***I had to move these Author's Notes due to the fact that it's apparently a rule violation of that I was unaware. Thank you NarayanK for pointing this out.***
Hmmm, well before I say anything else, as a Story...this was pretty weak. Shaco is bullshit powerful. The endless monologuing was a complete slog to read through and the gore punched through the thin layer where it's actually effective and soared freely in the skies of absolute nonsense. I mean I don't need the education I have to tell you that keeping someone alive through all that without a shred of equipment is just plain ridiculous.
The writing style itself is pretty good, it's a shame that this is not really a story. It's a rant.
As a rant, well it's got good points in there. I'm excited for Jinx myself, but mostly just because I want to try adc and new champs are always completely broken for a while ;p Her story is...cliche, really cliche. And the idea that she's completely impossible to catch just strikes me as a little inconsistent with her stated personality.
I am however a little baffled by your complaints about her using advanced weaponry, it is far from the most blatant "hextech" in the setting. Mostly I'm curious as to your wider reasons just because what you put down here is kinda weak.
And again, as a story this is really bad. It's just gorn and a combo character wank/character bash. Come on, I'm quite sure you can do better even in a rant fic.
Peace out and Rock on,
Each and every one of them are valid points, and it was in regards to the Jinx and Shaco story I had posted recently.
This really is more of a rant than a story, and it was one of the main reasons why I didn't want to post it. Aside from the over-the-top gore, I didn't post it on the main forums because I wanted to see how it would be received on .
In terms of Shaco, yeah, he's totally bullshit powerful, and it was waxing way too much poetic.
So, in regards to this, I've removed the story entirely because it really is quite silly, and each time I look at it, I realize how bad in taste it was for me to post it.
And I apologize to all 87 people who had to read it.
Now, for reasons why I dislike her, pretty much the "everything" bit.
Generally speaking, almost every game has some form of narrative. Even Pacman has a story: Pacman must escape the labyrinth that he ended up in while running away from the immortal ghosts that chase him.
Donkey Kong has a story: A large escaped gorilla kidnaps a construction worker's girlfriend and Mario must rescue her. Fairly simple, yes?
This has a point, you gotta run with me for a bit.
Superhero comics have a story, and within it, protagonists (the most important character) and antagonists (the main source of conflict). Superman and Lex Luthor, Batman and the Joker, Green Lantern and Sinestro, Spiderman and the Green Goblin, and the list goes on. Except, it doesn't, not really. Despite how many villains Superman may have, his main and most interesting antagonist will always, always, ALWAYS be Lex Luthor. The same for Batman and the Joker, you won't get a better play on what the two stand for than these two individuals. And why is that? They're examples of the "Other" antagonist.
Y'see, villains like the Rhino are schloky. It's literally a guy who is trapped in a rhino suit who runs around acting like one. That's the depth of his character. He's one of those monsters of the week, which is why you have so many villains for a superhero to deal with. That's why Spiderman fought (I kid you not) a villain named "Typeface", who has no innate super powers, and his gimmick is to throw giant razor sharp letters at people. And he defeated Spiderman. Try reading that without laughing.
That's why the most memorable villains for superheroes to fight aren't just gimmicks, they are a very particular form of antagonist. They're "rivals", or a more apt term for them is, "The Other" antagonist. I will get to this in why I hate her as Vi's antagonist.
The world of Runeterra, you see, must be crafted. You can jump into the past, sure, quite easily, and get ancient god-like beings such as Nasus, Xerath, Morgana and Kayle who have access to a magic no other being has access to, this is fine, delving into the past you can pretty much pull anything from anywhere.
However, it's the Current Events, CE from here on out, that you can't necessarily improvise. CE has a line drawn into it. If the CE was, say, Medieval Europe, most of the designs would have to revolve around that precisely, like Demacia does. Or if you want to go into steampunk and the Vicotrian era, and have steam engines and all the sort, you hit the late 1800's, very early 1900's, in terms of reference. If you want to throw in magic into that, that's fine, the creation of Hextech, the melding of magic and technology, there's a sub-genre that does such a thing and games have touched upon it (Arcanum is the most prominent example of this).
Now, what does that have to do with Jinx?
Because she doesn't fit into the Runeterra universe. How you may ask? Let's start with her weaponry...
Let's do a rundown of levels of technology. Let's start with Vi. (Do excuse me for a lack of pictures, won't let me show them. You'll have to look them up yourselves in reference.)
