IMPORTANT NOTICE: The story itself begins in the next chapter. This chapter merely gives a background of many tales in this publication. It in no small part serves as an encyclopedia to reference if you get lost.
More information will be added as the tales progress. The point of this is to make the story less predictable.
Last update: 5 March 2015
In this update: expanded upon the Archsages
The Three Ages:
The First Age took place from the beginning of time up until the Divine Cataclysm, known in the second age as the Schism and the Scouring. At this stage in the Earth's development, there were three continents - Akaneia, Valentia and Jugdral.
The Second Age took place from the Divine Cataclysm through the Third Global Holy War. What marked the beginning of this age was the massive remolding of the Earth. Akaneia, Valentia and Jugdral were morphed into Ylisse, Valm and Elibe, respectively.
The Third Age is the took place after the Third Global Holy War, which resulted in a devastating flood that drowned the entire world and killed nearly all mortal beings. The only remaining land mass became known as Magvel; one of the Principal Gods later created and populated a separate continent which she named Tellius. The two continents were isolated from each other, with residents of each believing that their respective territories were the only ones remaining in the world.
God Eternal: Called Hayah by Avram's folk and the LORD by Naga's folk, God Eternal is responsible for the creation of all universes and dimensions ever to exist. He has always existed, and He always will exist. God Eternal is the one true god, those bellow him are only proxies.
There are Seven gods created by God Eternal who He delegated responsibility for the creation and protection of the Earth.
The three Principal Gods were created first, they are:
-Naga the Divine - blessed with the LORD's power.
-Ashunera the Radiant - blessed with the LORD's righteousness.
-Avram the Wise - blessed with the LORD's wisdom.
There are under them the four Major Gods:
-Medeus the Elder, founder of the Earth Tribe of Manaketes, loyal to his friends and family
-Forseti the Wind God, Lord of the Wyverns and Medeus' assistant
-Freyja the Warlady, wife of Wodanaz the Warlord; powerful, cunning and courageous
-Wodanaz the Warlord, husband of Freyja the Warlady; powerful, stubborn and headstrong
And under them are the eleven Minor Gods, created by the Major Gods after the beginning of time:
-Ninis the Dignified, first daughter of Naga the Divine, Lady of the Ice Tribe of Manaketes
-Tiki the Holy Child, second daughter of Naga the Divine, watches over all Valentia
-Thor the Resounding, son of Wodanaz the Warlord and Freyja the Warlady, Forger of the Holy Weapons of the First Age (with exceptions)
-Filla the Dauntless, daughter of Wodanaz the Warlord and Freyja the Warlady, Forger of the Holy Weapons of the Second Age (with exceptions)
-Gotoh the White Sage, Lord of the Divine Dragon Tribe, vassal to Naga the Divine and the prophet of the Principal Gods; created the Holy Weapons of the Third Age
-Loptyr the Master, first son of Medeus the Elder, Avram's protégé, overseer of Jugdral and creator of the all-powerful, yet next-to-impossible to control, Black Magic
-Grima the Inquisitor, second son of Medeus the Elder, intelligent and strong willed, but curious to a fault
-Odr the Noble, God of Swordsmanship; strong yet solemn - rivals Avram the Wise in combat expertise
-Duma the Sky Father, brother of Mila the Earth Mother, vassal to Medeus the Elder
-Mila the Earth Mother, sister of Duma the Earth Father, vassal to Tiki the Holy Child
-Avraham the Great Sage, son of Avram the Wise and Ashunera the Radiant, he is the Lord of the Archsages and the direct ancestor of the High Kings of Idavollr
The Principal Gods:
Naga is the Sovereign God, ruling over all the Universe. She created all living beings on the Earth, and from her fangs she crafted the Shield of Seals and the Falchion, which respectively are the most resilient armor and most powerful weapon ever created. She has a profound love for her subjects, and is the most forgiving of all beings. While Naga is not the most powerful nor the most intelligent of the Gods, her demeanor and overall kind nature earned her the respect and loyalty of her subordinates, and she encountered little initial opposition. Her philosophies have been subjected to much controversy amongst her subordinates.
