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![]() As pointed out by crosswire if we're going to have Original Characters we should also have a place for Original MS. The credit for the format goes to crosswire, as does the credit for the topic itself. I didn't think of it, bad HMC... In any case. If your character is a pilot or you want to add a new type of MS post it in this topic. That also goes for MS found in other Gundam series/Code Geass (Hey it has mobile suits.) because not everyone who likes Gundam Wing got into the many other series. Mobile Unit Name: Appearance: Capabilities Armor Materials: Height: Max Weight: Empty Weight: Power-plant: Power Output: Accommodation: Fixed Armament: Optional Hand Armament: Special Equipment and Features: Optional Equipment: Type: Weaknesses: Strengths: History: 12/12/2010 #1 |
![]() Mobile Unit Name: MS-05 Zaku I Appearance: http://images4.wikia.nocookie.net/__cb20080424143816/gundam/images/f/f5/Ms-05a.jpg Capabilities Armor Materials: Super-hard Steel Alloy Height: 17.5 meters Max Weight: 65.0 Metric Tons Empty Weight: 50.3 metric tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: 899 kW Accommodation: Pilot only, in standard cockpit in torso Fixed Armament: None Optional Hand Armament: Singe shot Panzerfaust 42mm shotgun, high yield Cracker grenades, can be stored on rack near waist armor, 105mm Machine Gun, drum-fed, 100 rounds per drum, spare drums can be stored on waist armor racks, 120mm Machine Gun, drum-fed, 100 rounds per drum, spare drums can be stored on waist armor racks, 280mm Bazooka, 4 round magazine, can be stored on rack on rear waist armor, Heat Hawk , battery powered, can be stored on waist armor racks. Special Equipment and Features: Sensors, range 2900 meters, thrusters easily adaptable to space or gravity use environment, Minovsky Particle interference *from fusion reactor* Optional Equipment: Knuckle Shield, 2 x 3-tube missile pod, solid rocket booster pack. Type: Mass-Production General-Purpose Mobile Suit Weaknesses: The Zaku is doesn't have very strong armor and beam weapons can slice right through there armor. Strengths: The Zaku is very fast, it leaves the Leo in the dust in Maneuverability alone. It can use a verity of weapons and can be easily modified for a number of roles. Thanks to its Minovsky type reactor the Minovsky particles make conventional radar and most communications useless, giving it incredible Guerilla warfare abilities as well as stealth. History: The Zaku was developed originally as a contraction MS by the colonies of Side 3, but after some nasty pirate attacks many more were mass produced and made into military grade weapons. Professor Minovsky, a incredibly intelligent scientist discovered a new kind of fusion and a particle that could scramble radio communications and radar for weeks on end after being released. He named the particle after himself. The reactor was used in all of the Zaku's from then on. Side 3's "Home Defense Core" was a militia made up of missiles trucks, a few old soldiers and dozens of inexperienced men and women who gained experienced fighting pirates and there Leo's. The Zaku gave the HDC a great advantage over the Pirates. The Zaku is often referred to as a Borjarnon by Pirates and Alliance due to the lack of knowledge about the suit or its real name. ------- Mobile Unit Name: MS-05L Zaku I Sniper Type Appearance: http://images1.wikia.nocookie.net/__cb20100215053554/gundam/images/5/53/Ms-05l.jpg Capabilities Armor Materials: Super Hard Steel Alloy Height: 17.5 Meters Max Weight: 67.9 Metric Tons Empty Weight: 50.0 Metric tons Power-plant: Ultracompact Minovsky Fusion Reactor Power Output: 899 kW (+700 kW) Accommodation: Pilot only, in standard cockpit in torso Fixed Armament: 60mm Vulcans x2, mounted in head. Optional Hand Armament: This Zaku can use a special beam sniper rifle due to its increased generator output but can still use all the weapons the regular Zaku can. It's generally equipped with a Heat hawk along with its rifle. Special Equipment and Features: Improved mono-eye sensor, range 9900 meters, thrusters easily adaptable to space or gravity use environment, Special Backpack with additional reactor, adds 700 kW and allows for use of beam weaponry, deployable brace when aiming stored and deployed from right kneepad. Optional Equipment: Knuckle Shield, solid rocket booster pack. Type: Custom Long Range Sniper Mobile Suit Weaknesses: The Zaku Sniper has lost much of its valuable thruster power and maneuverability due to the additional of extra weight. Strengths: The Zaku Sniper has incredible range, accuracy and can use a beam sniper rifle. It can pick off enemies at a great distance and stay hidden thanks to minovsky particle interference. History: The MS-05L has an improved mono-eye sensor, with a slight head