|Jakuro the German ninja|
Author has written 3 stories for Naruto, and Beet the Vandel Buster.
real name: ... are you really looking at this?
like: music, dancing, sports, video games, manga, good pairings
dislike: yaoi, yuri, twighlight
languages I speak( fluently): German and English.
status: wouldn't you like to know?
favorite music : got a lot
I have pretty much stopped writing, since when I read my stories, I don't like how they are written, and then have other priorities. I feel I can do better by helping other authors get better than improve myself for praise in an area I don't plan to travel in my future. So anyone who actually liked my stories, I am sorry but I am just not approving of myself. This does not mean I'm leaving the site though.
So what i do here is read stories of authors who have ideas that peak my interest and see if it looks like they have potential. This does not mean I am a BETA, since i do not have the requirements. Things I watch out for in stories:
Grammar: yes I know; Grammar Nazi!!! that joke aside, a good story requires goos use of grammar. I myself am not perfect, don't know perfect punctuation, but can see where it counts. thus i am lenient with a mistake or two per page, even professionals and their editors make little grammar mistakes. but when i see gapping grammatical errors which disrupt the flow of the story, sometime 10 or more in half a page, that pisses me off.
Pacing: Very important! this includes how fast the story is going in relation to the characters, plot, events, foreshadowing, etc. I have seen many, many stories that don't allow for more fleshing out of the characters you are using in your world. even if this is just a fan fiction, allow this story to affect the characters. this applies to the world you are creating as well. now I know this does not apply to all types of stories, like one-shots, but I usually don't read them, since i want something to come back to. An example of bad pacing i see a lot is bad character development, taking pokemon stories for example where the trainer get multiple strong pokemon in one chapter. this allows less time to bond with each pokemon, and show the struggles actually needed to acquire strength, or in this case pokemon.
Narrative: way, WAY too often do I see "this is this way because blah blah blah" or "this being can do is this because blah blah blah". revealing everything about everything is boring, an unneeded. if you feel needs to be explained, be crafty about it and don't be too blunt. and the great thing about these not being published works, is that with the reviews you can ask for help , and people can be found that will help you say it better. Narrative works with pacing very heavily, which can help or hurt your story. so once done with a chapter read it out loud, which can help you see the flow of the chapter, and if you are comfortable with it, let someone else read it, and see their take. the more different opinions the better for your understanding. But still have a strong grip on your ideas, just make sure they come across the way you want, and others can help with that.
Enough of that. now i know that my stories have these very same mistakes, here is a good quote:
"do as i say, not as i do."
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