Harry Potter: The Game!

Disclaimer: If you recognize anything, I don't own it.

"Text." - Speech.

'Text.' - Thoughts.

Text. - Game Text.

Text. - Game Info.


Chapter One: New Game.

Ten year old Harry James Potter woke with a start as he felt a strange, unexpected shift in his little cupboard/bedroom, as if someone had just brushed past him in the small, enclosed space. Sitting up from the bed, his head darted from side to side as he looked around his dark cupboard for the source of the disturbance, his little heart pounding in his chest the whole while as terrible images of monsters and Dursley's passed through his mind. Luckily for the young boy, there weren't any drooling monsters or enraged Dursley's lurking in his cupboard, never mind the fact that it would be impossible to fit any such things in the small area.

Instead, there an almost transparent, glowing blue square floating just a foot away from his face. Harry stared at the square in shock, remaining perfectly still as his young and tired mind tried -and failed- to comprehend this oddity. He stared at the strange oddity, the square continued floating above his head and filling his small room with a bluish glow, Harry continued staring.

After several minutes of bewildered silence, Harry cautiously reached out and poked the rectangle, it hadn't tried to kill him or fall on his face -yet- so he may as well examine it, if only to figure out a way to turn off the glow so he could go back to sleep.

'Wow, that's weird.' Harry mused, watching as ripples spread from his point of contact on the solid feeling face of the rectangle as if it were a liquid. 'What is it, this looks like those hologram things from T.V?'

Carefully sitting up from the bed, Harry was amazed to see the square move with him, remaining a set distance away and orienting itself to float right side up in front of him. Before he could do anything else, words began spreading across what he was now realizing was a holographic screen, written in an easily readable, black font.

Dear Mr. Potter,

Salutations and Congratulations!

Out of the many, many, many potential participants, you have been chosen to receive this grand opportunity. Should you choose to accept, you will find yourself placed into a video game version of your life, able to use the many abilities and reap the many rewards that come with sure experiences.

Should you choose to refuse however, you will return to sleep and forget this ever happened, doomed to continue what will most likely (but probably not) be a long and boring existence.

So, Harry James Potter, do you accept?

Below the small but incredibly world changing message were two colored words, a glowing green [Yes] and a glowing red [No]


Had this not been an impossibility, as even Harry knew that holograms only existed in fiction, Harry would have been saddened by what he would believe to be a cruel joke from his 'loving' relatives. As it was, something like this would be far too complex and costly for the Dursleys to fake, so he took every word from the message to be a true fact and boy was he excited. Harry had often watched his cousin play many video games over the years and as fun as they had looked, he himself was never allowed to try or even speak about a single one, being in a video game would be so much more fun.

Like most kids his age, or at least those with no friends, a hateful family and a depressing life, Harry spent much of his time buried in books, losing himself in a world of fantasy and magic. It was for this very reason that he was very excited to accept this offer, how many times had he wished that his life was more fantastical? How many times had he wanted to vanish into the strange worlds imagined by his favorite authors?

This was his chance to lead such a life, there's no way he could refuse.

So, with absolute certainty in his choice, Harry reached out and placed a finger on the glowing [Yes].


As he touched the small bit of text, the glowing screen flashed green for a moment before returning to blue, signifying his acceptance of his new lot in life.

Before his amazed and gleeful sight, the words on the screen seemed to fade away, only to be replaced with new ones a moment later.

Good choice Harry!

However, before we can start you on your adventure, there are a few things that you must be informed of.

Harry nodded absently as he read this part, he had skimmed many of the game guides Dudley had discarded in his rush to play his new games and knew that there was always some crucial information that needed to be read before beginning the game, something Dudley never seemed to realize, leading to the abandonment of many brand new games in frustration.

If this contained some important information he would need in the future, it was probably a good idea to pay close attention.

First off is The Secrecy Clause.

Due to the nature of our agreement, you are not allowed to inform ANYBODY that you are, in fact in a video game. Should you break this rule, it will lead to the instant cancellation of The Game and a complete wipe of all memories related to The Game.

Harry gulped at the severe penalty but nodded nonetheless, after all, who could he tell? He had no one to talk to about it and even if he did, who would believe him?

Secondly is The Menu Screen.

This screen, which can be called up at any time by saying or thinking the word menu, is filled with many divine enchantments in order to provide you with the best gaming experience, it is through the Menu Screen that you will be able interface with many of the games elements.

Once you have begun The Game, this screen will only appear when you call on it or when there is a matter requiring your attention, this will happen many times as you begin but it should happen less as you learn more about The Game. You can also use the Menu Screen to view your Attributes, Inventory, Skills and other game related options, those options are currently blocked but they will be available once The Game truly begins.

