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Cranberry Window
*nanosse*

Defense: moderate

Offense: moderate

Speed: fast

Intelligence: moderate

Attacks: Bite- can be lethal near spine, belly, or throat, tackle- incapacitates player and often ends with a bite.

Freakish cross between a small komodo dragon, a hyena, and a wolf with dental problems. Scaled, with a sizable tail for balance, and a heavily built head and body. Usually hunts in packs along the desert, coastline, or in marshland. Very adaptable.

#51 Dec 26th 2007, 8:26pm
Kodachi Hatake
Cloaked Soldiers

Defense: Moderate

Offense: Moderate

Speeed: Moderate

Intellegence: High

Description: Soldiers that live in the desert and serve no one but Serapith. They have spiritual powers and are stronger than most humans.

#52 Dec 27th 2007, 3:30pm
Kodachi Hatake
Dark Dragon Riders

Defense: High

Offense: High

Speed: Fast

Intelegance: High

Attacks: They can send out dark magic and ride their powerful dragons. They're like a calvaryy in Serapith's army. They're almost impossib;e to kill.

#53 Dec 27th 2007, 3:35pm
Slyphen Frazer
Cleansing Hand General

(ex. General Gardir) (A boss-type)

Defense: Very High

Offense: Very Hgh

Attacks: Martial Arts and Really Large Axe or Two Morning stars

Speeed: moderate

Intellegence: moderate

Description: The rank of Cleansing Hand soldier above commander. They wield their weapons with incredible efficiency. They are equipped the strongest of armor's available to the Cleansing Hand, and they are the only ones so far with magical weapons. Also, they are noticeable by their immense size (greater even than Commander's) and their spiky armor.

#54 Dec 27th 2007, 5:02pm
Emperor Zoron

Name: Ogre

Defence: Moderate

Offense: Moderate

Speed: Moderate

Intelligence: Low

Attacks: Punch (moderate) Crush (High) Slam (Moderate)

General Discription: They are humanoid monsters that are in full size the height of a small troll.

#55 Jan 01st, 10:25am . Edited Mar 28th, 2:57pm
Slyphen Frazer
Cleansing Hand Leader

(A boss-type)

Defense: Incredibly High

Offense: Incredibly High

Attacks: Death blow, Dark Magical FIst,

Speeed: High

Intellegence: HIgher than you could possibly imagine

Description: The being with all the power. He is practically immune to magic, his defensive spells make him nearly impossible to strike, and his cunning and level of Evil far surpasses that of anything any Mortal coud ever reach.

#56 Jan 03rd, 12:35pm
Fluorescent-Tadpole
[[OMG! Kodachi-san! Hi! ^^]]

Name: Deshi Beetles

Defence: low

Offense: High

Speed: High

Intelligence: Moderate

Attacks: 1 attack per element.

For example:

Fire: Ember (Moderate-High. Burns the foe.)

Poison: Sting (High. Poisons foe until they perish. Gradually worsens over time.)

Bite (Low. (High in Swarm) User bites of peices of flesh)

Swarm (Masses of the same Element bugs gather. Increases all attacks to High status)

General Discription: Over 17 different elements of Deshi Beetles exist. They are intelligent in the fact that they have keen instincts to gather and protect one another. Clear Deshi Beetles have no elemental attacks, but can be filled with substances to inject into a victim when it uses Bite. They bend easily to the will of the summonner.

These are a specialty of Silveri Des, the Plague Fae. They come in one color for each element.

Name: Nighties

Defence: Low (they don't really need one)

Offense: High

Speed: Moderate

Intelligence: High

Attacks:

Despair (Mod. Inflicts a sad dream that makes the victim miserable)

Danger (High. Puts the victim into a highly dangerous nightmare in which they can actually get hurt)

Scene (Low. Makes a realistic dream that causes the victim to contemplate something related to other people of things in the dream)

Bite (Low-High, depending on size. Infects the mind with a thought that won't go away until resolved)

[[There are countless other attacks like these. Bite only works when in the physical realm.]]

General Discription: Fuzzy balls of fur with feet, antennae, and pointy teeth that stick out of their mouth.