redesign for better protection. In order to utilize a beam sniper rifle, the Zaku I Sniper uses a special backpack with an additional reactor that has a power output of 700 kw that is used exclusively to power the beam sniper rifle. On the right knee joint is a knee-pad which is deployed when entering firing position. In addition to the beam sniper rifle, it was also armed with head vulcan guns and a heat hawk. The Zaku Sniper was put into limited production by the home defense core and later then Republic of Zeon. This modified Zaku was an excellent addition to the Militia's arsenal thanks to its long range abilities and its use of beam weaponary. -------- Mobile Unit Name: MS-05S Zaku I Commander Type Appearance: http://images1.wikia.nocookie.net/__cb20080424144121/gundam/images/f/f3/Ms-05s.GIF Capabilities Armor Materials: Reinforced Super-hard Steel Alloy Height: 17.5 meters Max Weight: 65.0 Metric Tons Empty Weight: 50.3 metric tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: 899 kW Accommodation: Pilot only, in standard cockpit in torso Fixed Armament: None Optional Hand Armament: *All other Zaku Weapons are able to be used* heat saber, battery powered, hand-carried in use, 120mm Machine Gun, drum-fed, 100 rounds per drum, spare drums stored on waist armor racks, 280mm Bazooka, 4 round magazine, weapon itself stored on rack on rear waist armor, Cracker Grenade x3. Special Equipment and Features: Sensors, range 2900 meters, thrusters easily adaptable to space or gravity use environment, Minovsky Particle interference *from fusion reactor* Optional Equipment: Shield *Able to hold Heat saber*, 2 x 3-tube missile pod, solid rocket booster pack. Type: Militia Commander Type Mobile Suit Weaknesses: The Commander type had greater speed and maneuverability and while it has improved armor it's still very weak in the defense area. Strengths: The Zaku Commander Type is customized for Hendricks Ral, the leader of Side 3's Home Defense core *and friend/guardian to Connor Briggs*. The only major differences were a second shoulder dome on the right shoulder, the addition of improved thrusters of greater speed the striking (and often misleading) white and silver custom paint job, and a new shield mounting the fearsome heat saber later seen on the MS-07 Gouf History: Once the Zaku was developed, variations of it were created alongside customized units. One of these was for Hendricks Ral, the leader of the HDC and a war time veteran. The unit is much faster than the standard Zaku and is slightly better armor, but overall it's a nice custom unit that's seen some nasty skirmishes against pirates and later on the Alliance. 12/12/2010 #2 |
![]() Mobile Unit Name: Whirlwind Appearance: Brown and white coloration. The framework is similar to a sort of combination between Heavy Arms and Deathscythe Capabilities: Flight, space and Earth combat Armor Materials: Gundamium Height: 16.9 meters Max Weight: Unknown Empty Weight: 17.5 tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: Unknown Accommodation: Pilot only in standard torso cockpit Fixed Armament: Dual arm attached Chain Rifles, Dual leg attached Missile Pods, Shoulder Cannons Optional Hand Armament: Beam scythe Special Equipment and Features: Several thrusters attached to the back of the legs, cloaking shields similar to those on Deathscythe Hell Custom, Heat sensors, Optional Equipment: Type: Custom built gundam Weaknesses: Runs out of ammo quickly, computer system is touchy (A hit to the right spot can actually cause the suit to shut down completely), can be hard even for an experienced pilot to maneuver Strengths: It's fast and the gundamium alloy used to make it is strong enough to withstand a lot of hits. History: Duo Maxwell and his sister worked together to build this badass once word was given that Side 3 had mobile suits and intended to use them. However Duo wouldn't let her anywhere near the cockpit until she could prove able to pilot something other than a shuttle (which she could barely do in the first place). 12/13/2010 . Edited 12/13/2010 #3 |
![]() Mobile Unit Name: Paladin Appearance: http://browse.deviantart.com/?qh=§ion=&q=gundam#/d1klta3 Armor Materials:Reinforced Gundamium Armor Plating. Height: 15.7 meters Max Weight: Unkown Empty Weight: 16 tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: UnKown Accommodation: Pilot only in standard torso cockpit Fixed Armament: 2x Vulcan (head), 2x Rotary Cannon (fore-arms),2x Light-Beam Cannon (chest),24x Mini-Missile (shoulders) Optional Hand Armament:1x Heavy-Beam Rifle (mounted right shoulder), 1x Heavy-Beam Sword (mounted left shoulder) Special Equipment and Features: Optional Equipment:none Type: Custom Desgin Weaknesses: It is not the fastest around, it's kinda slow. Strengths: It's armored so it can take more of a punch, it's weapons are on the shoulders so easy acess to them. History: An Abandoned project on a far off abandonment colony. There were three gundams, Paladin, Minomoto, and Anubis found by Nate Kaye and Jaocb. (done, I gues) 1/18/2011 . Edited 1/19/2011 #4 |
