Reviews for Hero Academia DxD
WoodenDraconis chapter 9 . 9/25/2024
Doctor Strange was just added, hehrhebeheheg
Guest chapter 61 . 9/5/2024
Now I have to ask. What are your thoughts on making a story based on What if videos from We the Celestial's and Xenther's What ifs as well but altering the stories somewhat? Those What If's are called What If Deku Got Six Paths Mode? and What if Deku had Naruto's Powers?

Now here are the breaks and alterations you can use this for your own take on those stories and to make it unique from We the Celestials and Xenther's What Ifs.

Now take a look at the original stories but try to make your own spin but maybe make things here are the breaks and alterations to make it unique from We the Celestials and Xenther's What Ifs. Maybe you can use this for your own take on that story. If you do I hope this helps.

First and foremost The story has to have a happy ending for Izuku and be in line more with both Naruto and My Hero Academia. Also no Multiverse shenanigans aside from the elements from both sides of the Naruto and My Hero Academia worlds for the Crossover. You can draw from other series if you want to branch out for Izuku and his growth but it is mainly a Naruto and My Hero Academia crossover.

As to how it starts. Maybe Hagoromo Otsutsuki sees Izuku and his potential for good for his world and gives him Chakra but also Six Paths Sage Mode but eventually maybe Izuku has to find training to evolve his powers and grow into something more. Maybe Izuku not only gets Chakra from Hagoromo Otsutsuki but also Naruto style Taijutsu, Ninjutsu, The Sage Mode training and Six Paths Sage Mode from the Sage of Six Paths himself.

However seeing as One For All is a massive part of Deku's story in cannon he also gains One For All and all the Quirks that make it up.

Also to further differentiate from cannon Izuku eventually transforms One For All into something more.

Maybe Izuku on his path to mastering his powers also gain various Sage Modes by training under Hagoromo Otsusuki and Izuku eventually develops new abilities that also transforms One For All. For example maybe Izuku not only learns Ninjutsu from Hagoromo but after he is done training under the Sage of Six Paths he also trains under All Might to inherit One For All and Izuku gains all his cannon powers as well. However Izuku is no prodigy as it takes time to for Izuku to master One For All as well as Ninjutsu, The various Sage Modes, and finally Six Paths Sage Mode.

Now after Izuku develops all of the techniques and abilities he has in cannon after getting One For All he eventually branches out into different Martial Arts and also different ways to find Enlightenment to better himself and to be different from the Sage of Six Paths, and All Might.

That being Dragon Style Martial Arts.

Here is what I could find on North Dragon Style Kung Fu.

NORTHERN DRAGON KUNG FU

While there are many martial arts that require acrobatic leaps, dynamic athleticism, or the strength to break boards, bricks, or other inanimate objects, Northern Dragon is not one of those arts. In fact, Northern Dragon teaches students to stay firmly rooted on the ground, and with good reason—being grounded to the earth allows the generation of power from the feet on up. What this means is that as an art firmly rooted in the earth, your main physical concern will be building up the strength and endurance in your legs and core muscles that will allow you to maintain a stance for longer and longer periods of time. That’s why its a practice; a discipline. Anyone can do it, given the commitment to the practice.

The dragon represented by Northern Dragon Style Kung fu is not the winged, fire breathing, destructive western dragon familiar to most people; it is the eastern, and more specifically, the Chinese dragon. The Chinese saw the dragon as an incredibly benevolent and life giving creature worthy of reverence. Students mimic this mythical creature's movements. Like the Chinese dragon, Northern Dragon stylists float and sink, circle and twist, and expand and contract in response to attack.

As the embodiment of benevolent, life giving, and revered creatures, a Northern Dragon stylist would never start an attack, and would do everything possible to avoid an encounter. However, if a fight is unavoidable, then an absolute and totally determined effort is applied to overcome a potentially stronger force. Following an attacker’s first sign of aggression, a dragon stylist does not hold back, but becomes an instantaneous and non-stop attacking force.

PROGRESS THROUGH THE SYSTEM

Northern Dragon Kung Fu utilizes a standard western grading system of colored sashes denoting rank advancement. The ranks are as follows: Kai Shan (no sash), White, Yellow, Orange, Green, Blue, Purple, Brown, Black.

As students complete levels of the curriculum, they are constantly observed and informally assessed before being formally graded for their next rank. Grading cycles occur every four months.

Following an attacker’s first sign of aggression, a dragon stylist does not hold back, but becomes an instantaneous and non-stop attacking force relying on floating and sinking movements with shoulders dropped and elbows bent.

A Dragon stylist defends himself by withdrawing or curving his body inwardly to absorb or neutralize any incoming attack. When the opponent has over-reached in his or her attack, the dragon stylist changes from soft to hard, and combines footwork with blocks as he intercepts his or her opponent.

The Dragon stylist will evade the opponent’s attack, simultaneously intercepting and breaking through the defense of your adversary. You will take advantage of the tense side of the opponent’s attention, or the lax side of his or her inattentiveness. You will then launch a strike from an unexpected direction and strike an unexpected area.

As one arm strikes forward, the other is readied back. Your arms swing in and out with power generated from the waist. The application of pressure is in the same direction as the attacker’s force.

If the opponent moves forward, retreat and move along in the same direction as the attack. If he or she retreats, move forward into their retreating motion, and put the pressure back on again. Counter straight with curved, and curved with straight. Hands follow feet, feet follow hands. When the hands stop the feet follow, when the feet stop, the hands follow. Move left, go right, move right, go left. Up follows down, down follows up. A strike is a block, a block is a strike.

If the opponent’s power is too great, the Dragon stylist steps off line, to counter an opponent’s open area, and to “bounce” him or her out. The Dragon stylist, keeping the above in mind, uses many large zig — zag stepping movements with the practitioner constantly extending and contracting his or her body.

These concepts may seem hard to understand at first, but they will become more apparent with continued training in the Dragon style. These movements should be done together: up follows down, which could mean first strike up then drop low and strike. They could also be combined with the attacker’s movements. For example, if the attacker strikes up, drop low and counter-strike.

As with any history, over a period of time, information is lost or improperly transmitted. Dragon style is no exception. For example, although I have studied Dragon style for many years, I am still learning new things about it. In some instances, I have come across information about the Dragon Style which differs from information that I received earlier. Therefore, all students, even (especially) at the instructors level, are constantly learning or relearning information or techniques in the Dragon System.