We are also proud to inform you that The Menu Screen is completely undetectable by any other mortal, no one else will be able to see it, touch it or hear it in anyway, shape or form. It is for your eyes only.

Harry smiled at that last part, it would be hard to explain the floating blue screen when he couldn't tell anyone about The Game.

Thirdly is the Pause Menu.

Like many video games, this game contains a pause menu from which you can execute a variety of actions. Simply say or think the word pause to bring up the pause menu, the pause menu is similar to to the Menu Screen except it will bring the world around you to a complete stop, you cannot enact any changes to the world when the pause menu is active.

From the pause menu, you may select one of the available options, these options are:

[Continue] - This option will close the pause screen and return you to the game.

[Save] - This option will allow you to create a save file that can be loaded at a later time, The Game also autosaves before sleep and after major events, you will be informed when an autosave occurs.

[Load] - This option allows you to load and play from a previous save point, there is only a maximum of three save slots and two autosave slots allowed at one time.

[Settings] - This option allows you to adjust your game settings, allowing you to do such things like toggle hints, tutorials and many other things.

[Cheats] - This option will allow you to activate any cheats you have unlocked. As you progress through the game, you will complete a number of achievements or find a number of rare items, some of these achievements or items will unlock certain cheats, making gameplay simpler or sometimes harder for you.

Note: The Pause menu is deactivated until true gameplay begins, so be patient.

Harry pouted as he read the last note, the second he had read about the pause menu, he'd wanted to try it out but now he would have to wait.

Lastly, Updates

This gaming experience is still new and in its alpha testing stage, as such, there are still a great many bugs that need to be fixed and many new implementations to be added. Should we make any changes to The Game, you will be alerted through the Menu Screen.

Just as he finished reading the last word, the screen rippled once more and the text faded away.


The new screen was blank except for two words at the top: Character Creation.

As the words passed through his mind, a small picture of himself, drawn from head to toe with his baggy pajamas, appeared off to one side of the page followed by a small note.

Welcome to Harry Potter: The Game.

Before you can start playing, you must first create your character.

Gender
Are you a [Boy] or a [Girl]?
*Hint: Your gender affects what classes you can play as, your ability to use certain skills, as well as how other people react in your presence.*

Harry hastily selected [Boy] without a seconds thought, the image of himself flickered but remained the same.

Race

Due to the nature of this game, your primary race is set to [Human], you may be permitted to change it later on but for now you must play as a [Human] character.

We will, however, allow you to select a secondary race to play as. While there is currently a small number of races available to pick from, you may unlock more races by completing certain tasks or defeating certain opponents.

Base race: Human: (You unlocked this race by having a minimum of (2) parents from this race) Humans are the most abundant and widespread of all the races. The Human race is primarily composed of two major societies, the non-magicals (aka Muggles) who make up a majority of the race, and the magicals (aka Magi) who live in hidden seclusion from their counterparts and are largely believed to be mythical in nature.

-Members of this race gain a small bonus when using [Human-Forged] items.

Secondary Race
You have (3) unlocked races.

[Metamorphmagus]: (You unlocked this race by having (1) relative from the House of Black) Metamorphmagi are a sub-race of the Human race, yet despite being a sub-race of an extremely abundant race, Metamorphmagi are quite rare as there are few families remaining with the correct genetic traits to propagate this race.

-Members of this race are able to use the [Metamorph] skill tree.

[Lamia: Female Only]: (You unlocked this race by gaining the [Parselmouth] skill tree) Known commonly as Snake People, the Lamia are an female only race that are born with the appearance and abilities of various types of serpents. Able to transform into humans, the Lamia are capable of blending into human society with ease, allowing their race to survive by mating with human males.

-Members of this race are able to use the [Parselmagic] skill tree.

[Natural Animagus]: (You unlocked this race by having a minimum of (2) relatives with the [Animagus] skill tree) Natural Animagi are a sub-race of the Human race, yet despite being a sub-race of an extremely abundant race, Natural Animagi are incredibly rare to find, more so than even the Metamorphmagus race.

-Members of this race are able to use the [Animagus] skill tree without the required training.

Harry's mind boggled as he stared down at the list, none of these races matched anything he had ever heard of before and while he was glad he only had two to choose from right now, he had no idea what skills they gifted or what they could do. Luckily for him, there was a glowing red question mark at the top right corner of the screen, even he knew what that meant despite never playing a video game before.

Reaching out, Harry made sure not to touch any of the classes as he pressed his thumb on the question mark, causing a smaller, blue screen to appear at the center of the screen.

