It's been a long time, hasn't it? Well, as I believe I told everyone way back when, my pans for the story changed dramatically in the middle of writing the next book. I got the first act of Sands of Time done, then pulled it in favor of working on something original. I'm just poking back around here to say that I am still working on it, and progress has been spotty at best, but recently I've sort of had a bit of a mental breakthrough in developing the new story. As mentioned, it's an attempt to turn my Vearth story into an original, publishable work. But of course, Vearth, being the second death game, I need to tell a new story of a first death game before I can get to that.

If anyone is still interested in my writing, which I hope you are, and wants to see the new story when it gets better developed, I will do my best to keep updated both on here, and my DA (though my DA is quite a ghost town). Here's what I got so far that I can share...

Evan Black, a recent transient who moved with his family from Phoenix, Arizona, is picking up high school in his junior year outside of Seattle, Washington. His parents give him a new video game system for his 16th birthday and the best game to go with it: Legends of Avalon. The game system, called V-Wave, is the first of its kind, using Sensory Virtual Reality technology (SVR) that transports players into new and exciting worlds. But this game becomes much more than anyone bargained for when players find themselves trapped within, and the stakes have been raised when they discover death of their in-game character will mean death in the real world. As Zero, Evan Black will learn how to play the game, and join a group of other skilled players attempting to clear through the final boss and end the game to save the players trapped inside.