Now here is what I could find on Southern Dragon. The movements of the Southern Dragon style of Shaolin Kung Fu are based on the Chinese dragon. The Dragon style is an imitative-style that was developed based on the characteristics of the Chinese dragon that mixes each of the various animal styles of Shaolin Kung Fu.

Also maybe Izuku takes up the philosophy of the South Dragon School of Kung Fu.

Control yourself, let others do what they will.
This does not mean you are weak.
Control your heart, obey the principles of life.
This does not mean others are strong".

The seeds were first planted from Haufeng; the essence was gained later at Haushou
Restrain one's self and yield to others not because one is weak, but to uphold the ethical Tao and let the others have their claim.

Focus to train and condition the body.
Be righteous and uphold your honor.
Respect your parents, honor your teacher.
Treat others with honesty, treat your friends with loyalty.

Izuku also takes up the philosophy of the Sage of Six Paths and his Ninshu.

But that is not all that makes Izuku different from Hagoromo, and All Might. Izuku not only gains One For All but because of his hard work and training that Quirk evolves and is now merged with Six Paths Mode, Natural Energy, and Izuku's Chakra. Also Izuku can still use Shoot Style and everything he has officially and all the Quirks from his predecessors which eventually become Kekkei Genkais and a permanent part of Izuku Midoryia's DNA but Izuku can now also use 100 Percent of One For All's power(Which eventually becomes a Kekkei Genkai as well)without any drawbacks thanks to both Hagormo Otsutsuki and All Might's training.

But wait there is more. Please let Izuku find more Enlightenment Super Powers by practicing Taoism and Buddhism.

The obvious Enlightenment Superpowers are Psychic Powers like: Astral Projection, Telepathy, and Aura Vision courtesy of awakening the Third Eye.

I would also take a look The Spirit Cultivation Genre for Izuku's adventures and training to reach Enlightenment and also the powers of the Taoist Sages in traditional Orthodox Taoism and folk Taoism such as the Tao Te Ching. Other important texts include the Zhuangzi, which is best known in the west for the story about being a man-dreaming butterfly, or a butterfly-dreaming man. Taoist works have been collected and compiled together as the "Daozang" aka Taoist Canon.

And for the training in Senjutsu have Izuku gain the Sage techniques from Naruto and Boruto with the various Sage Modes and Sage Jutsu. You can also Touhou Project's take on Senjutsu and I would also look at Tohou Project and the Dharmic arts for Izuku reaching Enlightenment.

For the training for Izuku to reach more Enlightenment Super Powers I would also look at The Ninja Tribunal Arc from the 2003 Teenage Mutant Ninja Turtles series Lost Season for inspiration. That is the the Arc featuring the Ninja Tribunal Arc and the Tengu Shredder Arc.

I would also look at Avatar: The Last Air Bender for ideas for Izuku finding Enlightenment.

However their are negatives to all this training and power boosts.

First; people will want Izuku's powers and will plan and work to steal all of his abilities and also try to steal One For All from him before it fully evolves. When One For All evolves(lets call the Quirk after it evolves, Six Paths for All) it is not only a a great power in it's own right and a storehouse of all the Quirks of all the previous wielders but after evolving it has become so much more. Six Paths For All after evolving has merged with the vast amount of Chakra and Natural Energy Izuku has cultivated in his body and it has become a Kekkei Genkai along with the other Quirks in One For All. They cannot be taken from him now as it is now a permanent part of him and Six Paths For All it is not just a Quirk or Kekkei Genkai but its also a naturalistic and divine power as Izuku has reached Enlightenment.

Second; Izuku has to seen as a freak because of his vast arsenal of Quirk powers in One For All and also his Ninjutsu and Sage training and also having an unique energy network(His Chakra Network)in his body and his more mystical powers. And Izuku is also seen as freak for changing some Quirks into Kekkei Genkai after One For All Evolves into Six Paths For All.

Instead of being seen as a freak for being powerless, Izuku is seen as a monster with so many vast powers and with some powers that are different from Quirks and when he had Quirks they become something else that cannot be taken from him. Also Izuku is seen as someone who is too strong and this is backed up because only people like Stars in Stripes, All For One, and Tomura Shigaraki who are the only ones who can keep up.

Third; After the bad guys are defeated Izuku shares Chakra with his world like Hagoromo Otsusuki did to try and heal his broken world. Izuku does the same here to allow the world to have the people of his world evolve into something like him and and prevent Quirk Singularity and also make sure no one is seen as a freak like he was as everyone has both Chakra and Quirks after some interbreeding between the two groups. And eventually some Quirks after they go through an Awakening and after years of Ninjutsu and Sage Modetraining some Quirks become Kekkai Genkai and they cannot be taken from their owner.

However this action shakes up the established power balance of the world and makes Izuku Midoriya have an even larger target on his back as not only he is now he is seen as a savior figure like the Buddha but Izuku is also seen as a hero on the level of The Symbol of Peace in his prime. Now even more bad guys want his head on a plate and some just want to knock him down a few pegs.

Fourth; after the dust settles and all the bad guys are defeated Izuku has to become a teacher at U.A. on how to use Chakra and Quirks in harmony and also how to use Senjutsu to help the U.A. High School and make a course on how to master them all.

Fifth; Izuku makes clans of Animal Summons and not only gives them Chakra but also teaches them Ninjutsu and Senjutsu to further evolve his world and to carry on the torch in training others in Ninjutsu and Senjutsu when Izuku is no longer able to.

Sixth; Another down side is that Youkai and other supernatural creatures from Japan's folklore make a return along with Japanese Magic and also the Kami of Japanese Shinto. Now it is up to Izuku to seal the Yokai away or pacify and reform them to become part of the new world that is being made by Izuku and he also must make contracts with the Shinto Kami to make Jutsu named after them and also to spread Naruto Ninjutsu across Japan before Izuku spreads it across the world.

When certain Yokai join Izuku and become Summons Clans those Yokai gain Naruto Chakra, Ninjutsu, and Senjutsu from Izuku but they also can use their Yokai abilities from Japan's folklore in harmony with Ninjutsu, Senjustu, and their newfound Naruto Chakra as well.

You can take inspiration from Muramasa: The Demon Blade, Bo: Path of the Teal Lotus, and also Touhou Project along with Okami and Okamiden for this arc.

There are so many type of Yokai that you can use for this part of the story.

Bakeneko and Nekomata: Types of cat youkai.

Baku: Dream-eating tapir-like creature.