Ashunera, the wife of Avram, was made Naga's assistant, and has always been jealous of her. They were equal in knowledge and power, and Ashunera was never comfortable being considered a subordinate. She accepted her position, however, and considered her jealousy a symptom of a plague. This 'plague' was that she was very emotional and struggled to make logical decisions. It eventually led her to try to create a separate entity to dump her emotions into, which unintentionally resulted in a catastrophe.
Avram, the husband of Ashunera is more intelligent than all of the other Gods combined. The only other God comparably knowledgable in any field is Odr, who is similarly skilled at swordsmanship. He created the three primary forms of magic - Sacred, Anima and Elder. Sacred Magic, also known as Light Magic, is wieldable only by servants of the Gods. It can be manipulated to smite or heal another person. Anima Magic, or Nature Magic, harnesses the elements of the world. Common Anima Tomes typically grant a mage the ability to harness fire or electrical bolts, but proficient scholars can use Anima Magic to manipulate weather. They can unleash storms of varying nature, whether they be hailstorms, firestorms, thunderstorms or sandstorms. Elder Magic, often inappropriately referred to as Dark Magic, is the art of manipulation. Users of Elder Magic can develop the ability to reshape terrains, seal and unseal rooms, mystical items, et al, and even manipulate life itself. Avram never trusted Naga's people to use magic responsibly - a reservation later justified - and created his own race, the Archsages. These human-like beings are masters of all magic and their abilities are comparable to those of the Gods themselves.
The Major Gods:
Forseti is Medeus' assistant in managing the Earth Tribe. After the Ereshkigal Incident, he was told to watch over the Wyverns. He later created Wyvern Dragonstones, sometimes referred to as Wyvernstones or Flying Stones, which could be used by Manaketes to take Wyvern form. The intended purpose for these stones was that they would allow Dragons to communicate with their former kin, though they were later used for far less innocent causes.
Medeus, founder and leader of the Earth Tribe of Manaketes, is Naga's equal in every way. Unfortunately for him, his philosophies differed from those of most of the Gods; he wanted to directly control mortals with a firm, fatherly guiding hand. Naga and the majority of the other Gods believed that mortals should learn how to live by themselves. As a result, Naga was deemed a Principal God while Medeus was left a Major God. Ironically, Medeus had the support of the other two Principal Gods, Avram and Ashunera. One of his greatest strengths (which is also a flaw) is he is extremely loyal to his family. He cared for his sons and put their well-being over everyone else's, even tarnishing his reputation to protect them. His first son, Loptyr, inherited his intelligence, and his second, Grima, inherited his curiosity. Then Grima's curiosity led him to bewitch himself, and Medeus was forced to help Naga seal him away. It was the hardest thing he ever had to do and has he been grieving ever since.
Freyja has a sort of a dual personality, which she acknowledges and has been trying to change. Most of the time, she is peaceful, preferring to use Sacred Magic to preserve the beauty of nature. But whenever trouble arises, she is perhaps one of the most aggressive, adversarial beings imaginable.
Wodanaz is just like his beloved Freyja, only he has more control over his emotions. In addition, he prefers to use physical weapons rather than magic, and frequently enjoys sparring. He is a very kind and intelligent person, never intending offense. He does however have the unfortunate tendency to misspeak and agitating his peers even when he meant to complement them.
The Minor Gods:
Tiki is the emotional daughter of Naga, tasked to lead the Divine Tribe in Gotoh's absence. Birthed during the Divine-Earth War to ensure the survival of the tribe, she was raised by the White Sage, who taught her how to contain her might. Over time, she proved to rival even her mother's power, and if she were ever to succumb to madness, she could destroy the world with ease. As a result, after Naga transcended, Gotoh placed her into a deep slumber for much of her childhood, initially only waking her when the magic of the world was calmest so as to prevent her corruption. Bantu of the Fire Tribe later convinced the White Sage to let her roam free, so long as one of them looked out for her until she was of age.