Hextech gauntlets that have a clunky blocky steampunk feel to them, complete with gauges, exposed pistons and with their power source crystals exposed. They're powered punching gloves. Gloves have been around since forever, improving them with hextech makes sense. The fact that she looks like a punk through and through, honestly, the only reason I overlook it is because of her gauntlets. If they were more streamlined, then I'd have a bigger problem with her outfit. If they redesigned her outfit to look more Victorian punkish or a mechanic or something, I'd be over the moon about that. Keep the hair though.
Viktor is supposed to be a cyborg. However, when you look at him, he looks as though he's wearing armor more than anything, because it's not refined yet. His left hand is considerably bigger, and with the thought that he's a cyborg, he's not streamlined. He has braces on his legs, clear armor platings for the fleshy areas, and his arm isn't actually attached to him quite yet. Even his face still has hair, meaning the face plate he has on could be just a face plate, it could be a Doctor Doom sorta vibe, but this is a genius scientist who invented cybernetics in the first place with the aid of magic. Magic + technology can aid in such a regard, and because a laser is essentially pure energy focused, technologically speaking and augmented with magic, it makes sense. Even so, what would he look like if he had his full metal body?
He looks an awful like like Blitzcrank, doesn't he? Yet he still has that steampunk feel, the gears that are clearly visible, the clunkiness, he's not aerodynamically built, he's not streamlined, he's a rough cyborg. This is conveyed clearly compared to something like a modern robotic limb.
So, what does this mean? Let's look at what the pinnacle of technology is, shall we?
Here she is, the one and only lady of clockwork, and she is one of a kind. Her lore
states as much, that no one knows how she was created, and despite the smoothness of her body's features, she still, has, that, steampunk feel. She has a giant blocky key sticking out of her back, cogs in her stomach, balls for joints rather than metal bones, you can see the plates that were soldered together then engraved, and she's powered by the Infinity engine which can easily be the perfect marriage of magic and technology. This is your pinnacle of technology.
Now, let's see Jinx.
You may not realize it at first, and many people will not, but she breaks the entire
atmosphere of the game. Why? Because she has MODERN weaponry. They're not a marriage of magic and technology, they're not magically powered or anything of the story, they're straight up tech, through and through. The minigun, though originally invented in the 1800's by Gattling, fell into disuse because of how large, awkward and clunky it was, as well as how despite firing so fast the bullets would clog and render the gun useless. It was brought back into usage after many adjustments in the 1950's for jet planes.
You can argue, "Magic can make it a hextech minigun!" You're right, except even then, we shouldn't have such a weapon. How fast can a minigun fire? 7000 rounds per minute. That's 116 rounds per second, making her have an attack speed of 116, making her the most OP champ in the game. I'm joking now, but the point of the matter is that she is is also using a rocket launcher. Rockets are an invention of the 1940's, which brings in a whole slew of amazing technological advances, which includes the nuclear bomb and various other things. I don't care that her RPG looks like a shark, it's still a handheld RPG. The only hextech about her is the laser pistol on her thigh, and even so, her lore, nothing about her, nothing of her character says, "She created these weapons".
Added note: Corki is using a propeller powered plane while firing rockets. What the hell. That's like attaching a gun to a bow.
Even if she did create them, she doesn't look like she belongs in LoL does she? I mean, doesn't she look like someone from Borderlands? Or now that I think about it, Gurren Lagann?
Cannons existed in Medieval times, guns came shortly after, and you have to sit and think, "Where do we draw the line for technology?" Because with Jinx's existence, with all due respect?
How is Demacia going to EVER compete with a city-state like Piltover despite their magic. "Oh! They have magic!" Can Garen's magic armor defend from 7000 armor piercing bullets in the span of a single minute? Do you realize how silly this sounds? If his armor is completely impenetrable, than that in turn makes him a god walking amongst men.
Or rather, fuck Miss Fortune and Gangplank, who have flintlock pistols. Tell me who would win in a fight, Miss Fortune, Gangplank, or Jinx in any matchup of your choice?
Oh I better use my...flintlock pistol...that has no rifling that was invented during the mid-1800's to give proper accuracy to all firearms...um...Can I get a do-over?
Runeterra is based on the idea that magic is supposed to reign supreme, yes, but that's why technology can't just "advance". You have to show the marriage between the two, because when Magic was the most prominent in usage, the Rune Wars sparked and nearly destroyed Runeterra. Magic is supposed to be the backbone of Runeterra, so where do you draw the technological line?