Gashadokuro: A giant undead skeleton manifested from the souls of people who died from war, plague, or famine.

Hitodama Light: Whispy lights that hover around ghosts and possessed people.

Hyakki Yagyō: A night festival packed to the gills with Youkai.

Kamaitachi: A weasel-like creature with sickle-like claws that rides wind currents and cuts people.

Kappa: A "river goblin" resembling a cross between a monkey, a frog, and a turtle.

Karakasa: An old umbrella come to life. A type of tsukumogami youkai.

Kitsune: Magical foxes with the ability to shapeshift into (usually female) human forms. Closely related to the Korean kumiho and Chinese huli-jing.

Nue: A chimera/manticore-esque beast with the head of a monkey, a tiger's body, and a snake for a tail.

Nurikabe: A living obstructive barrier.

Oni: Big, muscular horned humanoids that are similar to ogres.

Orochi: A giant, multi-headed dragon or serpent.

Raijū: The animalistic personification of lightning.

Shinigami: A spirit of death.

Tanuki: A real-world animal also known as the "raccoon dog", treated in Japanese mythology as a shape shifting trickster.

Tengu: Mountain-dwelling humanoids which either have long noses or resemble crows.

Tsuchigumo and Jorogumo: Shapeshifting spiders which usually take the form of beautiful women to seduce male prey.

Tsuchinoko: A stout little snake cryptid.

Yuki-onna: A pale, female snow spirit.

Yurei: Ghosts who have returned from beyond the grave to get revenge on their enemies.

Onryo: A vengeful female spirit, usually with long, stringy black hair and pale skin.

Zashiki-warashi: A childlike spirit that should be cared for to keep one's house in good fortune.

Other Youkai:
Amanojaku
Aobozu
Futakuchi-onna and Hari-onna
Inugami and Okami
Kijimuna
Korpokkur
Living Haniwa sculptures
Living Jizo sculptures
Living yuki-usagi sculptures
Namahage
Nukekubi and Rokurokubi
Nuppeppo
Nurarihyon
Nyuudou
Sazaeoni
Tsukumogami
Umibozu
Ushi-oni
Wanyuudou
psairohith02 chapter 16 . 8/15/2024
gotta get back, back to the past~ Samurai Jack!
fangs of death chapter 61 . 8/13/2024
good chapter
AgsDragon chapter 61 . 8/5/2024
You seen the ending of my hero academia manga right hope to God you can do a better ending
AgsDragon chapter 61 . 8/5/2024
Can't wait for the next chapter and I wonder how the birthday party be like and who will be their if it's only female classmates it will be erotic if it's almost everyone then it will be wholesome and I can't wait to see future story arcs like the league teaming up with the chaos or the guild with mla making them combine be a great threat or how the heroes will deal with the yakuza and I can see dooms defeat play out in a very cool way with izuke and vali giving doom the beating of a lifetime for using ingvild and his warp sense of good but I see him surrounding willing after seeing that izuke will be the true hero to change the world for the better but is unfortunately killed by shigrakai and with him he only sees a true doom future for world and is killed by him but gives some harsh last words
StorytellerKimi317 chapter 18 . 8/3/2024
InkoMidoriya dot exe stopped working! This is not a drill!
StorytellerKimi317 chapter 14 . 8/3/2024
- No. 5: Bakugo Katsuki, Villain Points: 77, Rescue Points: 0, Total: 77

Sucks to suck, huh, BAKA-go?
muffinseahorse chapter 61 . 8/1/2024
Something tells me the training camp arc will be great hahahaha
VanillaLion chapter 61 . 7/7/2024
I wonder what Mjölnir will look like in this world, I actually like the design that DXD gave Mjölnir, but it bothers me that they essentially turned it from a hammer to a pillar, I think I once read that Mjölnir was so heavy that only Thor and Odin could lift it, but I don't remember it ever being described or drawn as a huge pillar.
Guest chapter 61 . 7/6/2024
can someone add vali to the character section on the tv tropes page on the fanfic
Guest chapter 61 . 7/4/2024
Here is Part 3 of The Fool and The Grand Order.

The Fool and The Grand Order Part 3: Minato Aristato digs into the full potential of the various Tarot Decks for new abilities and also as inspiration for his Spells.

Here is one deck you may not be aware of. Mystical Medleys: A Vintage Cartoon Tarot by Gary Hall. You must also use the Thoth Tarot Deck by Lady Frieda Harris and Aleister Crowley.

Minato also still has the ability to draw power from the Universe Arcana and eventually he can go even further beyond as he continues to gain new powers as the story progresses.

The Fool and The Grand Order Part 4: Minato's non Tarot, Non Persona, or Magecraft Powers. When the story gets darker and the challenges greater Minato Arisato is forced to grow stronger than most Servants or Heroic Spirits and he must also embrace the role of becoming a Master of Servants and also gain Enlightenment Super Powers to surpass the rest. For his training please see the various Buddhist meditation practices and various Sutras and the Shaolin Monks training and religious Taoist practices. When Minato finds enlightenment he gains these abilities.

The obvious ones are Psychic Powers like: Astral Projection, telepathy, levitation, and Aura Vision courtesy of awakening the Third Eye.

And the training must be physically intense as well because Minato also trains his body to incredible lengths of power with him training with Servants who are Martial Arts Masters. Let Minato master his Chi and Minato must learn Bajiquan, Jacobs Limbs, and also the Northern Dragon and Southern Dragon Styles of Shaolin Kung Fu. Minato also ends up using the punching techniques of his various Persona as well.

Also because of this training Minato also possibly ends up unlocking a Healing Factor, Superhuman Durability, and Super Strength.

However Minato Arisato also learns the Sword Style of Sasaki Kojirou as the Nameless Saber and Minato eventually surpasses both Sasaki Kojirou and Lady Musashi.

Minato eventually differentiates his version of Infinity from Sasaki Kojirou by incorporating some of the slashing techniques of his Persona into his sword style and by also drawing upon the power of the Universe Arcana.

The Fool and The Grand Order Part 5: Minato's love life. Minato when he is helping Ritsuka Fujimaru he has to get the romantic attention of some of the Female Servants in the Fate/Grand Order Game. If Minato Arisato reciprocates those feelings or not is up to you.
Guest chapter 61 . 7/4/2024
Here is part 2 of The Fool and The Grand Order.