![]() Mobile Unit Name: Virgo Custom Appearance: a bluish-painted version of the Virgo Mobile Doll Armor Materials: reinforced Gundanium armor plating Height: 16.3 meters Empty Weight: 7.3 tons Power-plant: Ultracompact fusion reactor Accomodation: the Virgo Custom is made to have both a cockpit for manual operation and an A.I. system for Mobile Doll mode Fixed Armaments: 1x modified Beam Cannon, 5x Planet Defensors, 1x Crash Shield Optional Hand Armaments: 1x Beam Pistol (like the one used by the OZ-13MSX2 Mercurius), 1x modified Dober Gun Special Equipment & Features: Mobile Doll AI System, Planet Defenser Thought Control Computer (allows the pilot to control the Planet Defensers with his/her thoughts) Optional Equipment: N/A Type: modified Mobile Doll Strengths: reinforced armor, enhanced firepower, more weaponry, better manuverability Weaknesses: Planet Defenser Thought Control Computer gives bothersome headaches when used for long periods of time History: It was once an ordinary OZ-02MD Virgo Mobile Doll, until its owner modified to have the capacity for both manual operation and Mobile Doll AI operation. Its Beam Cannon is modified to have more firepower, a fifth Planet Defenser is added, an innovative Planet Defenser Thought Control System is implemented, and the mobile weapon itself is given a Crash Shield. 6/15/2011 . Edited 6/15/2011 #5 |
![]() Mobile Unit Name: OZ-12MB Althain Appearance: A somewhat tall black and red machine with three horns coming from the head, which is made to have a closed off, helmet like appearance, and glowing red eyes. The machine comes with four large spikes coming from the back, two pointing up and two pointing down, each facing to the sides. There is furthermore two large bent backward energy cannons mounted on the arms, which can flip forward. The whole machine is armored quite heavily, though its maneuverability is not to be doubted. Armor Materials: Tri-enforced titanium, resulting in a very compact defensive capability. Height: 16.7 meters Max Weight: 8.4 metric tonnes Power-plant: Compact Fusion Reactor Power Output: 4.223 kW Accommodation: A torso mounted regular cockpit, with a sniping aiming machine able to go down so he can use his massive beam cannons to essentially mass snipe enemies. Fixed Armament: CIWS mounted in the chest, four of them. Optional Hand Armament: a beam rifle in the right hand, two beam sabers inside two cases at the waist. Special Equipment and Features: The energy cannons were made directly out of data from Wing Zero's fights, and the machine has achieved comparable results, but has ran smack into a problem with energy. So, they came up with a new way of powering the energy cannons: solar energy is absorbed in massive amounts. Optional Equipment: A box can be equipped in the back which can let out a lot of missiles Type: Mobile Suit Weaknesses: While powerful and fast, the suit might as well have target written large on those cannons. One good hit on a cannon means a big explosion, which could deal a lot of damage to the Althain Strengths: The strength and speed, plus the prototype Nilhain system on the back means it can rocket all over the place thanks to booster thrusters on the back. History: This machine was built by Giery's parents, to make sure he never ran short on power. After his first few machines are totalled, this thing will literally arrive in the mail. 7/17/2011 . Edited 7/17/2011 #6 |
![]() Awesome design, but the power should be in Kilowatts (kW) as Megawatt's is used for appliances as stuff. 7/17/2011 #7 |
![]() Oh, alright. I edited it. 7/17/2011 #8 |
![]() Nice suit, like how it's set up. Stronge, but with apropriate flaws. 7/17/2011 #9 |
![]() is the GM around, or is this a free run forum? 7/17/2011 #10 |
![]() The GM is coming back, but he's busy right now. Me and Giai were about to start a new RP. Wanna join? 7/17/2011 #11 |
![]() Sure! 7/17/2011 #12 |
![]() Excellent. Me and Giai talked about it in the chat, go to the last page and you'll find out what it's about. Now I'm gonna work to see if I can get a topic up... 7/17/2011 #13 |