*What is your query?*

"Um, what are these skills?" Harry asked after a seconds pause, the three races already had some information provided so he knew enough about them, what he really needed to know was what skills they provided before he could make his choice.

Metamorph (skill): The Metamorph skill tree is composed of skills and perks that allow the user to alter their appearance in anyway they wish, the higher the skill level, the more changes the user can make to their appearance.

Parselmagic (skill): The Parselmagic skill tree contains skills that allow the user to acquire serpentine characteristics and perform a particular branch of magic known as Parselmagic, it should be noted that simply being a Parselmouth does not allow you to use Parselmagic.

Animagus (skill): The Animagus skill tree contains skills that allow the user to transform into a specific animal as well as acquire certain traits from that particular animal.

Having read through the three skills, Harry found himself torn on which to pick.

Metamorph would be awesome, as it would allow him to change his appearance whenever he wanted, not that there was anything wrong with his current appearance, it would just be great to avoid the Dursleys for some time by donning a disguise.

On the other hand, Animagus would let him transform into an animal, which was cool enough on its own.

After a few moments to think it through, Harry decided to pick Metamorphmagus as his second race. This choice was made based on one single fact, you had to be born as a Metamorphmagus to use the skill but from what he'd read in the race description, he could probably train to become an Animagus later on, even if it was a rare skill.

'I'll just have to work hard to learn it.' Harry decided as he made his selection. 'It cant be all that hard to do, right?'

With his race selected, the words on the screen rippled away once more and were soon replaced with new ones.


Class

Selecting a class will affect how your character grows as well as what skills and abilities are readily available to you. As with races, classes can be unlocked during gameplay by completing certain tasks or defeating certain enemies.

Class
You have (1) class unlocked.

[Witchcraft and Wizardry] (Unlocked by having at least (1) relative with the [Witchcraft and Wizardry] class): As the premier spell casting class, WaW is a powerful class which uses its magical skills to destroy its enemies. It relies mostly on magic and its general weapon is a wand, though the wand will be one of the most popular weapons among this class, you can use another weapon type if you wish.

Focusing on spell casting and magical powers, the WaW is a very dangerous enemy for any other class.

Having only one choice available but excited nonetheless as this was MAGIC after all, Harry reached out and made his selection, the screen rippled and the words faded away once more, only to be quickly replaced with a new reel of text.


Attributes

You begin the game as a level one character with (1) attribute point to allocate, you can gain more points through leveling up or by finding specific items during gameplay.

The three Attributes are as follows.

Health.
-The Health stat indicates the amount of damage one can take before dying.
-This stat also affects how quickly your health regenerates.
-Each point in Health provides +15 Health Points and +1 to all other Health stats.

Mana.
-The Mana stat indicates the total amount of magic one can use at a time.
-Mana is consumed whenever magic is used for both attacking or defending.
-Mana is used for all class skills and abilities, it also serves to increase the effectiveness, duration and damage of all active magic skills.
-Each point in Mana provides +10 Mana Points and Spell Damage as well as +1 to all other Mana stats.

Stamina.
-The Stamina stat indicates how many physical actions one can perform before becoming tired.
-Stamina also serves to determine how long one can run, sneak or dodge, as well as how fast and hard you deal physical damage.
-Each point in Stamina provides +10 Max Stamina and Weapon Damage as well as +1 to all other Stamina stats.

Below this blurb of information, Harry was provided with the three attributes to allocate his single point into, included was an expanded list of his current attributes, each grouped together with their relevant stat and with a small amount of information on each one.

Attribute Points: 1

Health: 0+

Max Health: 150
*The amount of damage you can take before dying*

Health Regeneration 4
*The amount of Health regained every 2 seconds in combat*

Mana: 0+

Max Mana: 120
*The amount of Mana you have to cast spells*

Mana Recovery: 6
*The amount of Mana regained every 2 seconds in combat*

Spell Damage: 8
*Affects how much damage or healing your spells cause*

Spell Critical: 0%
*Gives your spells a chance to deal high bonus damage*

Spell Resistance: 14
*Decreases the effectiveness of harmful spells cast on you*

Stamina: 0+

Max Stamina: 120
*The amount of Stamina you have to perform physical tasks*

Stamina Recovery: 6
*The amount of Stamina regained every 2 seconds in combat*

Weapon Damage: 10
*Affects how much damage your weapon attacks do*

Weapon Critical: 0
*Gives your weapon attacks a chance to deal high bonus damage*

Armor: 0
*Decreases the amount of damage you take from physical attacks*

Harry spent a few moments in thought over his stats, he was sure that each would prove important in the future but as he only gained a single point per level, he would need to choose wisely.