The Minor Arcana: The Number Cards

The Aces (Is):

Ace of Wands: Keywords for the Ace of Wands upright include: invention, creation, creativity, birth and transformation, and intuition. Keywords for the Ace of Wands reversed include: delays, spiritual blocks, misunderstandings, disappointments, and fantasy failed to translate into reality.

Ace of Coins: Keywords for the Ace of Coins include: new sources of money, prosperity, contentment, windfalls, lottery wins, new business, confidence, and security with money. Keywords for the Ace of Coins reversed include: greed, fear of scarcity, hoarding, disappointments in new jobs, and a need to balance the desire for money with personal satisfaction.

Ace of Swords: Keywords of the Ace of Swords upright include: power, transformative energy, new thoughts and ideas, new possibilities, karma, balance, and sudden changes. Keywords of the Ace of Swords reversed include: an unbalanced mind, quarrels and arguments, and irritability.

Ace of Cups: Keywords of the Ace of Cups upright include: a creative and emotional growth, blooming love and passion, a growth in relationships, the birth of new ideas or children, the surge of intuition, and general fruitfulness. Keywords of the Ace of Cups reversed include: emotional exhaustion and/or chaos, a need to withdraw, one-sided relationships, an imbalance in relationships, and a need for emotional replenishment.

The Twos (IIs): Two of Wands: Keywords of the Two of Wands upright include: balanced partnerships, productive relationships, work friendships, employment mentors, successful real estate deals, profitable contracts, and an enterprising spirit. Keywords of the Two of Wands reversed include: hollow success, end of partnerships, delays, feeling overwhelmed by the world, unexpected expenses, stubbornness, and pride.

Two of Coins: Keywords of the Two of Coins upright include: financial balance, extra work, new skills, business development, entrepreneur, assistance, balancing energies and resources, and a concerted duality. Keywords of the Two of Coins reversed include: lack of focus, growing debts, inconsistent actions and efforts, being overwhelmed by life's daily grinds, and a glaring need for purpose.

Two of Swords: Keywords of the Two of Swords upright include: an uneasy peace, a balancing act between reason and intuition, justice, weighing up opposing decisions, the calm after the storm, and a need for caution and thinking carefully before acting. Keywords of the Two of Swords reversed include: lies and deceit, a stalemate, indecision, a slow change, an information overload, and emotional repression.

Two of Cups: Keywords of the Two of Cups upright include: a harmonious connection of love, romantic attachments, emotionally-fulfilling working partnerships and friendships, and being a social butterfly. Keywords of the Two of Cups reversed include: an emotional battle, misunderstandings, separations, the need for an emotional break, dissolutions, acting rashly in regards to relationships, and a need to look for common ground.

The Threes (IIIs): Three is a number of creative success and positive energy. When you combine the starting energy of One and the balancing energy of Two, you arrive with the happy conclusion of Three. Long regarded in many religions as a holy number, Three contains a vital force and a direction all its own.

Three of Wands: Keywords of the Three of Wands upright include: expecting an imminent success, manifesting dreams into reality, getting in touch with old contacts, working with the present to create the future, a visionary opportunity, and hard work. Keywords of the Three of Wands reversed include: a need for practical planning, unrealistic expectations, wanting a free ride, and miscalculating something important.

Three of Coins: Keywords of the Three of Coins upright include: a mutually beneficial work relationship or apprenticeship, being on the path to mastering a skill, gaining skills that will lead to prosperity in the long term, mentoring or being mentored, working towards self-improvement, and decorating or renovating a home. Keywords of the Three of Coins reversed include: being a perfectionistic stick-in-the-mud, being unwilling to invest the time needed, holding yourself back, and not getting external recognition.

Three of Swords: Keywords of the Three of Swords upright include: love triangles, betrayals, deception, adultery, misunderstandings, heartbreak, and a breakdown in relationships. Keywords of the Three of Swords reversed include: a reassessment, healing relationships, releasing pain and forgiving, a new start, or dire emotional stress and anxiety, and overwhelming nostalgia.

Three of Cups: Keywords of the Three of Cups upright include: emotional celebrations, social events, collaboration, a reliance on friendships, a surge in creativity, the birth of a baby, and family gatherings. The keywords of the Three of Cups reversed include: over-indulgence, over-spending, partying too much, getting wrapped up in a social whirl, an overreliance on others, forgetting about responsibilities, and a need for rest, quiet relaxation, and alone time.

The Fours (IVs): Four is a stable number that represents a solid structure, and rules. At first, its earthy nature seems a little boring. After all, how many people get excited about rules? What makes Four interesting is how you can use these rules to help make your dreams a reality. Four is the number that reminds you of the practical parts of life, and helps you restructure reality in order to get what you want. Four teaches us to learn the rules so we can understand when to work with them and when to break them. Self-discipline and structure can be boring or strengthening - the answer lies in your perspective.

Four of Wands: Keywords of the Four of Wands upright include: celebrating success in a community, feeling at home, and a homecoming. Keywords of the Four of Wands reversed include: a personal celebration, a conflict with others, and a necessary transition that makes you feel lost.

Four of Coins: Keywords of the Four of Coins upright include: financial stability, having a healthy income, being a modest winner, bearing responsibility with dignity, focusing on security, and being a social climber. Keywords of the Four of Coins reversed include: being greedy and miserly, fearing loss so much you get stuck in your comfort zone, fearing change, financial worries, and being obsessed with the material world at the expense of spirituality.

Four of Swords: Keywords of the Four of Swords upright include: rest, relaxation, withdrawing mentally, a need for peace and quiet, time for reassessment, taking a small vacation, and a need to take it easy. Keywords of the Four of Swords reversed include: an enforced rest, physical issues, mental stagnation, limited pleasures, feeling isolated, and exhaustion.

Four of Cups: Keywords of the Four of Cups upright include: emotional boredom and stagnation, dissatisfaction, stuck in an emotional rut, a fear of love and attachment, emotional scars, fear of being alone but also of social contact, new emotional challenges, depression, indifference and apathy, a need for new interests, and a need to be thankful, a need to meditate, and a need to reevaluate an emotional situation. Keywords of the Four of Cups reversed include: going beyond your emotional comfort zone, overcoming emotional challenges, figuring what you want out of relationships, or being distracted all the time.

The Fives (Vs): Five is the number of rebellion and change. Where Four gave us the rules, Five is where we decide to break them regardless of consequences. These are the battles that are fought to break old habits and create radiant new changes. Five will shake us up and force us to strive for progress. The four main elements of Earth, Air, Fire and Water are complemented by the fifth, Spirit. While Five isn't comfortable, and is often turbulent, the hard times will be overcome and positive changes eventually welcomed.

