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We're going to list a short description of enemies, based on their strengths and weaknesses, whenever a new one comes along. Some things may not be perfect, but it should give you the idea. And you don't need to worry about if an enemy has been made or not, the older ones can be ignored. This is just a reference for the latest enemy that was introduced. Anyone may add an enemy, but try to describe these attributes: *Name/species* Defense: (none, weak, moderate, etc) Offense: (none, weak, moderate, etc) Speed: Intelligence: Attacks: General description (optional): So, for our first enemy: *Regular zombie* Defense: weak, but it feels no pain and will keep going until it's killed. Offense: moderate Speed: slow when walking, but can lunge quickly to attack Intelligence: as you'd guess, they aren't bright. They can't work a doorknob (though they can eventually break down the door) nor can they climb stairs or use tools. They have no real strategy, except to occasionally travel in groups. Attacks: Claw (low damage), bite (can be deadly, especially on the neck; can cause the victim to become undead), grab (increases the effectiveness of bite) If someone is infected, he/she will have a day or so until he begins to turn. There is a small percentage of people who are immune, but most will succumb. Symptoms include itching, fever, dizziness, impaired eyesight, and in the late stages, the infected will begin to decay and have cravings for living flesh. If strong-willed, they can be sated with live meat of organisms besides humans, and keep some of their mind for a time. However, even if they are able to resist the urge to eat other humans, they will eventually lose almost all of their former intelligence and personality, and become a regular zombie. It's up to you if you want your character to get bitten and infected, or not. If you wish to kill off your character or play as a zombie for a period of time, then you can have him or her become infected. ((It doesn't have to be that long))
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Appearance: That of large, black dogs with horns, crimson eyes, and forked tails. Defense: weak Offense: moderate Speed: fast Intelligence: Fairly intelligent, they often attack as a group. They are vicious creatures. Attacks: Bite - moderate damage, can be fatal when used on the throat, or possibly the stomach or spine. Howl - can call other Hell Hounds into battle Flame - shoot flames out of the mouth. The flames are not very powerful or large, so it will not kill quickly. However, it can catch clothing, hair, dry plants, etc. on fire, growing larger.
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Appearance: Skulking, human-like demons in fleshy strait-jackets. Their movements are somewhat like a patient writhing in agony. Defense: Weak Offense: Weak Speed: Slow on their feet, fast when crawling Intelligence: Low Attacks: Bite (when crawling) - Since it's used when crawling, they can only get your feet or legs. Low damage. Poisonous spraying vomit (when walking) - a close-range attack that can hit multiple targets. Can cause dizziness and mild burns. Low damage.
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Appearance - Two conjoined torsos on stilt-like legs, armed with blades. Can either walk around on its stilt-legs, or can fly by spinning. Makes a high-pitched sound like that of grinding metal. (From Wikipedia) Defense - Moderate Offense - Moderate Speed - Slow to cover ground, but spins quickly Intelligence - Low Attacks: Slash - Cuts you with its blades, either while spinning or by stabbing. Moderate damage.
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Appearance - A large dragon that resides in one of the caves of the mountain. Its appearance is somewhat like a giant, green lizard, but with leathery wings, and horns along its back. It has large, golden eyes. Defense - High Offense - High Speed - Moderate (Can strike quickly with fangs and claws, can fly at moderate speed, but turns and walks slowly) Intelligence - High; it is actually quite intelligent in its own way. Though usually dangerous and unpredictable, it may choose to give the benefit of its wisdom to those it deems worthy. It has strong instincts and will not easily fall for tricks. Attacks: Slash - Cuts you with its claws. Moderate damage. Fiery Breath - It blows flames out of its mouth, catching anything remotely flammable on fire. Moderate damage. Bite - It has a huge mouth that it could use to sever a human head or limbs in one bite. High damage. ((I almost feel like we should use dice to determine if an attack hits or not...))
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Appearance - They look similar to your garden-variety chickens, the only difference being that they're kinda dirty, their eyes are white, and they're rotting. Mmm mm good! Defense - Low Offense - Low Speed - Medium. Can flutter about to dodge attacks. Intelligence - Low Attacks: Peck - They peck at your legs and feet, or fly up and go for your face/eyes. Egg bomb - While flying in the air, the chicken lays an egg. The eggs are zombified, too, and therefore smell terrible when they break open. And if you get any of the egg goo in cuts, eyes, mouth, or other openings, you will have a good chance of becoming infected. Crap - They poo on you. Your shoes, your shoulders, the top of your head...and if you lay down, they'll do it on your face, too. Rather unpleasant and embarrassing, with the added effect of a chance of infection.