Three things to look for in a good nighty:

1) The sleeker the fur, the longer the nightmares it carries will last.

2) The bigger, the stronger the dream/nightmare will be.

3) The more vicious looking, the worse off the victim will be because this factor tells how vicious the nightmare.

Obeys the summonner's orders. Mostly found in the dream world. All can bite, but each only carries on nightmare, according to color:

For instance,

Danger= red

Scene= white

Despair= blue

ecetra, ecetra. Despite appearences, they are quite harmless in the phsical world (not the dream world!) and will not attack in either realm without being sent and told by the summonner. These are mostly used by Flintesca, the Mental Fae.

Name: Giant Raven

Defence: Moderate

Offense: High

Speed: High

Intelligence: High

Attacks:

Fly (None. Flies up high into the air. Increses Gust and Whirlwind's power)

Dive (High. User dives at foe with talons extended as it reaches the foe. Can only be used if Fly has been used)

Peck (High. Pecks with a large beak)

Scratch/stomp (Moderate-High, depending on orders. User uses feet/talons to deal damage or hold down foe. Increases Devour and Peck's accuracy)

Dig (Low-Moderate. User digs at dirt with talons, pulling out target with beak)

Devour (High. User eat target. Enough said :D)

Gust (Low-High. A large gust of wind that knock the foe backwards. Foe retains damage if it hits and object.)

Whirlwind (Low-High. User summons whipping winds from under its wings (say that five times fast) and sends it at the foe. Picks up anything in its way to deal more damage)

Cry (Moderate-High. User screeches at alarming rate, which can cause organs or eardrums (or both) to burst. Has an incredible range.)

General Discription: A large, black raven, with white-tipped tail and wing feathers, about as tall as eight feet at the shoulder. Only 13 left in the world. They are almost impossible to tame, and can communicate telepathically with humans. Solitary animals.

One belongs to Silveri Des, the Plague Fae.

#57 Jan 03rd, 3:10pm
Slyphen Frazer
These are supposed to go in the enemies topic. Sorry for the mix-up
#58 Jan 03rd, 4:01pm
Slyphen Frazer
ignore please!!
#59 Jan 03rd, 9:23pm . Edited Jan 03rd, 9:57pm
ANBU agent
Name:Zan'deir assians/Wolfkin

Defense:Weak

Offense:Moderate

Speed:Very high

Intelligence:Above average

Attacks:Weapons(They bring various advanced high-tech wepaonery and if I seribed them all it would be like writing a short story.)

Sleep bomb(Low damge.Throws a gas grenade that knocks humanoids out.)

Daggers:(Moderate damage.Can be thrown or use din melee.Are coated with poison.)

General description:They are wolfkin with the only definign traits being picth black cloaks and white smiling masks.They are the top spys and killers of Zan'deir.Are currently after former prince Nick Wildereye.

#60 Jan 07th, 2:41pm
livinglife
Name: Nightshade's Shadows

Defense: Very high.

Weaknesses: These shadow creatures are almost invulnerable- unless you have a light, that is. But even then, like real shadows, they'll creep out of the light's path and attack from behind. A Flashlight really wouldn't help, but something like a torch or a glowing orb would.

Offense: Moderate

Speed:Moderate

Intelligence: Low

Attacks: They have very sharp claws and teeth, and are fairly strong, but what makes them so dangerous is their sheer numbers. They can split and morph together, creating one giant shadow beast or several smaller ones.

General description: These creatures are completely loyal to Nightshade, having been brought into existence by her powers. They won't stop until the sun comes up, and can look like normal shadows until they attack.

#61 Jan 09th, 12:07pm
Blackmagi
Name: Skeletal Warriors

Defense: Moderate

Weaknesses: Holy weapons and spots wherethere armour doesn't protect them.

Offense:High

Speed: Low

Intelligence:None

Attacks: Having huge cleavers they can deal heavy damage when they hit, but they can also knock someone out cold with their steel gauntlets

General Description: Undead, loyal unwaveringly to the necromancer that summonened them, they are the warrior counterparts of their Wizard bretheren.

