The New Cards
Headless Dragon Rider
Type- Dragon, Zombie
Effect- This card can not be normal summoned. It can only be special summoned by sacrificing one Golden Dragon Rider on the field. When this monster destroys an opponents monster in battle, it gains attacks points equal to half the destroyed monsters attack points. The player can sacrifice these attack points to deal direct damage to the opponent equal to the destroyed monster.
Appearance- This monster resembles the headless horseman riding a skeletal dragon, except the rider wears a black cloak without a hood, and has red tinted black armor. In his right hand he holds a curved saber, in his left he holds a head the color of dark purple, that has a large open mouth, no hair, and completely empty eyes. The dragon is the majority a skeleton, having a head resembling a dinosaur, three curved horns, skeletal wings, four legs with large claws, and a long tail.
Grand Dragon Cobra
Type- Dragon, Reptile
Effect- When this card is normal summoned the user can deal 500 points of damage to the opponent for each card they have on the field. When this monster destroys an opponents monster, deal 600 points of damage to the opponent for each monster card they have in their hand. If this monster is destroyed by the effect of a Spell, Trap, or Monster effect, gain control of the monster with highest attack on your opponents side of the field.
Appearance- This card is pretty much a cobra with large wings, spikes sticking out of the hood, and a row of spikes going down the body. The scales are deep crimson, and the eyes are deep yellow.
Type- Dragon, Insect
Effect- This monster can not special summoned except by sacrificing two insect type monsters on the field, if it is, the opponent loses half their life points. If this monster is destroyed by a result of battle, you can return it to your field in attack mode and destroy all monsters on the opponents side of the field.
Appearance- Mantis Dragon is a large green dragon with insect like wings, a long tail tipped with a spike, arms in a fashion of mantis arms which end in dragon claws, a head of dragon with two antennae, on the side of the head near the mouth are two mandibles, and to top it off insect eyes.
Type- Dragon, Fiend
Effect- You can sacrifice one of your monsters to attack your opponents life directly. For everything monster with vampire in its name in your graveyard, this monster can deal 400 points of damage. When you or our opponent activates a Spell or Trap card, your opponent discards one card on the top of their deck. You can discard one card in your hand to prevent this monster from being destroyed by the effect of a Trap card.
Appearance- Dragon Vampire has dark blue scales, red eyes, and a face resembling that of reptilian bat with four large fangs in the mouth. It has bat like wings, a whip like tail, large claws, and a bat-shaped body.
Type- Dragon, Machine, Fusion
Effect- Barrel Dragon + Blowback Dragon + Blowback Dragon. Once per turn you can discard three cards from your hand to destroy every card on your opponents side of the field. When this monster deals damage to your opponents life points you gain 100 life points for each card in their hand. By removing on monster from play deal 1000 points of damage to your opponents life points.
Appearance- This dragon has three heads, each one the shape of a komodo dragon, on the top of the head is a smaller version of the Barrel Dragon gun, in the mouth is a second gun. It has large wings which each have a gun on them. On its tail there is another gun, and on its legs another, and on its claws two more. The dragon is composed of coal colored metal, and the light surging through the guns and the eyes is bright red.
Effect- You can only activate this card when there is a level 8 dragon type monster on both sides of the field. You can summon six level 7 or lower dragon type monster in your deck and graveyard in attack mode.
Palace of the Serpents
Type- Field, Spell
Effect- Every reptile type monster gains 900 attack points. You can sacrifice 500 life points to summon a reptile type monster from your hand in attack mode. When this card leaves the field, all field type magic cards are sent to the discard pile.
Effect- As long as this card remains on the field, monsters with vampire in their name are unaffected by trap, magic, or monster effects.
Wrath of Snakes
Effect- When your opponent destroys a monster through battle, you can decrease this monsters attack points by 1500.
Effect- When your opponents declares an attack, the attacking monster is destroyed. The monster is then revived as an equip card on your side of the field.
Effect- When a reptile type monster deals damage to your opponents life points, you can summon one card with snake or serpent in their name.
Type- Field, Spell
Effect- Every fiend type monster gains 600 attack points. When you summon a monster with vampire in its name, your opponent discards their entire hand and draws one card, if that card is a monster, they lose 600 life points.
Type- Field, Spell
Effect- Every insect type monster gains 1000 attack points. When you summon an insect type with 2000 attack points or more, you can special summon one monster from your hand.
Rain of Bullets
Effect- For every machine monster in your graveyard, your opponents loses 200 life points.
Effect- When your opponent deals battle damage, the opponent loses life points equal to half the amount lost.
Yin Yang Alter
Effect- When your opponent summons a monster, you can remove discard one card in your hand to cut that monsters attack power in half and convert one monster into the same type, amount of attack and defense points, and effect.
Opening the Door
Effect- When your opponent declares an attack, the monster is removed play.
Effect- When a Level 8 or more monster is destroyed, both you and your opponent select three monster cards straight from the deck. These monster are then summoned. The remaining cards are removed from play.