Five of Wands: Keywords of the Five of Wands upright include: arguing and sharing ideas and worldviews, having conflicts, testing circumstances, forging new ideas in debating, creating new products, delving in power struggles, and mastering yourself when challenging others. Keywords of the Four of Wands reversed include: a release of tension, being conflict-averse, a possible peaceful resolution, or an argumentative attitude, plenty of discord, rocky negotiations, a bitter inner conflict, rushing negative thoughts, and turbulent anger.

Five of Coins: Keywords of the Five of Coins upright include: feeling despair, being poor and abandoned, financial hardships, lack of faith, troublesome times, internal struggles, spiritual poverty, and a lack of optimism. Keywords of the Five of Coins reversed include: hard work leading to strong positive results, reversing trends, growing faith, increased confidence and self-worth, an eventual success.

Five of Swords: Keywords of the Five of Swords upright include: a tense conflict, limitations, power struggles, fierce competitiveness, jealousy, envy, holding on to grudges, underhandedness, defeat, a big loss, self-pity, winning at all costs, and a pyrrhic victory.

Keywords of the Five of Swords reversed include: reconciliation, making amends, creation of something new from struggles, releasing pride, acceptance of defeat, learning to abandon self-pity, and moving towards a fresh start.

Five of Cups: Keywords of the Five of Cups upright include: an emotional loss, grief, regret, failure, pessimism, destruction of ideals, broken dreams, old emotional wounds, a lack of perspective, and loneliness. Keywords of the Five of Cups reversed include: moving on, new chances, self-forgiveness, rebuilding old relationships, wisdom gained from an emotional struggle.

The Sixes (VIs): Six eases the sting of Five and rules peace, harmony, love and beauty. When Six appears, it is usually a signal of the beginning of success. There is another side to the pleasant Six, of course. The Six only hints at the hard work, tension and effort that happens behind the scenes to make all that peace possible. With Six, the rewards are great but so is the effort. Love and choice are a necessary part of Six.

Six of Wands: Key words include victory, hard won battles at work and in creative endeavours, legal triumphs, good news, success, troubles caused by others, arguements at work, lack of reward, unable to move ahead, failure to receive promotion.

Six of Coins: Keywords include gifts and help given and received, practical help, philanthropy, charity, cash prizes, using influence or success to help others, easy come easy go, losing money through absent mindedness, theft, gambling losses, resolution of wills or divorce decrees.

Six of Swords: Keywords include leaving strife behind, pleasant times, relief, alleviating stress, renewed hope, physical travel, relieved spirit, tenacity, struggle, grit, temporary truce, delayed victory, hanging on by the skin of your teeth.

Six of Cups: Keywords include happy memories, nostalgia, old relationships, returning to the past to understand the future, rewards for past efforts, return of past lovers and friends, stuck in the past, refusal to move, fear of future, self-doubt, blame of past, requiring a fresh start.

The Sevens (VIIs): Seven is the number of inward journeys, intuition and connecting with what is hidden. When Seven is present, you will understand more about what you secretly want but also be urged to work hard to get it. It is a number of progress and change but with these changes it is important to make certain what we want. There is the danger that without the necessary effort, the reward of Seven will not last.

Seven of Wands: Keywords include standing up for yourself, tenacity, struggle, you against the world, faith in future success, fear of failure, insecurity, risk, embracing your talents, encouragement needed.

Seven of Coins: Keywords include future investment, growth of business, slow return on money, self doubt, satisfying work, groundless fears, unpaid work, mental exhaustion, disappointment, no reward, improving self worth, reassessment, new direction, fresh start.

Seven of Swords: Keywords include sporadic effort, huge volume of ideas, inability to do just one thing, projects left unfinished, mental stimulation, idea theft, hype, false promises, manipulation, schemes, tricks, indecision.

Seven of Cups: Keywords include choices, illusions, opportunity, fairy gold, wait and see, emotional choices, deceptions, seeing only what you want to see, losing touch with reality, drugs, alcohol, self-creating fantasies.

The Eights (VIIIs): With Eight, we begin to understand the fine balance needed for power and growth. Eight connects to the idea of karma, that whatever we reap, we sow. If we have been spending our time positively, we can expect wonderful rewards. If we have been destructive, we also have to accept the consequences of this. With Eight, we are progressing and not just randomly changing things. Eight brings our destiny now that we are strong enough to work with it.

Eight of Wands: Keywords include expanding horizons, travel, far-off places, news, invitations, education, change in career, increase in social life, freedom, extra energy, hurrying creates mistakes, less speed, delays, miscommunication, cancelled travel plans, strikes, reassess choices.

Eight of Coins: Keywords include new skills, apprenticeship, building on previous experience, education, expansion, small savings, financial management, limitations at work, lack of growth, no new potential, dishonesty in business, questionable ethics, moonlighting.

Eight of Swords: Keywords include bondage, restriction, closed state of mind, need for fresh thoughts, outside assistance, problems seem impossible to solve, release, freedom, thoughtlessness, hard luck, fresh start, positive state of mind.

Upright: With the Eight of Swords, you are stuck. Part of this bondage lies in that you can no longer see anything new in your situation. Your thoughts may run around in circles and no matter how you try, you can't find a way out. Fresh thinking and some outside assistance are what you need to break free. Face your problems head on and accept the helping hand that is offered you. Expect the unexpected to move beyond this.

Eight of Cups: Keywords include abandoning relationships, moving away emotionally, travel, lack of substance, futile success, rejection, search for meaning, unsettled, depression, emotional confusion, exhaustion, lack of energy, perfectionism.

The Nines (IXs): When the Nine appears, it is not the time to focus on what you've already achieved. There is still some more work to be completed to attract what you need. The Nine indicates that you are nearing the end of a cycle but that you still need to reach beyond yourself to grab success. Constant reassessment and drive are an essential part of Nine; it will grant happiness and prosperity to those who work hard. Nine is often associated with spirituality and indicates that what you achieve now will satisfy you on a deeper level.

Nine of Wands: Keywords include strength, persistence, inner reserves, prudence, one last challenge, success is in sight, insecurities, doubting your own strength, loss of will, tiredness, metal exhaustion, stress, meditation, delays, overwork.

Nine of Coins: Keywords include prosperity, money flows, enjoying fine things, treating yourself, pleasure, enjoying your success, lack of funds, bad investments, strapped for cash, unable to expand a business, temporary loss, altering one's lifestyle.