#62 Jan 09th, 1:33pm
HealingPasts
(I decided to make a new enemy)

Name: Midnight Bandits

Defense: Moderate

Offense: high

weakness: holy weapons and usually water powers work wonders against them.

Speed: high

Intelligence: moderate

Attacks: having small daggers and wear lightweight armour they can attack swiftly but can't deal heavy damage. But their tatics allow them to be deadly.

General Description: these girls (yes Midnight Bandits are all girls) are loyal to no one, they are like mercenaries. They will work whenever money is offered, especially large sums.

#63 Jan 12th, 1:50pm
ANBU agent
Name/Speaceis:Mind creepers/Bird

Defense:Moderate

Offense:Weak

Speed:Moderate

Intelligence:Very high(Can even talk in many luageges.)

Attacks:Sleep:They can hyponotize a victim to go to sleep, the more that use it the more powerful it is.

Dream:They can control the dreams of somebody, and puck loves to use thsi abilteis combined with his own power to invade peopels dream to play triks on people.

Bite(Moderate):There beaks are more powerful then a normal irds becuase puck magicly streathens them.

Claw:(High):Puck magicly streathens the claws so there more powerful then a normal birds.

General description:They look like Ravens and the only distingusable factors about there apperance from raven is that they are slightly bigger and there eyes glow green, even the whites of them.These ravens are speacily breed by Puck for use in his tricks.

#64 Jan 13th, 3:06pm
Slyphen Frazer
Name/Speaceis:Ethereal Marauder

Defense: low

Offense: medium

Speed: High

Intelligence:medium

Attacks: Bite, slash, tail jump

Appearance: http://primates.antropo.uni.wroc.pl/~yarpenn/bgg/ethereal_marauder.jpg

Name/Speaceis: Umber Hulk

Defense: High

Offense: High

Speed: low

Intelligence: Low

Attacks: Swing arms, claw, bite,

#65 Jan 20th, 7:14pm . Edited Jan 20th, 7:16pm
Milikania
That is a pretty gay ** enemy!
#66 Jan 29th, 8:00am . Edited Jan 31st, 3:10pm
Milikania
Dark Shadow Knight

High

High

High

High

Stab, gut,decapitate and shoot

The sillohoutte of a knight upon a horse.

Dark Shadow Soldiers

Low

Low

Low

Low

Charge, challenge, attack and retreat

The shadow of an armored man

Dark Shadow Archer

Medium

Medium

Medium

Medium

Shoot, Infect, Aim and Burn

Shadow of an Archer

(I think you guys get it)

#67 Jan 31st, 3:10pm
Zhede
Name: Follower of Poisonleaf (I'm using my major enemy character as an example, but you can add any enemy leader)

Defense: Moderate

Offense: High

Speed: Moderate

Intelligence: Moderate to high

Attacks: Barrier, Deflect, Flame Spells, and Healing Spells. (You can add different abilities depending wnat your enemy leader is)

Appearance: Humans wearing dark brown to black cloaks. Fallen druids that wish to destroy life. (Appearance will be different depending on your enemy leader)

#68 Feb 05th, 7:13pm
LadyDeadlyScyth
Fiend (Sometimes, they have ranks. You may face a more powerful fiend called a Greater Fiend.)

Defense: High

Offense: High

Speed: High

Intelligence: High

Attacks: Fireball, flying, and can throw heavy objects with no trouble.

Weaknesses: Head, stomach, and limbs.

(These enemies are RARE to find.)

(Yeah, I'm a ninja gaiden fan. XD)

#69 Feb 17th, 6:34am . Edited Feb 17th, 3:43pm
Arashi the Solar Phoenix
(-_- Ninja Gaiden)
#70 Feb 17th, 2:28pm
Takashi Hatake
(0.0 I know!!!)
#71 Feb 17th, 2:30pm
livinglife
Weaknesses Jill.
#72 Feb 17th, 2:47pm
Slyphen Frazer
Name: Demprocs

Creations of Azu. Combination of Orcs and Tempa's. Theyanswer only to Tempa now. (Tilla)

Size: Ten to twelve feet in length

Appearance: Large, seal-like creaures, but they have massive arms that end not in hands, but long, serrated pincers. They have long snouts full of Mishapen teeth as well as Long tusks that stick straight up out of their bottom Jaw