Ninis is the leader of the Ice Tribe of Manaketes. She was the first of the Gods to accept romances between humans and dragons, and even encouraged such relationships. Avram, however, remained fixed on his will to prevent the Archsages from mating with beings of other species. In spite of her beliefs, which were considered radical by her peers, Ninis is highly regarded by the other Gods, and even has the trust of Loptyr, who has always held a certain cynicism towards other beings, mortal or not.
Filla is the leader of the Fire Tribe of Manaketes. She is strong and proud, though often distant and obdurate. Ironically, most of the other Fire Dragons have mediocre abilities and are quite emotional. Filla, like Thor, flaunts her abilities in the faces of her peers and subordinates, but she is extremely stubborn and will almost never admit she is wrong about anything, and will fight for her beliefs.
Loptyr, Medeus' first son, was Avram's protégé. He expanded upon Avram's works by creating Black Magic, the penultimate manipulative art. Black Magic is so powerful that those with a disposition too weak would either become bewitched or hollowed out by the magic, doing nothing but idly sitting for the entirety of their life. Only he and those he blood-bonded with were immune to those effects. Not even his brother Grima could withstand such power. Grima, an ever-curious God, stumbled upon an incomplete Tome his brother was trying to perfect - Ereshkigal. Driven by his hunger for knowledge, he examined the book and tried to use it. The spell ultimately backfired, corrupted his soul and somehow warped him to the mortal plane. In the process all magic in the world was distorted; this cataclysm became known as the Ereshkigal Incident.
Grima, Medeus' second son, had a hunger for knowledge that could never be satiated. He shared in his father's ideals, but was more open to the possibility that he could be wrong. The last characteristic that could be used to describe him was stubborn. Unfortunately, he accidentally triggered the Ereshkigal Incident and went insane. The Gods were in turn forced to seal him away for his own good.
Gotoh is nearly as wise as Avram, but the least powerful of the Gods. He was Naga's vassal to her creations, for she did not want to disconnect herself from them entirely. After the Ereshkigal Incident and the war that occurred as a result of it, he watched over Tiki and the other dragons who had not been destroyed. After Tiki became old enough to control her emotions, Gotoh left to an unknown location. Of all the deities, he remained on the mortal plane the longest, having been created at the same time as the mortal plane and remaining there through the Second Age.
Thor is a master craftsman and powerful warrior. While not arrogant, he is seldom modest about his abilities and achievements and frequently tries to impress himself and others. At the same time, he knows his limitations and will not pursue something out of pride, and is careful not to sound like he believes he can overcome anything.
Odr has always been envious of Avram. While he was never skilled with magic, he endeavored to become a comparably adept swordsman and tactician. While he never equalled the Principal God, he did come close. Against most opponents, Avram could win in a single move; against Odr, he had to work rather hard to win. The Creator of the Archsages was always proud of the Swordmaster, and went so far as to bless his personal sword, Balmung.
Duma is Medeus' vassal to Valentia/Valm. During the Second Age he was hailed as Father Sky by Hanon's folk in the plains of Sacae. Like his master, he believes in watching over Naga's creations with a firm, guiding hand. He is rather aggressive, and as a result is feared by the people of Valentia/Valm, though he does not desire to be feared or envied.
Mila is Tiki's vassal to Valentia/Valm. During the Second Age she was hailed as Mother Earth by Hanon's folk in the plains of Sacae. She follows her mistress' teachings and does not involve herself too heavily in the lives of Naga's creations, though she does interact with them rather frequently. In addition to speaking with mortals, she created shrines for the Gods to interact with their subjects; Tiki eventually decided to live in one of these shrines.
Of Archsages, their homes and their weapons:
The Archsages were a race of Demigods created by Avram the Wise with the task of supervising the use of Magic throughout the world. On the mortal plane, only a select few could call upon their heavenly powers, but none were to be taken lightly. At the beginning of the First Age, Avram had a son (whom he named Avraham) with Ashunera, and sent him to become the first leader of the Archsages.