'Health is always important, especially if I don't want to die too often.' Harry mused, recalling the one time Dudley had spent hours dying over and over in a particularly difficult game. 'On the other hand, I'll probably need Mana if I'm going to be playing a magic based character.'

He spent a couple of minutes flipping between his choices before deciding to put his single point into the Health stat, he quite preferred living longer over casting more spells. With his choice made, Harry quickly distributed his single point, all the while hoping he had chosen well. The screen rippled once more before providing him with a full list of his Attributes, as well as asking if he'd like to stick with them or make some changes.

Name: Harry James Potter.
Title: -

Level: 1.
Experience Points:

Race: Human/Metamorphmagus.

Class: Witchcraft and Wizardry.
(Male Gender: Wizard)

Attribute Points: 0.

Health: 1.
Max Health: 165.

Health Regeneration: 5.

Mana: 0.
Max Mana: 120.
Mana Recovery: 6.
Spell Damage: 8.
Spell Critical: 0%.
Spell Resistance: 14.

Stamina: 0.
Max Stamina: 120.
Stamina Recovery: 6.
Weapon Damage: 10.
Weapon Critical: 0.
Armor: 0.

[OK]
[REDO]

As he was satisfied with his current selection, Harry reached out and selected the green [OK], causing the screen to ripple once again and the words to fade, new text springing up to replace the old.


Skills

Skills are abilities that you can use for varying effects, they can range from special movements and weapon techniques to magic spells and class skills. There are a great many skills to learn in this game and a wide variety of ways to learn them, with instructed training and reading special tomes being the most popular.

-Skills gain experience points the more they are used, allowing them to level up.
-The higher a skills level, the more powerful and effective it is.
-As with your Attributes, you have (1) skill point to allocate and are awarded another point each time you level up
or find special items in the world.

Below this was a list of all his skill trees, their levels and the skills/spells that went with them. Each was separated into different categories, allowing him to keep them somewhat organized.

Skill Points: 1.

Witchcraft and Wizardry.

Level 1.
0/100 xp.
*This skill tree gains experience points for each [Magical] book you read*

0/1 | Cast Spell (Passive Skill).

Level: -
Effect(s): Allows the use of [Wand] spells.
Requirement(s): WaW level 1. Must have a [Wand] equipped.

0/1 | Summon Familiar (Active Skill).

Level: -
Cast Time: 5 sec. | Range: 4m. | Cost: 200 Mana. | Duration: 30 mins.
Effect(s): Summons a familiar to fight at your side. -10% Max Mana.
Requirement(s): WaW level 5. Must have a [Wand] equipped.

0/1 | Radiant Aura (Active Skill).

Level: -
Cast Time: Instant. | Range: Self. | Cost: 300 Mana. | Duration: 2 mins.
Effect(s): Surrounds the caster in an aura of protective magic. +200 Spell resistance, +300 Armor, +50% spell damage.
Requirements: WaW level 10. Must have a [Wand] equipped.

Human.

Level 1.
0/100 xp.
*This skill tree gains experience for each fight won with a [Human-Forged] item equipped*

0/1 | Heavy Blow (Active Skill).

Level: -
Cast Time: 2 secs. | Range: 1m. | Cost: 40 Stamina. | Duration: -
Effect(s): Deals 3x Weapon Damage. Stuns target for 3 seconds. Knocks target back 10m.
Requirement(s): Human level 1. Must have a [Human-Forged] weapon equipped.

0/1 | Reckless Charge (Active Skill).

Level: -
Cast Time: Instant. | Range: 15m. | Cost: 150 Stamina. | Duration: -
Effect(s): Instantly charge to target and attack. Deals 2x Weapon damage. Stuns target for 2 seconds.
Requirement(s): Human level 5. Must have a [Human-Forged] weapon equipped.

0/1 | Crushing Blow (Active Skill).

Level:-
Cast Time: Instant. | Range: 1m. | Cost: 200 Stamina. | Duration:-
Effect(s): Deals 6x Weapon Damage. Stuns target for 5 seconds.
Requirement(s): Human level 10. Must have [Human-Forged] weapon equipped

Metamorph.

Level 1.
0/100 xp.
*This skill tree gains experience points each time you alter your appearance by equipping a different item*

0/1 | Morph (Active Skill).

Level: -
Cast Time: Instant. | Range: Self. | Cost: 20 Mana/Min. | Duration: -
Effect(s): Allows you to change your hair length and color.
Requirement(s): Metamorph level 2.