Nine of Swords: Keywords include oppression, anxiety, stress, worries, no way out, sleepless nights, trapped by fears, despair, problems faced directly, workable solutions, light, hope, new day, abandoning old attitudes, dark night of the soul, releasing mental fears.

Nine of Cups: Keywords include happiness, fulfillment, well-being, joy, emotional ease, creative bounty, harmonious relationships, lazy, careless, smug, taking things for granted, selfishness, ignoring work, no maintenance, loss.

The Tens (Xs): Powerful and energetic, Ten acts like an overview for all your accomplishments. It is a beacon for transformation and gathers together all the loose ends just so you can begin again. Fate or destiny can lend a hand when Ten appears. Groups of every kind show how organization and energy can achieve anything when combined with the power of Ten. There is movement on the horizon so seize the moment and revel in the joy of your successes.

Ten of Wands: Keywords include ambition, burden, drive to win, hard work, realization of a dream, vitality, workaholic, overwork, neglecting other areas of life, welcome responsibilities, expansiveness, great work situation, promotion, raises.

Ten of Coins: Keywords include money and family, gifts, inheritance, loans, financial prosperity, tax rebates, lump sums, material comfort, family support, burdensome family, heavy expectations, conservative beliefs, unexpected expenses, financial drains, disappointments.

Ten of Swords: Keywords include betrayal, slander, gossip, revealed secrets, end of relationships, rock bottom, depression, negative thinking, troubled period, improvements that don't last, unconscious beliefs, pessimism, stop looking for trouble.

Ten of Cups: Keywords include abundant joy, lasting happiness, blossoming friendships, lasting love affairs, happy homes, success in every area of your life, dreams come true, quarrels, disagreements, fear of losing what you love, moving, loss of friendship, emotional distance.

Minor Arcana Part 2: The Court Cards

The Pages: Typically represent a message of some kind, or it refers to a child or child-like person.

Page of Wands: A message of travel or change. Can also represent a talkative child.

Page of Coins: A message of financial or business news. Or it could be a child who likes to build or make things.

Page of Swords: A message of information or problems. Could also be a child who is Too Clever by Half.

Page of Cups: A message of family or love matters. Or a child who likes to daydream.

The Knights: Represent movement or travel, types of energy in one's environment, or an adolescent or teen-like adult.

Knight of Wands: A long holiday, a time to mature, or a politically active but naive teen.

Knight of Coins: Travel by foot, a calm and steady energy, or someone with a lot of projects.

Knight of Swords: Air travel, a time of rapid changes, or a very clever and talkative Teen Genius.

Knight of Cups: Travel to a body of water, a constantly shifting environment, or an emo teen.

The Queens: Represent various types of creation or development, or adult women.

Queen of Wands: Planning a vacation or career, or a spirited woman

Queen of Coins: Developing a business, or a down-to-earth woman

Queen of Swords: Writing a speech or article, developing an academic theory, or a clever woman

Queen of Cups: A developing romance or relationship, or a busybody or matchmaking woman

The Kings: Represent motivation, command of various parts of life, leaders or general adult men.

King of Wands: Motivation for a new career, or a charismatic man

King of Coins: Motivation for starting a business, managing a business, or a man of finance

King of Swords: Motivation for seeking information, or a fair but judgmental man.

King of Cups: Motivation for starting a family or new relationship, managing a family, or a family man.
Thunder Dragon chapter 61 . 7/4/2024
I have to ask, are you fan of the Persona series? Because if you are I have a challenge for you that you may like. It is rather big so here is part 1.

It is called The Fool and the Grand Order.

Persona 3 Reload.

Fate/Grand Order crossover.

Rating: Rated T to M.

Genre: Adventure and Fantasy.

The Fool and the Grand Order Part 1: The Fools Journey Begins Again. Minato Arisato is freed from his burden as the Great Seal and transported the Nasuverse of Fate/Grand Order to start anew life. How is up to You. However as Minato Arisato gets involved the World takes notice of his powers and as he aids Ritsuka on their journey Minato has to get the attention of the Heroes and also the Villains. He obviously joins the Heroes side and grows even further beyond with his abilities and delves into the power of the Universe Arcana.

The Fool and The Grand Order Part 2: Minato's powers. Minato Arisato at the start of the story has everything he as when you go for 100 percent Completion. That includes all the Persona that he can use in the game which are all in his soul and he has the Universe Arcana which can draw power from The Creator and can seal of the manifestation of death itself but he continues to grow in power.

Minato also learns Jewel Magecraft based on the magic gems found in Tartarus and also spells based on the abilities of the various Persona in the Persona 3 series of games.

As Minato delves into mastering his new abilities he grows to be master of magic and delves into the full potential of the Tarot and also develops abilities based on the new spells based on the legends of all the various Persona that are based on the religious and historical figures found in Persona 3 Reload, Persona 4 Golden, and also Persona 5 Royal.

You must also look into all the mysticism of the various Persona's and their religions. From The Norse Minato learns about the Runes, from The Celts, Ogham, But also the mysticism of the Angels, The Seal of Solomon, The Ancient Greeks and Egyptians mysticism, The Ars Gotia, and also the spiritual practices of Buddhism. Also Minato Arisato make new Spells and weapons based on the spells and religious, historical, and mythological background of his Persona in the Persona Franchise for Minato's growth and also delve into the full potential of the Tarot and it's symbolism for new spells and powers.

Delve into the Major and Minor Arcana and all the various Tarot Decks.

Here are the Major Tarot Cards.

0/XXII — The Fool: An extravagantly-dressed young man strays obliviously close to the edge of a cliff, with a white dog at his heels, which seems to be either warning him of the looming danger ahead, or eagerly accompanying him. His posture is open, and embraces all that life has to offer him, untainted by preconceptions and unencumbered by others' disapproval. He holds a white rose, a symbol of divine love, innocence, purity, and faith. The Trickster as often as an innocent protected by his own luck, a madman who speaks with the voice of gods, the village idiot who hides strange powers, a happy-go-lucky adventurer that is missing something deep inside of him, which is the growth and change that will result from the peril and challenges that reality will soon thrust upon him. The Fool is a symbol of the in-between, great untapped potential, of The Grotesque, of reliance on luck. This card represents the enthusiasm and openness that a person often has when embarking on a new pursuit. It all starts with a leap of faith and a journey of self-discovery, and a reminder to expect the unexpected. There's no need to manipulate a specific outcome, just breathe it all in and try to see the big picture and enjoy your journey. The dark side of the Fool is someone foolhardy, immature, and overenthusiastic, someone who takes huge risks without a plan, who jumps to conclusions and who lets their dreams and flights of fancy lead them astray, or into dangerous places (without a figurative parachute to break the fall in case anything goes wrong), someone who chooses to remain ignorant and stagnant to be blissful, or someone who is too jaded and closed-off to even bother to improve themselves and embark on new journeys.

