This story is is a world that has many concepts similar to the Boktai games and Lunar Knights. There will be character references and locations as well.

Listening to- authority zero 'Revolution'

PROLOGUE:

AN ENDLESS WAR OF DAY AND NIGHT ONE AGAIN CONTINUES IT'S CYCLE.

THE IMMORTALS, A CLAN OF VAMPIRES, WEREWOLVES AND OTHER CREATURES OF THE NIGHT. THEY LEAD AN AMY OF MONSTERS THAT

VARY FROM THE ANIMATED SKELETON TO VAMPIRE BATS.

THE GUILD, A GROUP OF HUMANS THAT WELD THE WEAPONS KNOWN AS THE SOL GUN.

SOL GUNS, A WEAPON THAT CAN CHARGE UP THE POWER OF THE SUN, THE WEAKNESS OF MOST OF THE IMMORTALS. THERE IS THE

STANDARD GUN THAT COME WITH VARIOUS ATTACHMENTS THAT ALTER THE SOL SHOT. THERE IS ALSO RARE MODELS THAT CONTAIN

SPECIAL ATTRIBUTES SUCH AS THE 'WITCH' WHICH HAS THE ABILITY TO FIRE MISSILES THAT CAN LOCK ON A TARGET ON IT'S OWN

ACCORD AFTER FLYING FOR A CERTAIN DISTANCE.

THE WAR HAD REACHED A STAND STILL DUE TO THE CREATION OF THE DEVICE KNOWN AS THE paraSOL. A DEVICE THAT CAN NOT

ONLY CONTROL THE WEATHER BUT IT CAN CREATE AN ETERNAL DAY OR NIGHT.

AT FIRST THE 2 paraSOLS THAT COVERED THE PLANET WERE UNDER THE CONTROL OF THE IMMORTALS BUT DUE TO THE EFFORTS OF

THE GUILD ONE WAS LIBERATED. THE WEST HALF OF THE PLANET IS IN ETERNAL DAY WHILE THE EASTERN HALF IS IN NEVER ENDING

DARKNESS

THE PEOPLE WHO LIVE CLOSE TO THE BORDER HAVE THE MOST DANGEROUS LIVES.

THIS STORY IS ABOUT SUCH A PERSON OR AT LEAST HE IS WHAT BECAME OF SUCH A PERSON