|Reviews for Heirs of Earth|
| Kithrin chapter 16 . 7/7/2013
would spring of drowned twins solve ranma's problem?
| Jyggilag chapter 16 . 6/15/2013
When are you going to update this story? Is very good and it feels like a shame to leave it unfinished.
| Guest chapter 16 . 4/26/2013
just woundering when your up dating
| Guest chapter 16 . 4/10/2013
just woundering when your up datting was enjoying the story very much
| lostmagic564 chapter 2 . 1/30/2013
... power rangers i think im going to stop now for some reason i lost
| Inu-Pan chapter 16 . 1/18/2013
this is one of my favorite stories on ; the realistic ancient kingdoms of earth/silver millennium were so awesome and real that i KINDA 'sqeee'd when i read it... and i THOUGHT you might like to see these pieces of power ranger fan art;
they're what i imagine the armor of your 'ranma rangers' look like _
so PLEASE keep writing; im waiting with baited breath for what happens next
| Guest chapter 16 . 1/11/2013
when are you going to continue this? I want to read what happens next.
| weather witch nami-zo chapter 16 . 12/11/2012
nice twisting of three extremes i definitely look forward to more
| Byakugan789 chapter 3 . 12/5/2012
millions? try 40 billion pluss. You've got the populations of nine planets and 150 some moons to think about
| Byakugan789 chapter 2 . 12/5/2012
I like most of your set up, especially your depiction of Ranmas memories and the political set up of earth, but power rangers? It works in a wierd sort of way, and i had some disturbing suspicions in the last chapter, but their inclusion seriously makes me want to cry. The rangers series was that bad even when i was a kid. I'll read on to see if you can make it work but I'm leery.
see you later.
| Byakugan789 chapter 1 . 12/5/2012
I like most of your story thus far. It's short and glosses over alot of stuff but it's still relatively enjoyable. If I may thought, as good a plot point as it is to drop a tower on Ranma to shove him into the SM continum I don't think that'd really stop him like that.
This was written by Logan-Murder of Crows, regarding Ranma's ability. Helps put things in perspective, even if Ranma lacks a few things that he gained in Nerima. Genma is probably around the same level being that ranma never sucessfully defeated him in a serious battle till after the Kumon Ryu battle, but he has more experience, and more hidden techniques, compared to Ranma who doesn't have any of the techniques he picked up in Nerima, though he probably learned most of this on his training trip:
Strength: Ranma can exert a force equal to lifting well over 100 metric tons (1 mton 1.1 US ton). Notable examples include supporting two building-sized blocks of ice (density of 917 kg/m3, estimated 250—750 metric tons) as well as pressure exerted by Ryouga, who by all appearances could exert force equivalent to lifting a few dozen thousand metric tons under optimal circumstances.
Speed: Ranma can sprint at supersonic speeds, and his attack speed is easily hypersonic. Reactions are easily hypersonic melee range (0.5 millisecond reaction time), which would allow him to dodge a 3700 m/s (Mach 10.8) high explosive bullet fired from about 90 cm away. Even prior to receiving speed training from Cologne, Ranma was able to launch 518 punches within 2—3 seconds (172—259 punches per second, each moving at 265—399 m/s, or Mach 0.78—1.17). After the speed training, he was able to land 100 punches on Ryoga in the span of what looked like a single punch (100 punches in less than 1/10th of a second), which is 1500 m/s (Mach 4.5) at least at just 100 punches in 0.1 second. He was able to catch over one hundred pieces of plum-sized rock fragments/shrapnel out of the air from one of Ryouga's Bakusai Tenketsu rock explosions from only about 10 meters away, and said fragments were probably moving 400-500 m/s (Mach 1.17—1.47).
Durability: Ranma has a durability easily within the realm of multi-city block level (able to survive an attack that would wipe out at least 1/10 of an average sized city), and can possibly be considered at the level of a town or small mountain given other feats. He withstood vacuum blades capable of slicing apart a large (small monument-sized) solid iron statue like a radish (building level destruction) without being even moderately injured, and has fallen hundreds of meters into solid stone to only receive some bruises. The building-destroying (at-minimum) regular Shi-shi Hokodan was only capable of knocking him out for a while when it hit him the first time. He was also able to withstand being around flames hot enough to melt off the top of a mountain, solid rock (liquid at 700—1200 C). So he should be effectively bullet-proof normally, and he should be able to take ML-77 missiles to the face without being significantly injured.
Stamina: Ranma has vastly superhuman stamina, allowing him to fight at supersonic speeds while throwing around hundreds of blows with 100 metric tons of force for over ten minutes non-stop easily. On top of this, he has shown the capacity to use special abilities that drain stamina ("ki") even more several times while fighting and still does not tire even after several minutes of exertion.
Destructive Capacity: Ranma's melee blows, at full strength, are more than enough to casually shatter 3 m diameter boulders, blow over large (10 m tall, 100 cm thick) concrete walls, and wreck entire houses. His Moko Takabisha is shown to be a building-destroyer, and can be charged to about city-block level destruction. Hiryu Shoten Ha literally summons a legitimate cyclone with strong gale-force winds winds that are easily in excess of 90 m/s (200 mph) and if used indoors would tear a small building apart from within just like a real tornado does. Hiryu Korin Dan was powerful enough when Ranma used it to damage a large part of the mountain he was fighting upon (easily multi-city block to small town level), although this is a circumstantial feat. His other attacks, Hiryu Hyo Toppa and Hiryu Gyoten Ha, required the Gekkaja to use, and are definitely even more powerful than Hiryu Korin Dan.
Range: Ranma's standard range is strictly melee, extended melee range when he's using a(n) (improvised) melee weapon. With thrown projectiles, he can probably reach over 100 m, although accuracy will likely suffer beyond 50 unless the projectile is aerodynamic (like a javelin). With Moko Takabisha, he can reach out a couple hundred meters easily. Hiyru Shoten Ha extends over a dozen meters around the center point and over 50 m into the air.
Intellect: Ranma is a naturally-talented combat genius who is incredibly resourceful and quick witted in battle, but has little patience for academics. His social skills are also notably lacking and he quite often "puts his foot in his mouth" thanks to his naturally blunt and honest manner of speaking. Despite this tendency to say the wrong thing at the wrong moment, Ranma has a natural innate charisma, and his earnest and honorable nature as well as his amazing skill attracts others to him (whether he desires it or not
Special Weaknesses: Ranma is slightly weaker in his female form and suffers from proportional dysphasia in combat something he corrected throughout the series via training in his female form. He is afraid of cats and while is able to resist to some extent, he will, in extreme cases, will go into a type of berserker rage when confronted with one, but in this state he is a mindless animal and can easily be distracted by things that would distract cats.
| irnzenmonk chapter 16 . 11/8/2012
yay ranger team ne
| irnzenmonk chapter 15 . 11/8/2012
i have to admit i was rooting for kuno to be a ranger ne
| Smirk chapter 16 . 10/26/2012
Ranma is Zordon now?
| golem28 chapter 6 . 10/26/2012
This may sound a little harsh but... Yay! Ryoga's dead! I really enjoy when a fanfic changes things. Too many crossovers are just rehashs of cannon with minor differences, and what with you killing off a fairly major main character... well that's a major difference right there.