Reviews for For Earth and All Her Colonies
Lucky Ruin chapter 9 . 8/28/2021
captain duellos is from the list fleet right captain if the courageous if i remember correctly.
SPECTOR -107 chapter 12 . 7/24/2021
I really hope this shit dies
Axccel chapter 12 . 6/27/2021
...the Covenant never had an advantage in stealth ships. That was one of the major advantages of the UNSC.

If you ever continue this fic, remember that the only reason the Covenant was able to glean anything or use anything from the Forerunners was because of the Hurgarok and the Mendicant Bias fragment who wanted to find humanity. It can be inferred he ordered the Engineers to help the Covenant in the hopes of finding the Reclaimers to seek his redemption. Reverse-engineering anything that isn't the same tech level as yourself is impossible. And even when you are the same level you can only make a crappy copy at best. Even fully understanding how and why something works doesn't help you figure out how to make it. I know how and why steel plate armor protects against blows, but I don't know how to make one. And one made with a hammer and anvil would be nothing compared to one made in a modern, high-tech forge and I wouldn't know how to build that forge or how to use it to make that armor.
Axccel chapter 11 . 6/27/2021
I would suggest bringing particularly powerful sentinel variants from other sites to the ones at risk to help reinforce their position. And get any Forerunner manufacturing capabilities pumping out more forces to defend and patrol those places as well.

Honestly, ONI has been more conservative, not liberal. Liberal behavior in an organization means greater independent action and less oversight. ONI was reigned in, forcing it to behave conservatively.
Axccel chapter 10 . 6/27/2021
Technically, she didn't lie when she said everything they have was developed on their own. For Sangheili, yes it wouldn't be true. But the human tech either comes from their ancestors and therefore is purely human, or comes from Forerunners which the ancient humans rivaled and therefore could be said to have simply been a different version of human technology. Barring major world building technologies, which the humans have not rediscovered nor reinvented yet.

The reason the actions of the council matters is two fold. First, they have the power to undo every wrong committed by their predecessors in the form of the Genophage, and the exile of the Quarians, and the piracy of the Terminus, and the slavery of the Batarians. They choose not to. Second, the Councilors and their governments hold power from their citizens. Which means their behavior has the popular support of their citizenry and so shows what sort of people their entire civilization is (barring exceptions, of course).

You know, technically the Quarians did not break the no AI law. They made networked VI that evolved on their own into AI. Technically, the Geth are not AI at all but instead a large number of them networked can simulate being an singular AI.
Axccel chapter 6 . 6/26/2021
Actually the UNSC had close combat training for fighting Covenant and it proved quite effective. Especially the teamwork oriented ones like fighting Elites and Brutes. Get two guys to tackle the legs and one guy to tackle the face and stab away at the neck.

Why do writers keep calling the Turians avian? There's nothing remotely avian about them, they're blatantly reptilian.

Why does it take two hits to kill a Turian ship? Its armor is almost useless and can't even protect against weak point-defense lasers. Their shields do not protect against such small particles as plasma is made of. And the UNSC ships died in one hit from a plasma torpedo during the Covenant War. The Pillar of Autumn was an exception thanks to the discovery that the Halcyon class's internal structure made it damn hard to kill even for the Covenant. If I remember correctly the UNSC did upgrade ships with this bracing, redundancy, and honeycombs after learning about it's effectiveness against the Covenant. Before the war the Halcyon was pointlessly over-designed and hilariously under-powered. At least according to the UNSC. In my opinion, being able to shrug off numerous MAC hits is anything but over-designed.

The Citadel's shield-piercing missile only works against kinetic barriers. By raising mass to the point the ship's barrier cannot stop it. It's a kinetic kill type, too so it just slams into the target and delivers energy like a bullet instead of exploding. There's also warp missiles I think but that wouldn't help against Halo style shields, heck might not even affect them. Also, I think UNSC missiles are probably massive enough that Citadel barriers cannot stop them. We're talking ICBMs.

Slipspace is the fastest method of travel but only if you have sufficient technology to use its full potential. Otherwise no.