Harry frowned as he looked over his three skill trees, while each seemed to be awesome and exciting, he wasn't sure which of the two available skills he should put his point into.

'Morph is a bit disappointing.' Harry groaned, reading the skill over once again. 'I cant use it until I level Metamorph and even then, it only lets me change my hair length and color.'

He paused to glance over the skills, reading the information provided.

'Maybe it gets better as it levels up.' he mused, nodding to himself. 'Whatever, I'll find out more when I can actually use it.'

With that decided, he turned his attention to the two skills he could actually learn.

'I really want to get [Cast Spell] but where am I going to get a wand or find magic books?' Harry frowned at that, unless this game had somehow warped reality and made it possible for him to find magic books, the [Cast Spell] skill would be useless for some time. 'I'll just go with [Heavy Blow] now and learn [Cast Spell] when I can actually use a wand.'

With his choice made, he reached out a made his choice, placing a single point into the [Heavy Blow] skill.

Heavy Blow (Active Skill).

Level: 1
Cast Time: 2 secs. | Range: 1m. | Cost: 40 Stamina. | Duration: -
Effect(s): Deals 3x Weapon Damage. Stuns target for 3 seconds. Knocks target back 10m.

With the selection made, the screen changed and a new wall of text appeared.


Perks.

Perks are permanent power-ups that can help your basic abilities or grant you new skills.

You begin the game with (2) perk points and will gain a single point every two levels.

Below this, Harry noticed an incredibly long list of perks for him to choose from, each with a small blurb of information and its requirement provided. Luckily for the young boy, even though he had an enormous list of perks, a majority of them were grayed out with only four perks available for him to select.

He was also glad to notice that there were already a few perks selected, free perks that he had gained from his chosen class and race.

Activated Perks.

Might of Mankind (Max).
+10% Weapon and Spell Damage when a [Human-Forged] weapon is equipped.
+1% Armor and Spell Resistance for each piece of [Human-Forged] armor equipped.
Requirement(s): Race [Human].

Magus (Max).
+5 Max Mana.
+1 Mana Recovery.
+5 Magical Damage.

+2% Spell Critical.
+5 Spell Resistance.
Requirement(s): Class [Witchcraft and Wizardry].

Available Perks.

Perk Points: 2

Swift Learner (0/3).
+10% Experience whenever experience points are earned.
Requirement(s): Level 1.

Friend of the Night(0/1).
Your eyes adapt quickly to low-light conditions.
Requirement(s): Level 1.

Intense Training (0/10)
You can put a single point into any one of your attributes.
Requirement(s): Level 1.

Hunter (0/1).
+50% more damage against animals.
Requirement(s): Level 1.

Harry goggled as he looked at the four perks available to him right off the bat, each one looked useful but he could only choose two. Most of all, according to what he could read, he would unlock more and more perks as he leveled up.

'Wow, this is going to take a while, especially if I want to get every perk.' He sighed, reading the list one more time. 'Which to pick first...'

It took him some time, he found himself juggling between a couple of the available perks before he could make his choice. He crossed Hunter off the list as he wasn't so cruel as to attack animals, the only animals he'd encountered to date were Ms. Figgs' pet cats and they'd always treated him well. Friend of the Night also seemed incredibly useful but he was forced to cross that off after a few seconds thought, the Dursleys enforced a strict curfew and he was always locked in his cupboard before dark so there was little need for a perk that let him see better at night.

At first, Harry was going to place a single point in both Swift Learner and Intense Training but he paused before doing so.

'Hmm.. an instant point gain would be nice,' Harry mused, thinking on his choices. 'But if I put two points into Swift Learner, I'll level up faster and then I can gain more Perk Points.'

That seemed like a good trade off to him, he could level faster and add a point to Intense Training when he next gains a Perk Point. Nodding to himself, Harry reached out and dropped two points into Swift Learner, raising his experience gain to 20%.


As Harry finished selecting his perks, the screen cleared of text and he was presented with a question.

Are you satisfied with this character build?
[Yes] - [No]

'Looks like I'm almost done.' Harry cheered, reaching out to select [Yes].

The screen rippled at his selection and a larger block of text appeared.

Character Creation Completed!

Primary Race: Human (British).
You can now speak and understand English.

Secondary Race: Metamorphmagus (British).
You have unlocked the Metamorph skill tree.

Class: Witchcraft and Wizardry.
Backstory Unlocked: You're a Wizard Harry!

'Backstory?' Harry wondered, scratching his head in confusion. 'What does it mean backstory?'

As if sensing his thoughts once again, the screen rippled before providing him with the required information.

Congratulations on creating your character, below you will find your backstory.