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Appearance - They're like men. They're like scorpions. They're scorpion men. Okay, they stand on two legs but their arms have claws/pincers at the end. They have poisonous stingers on their butts...oh god could this sound any more stupid. Well they'll mess you up if you don't watch it and work together! Defense - Moderate (have some exoskeleton-like armor) Offense - Moderate Speed - Low Intelligence - Moderate (a little lower than the average human) Attacks: Poison strike - They jab you with their stinger, causing paralysis, and in large doses, death. Low initial damage, but causes almost instant paralysis. Cut - They cut you with their claws. They can sever your entire head or limb in one snip. High damage. Hit - They could hit you with their claws, which can crush your bones or cause concussions... Moderate damage.
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Ummmmmmm looks like a giant cow with fins and a lower body of a fish with a nose ring ^_^ hmmmmmm fairly stupid and big / powerful high attack moderate defense attacks : sonic moo moos so loud it hurts slap slaps you with a fin ^_^
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Ummmmmmm a prairie dog falling apart at the seams really smelly with rotten flesh and over grown teeth hmmmmmm fairly stupid ((its a prairie dog level with me here)) but attack in packs and can hide underground low attack chance of infection low defense attacks : gnaw : chews at you at any place available weak attack group gnaw :groups of them attack ^_^ slightly higher chance of infection and damage O_O O_O feral rage : buck wild and begins tearing apart anything in it's way higher damage than before less chance of infection group feral rage : same as above only in a group highest damage out of all but still not much compared to other beasts and somehow less chance of infection than weak attacks ^_^
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skeleton brought to life like the zombies and uses a sword moderate attack moderate defense moderate speed not too brite attacks: claw : well it claws you with its bony fingers low damage stab : stabs you with its bony fingers moderate damage slash : slashes with sword moderate damage sword stab : stabs with sword moderate damage
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Pretty much what the name implies. It has a swarm of bats around it that it can control, and it has now broken into several smaller stone men. Moderate Attack High Defense Low Speed High Intelligence Attacks: Strike - hits you with its big rock hands (Moderate damage) Stomp - steps on you with its big rock feet (High damage - possibly lethal) Bat swarm - the bats swoop down and attack, dealing low damage and reducing visibility
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Offence: Moderate Defence: Low Speed: Fast Intelligence: Moderate - Travel in groups of about 15 making them quite dangerous. In a way they do have strategy, they surrond you and attack wherever they can Attacks: Bite: When they bite they leave a slow numbing poison.
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*Midnight Fairy* Offense: Low Defense: Low Inteligence: High- Travel in vast armies. Attacks- Swarm- Can attack in groups of 10+ dealing 1 damage for each fairy. Darkness Dust- It falls off thier wings and can cause temporary blindness if it gets on your eyes. Dark Beams- Similiar to swarm, they combine their power to fire a beam of darkness. 2 damage per fairy. I also have an idea for a boss that might serve my dude... if it Ok. *Midnight Fairy Queen* Offense: Moderate to high Defense: Moderate Intelligence: High Attacks: Summon Swarm: Causes several midnight fairies to use thier swarm attack. Summon Darkness- Creates a massive ball of darkness by absorbing a few fairies. Varying damage Thwack- Hits target with her septer, which is spiked. Moderate damage unless your wearing a helmet. Moonlight- Sense she's noctournal, she has the ability to heal slight wounds with moonlight. Only prevents excess damage. Levitation- She can cause people to float, allowing her fairies to attack from several angles.
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Defence: Moderate Offence: Moderate Speed: Crap Intelligence: Their AI makes them pretty smart.. for machines dat is!!! Attacks: Punch(low damage), Laser shot(ranged attack, medium damage),Self Destruct(very very powerful radial attack.) Notes: Come in very very very large numbers. Self destruct can ony happen on the verge of death and will be activated after a 10 second time delay, this will cause the bot to blow up. *Smarty Pants* Defence: High(he has a laser shield) Offence: Low Speed: Moderate(he has hover boots) Intellence: Thru da roof!!!(he has super pants which make him super smart,hence the name!) Attacks: Telekinesis(lifts up an opponent and smashes them down.Low damage), Psychic wave(medium ranged attack. Medium damage),Gamma bomb toss(tosses a bomb. Radial attack. High damage) Notes: Smarty Pants shield can deflect most attacks. Only precise blows to the device on his belt can shut it off.