![]() Mobile Unit Name: MS19 Serpentarius Appearance: A rather dark looking machine, it has four small cubes on the back in the style of the Mercurius' defensive system, but with less defensive ability. The whole color scheme is dark purple and black. The face is slightly influenced by the Gundams, and it was created by Black Clock Corporation, a growingly influential group Capabilities Armor Materials: Titanium Alloy Height: 14.5 meters tall Max Weight: 11.3 metric tonnes Empty Weight: 7.9 metric tonnes Power-plant: compressed fusion reactor Power Output: 3.21 kw Accommodation: cockpit in torso, fairly standard, except the radar on the thing is insane. If an enemy suit approaches even from afar, the radar can pick it up when its nothing but a tiny dot. Fixed Armament: CIWS head mounted guns, knuckle mounted beam machine guns, and a beam rifle mounted on the right shoulder which can fire a large shot at enemies. Its actually capable of rapid fire. Inside the forearm is a mounted electric disruptor bladed tonfa, which can disrupt the functions of any other machine. Optional Hand Armament: four beam sabers, a pair of beam rifles Special Equipment and Features: Optional Equipment: Type: mobile suit, but it can turn into a fighter jet looking mobile armor mode. Weaknesses: If fired too many times in a row, the beam cannon can overheat and violently explode. Its also not easy to turn the thing into mobile armor mode. Doing so requires a lot of hand eye coordination. Strengths: The machine is overall a very strong suit, and something very nice to come from Alais Fernwellis' partnership with Dark Clock. History: This machine was custom built by Dark Clock for the purpose of catching up with the Gundams, and showing that others were capable of matching a Gundam Pilot in battle. The most notable Serpentarius is Katherine's, which she uses viciously in fights. This machine is used exclusively by select corps. Alais Fernwellis, a very powerful young heir to the Alaskan and Canadian territories, has ordered a LOT of these made by Dark Clock. 7/17/2011 . Edited 7/17/2011 #14 |
![]() Ugh, Viandas. OZ isn't around anymore this takes place after the war. The Earth Sphere Unified Nation is around but OZ is long dead since the colonys *The ones around Earth and the Moon anyway* are happy. 7/17/2011 . Edited 7/17/2011 #15 |
![]() Edited, now its Alais Fernwellis, a nobleman from Earth, who has ordered quite a lot of the machines. 7/17/2011 #16 |
![]() I see. Thank you, I apologize for the confusion. 7/17/2011 #17 |
![]() Mobile Unit Name: ZM-S06S Zoloat Type: Mass Production General Purpose Space Mobile Suit Appearance Early Production: http://www.mahq.net/mecha/gundam/v-msv/zm-s06s-early2.jpg http://www.mahq.net/mecha/gundam/v-msv/zm-s06s-early1.jpg Standard Colors: http://images.wikia.com/gundam/images/a/a5/ZM-S06S.png Blinder Squadron Colors: http://www.oocities.org/gundam_victory/zm-s06s-teyb.jpg Royal Guard Colors:http://www.oocities.org/gundam_victory/zm-s06s-carme.jpg Armor Materials: Gundarium Alloy/Neo-Ceramics Height: 14.5 meters Weight Max: 19.8 metric tons Empty: 8.2 metric tons Power-plant: Ultracompact Minovsky type fusion reactor, output rated at 5280 kW Accommodation: Pilot only, panoramic cockpit in torso Fixed Armament: 2 x 4-Barreled 70mm Vulcan guns, 2 x Beam saber, 5-tube beam string emitter *Mounted in left shoulder* Optional Fixed Armaments: 2x Beam Cannon Optional Hand Armament: Beam Rifle, Beam Bazooka. Special Equipment and Features: Sensor Range: 11720, Beam Shield x2 *built into both shoulders*, 5-Tube Beam string launcher *Mounted in left shoulder*, Optional Equipment: None Weaknesses: The Zoloat has an astounding performance and mobility for a mass production mobile suit. Able to outmaneuver the ESUN's suits and even fight on par with the Preventer's Gundams. There's also a problem with the shield placement of the Zoloat, as having the beam shields in the shoulders makes it difficult to block certain shots. Strengths: In terms of weapon selection and equipment the Zoloat is rather bland, limited to its role in space combat. Its top speed isn't all that high and it's not easily customizable due to it's very specific design. History: The ZM-S06S Zoloat is a high-performance mobile suit designed to mainly be used in space combat. It possesses a high number of rocket thrusters, vernier thrusters, and apogee motors which gives it greater mobility than any ESUN mobile suit, though the Zoloat did suffer from a slightly slower top speed. Nonetheless the Zoloat possessed an overall greater performance rating and has a higher power output allowing it to more efficiently use beam weapons. Its superior performance makes the suit more than a match for the ESUN's mobile suits. All of BESPA's mobile suits utilized miniaturized technology, making them more compact and significantly smaller then a regular mobile suit, making them more effective and a lot harder to hit. 7/17/2011 #18 |