As much as it might seem ludicrous to you, the following backstory is, in fact, quite true. Regardless of whether you had accepted to participate in The Game or not, this story would have remained true but you would not have learned much of this information for quite a while.

Harry couldn't help but frown at that, his game created backstory was actually true? What didn't he know about his life?

Shrugging to himself, he decided to just read on and find out, it couldn't be anything too shocking after all.

Character Backstory.

The one with the power to vanquish the Dark Lord approaches.
Born to those who have thrice defied him, born as the seventh month dies.
And the Dark Lord will mark him as his equal, but he will have power the Dark Lord knows not.
And either must die at the hand of the other, for neither can live while the other survives.
The one with the power to vanquish the Dark Lord will be born as the seventh month dies.

Born at the end of the seventh month and marked by the Dark Lord Voldemort, Harry James Potter is the chosen one.

Harry nodded as he read this little blurb, it wasn't all that surprising really, a ton of the game guides and stories he had read contained some form of prophecy that the main character usually needed to fulfill. If he was going to be the main character of this game, then it made sense that he would have some kind of grand destiny, anything less would be just plain boring.

Still, it was kind of weird that this had come about long before he'd chose to participate in the game, did that mean that magic was actually real before all this?

Shrugging, as he didn't really know much about the world and couldn't say either way, Harry decided to continue reading.

Welcome to Harry Potter: The Game!

Harry Potter:The Game follows the life of one Harry James Potter, an aspiring wizard with a grand destiny and a dark past.

Before his birth, a prophecy was spoken concerning young Harry, a prophecy pertaining to the defeat of the reigning Dark Lord. Having heard a portion of the prophecy, the Dark Lord sought out and killed both of Harry's parents before turning his wand on the infant boy.

Fortunately for young Harry, his mother had chosen to sacrifice herself so that he could live, it was this sacrifice that caused the unstoppable killing curse to turn on its caster; destroying the Dark Lord and leaving Harry with only a scar in the shape of a lightning bolt.

For his defeat of the Dark Lord and his miraculous survival, Harry Potter was dubbed The-Boy-Who-Lived and declared a national hero within the magical community.

Currently, Harry lives with his Aunt and Uncle in the non-magical world, ignorant of both his heritage and fame.

But his eleventh birthday soon approaches and with it, many things will change...

Harry sat stunned as he absorbed this information, he was famous? There was a magical community? What the hell! If this was true then why was he placed with his hateful, non-magical relatives? Why had no one come to see him or even sent him some sort of fan mail, that's what happened to famous people right?

Even as it answered many questions, his backstory raised so many more.

'Breath in... breath out... breath in... breath out..' Harry chanted, doing his best to remain calm. 'Alright, these questions can wait until later, the book said everything would change on my eleventh birthday, that's only a week away, I can wait until then.'

With his thoughts settled and his mind calm, Harry turned his attention back to the screen, the block words on the had faded by this time, replaced by 'Harry Potter: The Game' in big golden letters.

He took this to as a sign that the game had now officially begun.

"Pause." Harry spoke out loud, watching in amazement as the world around him faded to grey and the pause menu appeared on the blue screen.

Harry grinned widely at that, if the pause menu was activated then the game had definitely begun.

"Cheats."

The pause menu faded away from sight, only to be replaced by three words written in bright red.

No Cheats Available.

"Aw." Harry pouted as the pause menu returned, he had been expecting this as he hadn't really unlocked anything yet but he was still a bit disappointed.

Another thought brought his attention back to the pause menu.

"Settings."

The pause menu faded away again, replaced quickly by a small list of options.

HUD: On | [Off]
Difficulty: Easy | [Normal] | Hard

Hints: [On] | Off

[OK]

Brow furrowed, Harry reached out and switched the HUD setting to [On], his eyes widening as four colored bars appeared at the very top left of his view.

The bars were stacked one atop the other, the top most bar colored red with HP: 165/165 written in black, the second bar was blue with MP: 125/125 also in black, while the third bar was green with SP: 120/120. Lastly was a clear bar with a sliver of white at the very left tip, the words EXP: 0% floating in the center.

Having spied on Dudley playing a few games, Harry could easily make a guess at what these bars represented, it was the fact that they remained in his vision no matter where he looked that gave him pause.

This would take a little getting used to.

Shrugging to himself, Harry decided to just move on and take his time getting used to the weirder aspects of the game. Satisfied with the rest of his current settings, and somewhat glad to see that he could change the difficulty if he had problems later, Harry returned to the main pause menu.

"Save."

Game Saved.