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Defence:Low Offence:High Speed:Fast Intelligence: Moderate Attacks:Bite, Tear, Shred, Stab.
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Defence:High Offence:High Speed: Slow Intelligence: High Attacks:Bite, Tear, Shred, Stab, Crush, Pound, Breathe Fire, Tail Smash
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They look like regular goblins but they are icy white,have semi long claws ,and breath ice. defence:high offence:sort of high speed:moderate Intelligence:moderate Attacks:hit with club,ice breath,slash,throw bombs.
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Your standard garden variety goblin, seen in movies like Lord of the Rings. Defense:low Offense:low Speed:moderate intelligence:low Attacks:Depends on the weapons they have, but they usually attack in groups.
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A winged beast closely related to a dragon.((You know the winged beast from lord of the rings.)) Defense: Moderate Offense: High Speed: High Intellegance: Moderate Attacks: It can swing its tail and use its sharp teeth and crush things. And they can breath fire and fly.
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Children who lived in the shadows for most of their life. They can not survive in the light, but they are able to play mind games with those who aren't prepared. They do not travel in packs but if they scream, more will arrive. Defense: Low Offense: moderate. Speed: high Intellegance: high Attacks: They use spells that bring the opponents' worse fear to life, and a spell that can explode anything. Appearance: They wear pitch black robes, and they carry around a staff with their names carved into them. (after all they were children!) They have gray eyes that turn to a violent red if they are ready to cast a spell. (I tried, I'm not sure about it though.)
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Large thin black wolves that spit fire. They are all male, making them extremely loyal to Nightshade, who rules them when in her wolf form. They are virtually immortal, but once you give them a wound that would fatally kill any other beast, they'll vanish in a puff of smoke. Hellhounds travel in small packs, but join into one huge group when Nightshade summons them Defense: Moderate Offense: High Speed: High Intelligence: Moderate
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These humans sail the seas, plundering and pillaging fellow sea vessels. Alone, most are no trouble, but a crew can be rather bothersome. Defense:low Offense:moderate Speed:moderate Intelligence:low
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Defense: Weak alone, moderate together Offense: Strong Speed: High Intelligence: Low Attacks: Darts, Fists, anything savage really.
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Damage: Pathetic Offence and Defence: Pathetic Bio: Imps are probably some of the weakest creatures ever. They are smart, so traps come in handy for them. They can be nasty, and they like to trick whoever they find. More of pranksters than anything else, but still irritating. Appearence: Small, red bodied, red leathery wings, clawed fingers Attacks: Kicking, punching, biting, their pretty much just very weak little kids with wings that like to scrap. Prefer emotional attacks than physical, meaning prepare for insults if you run into one. (Oh, by the by, not trying to be a pain in the neck, but just a small correction for the creature "Nazgul". A Nazgul is actually the ring wraith itself, the flying thing they ride that resembles a wyyvern is actually called a "fell beast". Like I said before, not trying to nit-pick, just throwing that out there.)
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Defense: high Offense: high Speed: high Intelligence: It is clever and should not be underestimated Attacks: Firebreath (high) slash (average) ramming attack (very high but low in accuracy) General description: It is exactly the same size of a tiger and is covered in thick light weight scales. It has a horn that sticks vertically from its head and has four legs. It also posseses a long tail. It has many sharp teeth and also has two small tusks in it's mouth. It has no wings because it is one of the wingless dragon breeds. These creature dwell in hot enviroments like near (or inside) volcanoes or in deserts. They are quite violent when anything (including other Gorlakes) enter their teritory. Inexperienced adventurers should avoid these creatures as they will devour them if they are given the chance. One can tell if one is in their territory by their smell which is highly noticable. No one on record has ever tamed one. *WARNING* THIS MONSTER IS NOT FOR BEGINNERS (you have been warned)
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Defense: High Offense: moderate Speed: moderate Intelligence: low (although they can speak) Attacks: Crush (moderate) Punch (moderate) Clubbing (high) General description (optional): They are the largest of the Troll breeds. They have thick scally skin and are thickly built. They are coniverous creature and will eat almost anything. They are not very bright but can talk (after a fashion). They are usaully armed with clubs. They usually dwell near or in mountains. They can also be found in large deep caves. They usually come out at night to hunt as they hate the sun. They do not hunt in groups but alone.