![]() Mobile Unit Name: Minotmoto Appearance: http://browse.deviantart.com/?qh=§ion=&q=Shogun+Gundam#/d29h1tj Armor Materials:Reinforced Gundamium Armor Plating. Height: 15.5 meters Max Weight: Unkown Empty Weight: 16 tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: UnKown Accommodation: Pilot only in standard torso cockpit Fixed Armament: 2x Vulcan (shoulders), Optional Hand Armament:2x Heavy-Beam Katanas (mounted on back) Special Equipment and Features: Optional Equipment:none Type: Custom Desgin Weaknesses: No powerful long range weapons Strengths: It's armored so it can take more of a punch, it is deadly up close too History: An Abandoned project on a far off abandonment colony. There were three gundams, Paladin, Minomoto, and Anubis found by Nate Kaye and Jacob. ______ Mobile Unit Name: Anubis Appearance: http://sterlingruinsfall337.deviantart.com/art/Marauder-Gundam-full-ref-184343647?q=boost%3Apopular%20Gundam&qo=287 Armor Materials:Reinforced Gundamium Armor Plating. Height: 17.5 meters Max Weight: 12.6 Tons Empty Weight: 8.7 tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: UnKown Accommodation: Pilot only in standard torso cockpit Fixed Armament: 2 vulcan cannons -2 beam cannons -1 side arm beam saber -40 micro-missiles Optional Hand Armament:2 plasma Gatling cannons Special Equipment and Features: Rader Jamning, Advanced targeting systems, High speed flight capacity Optional Equipment:none Type: Custom Desgin Weaknesses: It may be fast but its not the easiest to control Strengths: It's armored so it can take more of a punch, and its fire power can do damage as well History: An Abandoned project on a far off abandonment colony. There were three gundams, Paladin, Minomoto, and Anubis found by Nate Kaye and Jacob. 7/28/2011 . Edited 7/28/2011 #19 |
![]() Mobile Unit Name: ZM-D11S Abigor Type: Transformable Anti-warship Assault Mobile Weapon Appearance MS Mode: http://images.wikia.com/gundam/images/8/82/ZM-D11S_Abigor.png MA Mode: http://images.wikia.com/gundam/images/2/2b/ZM-D11S_Abigor_MA.png Armor Materials: Gundarium Alloy/Neo-Ceremics Height: 22.6 meters Weight Max: 45.3 metric tons Empty: 18.4 metric tons Power-plant: Ultracompact Minovsky type fusion reactor, output rated at 7340 kW Accommodation: Pilot only, panoramic cockpit in torso Fixed Armament: Beam Cannon *Mounted on back in MS Mode and front in MA Mode*, 3x Beam Cutter * on back of MS, mounted in forearms in mobile suit mode and on sides of main body in mobile armor mode* Optional Fixed Armaments: None Optional Hand Armament: Beam Rifle, Beam Bazooka, 2x Beam Scythe *can be combined into two-bladed beam scythe* Special Equipment and Features: Moveable frame, Sensor Range: 12000 Meters, Beam Net units x60: Small modules from released from the shoulder. Together they can produce beams not strong enough to cut but strong enough to contain a mobile suit and trap it. Optional Equipment: Dispoable Booster unit. Weaknesses: The Abigor lacks any mounted beam shielding, making it vulnerable to high penetration weapons. Strengths: The Abigor is fast and carries a lot of firepower, able to confront a target in both long and close range combat. It's ideal for attacking ships and making assaults. History:BESPA's first transformable mobile suit/mobile armor, the "dual type". Despite its large size, the Abigor made the best use of both its forms, achieving high speed and mobility in its mobile armor form while packing a large amount of fighting power in its mobile suit form. The Abigor was equipped with a variety of strange weapons, including a pair of hand-carried beam scythes that could be joined into a single, double-ended weapon which could be spun to act as a sort of impromptu beam shield. The Abigor also carried a pair of beam blade-generating "beam katarls", as well as a large number of beam net generators, which could be deployed to create an entangling energy web over a large area. In mobile armor mode, the Abigor made good use of its three beam cutter weapons, which could be used at high speed to slice through enemy targets; the beam cutter blade on its back could also fire its beam energy at a target like a normal ranged weapon. Its design would soon resurface in other forms, such as the amphibious ZMT-D15M Galguyu. ---- Mobile Unit Name: ZMT-A30S Birknau Type: Space Combat Mobile Armor Appearance: http://images.wikia.com/gundam/images/1/1c/ZMT-A30S.png Armor Materials: Reinforced Gundarium Alloy/Neo-Ceremics Height: 30 meters tall Lenght: 13.5 meters long Width: 29.3 meters wide Weight Max: 45.3 metric tons Empty: 25.9 metric tons Power-plant: 2x Ultracompact Minovsky type fusion reactor, output rated at 5960 kW Accommodation: Pilot only, in canopy-style cockpit in main body Fixed Armament: Mega Particle Cannon x2 *Fixed to front*, Mega Beam Machingun x4 *Mounted in wired arm heat coil arms, two in front, two in back, 2x Tail beam saber *One mounted on top, the other on bottom* Special Equipment and Features: Sensor Range: 21300 meters, Anti-Beam Field projector x4, High Power thusters and vierners mounted all over body. Optional Equipment: None Strengths: Large, Capable of high speeds and armed to the teeth with high power weapons, the