|Reviews for Killzone: Underworld|
| zxc655 chapter 5 . 8/9/2016
bravo! great story!
| Lost Guy chapter 5 . 9/15/2013
that... was actually quite deep...
a tale of two perspectives, two individuals and two sides.
epically beautiful and amazing.
| Pepper527 chapter 5 . 12/30/2012
I'm a fan of Killzone, and I like any story that portrays the ISA/Helghast conflict realistically without praising or villainizing either side. For your particular story, I love the characterization you did for Taylor: you made him feel guilty for his inexperience as a leader and the fact that he got his men killed. You also brought out his courage and resilience by having him take on a much stronger and more fearsome opponent than he is. I really think you should make another Killzone story, maybe one that takes place after the end of KZ3.
| yellow 14 chapter 5 . 5/2/2011
He's alive. The Hig is dead. End of the day, that's all that counts. Very good, keep writing
| Stuch chapter 5 . 5/1/2011
Command is the job that everyone needs but nobody wants. Good work on weaving something interesting from ads that were designed for pure entertainment.
| yellow 14 chapter 4 . 4/24/2011
Very brutal, very real. Keep updating
| Just a Crazy-Man chapter 4 . 4/23/2011
Love oh Love.
| Just a Crazy-Man chapter 3 . 4/15/2011
| yellow 14 chapter 3 . 4/15/2011
The dead mans hands thing was damn effective. And the art idea was a nice, black humour moment. I also liked the Helghan philosophising about God, nice touch. Keep updating
| Stuch chapter 2 . 4/11/2011
Naturally, this is very good overall and I echo the sentiments of others. But if I have to pick out something it would be that you occasionally repeat yourself in your description, the example from this chapter being "grenades from... ...grenade launcher" and I think 'apparently' was popping up in consecutive sentences.
This is almost not a problem, but distracted me from your otherwise fantastic grip on what is going on in your tale.
| Just a Crazy-Man chapter 2 . 4/11/2011
| yellow 14 chapter 2 . 4/11/2011
The RRF never did competence particularly well, did they? That would at least explain the absense of helmets. (Especially during KZ2, a game I sadly lacked the opportunity to play.) Very good, keep updating
| Voccio chapter 1 . 4/4/2011
Very good, liked how you showed it from both sides.
| Stuch chapter 1 . 4/3/2011
I could roll with this. You're good at describing things from the character's viewpoint and keeping their tone and use of language with it. I can never manage to properly balance this with a more general, allknowing viewpoint.
| yellow 14 chapter 1 . 4/3/2011
After so many alerts for stuff I am not a fan of (Or poetry of stuff that I am) It's good to see something I can honestly review. (Don't like poetry.) Very nice piece, very insightful. Keep writing