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Defense: Moderate Offense: Moderate Speed: moderate Intelligence: low Attacks: punch (moderate) crush (moderate) clubbing (moderate) Throw a rock or piece of wood (moderate) General description (optional): They are not as large nor as durable as the Moutain troll but are slightly more smarter. They for instance use more stradegy when they attack. They also throw things. Their skin is more-leather like. They are not as sensative to they light and will journey out of thier caves or huts to hunt during the day. They also will sometimes attack in groups unlike most other troll who hunt alone.
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Defense: Moderate Offense: Moderate Speed: Moderate Intelligence: Moderate Attacks: Biting (high) Crush (moderate) Slash (high) General description (optional): These types of trolls are very unusuall as they are actually covered in white, shaggy fur. They do not like the sunlight and only hunt at night. They are the most smallest of the Troll breeds being only a little taller than a human. They are also the most intelligent kind of troll. They are very clever when hunting their next meal. They also have claws which further sets them apart from other troll breeds. They have a very keen scent of smell and will go after a person or animal for a long time. They can only be found in cold, snow-covered regions. Their fur is actually quite prized in the markets. Few dare to hunt them though. In fact their is a saying "You don't hunt the Snow Troll, the Snow Troll hunts you".
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Defense: High Offense: High Speed: Moderate Intelligence: Moderate Attacks: Stomp (high) Crush (high) Punch (high) General description (optional): Just your basic 'I will grind your bones to bake my bread' sort of giant. *WARNING* THIS MONSTER IS NOT FOR BEGINNERS!!!! (you have been warned)
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Offense: moderate Deffence: Moderate Weapons: swords or spears Attacks: Slash (moderate) Thrust (moderate) Appearance: Are cloaked in dark robes with armour underneath. They have no visible faces and wear open-faced helmets. Info: They are dark and relentless. However they hate fire and light spells. *NOTE: They do not bleed because they are already dead. They cannot not die but simply lose their physical form. In which case they become harmless spirits that must return to whoever they serve so that he/she can grant them a new form.
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Defence: Moderate Offense: High Speed: moderate Intelligence: high Attacks: slash(high) Thrust(high) Summon Wraith(summons 5 wraith to the battle field) Pioson Blade (poisons enemy) Weapons: Piosoned Blades If someone is struck by the poison blade they will be out of commision for 3 turns Appearance: wears dark cloakes with armour underneath. Has no visible face and wears a open-faced helm that has a spike on the front of it Yeah these are essentially the higher ranked minions of the Shadow Lord.
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Defence: Very High (can be harmed only with the finest blades and is resistent to lower leveled spells) Offence: High Intelligence: High Speed: high Attacks: Fire Breath (very high) Slash (high) Bite (high) Tail Whip (moderate) Swoop (moderate) Description: A fully-grown winged dragon that can fly and breath fire. They are quite intelligent creatures and can speak. They love shiny gems, gold, silver, and other treasures. They also have a interest in riddles. *WARNING* THIS MONSTER IS NOT FOR BEGINNERS! (you have been warned)
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Defence: High (resistant to most blades) Offence: Moderate Speed: High Attacks: Same as the Adult (winged) Dragons Intelligence: High Description: Are not as powerful as fully grown winged dragon. Still should never be underestimated.
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Defense: moderate Offense: moderate Speed: fast Intelligence: Average Attacks: slash with sword, shield rush General description (optional): The most common of The Cleansing Hand, they are usually rather young and not very good at fighting. What makes them dangerous is their tenacity. They are willing to die for their cause, and they usually do. *Name/species* The Cleansing Hand Priest Defense: Weak Offense: Moderate Speed: medium Intelligence: High Attacks: Lightning bolt, Ice shard, Corpse detonation (Guess what that does) General description (optional): These members of The Cleansing Hand are more adept at magical combat. *Name/species* The Cleansing Hand Commander Defense: High Offense: High Speed: Average Intelligence: Average Attacks: MAce smash, shield rush, General description (optional): These Soldiers are usually epuipped with magic-weakening armor and weapons that absorb it. They are also skilled in the use of their Mace.
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