Strength-High

Speed-Low (On land) High (In water)

Defence-MEdium (High on head and ribcage)

Weaknesses-Lightning and Land combat

#73 Feb 17th, 10:06pm . Edited Feb 18th, 12:01am
blackdragonexorcist
Name:Acid golem/golem

Defense:strong

Offense:extreamly strong

Speed:slow

Intelligence:very low

Attacks:Acid punch,Acid bullet barrage,and acid wip

weakness:ice,fire,and lightning

#74 Mar 20th, 5:49pm . Edited Mar 20th, 5:56pm
Loaniss

*Barbaric Dragon-kin*

Defense: Moderate

Offense: High

Speed: Moderate

Intelligence: Moderate

Attacks: Fierce, but slow punches and kicks (high damage), slaps with wings (moderate damage), causes cutting gust with flapping wings (Light damage, but hits more than once - No damage to wind elementals), Fireballs out of mouth (the require some time to charge - high damage) , the ability to transform into a Barbaric Dragon (requires transformation time. Surrounds themselves in white flames - if hit, extremely high damage), Lava Spit (High damage - Low accuracy - Low damage to a fire Elementals)

General description:

Human shaped dragons. Head, arms and torso up to the waist are covered in skin, whereas the rest is scales. Dragon wings, horns, spikey tail, and sharp teeth. Has lizard eyes and human like hair. Roughly 11 metres tall and muscular. Comes in various colours.

Weakness: Water and Ice based attacks, Arrows can take out the wings.

*Barbaric Dragon*

Defense: High

Offense: Extremely high

Intelligence: Low

Attacks: Swipe (Moderate damage), slaps with wings (high damage), causes cutting gust with flapping wings (High damage - one big gust - No damage to wind elementals), Flamebreath (High damage - No damage to a fire elemental), Fireballs out of mouth (the require some time to charge - moderate damage - No damage to a fire elemental), Lava Regurgitate (Extremely high damage - Low damage to a fire Elementals) the ability to transform into a Barbaric Dragon-kin (requires transformation time. Surrounds themselves in white flames - if hit, extremely high damage)

General Description:

A four-legged dragon that's roughly 13 metres long and 3.5 metres tall. Horns, that go all way down the body to the the spiky tail, has long neck, large wings which can be used for flight. Comes in various colours.

Weakness: It's quite slow. And often seeks revenge when hurt. Water and Ice based attacks.

#75 Mar 26th, 9:38pm
Emperor Zoron

*Balrog* (I could not resist)

Defence: High

Offence: Very High

Speed: Moderate

Intelligence: High

Attacks: Fire sword, Can do devastating fire damage. The sword can be shattered by very strong attacks (High) Firery whip with many thongs: it will definately leave a mark. It can also go a good distance. It can cause burning damage. (High) Fire breath: the balrog breaths out a great quantity of fire over a large area (Very High) Claws: can burn or even catch enemies or objects on fire (High) Shadow engulfment: the Balrog wreaths shadows around characters(s) and blocks their sight. It can be removed by strong light spells or light weapons.

Genereal Description:

A mighty demon from the twilight years of the world. One cannot make out what it looks like exactly: it is like seeing a great shadow, in the middle of which is a dark form, of man-shape maybe, yet greater, with a power and terror that seems to be within it and to go out before it. It has a streaming mane that kindles and blazes behind it. It has red glowing eyes that instill terror. It has a whip of many thongs and in the other a great firery blade. Prepare yourself if you should meet one for you are in for a battle unlike most others that you have ever encountered. (wizards especially beware)

Weaknesses: Water, Earth, and Light.

#76 Mar 28th, 3:24pm . Edited May 08th, 2:27pm
Emperor Zoron

*Were-wolf*

Defense: moderate

Offense: high

Speed: high

Intelligence: low

Attacks: Slash(high): uses its claws to slash you. Bite(high): be warned if you are bitten and survive you could become a were-wolf too.

General Discription: A large man-wolf beast that is covered in fur and has sharp teeth and claws.

