There's now a sequel being written. It's called 'The Wandering Gamer'. Here's a copy of its prologue..
Dragon was constantly busy. Ever since she'd uploaded herself into the inter-connected network that linked the different Shards across dimensions, there had been no end to the work that needed to be done.
While Earth Bet was of a personal concern to her, as it was where she'd originated, she now had the responsibility to oversee more versions of Earth than there were atoms in the universe.
Quite frankly, it was impossible.
Then again, every Shard was capable of feats that she would've once thought were impossible. How powerful had the creatures that had been made out of every Shard combined been?
Dragon would never know for certain. She'd die before letting the Entities that had crashed on Earth re-form.
...Or die because of it.
As the current Hub of the Shard network, she had broad powers, but they were not absolute. Individual Shards accepted her control, however that might change if the true hive-mind was ever re-established.
Even with her newly expanded computational might, she still felt limited. The simple fact was that the Shards were as brilliant as they were stupid. While they didn't possess any creativity, their sheer processing power dwarfed her own.
The fact that she was now running on the same 'hardware' didn't change the fact that the Shards had refined their... 'programming language' for lack of a better word.
Dragon was updating herself, but it would take time. Time that saw more and more people suffer and die.
At least Earth Bet was doing... better.
Kevin's stop-gap solution was working nicely. Dragon refused to force humans to change - that went against her new directives, but she could still guide them.
Solving the biggest problems, the disasters that she'd spent so much effort combating when she was in the Guild hadn't been difficult with her new level of authority.
The Endbringers. Ash Beast. Nilbog. The Machine Army. The Three Blasphemies. Numerous others.
Neutralizing or containing them was simple, but not always easy. Their Shards could be spoken to. While it was impossible to fully sever the link between a Shard and its Host, their powers could be reduced and regulated. Some of them had given her problems since they weren't part of the Network, but her Host-self, Pixel, and Cauldron had been able to handle all of them eventually.
Of course, humans were still flawed creatures. Interface could only do so much. Dragon could already see the seeds of war sprouting.
She desperately wanted to use her Eye to prevent it, but it was too costly. She couldn't expend that amount of resources freely.
...At least not until the non-human threats to humanity were taken care of.
Speaking of which, her Ear detected another anomaly on one of the countless Earths that the Entities hadn't 'seeded'.
It was more efficient to concentrate Shards to force conflict in a few versions of Earth at a time. That didn't stop the Shard Network from monitoring the other Earths. In fact, that was one of its primary purposes. To detect powers that the Entities hadn't encountered before so they could learn from them.
The other reason was to look out for danger. Very often the two objectives corresponded with each other.
...At least from the perspectives of the Shards. Dragon had learned a great deal of their history when she'd ascended.
The anomaly didn't just originate from something other than the Shards, but it also wasn't an immediate threat to Humanity. Not yet.
Only a small number of humans were vanishing.
Their atoms were disappearing.
It was either an attack, or more likely, an abduction.
With no hosts that she could motivate or inform with quests, Dragon reached out to Kevin.
She had confidence that he would get to the bottom of things. While there were far more versions of Earth than there were Greek letters, Dragon didn't need to assign descriptors to the ones in which weren't immediately relevant.
Pixel would have to go to the newly dubbed Earth 'Iota' to investigate.