Jinx has a tesla pistol, a minigun from Doom, and a rocket launcher that not only she most likely did not invent herself, but makes this technology pretty readily available for anyone else because of her appearance with it. In fact, her Mafia skin is a step back in time for her, because as a flapper girl, she'd be prominent during the dry years of the roaring 20's, and she's using weaponry from the 40's+.
Her choice in weaponry looks very, very out of place, and if it were Borderlands or modern society, that'd be fine. She's unfortunately not in such a place, and because of this, she breaks the world.
World building, you, we, anyone as creators, have to realize what this is. We have to realize what the limitations are in terms of design, in terms of reference and inspiration. Magic can be pretty limitless up to a certain point, and technology can as well, but ask yourselves, where do you stop?
As it stands, Runeterra should have cars, tanks, jet fighters (Because with the invention of the rocket, planes could be outfitted with said rockets) and it goes on, and on, and on as to what kind of hellish Pandora's Box this opens because now everything is free game. It looks off putting. This is why I hate Heimerdinger's rockets myself, despite how badly it affects his gameplay and his shtick.
Before I continue, I want you to do an exercise.
What are the limitations of Magic? We have Zilean, the only time magician and can only affect himself, we have Brand the elemental force of Fire incarnate, we have Syndra who can levitate entire buildings with a thought, we have Master Yi who could fold the fabric of space and time itself in his original lore, and we can go on.
Is this acceptable? Not necessarily. Just like technology, when do you pull the enough point?
Part 1 of creative exercise
"Think outside the box"
I hate that saying. The box is something you create. It's a solution that you have created, a world you have created, and to think outside of it is literally impossible. The saying is not meant to be taken literally, and meant for you to think of more creative ideas and solutions. The problem is your box. You have to work with it.
Part 1 is simple. I don't care what your artistic level is, what I want you to do is draw me something. Anything. Whatever you want. Whatever comes to mind and what you'd think I would find acceptable.
Have you done it?
Good. Now draw me a quick circle.
How much shorter did drawing the circle take than having to think about what you'd have to draw? Maybe a few milliseconds, maybe a few seconds, but it took shorter, no doubt. Why? Because I created a box for you. I created framework, something for you to play in.
Part 2 of creative exercise
What I want you to do is to write down what would look off putting to you in the League of Legends universe. What weapon, attire, anything, would look weird to you if you saw it in the game. I'm making you define your limits. I'm making you construct a world, and a box, because in all honesty? That's all everyone does in terms of creativity.
I'm going to use this as a break so I can do my own thing, but next time I write, I'll be talking about her role as "Antagonist" and how that fails completely because she's Vi's antagonist.
Why she is not a good antagonist to Vi
Originally conceived as an evil "court-jester" type, the character was initially rejected by studio writer Bill Finger as being "too clownish," but he later relayed the idea to Bob Kane. Kane, who started out as a gag artist, loved the concept and encouraged its production. Finger found a photograph of actor Conrad Veidt wearing make-up for the silent film The Man Who Laughs, and it was from this photograph that the Joker was modeled. This influence was referenced in the graphic novel Batman: The Man Who Laughs, a retelling of the first Joker story from 1940.
In his initial dozen or so appearances, starting with Batman #1 (1940), the Joker was a straightforward spree killer/mass murderer, with a bizarre appearance modeled after the symbol of the Joker known from playing cards. It is of note that in his second appearance he was actually slated to be killed off, with the final page detailing the villain accidentally stabbing himself, lying dead as Batman and Robin run off into the night. DC editor Whitney Ellsworth thought the Joker was too good a character to kill off, suggesting that he be spared. A hastily drawn panel, calculated to imply that the Joker was still alive, was subsequently added to the comic.
For the next several appearances, the Joker often escaped capture but suffered an apparent death (falling off a cliff, being caught in a burning building, etc.), from which his body was not recovered. In these first dozen adventures, the Joker killed close to three dozen people, impressive for a villain who didn't use giant robots, mutant monsters, or space lasers, as was the status quo between 1940 until around 1942. Ironically, the turning point came in "Joker Walks the Last Mile" (Detective Comics #64), when the Joker was actually executed in the electric chair only to be chemically revived by henchmen.