'Right, at least now I wont have to go through the character creation screen again if I somehow die.' Harry mused to himself as the pause menu appeared once again.

"Continue."


As the world around him returned to normal, Harry glanced upwards at the three bars floating in his sight, they stood out more now that the game was started, this would definitely take a bit to get used to it.

"Main Menu." Harry spoke, grinning as the blue screen flashed to life in his sight.

The screen was completely blank with only a series of lettered tabs at the top, if he was remembering correctly, this was his updates screen and it would only change when there was something he needed to be informed of.

Looking at the top of the screen, he read through the available tabs.

[Updates] | Attributes | Skills | Inventory | Recipes | Journal | Notes.

Selecting the Attributes tab, Harry scrunched his brow as his stats appeared on the screen, there was a long bar at the right of the screen letting him know that he could scroll down to read more.

Attributes

Name: Harry James Potter.

Title: Boy-Who-Lived.
*Prices are 10% better in [Magical] shops*

Level: 1.
Experience Points: 0/100

Race: Human/Metamorphmagus.

Class: Witchcraft and Wizardry.
Wizard)

Attribute Points: 0.

Health: 1.
Max Health: 165.

Health Regeneration: 5.

Mana: 0.
Max Mana: 125.
Mana Recovery: 7.5.
Spell Damage: 13.
Spell Critical: 2%.
Spell Resistance: 19.6.

Stamina: 0.
Max Stamina: 120.
Stamina Recovery: 6.
Weapon Damage: 10.
Weapon Critical: 0.
Armor: 0.

The title was new but he wasn't too surprised after reading his backstory, he did look forward to seeing what other titles he could gain though, maybe something that could boost his offensive stats.

Satisfied to see that his perks had changed his stats for the better, Harry scrolled down the screen to the next section.

Status

-Buffs-

Mothers Protection.
+100% resistance to [Dark Magic] in the presence of Lord Voldemort.
[Temporary Effect]

Destinies Chosen.
+95% resistance to [Death Magic].
[Permanent Effect]

Heroism.
+10% Weapon and Spell damage when defending an ally.
[Permanent Effect]

Blood Ward.
Reinforces and empowers all buffs.
[Temporary Effect]

-Debuffs-

Malnourished.
Stamina is drained 10% faster whenever it is used.
[Temporary Effect.]

Cursed Scar.
All stats are 20% weaker in the presence of Lord Voldemort.
Allows you to speak Parseltongue.
[Permanent Effect]

Tracking Charm.
Alerts the caster of your position at all times.
[Temporary Effect]

Loyalty Curse.
You are more liable to obey and trust the caster.
[Temporary Effect]

Tampered Blood Ward.
Reinforces and empowers all debuffs.
[Temporary Effect]

*Hint: Permanent Effects can not be removed no matter what. Temporary Effects can be removed with certain spells or meeting certain criteria*

"What the hell?" Harry gasped, staring at the list. "My scar is cursed? Wait.. Tacking Charm? Loyalty Curse? Who the hell cast all of these on me?"

The young boy seethed as he glared at the list of debuffs, someone was going to pay, dearly.

First thing on his to-do list, find a way to get rid of all these debuffs.

Second on his to-do list, find the caster of his debuffs and make his displeasure known, as painfully and slowly as possible.


Taking a breath to calm himself, Harry flipped to the next tab and examined his skills, there was only one skill highlighted, with the skills he had yet to learn blanked out.

Skills

Heavy Blow (Active Skill)

Level: 1
Cast Time: 2 secs. | Range: 1m. | Cost: 40 Stamina. | Duration: -
Effect(s): Deals 3x Weapon Damage. Stuns target for 3 seconds. Knocks target back 10m.

Scrolling down to the next section, Harry was greeted with a list of his perks, only the names were provided but he could select each one in order to expand the perk and view its effects.

Perks

[Might of Mankind] (Max).
[Magus] (Max).
[Swift Learner] (2/3).

Making a mental note to test his single skill in the morning, Harry flipped to the next tab, a joyful grin spreading across his face as he did so. As far as he was concerned, the inventory was by far the most important aspect of any game, even more so than the skills and attributes.

The basic inventory in a video game was a thing of wonder, managing to somehow defy the universal laws of physics. Most inventories were usually a small bag or pouch that, for no explainable reason, could carry damn near anything no matter the size, shape or weight.

Unfortunately for him, his inventory was pretty much empty. Harry's inventory tab seemed much like that of the average game inventory, there was an image of himself on the left hand side, his appearance drawn from head to toe in remarkable detail with a small list written directly beside the image.