I — The Magician: A young man with a symbol for infinity as his halo. He stands over a table containing a wand, a cup, a sword, and a pentacle, symbolizing the four Elements as they appear on the Lesser or Minor Arcana. The red roses and white lilies surrounding him represent desire and faith in one's own purity of intention, respectively. The Marseilles version tends to view him more as The Trickster and sometimes a bumbling one, whereas for the Rider-Waite-Smith version he's more of a confident person in control of nature's forces. In divination, it's often attributed to the consultant, so it can more often represent the protagonist. The Magician symbolizes action, initiative, self-confidence, determination, manipulation, dexterity, following your inspiration, and channeling and manifesting one's potential. Don't be afraid of success, and have faith in your talents: the reward will be worth the effort. The dark side of the Magician is a person that lets their confidence turn into overconfidence, and their resourcefulness turn into self-serving, unethical manipulation: think of a conman. Alternatively, it could be represented by a person who has confidence, communication, and creativity issues, and who is letting their talents go to waste.

II — The High Priestess: A veiled, crowned woman with a crescent moon at her feet, seated in a stone seat between a black pillar with the letter 'B' and a white pillar with the letter 'J' (possibly the entrance to the Temple of Solomon), and backed up by a tapestry depicting palm trees and pomegranates, which covers the view of a great body of water. She holds a partially-obscured scroll, the Torah. This card symbolizes our inner world, the quiet, contemplative, centered search for hidden, occult wisdom and self-knowledge, the unconscious realm of intuition, reflection, inspiration, female mysteries, magic, and psychic powers. The card may often double up with Triptic Goddess imagery. A mythological parallel would be the story of Persephone, the Greek goddess of springtime who afterwards became the Queen of the Underworld after eating pomegranate seeds. She often is a Threshold Guardian, and associated with the Moon. Things seem strange and mysterious now, but don't worry, sometimes it's a good thing to take a moment to think about your situation and pay attention to your gut feelings before you make your next move. The dark side of the High Priestess is a person who either is too wrapped up in their own inner world — disregarding the physical, outer world in the process —, or who cannot access their inner landscape (or is deliberately ignoring or repressing it), along with their own intuition, instincts, and emotions.

III — The Empress: A fair woman crowned by stars, holding a scepter, seated in luxurious cushions, surrounded by a lush forest, and sporting a stone shield emblazoned with the sign of Venus, the Roman goddess of love, beauty, sexuality, and sensuality, and the mother of Rome in mythology. The Empress is authoritative, comforting, understanding and prosperous. She's the one who creates life and promotes growth, and ensures the creation develops. It can hold symbolism related to The Three Faces of Eve, and represent the main female love interest, as well as the Earth Mother. It is not just a card of fertility, prosperity and creativity but also the potential to appreciate and enjoy it — if you can take the initiative. Together with the Emperor, this character archetype represents Harmony. The dark side of the Empress is a person much like an overbearing mother, someone who has serious mommy issues, someone who is unfeeling and cold and could be more in tune with their sensitivity and compassion, someone who feels dead and lifeless and has problems creating.

IV — The Emperor: A crowned, bearded, armored man, seated in a throne at the top of a dry mountain range with crossed legs in the shape of a "4", and holding a golden ankh and a globe. He's a powerful man of action, leadership, stability and decisiveness. You are in a position of leadership, and it's time to take charge - but don't bully people. Things are going pretty well for you, so maybe it's time to give a little. Together with the Empress, this character archetype represents Discipline.

V — The Hierophant: The Pope, crowned with a tiara, blessing two monks. A symbol of education, authority, conservatism, obedience and relationship with the divine. This card is most often associated with The Church, be it corrupt or saintly but it can also represent shared group values, group mentality, conformity for the common good, and spiritual mentorship. People may admire you for your morals and choices, but don't be inflexible. You can give advice, but you can't make people take it.

VI — The Lovers: the Marseilles version, it shows a man having to choose between two women (sometimes an older woman, possibly his mother, and a younger woman, his girlfriend, representing the conflicting impulses between staying in your comfort zone and taking a chance), symbolizing the crossroads and the need to make a choice. The Rider-Waite-Smith version shows Adam and Eve being blessed by an angel, which can symbolize both love and the synthesis of opposing concepts, but also the danger of temptation and desire. Love comes in many forms; don't forget to explore all the possibilities.

VII — The Chariot: A kingly figure riding a chariot drawn by two differently colored sphinxes, one black and one white (two horses in the Marseilles deck). May be based on Plato's Chariot Allegory, representing the different parts of the human soul. A symbol of conflict, victory, self-assertion and command. The image of mastering, controlling, and leading two opposing forces is prevalent. A great victory, whether material or spiritual, is close at hand; don't let yourself be distracted by petty disagreements.

VIII — Strength: A peaceful-looking young woman taming a lion with no effort. Beyond the Beast and Beauty imagery, there's a moral about the superiority of self-control, gentleness, inner courage and virtue over brute force. A mythological parallel would be the story of Samson and Delilah. Your strength of character is evident and you are in the perfect position to shape your destiny - so never forget how important self-control and balance are.

IX — The Hermit: An old man in a snowy mountaintop (this snowy summit can be seen in the horizon in the Fool card), holding up a lantern and having reached a certain spiritual accomplishment. It's associated with wisdom, introspection, solitude, retreat and philosophical searches. Be honest with yourself as well as others, remember to take advice, and don't confuse solitude and loneliness as one.

X — The Wheel of Fortune: A golden wheel of eight spokes that reads TAROT, TORA, and ROTA ('wheel' in Latin), decorated with elemental symbols and surrounded by a blue sphinx holding a sword, a red Anubis-like figure, a yellow snake representing Typhon, and four angels, each associated with the four fixed signs of the Zodiac: the human angel is Aquarius, the eagle is Scorpio, the lion is Leo, and the bull is Taurus. (They are also the signs of the Four Evangelists: the angel is Matthew, the eagle John, the lion Mark, and the bull Luke.) In other decks, the wheel is surrounded by different animals wearing wealthy and beggarly clothes. This card is a symbol of the inevitability of fate and changing fortunes, and life cycles. What goes up will go down, what goes down will go up. Things are going well, so now you can plan for the future. Alternatively things may seem bad but don't give up; now's a great time to try something new.

