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Author of 13 Stories |
Disclaimer: I don’t own anything, except for the idea of the plot and “G.E.S.S.” Everything else belongs to Cartoon Network, and the creators of Anita Blake.
Thank you.
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A/N: This is my first time writing an Ed, Edd n’ Eddy fic. So please go gentle on the reviews, okay? Also, this is just information on what you would see in the story.
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Title: Project G.E.S.S.
Rating: M
Pairing(s): Unknown
Summary: Edd has always been a puzzling boy; concealing many things. Unfortunately for him, his dark past is ready to reveal itself with explosive results.
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WERE TYPES AND TERMS
Wolf
Freki: Second in command
Geri: Third in command
Lupa: The Ulfric’s mate
Ulfric: The top alpha
Leopard
Pard: Pack
Nimir-Ra: The Alpha Queen
Nimir-Raj: The Alpha King
Lion
Pride: Pack
Rex: The King
Regina: The Queen
Other
Panwere/Chimera
Jaguar
Fox
Bear
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SPIRIT AND/OR ANIMAL GUIDES
Badger: Courage; bold self-expression
Bat: Initiation; intuition; revealing secrets; transition
Bear: Healing; medical diagnosis; strength
Blackbird: Enchantment; between-the-worlds work
Bobcat: Solitary magick; psychic warning; secrets
Butterfly: Transformation; dance; artistic endeavors
Cat: Magick; mystery; independence; psychic warning; grace
Cheetah: Speed; flexibility
Chipmunk: Finding treasures in the earth; working for the future
Cobra: Swift; decisive action
Copperhead: Aggressive healing; psychism
Cougar: Power; agility
Deer: Nature
Dog: Guidance; protection; loyalty; friendship
Dingo: Relentless pursuit of goals
Eagle: Intelligence
Fox: Shapeshifting; transformation; cunning; diplomacy
Garter Snake: Activity; opportunity
Goldfish: Peace; prosperity
Hawk: Cleansing; nobility; remembering; clarity; spirit messenger
Horse: The Goddess; travel between the worlds; rebirth; grace
Hyena: Family/Clan life; group mind; heightened perception
Jackal: Protection from hidden dangers; guidance
Jaguar: Reclaiming power; strength; speed; agility
Komodo Dragon: Long life; survival
Leopard: Ghost buster; overcoming bad habits; destroying jealousy; intuition
Lion: Courage; strength; loyalty
Lynx: Vision-Questing; visionary work; cutting-edge mentality
Owl: Wisdom; heightened perception; discernment; female magick; messages to and from the dead.
Panther: Regaining one’s power; protection; finding information; Dark Mother
Raven: Healing; initiation; protection; messages; wisdom; balance
Scorpion: Transformation; success; cycle of life and death; protection; weather
Siberian Tiger: Creativity; power; passion; unpredictable
Snake: Initiation; wisdom
Stag: The God; independence; purification; protection from forests
Swan: Love; beauty; healing; dreaming
Tiger: Strength; power; new adventures; family magick
Wolf: Family; clan; teaching; protection; intuition; strength
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ELEMENTS
Earth
The universal archetype of the divine feminine.
“Mother Earth”, “The Great Mother”, “Gaia”.
Capricorn; motivated Earth. Taurus; rooted Earth. Virgo; changing Earth.
Yellow or green.
Cauldron or pentacle.
Air
The divine breath of Spirit, move through space and time, and wisdom that comes from experience or study.
The sacred breath of life with vigor and clarity.
Libra; Air in early movement. Aquarius; Air as it stalls over the earth. Gemini; Air that changes direction.
Blue or yellow.
Athame or wand.
Fire
The sizzle of creativity and the eruption of passion.
Strength, power, protection, and change from one state to another.
Aries; for beginnings with inspirational Fire. Leo; steadfast Fire. Sagittarius; changing Fire.
Red or orange.
Athame, wand or sword.
Water
Symbol of the Great Mother; represents birth and transformation.
Cleansing and purification.
Cancer; Water at its source. Scorpio; fixed or deep Waters. Pisces; Water changing directions.
Green or blue.
Cauldron or chalice.
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POWERS/GIFTS
Absorption: Absorb another’s powers or skills.
Accelerated Healing: Heal rapidly from any injury; this may even slow down aging.
Air/Wind: Control the air and wind currents.
Animal Mimi-Cry: Take on the abilities of certain animals.
Astral Projection: A form of bilocation.
Automatic Writing: Writing that is produced without conscious thought.
Bilocation: Being in two places at once.
Bone Manipulation: Manipulate one’s own bones.
Chi/Ki: Manipulate life energy.
Clairvoyance: Perception outside the known human senses.
Cold/Ice: Manipulate ice.
Darkness/Shadow: Manipulate shadows and darkness.
Death-Warning: A vision of a living person prior to their death.
Dowsing: Locating objects.
Duplication: Create physical duplicates.
Earth: Control earth, sand, stone, rock, lava and dirt/plant.
Electric
Empathy: Sense and transfers of emotions.
Energy Blast: Generate energy.
Energy Sourcing: Using kinetic energy to form physical blasts.
Fire/Heat: Control fire and any heat source.
Flight: Fly at will.
Force Field Generation: Energy shields.
Inhuman Nature: Aliens, demons, lycans; etc.
Invisibility: Vanish at will.
Mediumship: Seeing and communicating with the dead.
Mental Projection: Another form of bilocation.
Negation: Cancel the powers of others.
Omni-Linguisim: Understand any language.
Precognition: Perception of future events before they happen.
Psionic Blast: Overload another’s mind with Psionic energy.
Psychic Weapons: Generate weapons from psychic energy.
Psychokinesis: Manipulation of matter, space, time or energy.
Psychometry: Obtaining information on a person or object.
Retrocognition: Perception of past events.
Scrying: Use of an item to view events at a distance or in the future.
Superhuman Breath
Superhuman Reflexes: React faster than normal standards.
Superhuman Senses
Superhuman Speed: Break the sound barrier.
Superhuman Strength
Technopathy: Manipulate machinery.
Telepathy: Transfer of thoughts or emotions.
Teleportation: Move from one spot to another.
Wall-Crawling: Stick to any surface.
Water/Moisture: Control any type of liquid.
Weather Manipulation: Control and manipulate the weather.
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MILITARY TERMINOLOGY
Hours: From Normal to Military
12 midnight — 0000
1 am — 0100
2 am — 0200
3 am — 0300
4 am — 0400
5 am — 0500
6 am — 0600
7 am — 0700
8 am — 0800
9 am — 0900
10 am — 1000
11 am — 1100
12 noon — 1200
1 pm — 1300
2 pm — 1400
3 pm — 1500
4 pm — 1500
5 pm — 1600
6 pm — 1700
7 pm — 1800
8 pm — 1900
9 pm — 2000
10 pm — 2100
11 pm — 2200
Ranks: Army
Federal Marhsall
General
Brigadier
Colonel
Lt. Colonel
Major
Captain
Lieutenant
2nd Lieutenant
Officer Cadet
I hope this entices you guys.