Under the guidance of Avraham, the Archsages created a Holy Kingdom situated on the Akaneian Islands of Altea and Gra, called Idavollr, where they watched over the world from a fortress-city not even the Gods could destroy. Idavollr was carved out of a mountain and permanently enchanted by all the Gods, including Hayah Himself. After the Schism up until late in the Second Age, Altea and Gra had been internationally recognized as no-man's lands, and the great city was hidden and left mostly undisturbed. The leading Archsagean House during that period was Shechem, which was similar in design to Idavollr but was only blessed by the Principal Gods. At this point the old fortress only served as catacombs for deceased Archsages and as a house for the Shrine of Avram. Solomon, brother to the the High King of Idavollr during the time of the Schism and direct descendant of Avram and Avraham, added an additional chamber, designed to serve as a seal room for three of the most powerful weapons ever conceived. The first is Archblade, Sword of Avram. It is one of the three most powerful weapons ever conceived, alongside Falchion, Blade of Naga, and Galatine, Claymore of Ashunera. These three swords had become known as the Sacred Three. The other weapons were the two Swords of Solomon.
The Two Swords of Solomon were the greatest of the Second Age Holy Weapons, and the only two not made by Filla the Dauntless. The first is at the level of the First Age Holy Weapons, but does not rival the power of the Sacred Three. It is a gold katana enchanted with sacred magic. The tome Aureola mimics the spell that the blade can cast. The second is slightly more powerful than the Sword of Seals, making it the second most powerful of the Second Age Holy Weapons; though it was weaker than all those of the First Generation. The two handed silver katana is the only sword to harness non-Black Elder Magic. The Sacaen Wo Dao Katanas were designed similarly.
The First Sword of Solomon is heavily sealed in Idavollr, only accessible to the descendants of Archsages Avraham, Kohan, Levi, Gershom, Zebulun, Asher, Manasseh, Yael and Noach, for they were the ones whom Avram blood-bonded with. The second rests in a land long forsaken by the Gods - Elibe (formerly Jugdral). The continent where humans declared war on dragons and broke the blood bonds between the Gods and the descendants of the 12 Crusaders. The continent where the protégé of Archsage Solomon (a direct descendent of Avram), who was gifted with the two Swords of Solomon, betrayed him. The continent which was only spared due to Naga's forgiving-to-a-fault nature. The Duke stripped the traitor of the First Sword, but left in the traitor's hands the Second, as he could not bring himself to completely forsake his once loyal protégé. After her timely demise, the sword was sealed in a temple, where it laid dormant for many an age. A thousand years later, Solomon (who by this point had become a God) allowed for the sword to choose a new bearer; the transcended Archsage wished to give Elibe one more chance of redemption. Little did any of the Gods know that this one act of generosity would in no small part be a cause of yet another Holy War.
Over time, differences in philosophies between Archsages led to separate sects being formed. All answered to the High King of Idavollr in time of need, but were otherwise semi-autonomous. By the end of the Second Age, the Archsages had divided into the Avramite, Avrahamite, Lopto, Levite and Solomonian sects, each with their own codes.
The Avramite sect was ruled by the High King of Idavollr, only answering to him, Avram and to a degree, Loptyr. Commands given from Avraham and other transcended Archsages were mostly ignored.
The Avrahamite sect mostly followed the same codes as the Avramite sect, but held the instructions of Avraham in as high if not a higher regard than those of Avram.
The Lopto sect – full title 'Lopto-Avramite sect' – followed the teachings of Avram and Loptyr. Lopto Archsages tended to use black magic more than their other kinsmen, yet because they had Loptyr's blessings, they were virtually immune to corruption. They are not to be confused with the draco-human religious faction also known as the Lopto Sect.
The Levite sect could be considered a reform group, as it accepted teachings from Avram, Loptyr and all the Archsages they blood-bonded with. They were known for interpreting codes very loosely, making them rather unpopular amongst the other sects.
The Solomonian sect was completely different than the others. They followed the teachings of Naga, rather than the teachings of Avram or Loptyr, though they accept a select few fundamental codes set forth by them. Solomon, the Archsage whose teachings inspired those of the sect named after him, disagreed with many of the teachings followed by all the other sects, which he considered xenophobic and amoral. While he still followed some of Avram's teachings, and came to the High King's aid when it was necessary, he began to hold Naga in a much higher regard than Avram or Loptyr.
The five sects were occasionally at odds with one another, but a full-scale war never broke out between them.