XI — Justice: A crowned, throned woman (sometimes blindfolded in other decks), holding a sword and set of scales. A very traditional allegory of justice, objectivity, rationality and analysis Everything you do will have consequences, but the world doesn't work on a tit-for-tat principle. Sometimes people aren't as great as you thought; you must judge wisely, and don't forget that the idea of law governs your morals too.

XII — The Hanged Man: A serene man hanging upside-down from a tree on one leg, while the other crosses it, forming a "4", while his arms are typically bound behind him, forming a "3". It's associated with self-sacrifice for the sake of enlightenment, bindings that liberate, paradoxes, and juxtaposition between heaven and earth. Apart from Jesus, it can be associated with such myths as Odin volunteering to hang from Yggdrasil to learn the runes, the cycle of the murder and rebirth of Osiris, or Dionysus being born twice. You have committed yourself to a purpose. You may feel a little isolated, but if you embrace and cherish your gifts, people will appreciate what you've done in time.

XIII — Death: The Grim Reaper, an armored skeleton on horseback approaching uneasy people prostrating before it as a king lies dead beneath the horse, symbolizing the inevitability of change, one of its most powerful forms being death (in the Marseilles version, the card depicts a skeleton swinging his scythe and leaving severed heads and limbs in his wake, which actually fertilize the land, representing the cycle of life). It is often used for a cheap effect of doom like foreshadowing, and even more frequently parodied as such. More accurately in Tarot, a symbolism of metamorphosis and a big change. Don't fight the inevitable; the end of one thing just means the beginning of another, even if it comes as a shock to you.

XIV — Temperance: An androgynous angelic figure (sometimes interpreted as the healer Raphael) pouring water between two golden cups (sometimes either blue and red or gold and silver, in other decks) and one foot in the water. A symbol of synthesis, prudence, harmony, and the merging of opposites. Let go of your obsessions, and you will find peace of mind. With peace of mind you can do anything; it's not selfish to take care of your own needs as well.

XV — The Devil: A hermaphrodite demon (or a satyr such as Pan) standing over two compliant naked and chained figures. This is the card symbolizing the urge to give in to selfish impulses. Occasionally interpreted as a symbol of sexuality, knowledge, ambition, occult forces, or the need to balance indulgence and abstinence. In the Rider-Waite-Smith deck, it visually echoes the Lovers. Everything may seem fine now, but don't give in to the illusion of material trappings; enlightenment is within your reach, and what you were afraid of doesn't have as much power over you as you thought.

XVI — The Tower
A dark, grey tower on a lonely landscape struck by lightning, from which two frightened people fall to an unknown fate. A straight Tower of Babel allegory about pride preceding a fall. Often associated to overly arrogant, prejudiced, and authoritarian organizations which walk to their own ironic demise, as well as the necessity of profound, sometimes destructive, but always tremendous. Readers however know that dramatic change awaits you, but it's not the end of the world. In fact, you may find that things are better once you're OUTSIDE your cramped little comfort zone.

XVII — The Star
A calm, naked woman pouring water into a pool and on land, nourishing them under a starlit sky. Associated with hope, faith, altruism, luck, generosity, peace, truth, and joy. In the Rider-Waite-Smith deck, it visually echoes Temperance. Very much a messianic card as well, as an omen of the coming of The Chosen One. Perhaps you feel like you're surrounded by problems, but things aren't really so bad. There's plenty of hope, so take some time to relax and enjoy yourself. Follow your star.

XVIII — The Moon
A dog and a wolf howl at the moon, around a pool with a crayfish in it, with two towers in the background and lights falling from the sky, and a long, winding road. This is most likely the great body of water that was hidden behind the High Priestess. Associated with creativity, journeys, madness, illusions, fear, fantasy, the subconscious, trickery, self-sabotage, the dark sides of people, a person's true colors, and the dark night of the soul. But the Moon can also represent a positive aspect of darkness and wildness. There is a long journey ahead of you; it may be scary, it may be dark, there may be people calling you crazy for trying and there may be distractions, but at least the path is clear. Even if you don't know what awaits you, it's time to stop being the little crayfish and make your mark in that big world. You can't go back.

XIX — The Sun
A pair of naked children frolic beneath a blazing sun. A symbol of happiness, joy, energy, self-expression, freedom to be oneself, finding the truths of one's life, optimism, and accomplishment. Can be associated with the hero's reward, or to an initial state of happiness. Sometimes associated with the myth of the androgynous and soul mates (although in decks influenced by the Rider-Waite-Smith deck, it's more likely to find the latter with The Lovers). You're in the right place, at the right time, with the right people. Now all you have to do is the right thing, and everybody can be happy.

XX — Judgement

The Archangel Gabriel blows his trumpet, as corpses rise from their graves and reach out to him acceptingly. It's The End of the World as We Know It, the time for the Final Battle. The Horsemen of the Apocalypse are probably not far off. Actions are weighted, plots reach their conclusion, secrets are revealed, and it's time to see if it will all end up for the best or not. Beware of deaths by redemption and resurrected messiahs. Whatever the case, no deed, good or evil, goes unjudged, because here everything is revealed for the whole world to see. All will be revealed, and that's not a bad thing at all, because it's a wonderful new day and you're surrounded by your friends, all you have to do is reach out and forgive. Don't wait too long though; these chances don't come around often.

XXI — The World
A naked woman (or hermaphrodite, depending on deck) dancing with a pair of rods, surrounded by figures of a lion, an angel, an eagle and a bull (which represent the Four Evangelists, which also corresponds to Fire, Water, Air and Earth, respectively, the transcendent forms of the suits of the Lesser Arcana). In the Rider-Waite-Smith deck, it visually echoes the Wheel of Fortune. A representation of the world, the totality of it, symbol of fulfillment, wholeness, harmony. The world is being handed to you on a silver platter, and that's because you've worked hard. It's time to cash in your winnings - don't be scared of collecting them.
Jerson chapter 61 . 7/4/2024
Well, yes it was a little obvious that it was the birthday, well at least I couldn't think of anything else.
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