Author has written 38 stories for Sonic the Hedgehog, Gundam Wing/AC, Yu Yu Hakusho, Inuyasha, Ranma, Warcraft, Naruto, Mega Man, Harry Potter, and Phantasy Star.
BREAKING NEWS: I'm still working on "Forward Unto Dawn". However, I've recently begun a massive project: A complete re-write of Mega Man X5. My recent X stories, particularly "Zero Sum" and "Consequences", set the stage for this. I'm still working through some of the important plot points, but expect me to start posting early in February. Working title: "A Heavy Load To Bear".
I don't write as much as I once did. When I created this account, I was a college student; many of the stories were ones I'd already written or ones I was able to write with the abundant time of the college student.
Times have changed. Now I'm a husband and a father. I have a career. Some of my interests have changed. And I have far less time than once I had. Writing a magnum opus such as "Rehearsals" is both harder and slower. Yet my experiences have changed my writing, too. I would never have written "Robotnik's Mercy" if I were single. Forget that I wouldn't have known how; the germ of the story would never have been planted if I had no children of my own.
So I'll write this and that as inspiration strikes me, mostly little ditties, while I labor on the occasional major project. We'll see.
Recently I wrote a couple of Mega Man stories, even though the games I used as my source material aren't exactly new properties. I was inspired by listening to covers of the old-school Mega Man soundtracks by a band called The Megas. (I highly recommend their CDs.) The idea for "Fratricide" had been in my head for a while, but only the fight itself, not the feel. I needed that little extra push from The Megas to get the feel right. My desire for the story was to include all the particular features of the Mega Man games-- wall jumping, Weapon Copying, charged shots, and so on-- and make it feel like a Mega Man game plays. I was pretty happy with the result. "Lost in the Land of Nod" was originally supposed to be an internal dialogue in X's head. When I sat down to write it, it took on a life of its own and morphed into something that was as much about Doctor Cain as it was about X. I was pleased at that, even though it wasn't my intent, because that aspect of the world gets pretty short shrift, and the final product was better than I'd hoped.
When I wrote those first two stories, I amused myself with the notion that I'd write one for each of the three X games I had played. For me, the part of X3 that needed the most fleshing-out was the foreshadowing at the end, which comes without prelude or explanation. So the story I wrote sought to take that scene and make it make sense. I hadn't intended to write an X4 story at all, as that was a game I'd never played. As part of my research, however, I looked a lot at X4. I was surprised by what I found. Though there are a few problems with the plot, X4's character drama was compelling enough for me to want to write a story out of it. Thus came "Consequences".
The concept for "Robotnik's Mercy" came upon me with great suddenness. I felt compelled to get it on paper (metaphorically) while it was still burning in my mind. I wrote the story in about six hours. It took two days to finish editing and sprucing up. It's the fastest I've ever produced a story. One thing is certain: it creeps me out something severe. Sometimes when you write a story, it's the product of things that have been floating around with you for a while, a deliberate amalgamation of things that matter to you. This story feels alien to me, like I was just the transmission method for an idea born elsewhere. Very strange.
I just (Sep2012) finished my longest story yet, "The Sonic Seven". So as to avoid spoilers, I put most of my thoughts on the content of the story as an epilogue. I will say this, though: this was a joy to write, and I'm delighted it came out so well. If you'd asked me a year ago about writing a Sonic story based on Kurosawa's "The Seven Samurai", I would have scoffed that it was derivative and probably pointless. But after I heard "Knight of the Wind", then got upset at the weapons they'd chosen to give the characters in "Sonic and the Black Knight", I sat down to think about what weapons fit better. It was a short trip from there to imagine how such a story might go, and I got so excited I couldn't help but write it. (Aside: do yourself a favor and go watch "The Seven Samurai". Or "The Magnificent Seven", a Western variation of the same story. Both are outstanding feats of cinema.)
"HIGH SCHOOL SONIC HIGH SCHOOL" was written on a lark. I've seen too many stories of this type and wanted to mock the worst of them. The completely over-the-top title is because people continue to miss the labels on my other parodies that clearly denote them as such. They still might, but at least it'll be funnier now. In terms of length it's between the short, point-making blurbs (like "Shadow, Falling") and "Ultimate Sonadow", which had its own plot and momentum. HSSHS is more like cliche whack-a-mole. I think I got most of them.
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