Reviews for Hermione Granger: The Witching Hour
Chameleon-Bookworm chapter 6 . 11/14
She should choose Slytherin!
Guest chapter 6 . 9/10
Ron was the best one with dealing with people of the trio.
Corwyn chapter 6 . 8/30
I'm loving this story so far, and hope there's more to come. Thanks for sharing it with us.
BlackSapphire16 chapter 6 . 8/25
I love this concept ! It is an amazing idea, and I hope it can continue, so we're know what she chooses !
CassHearts chapter 6 . 6/3
Embir chapter 6 . 3/18
This is a pretty neat concept! I like it! I'm not sure what house Hermione should pick. Slytherin would benefit meeting more people and figuring out who she is I bet. But that would make it rough to keep up relationships with Harry and Ron. Maybe Hufflepuff? A neutral house.
Vya chapter 6 . 1/6
I like what you did with Hermione overreacting and making Neville uncomfortable. I thought it was really creative. Are you ever going to update or is this abandoned?
Guest chapter 6 . 1/4
Slytherin or Ravenclaw!
Guest chapter 1 . 1/3
Making Hermione secretly a pureblood made me wary, but what ultimately convinced me to stop reading was the stat assignment.
Ariel Schnee chapter 6 . 11/15/2018
I LOVE this, and hope to see more sometime!:)
Mark Adaar chapter 6 . 10/2/2018
I got to say Ravensclaw for Hermione Granger!
Hi chapter 6 . 7/25/2018
Honestly if it was me i would go with Raven's claw for her. I understand making a friendship with Harry and Ron, but not only would she get a huge bonus to some of her most needed skills she could in the future help Luna who had trouble with bullying. Also i dont think Ron or Harry would have a relationship decrease with her just because of that since she is like there only friend, i mean the library is always open and she can basically be there tutor. Also here are some perk ideas.

Lemon lover
- you have double the normal magic reserves but each day you must have a lemon drop or you will unfortunately go into withdrawl and have your reserves cut by 1 half.
Magical familiar
- Have the potential to gain a magical familiar, or upgrade your current familiar, this adds more bonuses either way. ex - cat - Nekomata
- Recieve double Exp from kills, every 10 kills grants you a skill point while every 20 grants a perk point. Lets be honest not alot of killing not counting Tarantulas.
- recieve a 100 in alteration to unlock or get
Magic Animagic
- receive a 200 in alteration to unlock or get
Secret snake
- receive half of the bonuses of this houses perk
Secret Lion
- receive half of the bonuses of this houses perk
Secret Raven
- receive half of the bonuses of this houses perk
Secret Badger
- receive half of the bonuses of this houses perk
Spell Mutation I
- Mastered Spells can mutate into new spells to learn with your choice of the bonus they obtain, some spells can obtain bonuses of other spells. Ie - Lumos - Lumos Maximus.
Evocation Specialist I
- Evocation spells are 2x more effective, cost 2x less, and every skillpoint put into Evocation gives double the points (retroactive)
Alteration Specialist I
- Alteration spells are 2x more effective, cost 2x less, and every skillpoint put into Evocation gives double the points (retroactive)
Magical Theory Specialist I
- Magical Theory every skillpoint put into Evocation gives 3x the points (retroactive)
- Reputation gains are doubled and reputation decreases and 2x less.
Wand Specialist I
- Wand spells are 2x easier to learn and Bonuses given by the wand double.
Wand Synchronization I
- Wand bonuses are doubled and you receive another bonus from the wand
- Persuasion checks are halved.
- Recieve 4x the bonus from eating chocolate, no drawback mind you.
Multicasting I
- Cast an extra spell you have mastered when casting one.
Computing Mind
- Think 2x faster, 5 research
Beast Tongue
- Ability to speak to a non magical beast, 1 more beast able to speak to per year.
Magical Tongue
- Ability to speak to a magical beast or learn a magical language, 1 more language able to speak to per year.
Element affinity
- Choose an element, spells of those element are 4x stronger
Profound spell
- Choose 1 spell a year that spell is 4x stronger.
- Every book read adds 2 to one skill that relates to the topic.

ps - Love the story, i may not be a fan of the game system you used but i still think its interesting.
Guest chapter 4 . 7/25/2018
Here are some perk ideas. btw persuasion and research should be brought up.

Metamorphosis- gain shapeshift skill.

Silver tongue - 4 to bartering, persuasion every level.

Magical affinity - magic skills receive a 2 every level.

Genius - 2 int, this bonus is not effected by age or the maximum value of the stat.

Prodigy - a chosen skill received a 5 every level and birthday.

Calm mind - mind skill received a 4 every level.

Haste makes waste - double the speed of casting by doubling the cost of the spell.

magic reserves I - multiplies amount of magic you posess by 2x. Every level of this perk adds 1 to the multiplier.

Potent magic I - strength of spells are increased by 1.5x. Every level of this skill adds .5 to the multiplier.

Ect... I'll add more later if you want.
Guest chapter 1 . 7/24/2018
Can't wait to see the perks and skills~

Also no joke voldemort is basically hitler.
TheGreatDebator chapter 6 . 7/23/2018
Ravenclaw obviously. Update would be appreciated but I am not one to talk. It has been 4 years, so I'm guessing this either abandoned or on an indefinite hiatus. I enjoyed what you have put forth currently though. I'll follow the story just incase you become inspired lol.
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