Birknau is a powerful mobile armor that can hold it's own in a fight at long and close range. History: Built as an experiment to test Zanscare's technology in Mobile Armor form the Birknau was unique. Armed with two standard mega beam cannons on the front with high accuracy at the cost of low firing speed and four wired arms that used heated cable instead of thin wiring, allowing the pilot to wrap an enemy up and crush them as well as use the arms as melee weapons. At the end of the four arms were high power mega beam machineguns which had a high rate of fire but very low accuracy. On the top and bottom were two 'tail' like protrusions that serves as addtional melee protection as they were addtional coil arms with beam sabers on the end. Only a handful have been made so far and the first was given to Chrono to test pilot in the upcoming battle. 7/29/2011 . Edited 7/29/2011 #20 |
![]() Mobile Unit Name: Leo - Giery Custom Appearance: The same as before, but now with a dominant dark blue scheme to it. The machine seems a little bit more heavily armored, and has large shoulder guards with multiple thrusters on each one, making this machine very mobile. Capabilities Armor Materials: Same as a regular Leo, but reinforced a little Height: 13 meters Max Weight: Leo standard weight, but heavier Power-plant: compact fusion reactor Power Output: 3.00 Accommodation: Standard cockpit Fixed Armament: Left hand mounted gatling gun, fires rapid rail gun bursts of fire. Medium Size Mega Particle Cannon in the chest. Optional Hand Armament: Mega Launcher Cannon held in the right hand chiefly, fires a massive shot, but after this, it cannot fire for ten seconds. 4x Beam Saber 1x optional hand held beam rifle Special Equipment and Features: Nilhain Experimental System, a series of extremely strong thrusters on the back let it suddenly move in a circle of a certain radius, either to evade an attack or to strike from behind Type: Mobile Suit Weaknesses: Even with the armor added on, it cannot get to Gundam level performance. *note, most pilots ridicule Giery for sticking with this old thing so long. Strengths: That beam bazooka is really strong, it can do very well in long distance fighting. History: Giery's parents had his machine completely refitted, and upgraded with a prototype weapon made on notes from Wing Gundam's buster rifle. While the weapon is still faulty, the experimental Nilhain System works very well. 8/01/2011 #21 |
![]() Mobile Unit Name: MS19 Serpentarius Katherine Custom Appearance: A rather dark looking machine, it has four small cubes on the back in the style of the Mercurius' defensive system, but with less defensive ability. The whole color scheme is dark purple and black. The face is slightly influenced by the Gundams, and it was created by Black Clock Corporation, a growingly influential group Capabilities Armor Materials: Titanium Alloy Height: 14.5 meters tall Max Weight: 11.3 metric tonnes Empty Weight: 7.9 metric tonnes Power-plant: compressed fusion reactor Power Output: 3.21 kw Accommodation: cockpit in torso, fairly standard, except the radar on the thing is insane. If an enemy suit approaches even from afar, the radar can pick it up when its nothing but a tiny dot. Fixed Armament: CIWS head mounted guns, knuckle mounted beam machine guns, and a beam rifle mounted on the right shoulder which can fire a large shot at enemies. Its actually capable of rapid fire. The machine now also comes with a beam cannon mounted on the chest. Inside the forearm is a mounted electric disruptor bladed tonfa, which can disrupt the functions of any other machine. Optional Hand Armament: four beam sabers, a pair of beam rifles Special Equipment and Features: Now that Dark Clock started upgrading this machine as Katherine was the pilot with the most success using it, the machine has been given a number of tune ups and made into a formidable fighter in its own right. Optional Equipment: A box can be equipped to the back and used to launch seeker mines. Type: mobile suit, but it can turn into a fighter jet looking mobile armor mode. Weaknesses: If fired too many times in a row, the beam cannon can overheat and violently explode. Its also not easy to turn the thing into mobile armor mode. Doing so requires a lot of hand eye coordination. Strengths: The machine is overall a very strong suit, and something very nice to come from Alais Fernwellis' partnership with Dark Clock. History: This machine was custom built by Dark Clock for the purpose of catching up with the Gundams, and showing that others were capable of matching a Gundam Pilot in battle. The most notable Serpentarius is Katherine's, which she uses viciously in fights. This machine is used exclusively by select corps. Alais Fernwellis, a very powerful young heir to the Alaskan and Canadian territories, has ordered a LOT of these made by Dark Clock. 8/01/2011 #22 |