While the Joker was back, he was decidedly less deadly than previous engagements. At this point, the editors decided that only one-shot villains should commit murder, so as to not make Batman look impotent in his inability to punish such recurring foes as the Joker or the Penguin. As the Batman comics softened their tone, the Joker shifted towards a harmless, cackling nuisance. He quickly became the most popular villain and was used frequently during the Golden Age of Comic Books. The use of the character lessened somewhat by the late 1950s, and disappeared almost entirely when Julius Schwartz took over editorship of the Batman comics in 1964."(Batman Wiki)
The original conception of the Joker was a serial killing insane clown. Is she like Adam West's Joker, the Joker from Alan Moore's "Killing Joke" in which he had that "One bad day" and forever cemented him as Batman's main antagonist, is she similar to the Animated Batman's Joker done by Mark Hamil? There's many interpretations of the Joker as a serial killer, as an annoying clown, as a derp herp, as srs biznezz an d so forth.
And even so, there's a fatal flaw to the Joker: He can't be stopped. Not in main comics continuity, at least, and not because it's his character that's unstoppable, it's because DC won't let him be stopped. If the Joker dies in main comic canon, he'll be brought back and back as new as though nothing happened. If the Joker is sent to jail, he'll break out. Batman's universe in main comic continuity is just an on-going cycle of the same thing happening over, and over, and over again, which is the problem with many superhero comics and why their graphic novel versions are so memorable: They are a story with a beginning, middle and end.
Jinx is out in the open, screaming insanity and causing massive destruction. Think about this: How long has she been causing destruction for? A day? Two weeks? A year? Five years? How long has Jinx been on this rampage for? And why can't Caitlyn of all people be able to catch her?
I mean, the Joker has been caught by Batman so many times I can literally not count how many times he's been caught in the span of 73 years and I'm not including "apparent deaths" or even "true deaths" in graphic novels (Such as Dark Knight) the thing is Batman will always, always, ALWAYS catch the Joker.
So, what will happen when Jinx is caught? Why is she an antagonist towards Vi more than Caitlyn, since it wasn't Vi who cleaned Piltover up if we all remember. Caitlyn single handedly brought the city of PIltover into order, cleaning up crime and essentially creating the competent police force. Why is Vi annoyed more by Jinx than Caitlyn?
How long is it going to take Vi and Caitlyn to catch Jinx, how long will this destructive rampage go on for, why do people forget about Jayce who can easily help out, and keep in mind, Caitlyn's not Batman. She believes in law and order, but there's a reason why she's a sniper. This is not the modern police force, she will shoot to kill without question, that sniper rifle isn't a gimmick. Even legally, Caitlyn killing in order to protect the lives of innocents, who would blame her? It would be according even to our modern laws, that tends to be the point of why SWAT squads have snipers.
Why do I keep bringing up the Joker? Because as earlier stated, he's supposed to be Batman's "Other" antagonist. He's a reflection of who Batman could have been, could become, and the reflection of all the wrongs that Batman stands against on a day to day basis, but is so very, very similar to him.
Jinx isn't Vi's antagonist in particular, she's the antagonist for all of Piltover. She's the enemy of Jayce, Janna, Heimerdinger, Caitlyn and Vi.
Why she does what she does, the destruction, there can be several plot sensible reasons in all honesty.
It could be a plot from the League, to have Jinx cause this much trouble and yo-yo her into the Institute of War. She could be the subordinate of another crime boss on the uprise who knows how to manipulate her into doing what they want her to do. There can be many reasons, but as it stands, from what we're shown of her, these are not the reasons, nor will they fix the fact that they're trying to make her Vi's antagonist, and it's still not her biggest problem.
Vi and her are not similar, she's almost a villain of the week that needs to be caught sooner rather than later, or else Piltover is a pile of rocks thanks to her brand of fun.
I can probably work around it, circumvent it, make it make sense, that's my duty as a fanfic writer, but that is also the job of Riot's as well because there's absolutely no "give and take" feel to her.
Jinx's character, her MO, they bore me because she's really a villain of the week being thrown into the League.
Except the League doesn't exist anymore.
Look on the website, look for one mention of the League or the Institute of War in the Lore section (and no, I don't mean the champions, I mean its on tab like the old site had). If you look up "summoners", you'll see that you, as a player, don't fight for the League anymore either. In fact, all of the maps have all mention of why they're the FoJ's and why people fight on them.
So, why is Jinx in the League?
Answer: She isn't, because there is no League, meaning that there's no real reason for her to not be shot in the face.
The fact that I write about the Institute of War at all is because of how much story potential it brings and how much of a narrative tool I depend on it to help formulate and create the stories that you enjoy reading.
Speaking of which, I apologize once more for the previous "Lead Act" story. It was in poor taste, and I can do much better.
-Viper of Grand