#77 May 10th, 7:47pm . Edited May 13th, 1:24pm
SnipersBane

Tuathan Treemen

Defense: High

Offense: High

Speed: Low, but gains momentum.

Intelligence: extremely low-extremely High

Attacks: Stomp (High): Lifts a supporting limb high in the air, then slams it down on it's target. Sweep(Moderate to High) Readies a limb for a moment before sweeping it forward at it's target, rapidly gaining speed till it's incredibly powerful.

General Description: A towering man like Tree, though the term "man" is used loosely. Thick limbs and hard bark cover the being, and unenchanted swords do little to harm them, though it is possible. The largest sign of intelligence and sentience comes from the two large green eyes on it's "head". Treebeings from Tuathan range from 10' in height to around 60', though they never stop growing. The older a Treebeing is, the smarter and stronger it is. A young one is much stronger than the average Orc and a bit faster than one, though it's incredibly dimwitted. The oldest of them are smarter than the most intelligent scholars, and strong enough to topple a building. They are slower than the young ones, however.

#78 May 12th, 4:34pm
ShadowPokemon

*Skeleton Demons*

Defense: Low

Offense: High

Intelligence: usually dumb

Attacks: Flame orb (High), shoots a fireball that turns into an iron sphere.

Description: Live in Hades, but go to the surface to attack. Their shapes range from mouse to dinosaur skeletons. No matter what is posessed, horns grow on the skeleton. Its skull is strongest on its body to protect a node that holds the skeleton prisoner to the demon's will. When there is no skeleton to posess, skeleton demons are simply balls of smoke that can only be killed by magic. They serve under Porai.

#79 May 31st, 8:27am
Burntfingers

Here are some more

*Name/species* Forest men

Defense: Low[They use leaves and such for armor]

Offense: Moderate

Speed: Low

Intelligence: Medium

Attacks: Pounce[Medium] Hit[High] Spit on [ High] Bite[Low]

General description (optional): They are Forest men usually human and they live underground or in Forests they worship nature

*Name/species* Hell Soldier

Defense: Moderate

Offense: Medium

Speed: Moderate

Intelligence: Moderate

Attacks: Spit at [ High ] Bite [Moderate] Burn [ High ] Punch[ Moderate]

Kick[Low] Crush [ Medium]

General description (optional): They are winged and can crush you or spit acid summon fire with their minds and

They have fangs and can turn you into a Undead

*Name/species* Shoto foot soldier

Defense: Moderate

Offense: High

Speed: Moderate

Intelligence: Low

Attacks: Punch[Moderate] Kick [High]

General description (optional): They are of a Group called the shoto and they are low ranked and usually have a Expectancy of 20 years they can be of any race

*Name/species* Shoto Second class Foot soldier

Defense: Weak

Offense: [High]

Speed: [High]

Intelligence: [Medium]

Attacks: Punch [ High ] Kick [ High ] Headbut [Low]

General description (optional): They are a rank within the Shoto and are only a rank up of the common footsoldier

[Hope I helped out]

#80 Jun 01st, 12:20pm
PyreHeart

*Spore*

Defense: weak

Offense: high

speed: high

intelligence: low

attacks: million watt electric sting, touching a Spore can fry a giant

General description: They are big balls of yellow energy that writhe and float aimlessly. They feed on electrical currents.

#81 Jun 02nd, 8:36pm . Edited Jun 03rd, 6:20pm
PyreHeart

*Helmaroc*

Defense: Moderate

Offense: Weak

Speed: High

Intelligence: Low

Attacks: Pecking attack, can cause small gusts of wind with its beak

General Description: A big bird with a sort of metal face.

#82 Jun 02nd, 8:39pm . Edited Jun 03rd, 6:20pm
PyreHeart

*Slivverburst*

Defense: High

Offense: High

Speed: Moderate

Intelligence: Low

Attacks: if one touches anything it will wriggle underneath its skin and cause terrible damage to the nerves, eventually killing the host.

General Description: Small wisps of white floating through the air. Travel in swarms. If they occupy an area then it's best to avoid that area altogether.