Citadel forces shots would not tear right through armor. They wouldn't penetrate at all. They're designed to squish or shatter on impact. The lore says its to deliver as much energy as possible to the target but since the devs are idiots with no understanding of how bullets and armor works, it actually would mean it would absorb its own force and significantly weaken the blow. What energy it does transfer would be spread out across the surface of the target's armor...which armor is designed to do intentionally. It's also intended to force enemy shots to squish or shatter. In other words, Mass Effect bullets are designed to do to themselves what armor in reality is designed to make bullets do. So...they're utterly useless as weapons. They also have very low mass. Mass is very important in projectiles. The greater the mass, the more energy it can transfer into the target. So, again, ME bullets are an utterly moronic design.

The Citadel really isn't a galactic power when compared to Halo. The UEG alone is several times larger and the Covenant is/was far larger than the UEG. They're only "galactic" in the sense that the relays connect to multiple parts of the galaxy.

As cool as MACs and such are in any sci-fi series, I gotta say that missiles and torpedoes (whether physical or energy) are far more effective. Even in real life torpedoes are incredibly dangerous. And there are ideas floating about military developments for super-sonic, highly maneuverable torpedoes that are jet propelled and use their speed's friction to create essentially an air pocket of sorts (think layer of steam between the missile and the liquid water). Plasma torpedoes are basically the space equivalent of that.

The Citadel ships' speed (FTL, in this case since it's to the system's edge) shouldn't matter thanks to the Covvies' micro-jump capability. The fastest FTL of a citadel ship, the Normandy, is ten lightyears a day, the same speed as UNSC ships during the Covenant war. Covenant ships go between nine hundred and a thousand lightyears a day.
Axccel chapter 5 . 6/26/2021
Why did they get so close to the enemy? UNSC ships have greater range than Citadel ships. At least if we use 343i's retcon of the admittedly nonsensically slow MAC shell speed. Even without that, a few hundred kilometers is basically knife-fighting range.

Honestly, those twelve ships with their big guns, butt loads of powerful missiles, plasma projectors and plasma torpedoes and nukes...the Turians have zero hope. I get the feeling you forgot about the weapons you gave UNSC ships in the first chapter.
Axccel chapter 4 . 6/26/2021
What is with writers giving Human Alliance tech and machines to the Council forces? They do that all the time. Look, before humans there was no medigel, there was no Mako, and tanks and artillery and air support (and heavy drone use) were almost non-existent to the point that a Turian Legion of thousands of soldiers may have around a dozen or two vehicles total supporting it (that is land and air total). Oh, and no carriers.

Also, for some reason writers make the Citadel ships highly maneuverable. We have no reason to believe that they are and we see them in-game as well as in cutscenes being anything but maneuverable. They're lumbering. The only exception are Frigates but even among those the only one we see demonstrating maneuverability like that of a UNSC frigate is the Normandy. Mass Effects' ships usually have very small engines relative to the size of their ships. They're designed to FTL to position and then slug it out as if they're Napoleonic soldiers. No wonder the Reapers curbstomped them. I mean, they would have anyway, but talk about making it easy.

Oh, BTW, you forgot the rockets used by the UNSC track targets. Backing up wouldn't have saved that APC. Especially if they used Halo 2's bullshit hax tracking.
Axccel chapter 2 . 6/26/2021
While in the previous chapter you got a lot right, I gotta point out that the UEG had 800 colonies before the war, about two hundred were glassed, and about sixty percent of humanity died. Considering the glassed worlds were outer colonies and therefore barely populated, it is most likely that almost all the deaths were in combat.

I don't really have anything to comment for this chapter other than quantum buoys making no sense. Quantum entanglement has unlimited range.
MamaMia chapter 12 . 5/24/2021
I hope you make an update.
Rickrolling chapter 5 . 5/23/2021
Where is Serin Osman? she was supposed to take command of ONI when Paragonsky die.
brudolf spitler chapter 12 . 3/24/2021
This story has not been updated in 2 years, I hope the writer is not in danger and I hope to see this updated in the near future
superninja123aa chapter 4 . 3/10/2021
how the hell do the turians have carriers? its an entierly foreign concept to them
kage88 chapter 12 . 3/10/2021
interesting want more
Guest chapter 12 . 2/28/2021
I really like what you’ve done so far. The only complaint I have is that you haven’t updated in a while.
526 | « Prev Page 1 .. 2 3 4 5 6 7 8 15 .. Last Next »