![]() Ship Class Name: Sinope class Appearance: http://images.wikia.com/gundam/images/c/c0/Sinope.jpg Dimensions: Length: 20 meters long Height: 4 meters Width:5 meters long Propulsion: Plasma Engine x3 Armament: 10-Tube Missile Launcher x2 *Mounted in back, pulled into rear when not in use* MS Capacity: 2 Noticeable Features: Crew Quarters for 7, holding braces for two mobile suits, storage for ammunition. History: A small and cheap space patrol space craft capable of holding two mobile suits for recon and defense. It didn't take a large crew to run the ship. Zanscare widely used these to patrol important areas before and after battles, as well as using them to support their fleets in battles. ---- Ship Class Name: Squid-class Appearance: http://images.wikia.com/gundam/images/d/d6/Squid.jpg Dimensions: Length: 656 meters Height:50 meters Width: 173 meters Propulsion: 4x Thermonuclear Rocket clusters Armament: 2-Barrel Mega Beam Cannon x8, Multi-launchers x10 MS Capacity: 22 Noticeable Features: MS Catapult x3, Armament and Ammunition storage, Flare launching system, Beam Shielding, Anti-MS Gunx6 History: Squid class vessels were built by the Zanscare Empire to serve as Dreadnoughts/carriers and flagships. They have moderate firepower but mostly rely on the strength of their mobile suits. The nose of the ship contains a beam shield projector, allowing the ship to plow through obstacles and take heave fire from the front. ----- Ship Class Name: Amalthea-class Appearance: http://images.wikia.com/gundam/images/f/f7/Amalthea.jpg Dimensions Length: 462 meters Height: 57 meters Width: 151 meters Propulsion: Thermonuclear Rocket Engine x4 Armament: Mega Particle Cannon x8, 2-barrel main gun x 4, Multi-launcher x8, Anti-MS Gundam x12 MS Capacity: 6 Noticeable Features: MS Catapult x1, Armament and Ammunition storage, Flare launching system, Beam Shielding History: The Amalthea class battleship was the Zanscare's most heavily armed battleship. It was similar in appearance to the Squid-class vessel as the beam shield is at the front of the ship at the tip of the nose. It carried more firepower than any other ship in the Zanscare fleet but had a very small mobile suit capacity. ----- Ship Class Name: Callisto-class Appearance: http://images.wikia.com/gundam/images/e/e9/Callisto.jpg Dimensions Length: 310 meters Height: 52 meters Width: 72 meters Propulsion: Thermonuclear Engine x2 Armament: 2-barrel main gun x 2, Multi-Launcher x4 MS Capacity: 8 Noticeable Features: MS Catapult x1, Armament and Ammunition storage, Flare launching system, Beam Shielding History: The main ship of the Zanscare fleet, simple, balanced the core of their fighting strength. It processes beam generators on the nose of the ship, similar to the squid class. ----- Ship Class Name: Marilyn class Appearance:http://images.wikia.com/gundam/images/f/f7/Marilyn.jpg Dimensions Length: 930 meters Height: 200 meters Width: 200 meters Propulsion: 20 Thermonculear Engine clusters Noticeable Features: Manufacturing/machine shop facilities, waldo-arms for automated repair work, drydock facilitys History: A large ship designed for the sole purpose of resupplying and repairing ships. Very few were made by the Zanscare Empire due to the enormous strain of funds and resources making one caused. The defensive weapons were always different on the Marilyn class 8/05/2011 #23 |
![]() Mobile Unit Name: AMT-616 Oblivion's Shadow Appearance: A rather tall unit, heavily armored on the shoulders with two plates going down to the elbow level of his machine, this machine has the appearance of a stream lined black knight, complete with a red hair tuft coming from the head. The waist has twin sword holsters mounted on it, each holds a gunblade which fires off a mega particle beam at foes. Capabilities Armor Materials: Enhanced Titanium Alloy Height: 14.9 meters Max Weight: 10 kg Power-plant: Compact Fusion Reactor Power Output: 5.123 kw Accommodation: Panoramic cockpit Fixed Armament: modified railgun type machine guns inside of each wrist, can come out and let loose high power continual fire on enemies. Directly underneath this is a mounted three blade ejector which can let out a long sword and either shoot it at enemies, or use it as a close range weapon. There are two slightly lower powered beam cannons mounted in the legs and by stopping moving and folding the legs, the knees can let out the cannons and fire off a lot of rounds. Optional Hand Armament: Alma Rei Buster Rifle wielded in the right hand. 4x beam saber weapons mounted in the chest Special Equipment and Features: 16x Fin Funnel Bits which can come out of the shoulder panels. Type: Mobile Suit Weaknesses: Still an experimental unit, the buster rifle is rather fragile. Strengths: Very high power, each and every slash from History: Alais' ultimate weapon for the time being, this mighty custom is touted by him as "ESUN's Trump Card." 8/07/2011 #24 |