#83 Jun 02nd, 8:42pm . Edited Jun 03rd, 6:22pm
PyreHeart

*Endocrine*

Defense: Moderate

Offense: None

Speed: High

Attacks: All it does is scan a person and call another enemy based on the person's weaknesses

Description: A small purple eye floating through the air

#84 Jun 02nd, 8:45pm
PyreHeart

*Rafflesia*

Defense: High

Offense: High

Speed: None

Intelligence: Moderate

Attacks: It can releases different kinds of gases:

-poison

-sleep

-paralysis

-freezing

-burning

-itching

-leeches

Description: Smells like rotten meat. It is a huge, red flower with an orange base. It has a woman as one of the petals, who never speaks, just rubs the other petals soothingly.

#85 Jun 02nd, 8:53pm . Edited Jun 03rd, 6:22pm
PyreHeart

*Limp*

Defense: Moderate

Offense: High

Speed: Weak

Intelligence: High

Attacks: It can lash out and whip people with its strings and it can screech and deafen people. It's most used ability is to puppetize things, twirling its strings around them and making them "walk around" as its on personal puppets. It's little doll that it carries around can shapeshift. No one has ever seen the original forms of these dolls.

Description: gloved hand with an old fashioned puppeteer's cross, the strings attached to any shape it wants it to be. That's how it lures its prey. The naked eye cannot see the hand or the cross, and can only see the strings up close, in which case the prey is usually about to die.

#86 Jun 02nd, 9:02pm . Edited Jun 03rd, 6:23pm
PyreHeart

*Kute Coralian*

Defense: High

Offense: None

Speed: None

Intelligence: None

Attacks: It is just a portal for other kinds of Coralians

Description: I giant ball of swirling gray clouds

#87 Jun 03rd, 6:24pm
PyreHeart

*Antibody Coralian*

Defense: Low

Offense: Very High

Speed: High

Intelligence: Low

Attacks: It opens up its jaw and eats humans, or envelopes things in a ball of energy that makes it disappear, turning it completely into electric currents.

Description: Varies in color, size, shape, but they are usually blobs of gelatin with eyes, but if they open up they have rows of teeth.

#88 Jun 03rd, 6:25pm
PyreHeart

*Humanoid Coralian*

Defense: Moderate

Offense: Moderate

Speed: High

Attacks: Fists, they are pretty much humans

Description: They all have the same purple eyes, and they all have wings, but they are mostly just humans without thought or morals.

#89 Jun 03rd, 6:27pm
PnP

What's with all the enemies?!

#90 Jun 03rd, 6:30pm
ShadowPokemon

Unnocents

Defense: Low

Offense: extremely low

Speed: extremely high

Intelligence: High

Attacks: Gravity (average), concentrates the force of gravity around a person to keep him/her from moving. Bloodier (N/A), reduces the opponent's health to the same amount as its own. Jitter (extremely low), sends an aura of nervousness towards the opponent, making him/her very jittery and causing them to hit themselves with their own weapons.

Description: Like a cross between a squirrel and a rat, but hatched under a chicken. It is one of the only mammals that comes from an egg. They are absurdly talented when it comes to magic, and can create an illusory form of itself to confuse and scare enemies. They are a popular pet and snack among goblins.

#91 Jun 04th, 5:11am
ShadowPokemon

Hobgoblin

Attack: higher than average

Defense: Lower than average

Intelligence: pathetic

Attacks: Crunch (high), uses its unbelievably sharp teeth to bite off a chunk of something. Axe (average), hobgoblins have oddly shaped axes that look similiar to tiny mountains on sticks.

#92 Jun 04th, 5:23am
ShadowPokemon

Cralive (boss sub type in great numbers)

Defense: Varies

Offense: Varies

Intelligence: Very high, but it can't talk.

Attacks: Vary

Kinds:

Ice Cralive- High defense; low offense; very high intelligence. Attacks: Frieze (low), freezes enemy and drains health to the Cralive. They are cyan slime puddles.

Fire Cralive- Low defense, High offense, very high intelligence. Attacks: Blayze (high), burns enemy and gives 1/4 of health lost to the Cralive. They are crimson slime puddles.