![]() Mobile Unit Name: AMT - 91 Gaiavore and Hell Knight Appearance: A skull faced machine with a chest plate that looks like it has a long crack at the center, the whole machine is heavily armored, made of tri-reinforced titanium. The machine is multi armed and dangerous, using two additional arms mounted to the shoulder plates and an additional two mounted to the chest. The Hell Knight is attached to the back, has three arms, the face is mounted to the back of the main machine, its face minimalized and looking like a gas mask wearing person. The arms are nothing more than giant sickles below the forearms. Height: 13 meters Max Weight: 10 whatever tonnes, cannot remember type. Power-plant: Two Compact Fusion Reactors due to the machine being two at once. Fixed Armament: 2x reinforced monomolecular blade sickles, resulting in a weapon that pierces any defense. 2x high output energy cannon mounted to shoulders. 1x Pincer claw which is the chest plate, it extends on a long wire. Optional Hand Armament: 1x long beam rifle 2x beam saber Special Equipment and Features: 22x sword bits. Literally, they are flying swords which take enemies apart. Optional Equipment: none. Type: Mobile suits Weaknesses: The machines are rather lacking in defense if separated Strengths: Very offensively powerful and fast enough to devastate the battlefield. History: Created by Black Clock Corporation. Not much else is known. 8/10/2011 #25 |
![]() Mobile Unit Name: YMS-15 Gyan Appearance: go to this address http://images3.wikia.nocookie.net/__cb20080615095641/gundam/images/b/bb/Yms-15.jpg Height: 19.9 meters Max Weight: 68.6 tons Empty Weight: 52.7 tons Powerplant: Ultracompact Minovsky Fusion Reactor Power Output: 1360kW Propulsion: Rocket Thrusters: 56200kg total Sensor Range: 4400 meters Max Acceleration: 0.82g Accommodation: Pilot only, cockpit in chest Armor: Super-Hard Steel Alloy Fixed Armament: 1x High-Output Beam Saber 1x Shield w/ 56x Missile Launcher and 12x Hide Bomb/Space Mine Optional Equipment: None Unit Type: Prototype Close-Quarters Combat Mobile Suit Weaknesses: Missile launchers are not meant for long-range combat, better suited for mid- to close range combat Strengths: The Gyan boasts skillful swordplay with its high-output beam saber, making the Gyan a force to be reckoned with in close-quarters, along with good defense with the shield. Plus, the Hide Bombs and Space Mines are useful for setting up booby traps. 8/17/2011 #26 |
![]() Mobile Unit Name: Epyon Kai Appearance: http://browse.deviantart.com/?qh=§ion=&global=1&q=epyon#/d2y1dx3 Capabilities: Flight, Space and Earth combat. Armor Materials: Gundamium Height: 17.0 meters Max Weight: Unknown Empty Weight: 17.0 tons Power-plant: Minovsky type ultracompact fusion reactor Power Output: Unkown Accommodation: Pilot only in standard torso cockpit Fixed Armament: Large beam sword x1 powered by reactor, Defenser rod x1, Shield x1 mounts Double Beam-Blade, claw x2 Optional Hand Armament: none Special Equipment and Features: Zero system, Assault thruster x2, mobile armor mode, (HYABUSA) Optional Equipment: none. Type: Custom Built Close Assault Mobile Suit Weaknesses: Combined strain from both the Zero and HYABUSA systems being used by another pilot will cause the pilot to lose their mind and suffering internal injuries, as it's speed increases if the pilot cannot handle it will cause major internal injuries, if dis-armed of it's close range weapons then has no other means to fight. Strengths: Using both the Zero and HYBUSA systems the pilot can take on a entire army of suits and come out victorius by using just the Epyon alone, in close-range combat only a custom mobile suit or gundam can challenge the Epyon, at maximum speed again only a custom mobile suit or gundam can match the Epyon. History: The Epyon was reconstructed in secret while Zechs Merquise was in hiding in Mars space. Like its previous incarnation the Epyon Kai casts aside cowardly gun weapons in favor of melee weapons. The Epyon was upgraded to enhance its melee skills even further, sporting more powerful weapons to engage multiple suits at once and to deal enormous damage in one strike. The new set of folding wing binders give the suit great speed and mobility with integrated thrusters and points of articulation. It is a Gundam that symbolizes strength and leadership. Eventually, the suit is adapted to use the HYABUSA combat computer in addition to the Zero System, after it's compleation Zechs vowed that he would never use it unless he had no other choice, but now the suit along with his son have both dissapeared. 8/19/2011 . Edited 8/19/2011 #27 |
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