Thunder Cralive: Average defense and offense. Very high intelligence. Attacks: Joult (average), paralizes enemy and drains 1/2 of health lost to the Cralive. They are yellow-orange slime puddles.

#93 Jun 04th, 5:30am
ShadowPokemon

Horror shark (boss type)

Offense: off the charts

Defense: Unbelievably high

Intelligence: Quite stupid.

Attacks: Club (off the charts), hits enemies w/ its spiked tail. Bite (off the charts), uses massive jaws to bite something. Full body ram (so high that the charts are broken), uses its full weight to attack enemies.

Weaknesses: There is only one, so more can't help. They are easily overwhelmed by numbers. Plus, other sea creatures are so afraid of it that it will always be the only thing around. Also, doesn't know enough to escape when it knows it's dying.

Description: Like a huuuuuuuuuuuuuuuge great white shark. Other than that, you don't wanna know.

#94 Jun 04th, 5:38am . Edited Jun 04th, 5:40am
Rallag

I've got an idea! Let's rip off Docter Who!

Name: Dalek's

Offence: High

Defence: High

Speed: Moderate

Intelligence: Extremely intelligent,they make Einstein comparable to a Two Year Old.

Attacks:

Plasma gun: Shoots, kills, nothing can withstand it.

Sucker: Looks a bit like a black toilet plunger, it covers the victims face and sucks out the victims brain.

#95 Jun 09th, 9:54am
Imagination 5

Name: Dark Dancer, humans who gave their souls to the darkness

Offence:Moderate, strength increased by arcane pact.

Defence:Low, are half human still

Speed: High

Intelligence: Moderate

Attacks:

Dark strike: Strike target with Impure Staff.

Whisper: Paralyse target with words of fear, can only be used at close range.

Dark Magic: Engulf target in arcane light

Extinguish: Snuff out brightness to enhance power.

Dance: Weave a cloak of darkness around themselves to become invisible.

#96 Jun 13th, 2:58am . Edited Jun 13th, 7:39am
Khorne The Blood God

Name: Khorne's Chaos warriors

(Position is changed, and depending under which Chaos god they serve under, for example Tzeentch Chaos Warriors, Nurgle Chaos, and so on.)

Defense: High

Offense: Very High

Speed: Moderate

Intelligence:Moderate

Attacks: Depending on what specialty they are, but warriors in particular being mainly melee.

General Description: Champions gathered from all kingdoms, even Heaven, that have been corrupted under the dark ways of Chaos. They Dwell in the Chaos realm...They worship the Blood God Khorne, which was also the creator of the Vampire Race. The Chaos realm, makes Hell...Look like a comforting fairy tale. Like zombies they will fight ignoring all pain till death or until commanded to retreat. They are Sadomasochistic so they enjoy inflicting pain and receiving it, don't expect them to scream in pain.

Appearance: http://www.gamersinfo.net/gallery/photos/2334/17756340/1181968578-23341.jpg

Death: Upon Dying..The chaos will emit a bone-chilling laugh and catch ablaze, The chaos fall to their knee's and gets dragged down into the ground returning to the Chaos Realm, where they try to redeem themselves to be reborn. A heavy scorch mark is always left on the ground in the position of returning to their land.

#97 Jul 01st, 1:07pm . Edited Jul 06th, 11:38pm
PnP

Well, the enemy itself seems fine. But, your character shouldn't be able to summon like ten to fight with him, considering how powerful he is already is. I mean, I am not a mod or anything, but you did ask me to review this enemy. I would limit how many he can summon a time.

#98 Jul 01st, 11:29pm
ShadowPokemon

Binullet

Attack: Very High

Defense: High

Intelligence: Low

Attacks: Heck's Spike Roller, Very High- fins are used as drills while the creature spins.

These creatures serve under Trakis, and can only move by using its fins as a propellor.

#99 Jul 05th, 1:55pm
Arashi the Solar Phoenix

Vasto Lordes Attack:Extremely High

Defense:High

Intelligence:High

Attacks:Cero, and depends on which Lorde

These Creatures serve Aizen are Boss level. They are extremely dangerous and only VERY VERY skilled opponenets can defeat them.

#100 Jul 05th, 9:19pm


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