Equipment

Oversized Shirt.
[Human-Forged][Light Armor]
An oversized shirt that once belonged to Dudley Dursley.
Armor: 0.
Requirement(s): Level 1.

Oversized Pants.
[Human-Forged][Light Armor]
An oversized pair of pants that once belonged to Dudley Dursley.
Armor: 0.
Requirement(s): Level 1.

Cracked Glasses
[Human-Forged][Accessory]
A pair of old and cracked spectacles.
+0.5 Mana Recovery.
Requirements: Level 1.

Well, that's a bit of a let down.

He would need to see about getting some actual equipment as soon as possible, maybe some padded clothes or a leather coat, at least he got a bonus from his equipment being [Human-Forged]. Oh, he should also look into getting a weapon too, he'd need one if he wanted to use his single skill.

Below the equipment list was his actual inventory.

Inventory Slots: 3/50.

Weapons | [Armor] | Consumables | Materials | Misc. | Quest

(Equipped) Oversized Shirt x1.
(Equipped) Oversized Pants x1.
(Equipped) Cracked Glasses x1.

Well, at least now he knew how many items he could carry at one time, fifty is a pretty big number and seeing as he didn't really own anything else, he probably wouldn't be filling it up anytime soon.

At the bottom of the screen was what Harry assumed was his currency, he wasn't much surprised to see that this was empty as well.

Gold: 0 | Silver: 0 | Copper: 0.

'What's with the gold, silver and copper? Wouldn't I just use Euros and Pence?' Harry mused, brow raised in question. 'Where am I going to find actual gold and silver? Where would I even spend it?'

Confused, Harry decided to just ignore it for now, he had no money to his name so there was little point worrying about it now.

Finished with his inventory, Harry flipped through the next few tabs of the screen, only sparing them a seconds glance as they were mostly empty but for their titles.


Recipes

This probably had to do with the consumables and materials tabs on his inventory page, if this was a video game then it stood to reason that he could craft items to help with healing and recovery.

If he was lucky, he would also be able to make equipment and armor, he would need to keep an eye out for any recipes.


Journal

-Active Quests-

It Begins.
[Main Quest]
You've accepted participation in the game, life is sure to be exciting now.

-Go to sleep.
Reward(s): ?

-Completed Quests-

You have no completed quests at this time.

So, this was the screen where all of his quests would be recorded, he'd need to make sure to consult it in order to keep track of any future quests.

'I wonder if I'll get to save a princess or something.' Harry mused, flipping to the next page. 'That would be fun.'


Notes

This screen was completely blank but based on the title, he could probably use it to write little notes and memos for himself in the future, that would definitely come in handy later on.


Finished with his main menu, Harry closed the menu and decided to move on to his main quest, it was pretty late and he was quite tired despite all the excitement.

Yawning tiredly, Harry lay back in bed and closed his eyes, the world slowly spiraling away as he dosed off.


A/N: This is perhaps my forth rewrite of this story. For those that have yet to play it, the game style is based on the Elder Scrolls Online game. Except for the perks, those are from the Fallout series.

Current Information.

Name: Harry James Potter.
Title:
Boy-Who-Lived. *Prices are 10% better in [Magical] shops*

Level: 1.
Experience Points:
0/100.

Race: Human/Metamorphmagus.

Class: Witchcraft and Wizardry.
(Male Gender: Wizard)

Attribute Points: 0.

Health: 1.
Max Health: 165.

Health Regeneration: 5.

Mana: 0.
Max Mana: 125.
Mana Recovery: 7.5.
Spell Damage: 13.
Spell Critical: 2%.
Spell Resistance: 19.

Stamina: 0.
Max Stamina: 120.
Stamina Recovery: 6.
Weapon Damage: 10.
Weapon Critical: 0.
Armor: 0.

-Skills-

Heavy Blow (Active Skill).

Level: 1
Cast Time: 2 secs. | Range: 1m. | Cost: 40 Stamina. | Duration: -
Effect(s): Deals 3x Weapon Damage. Stuns target for 3 seconds. Knocks target back 10m.

-Perks-

Might of Mankind (Max).
Able to use [Human-Forged] items.
+10% Weapon and Spell Damage when a [Human-Forged] weapon is equipped.
+1% Armor and Spell Resistance for each piece of [Human-Forged] armor equipped.

Magus (Max).
+5 Max Mana.
+1 Mana recovery.
+5 Magical Damage.

+2% Spell Critical.
+5 Spell Resistance.

Swift Learner (2/3).
+10% Experience whenever experience points are earned.

-Inventory-

(Equipped) Oversized Shirt x1.
(Equipped) Oversized Pants x1.
(Equipped) Cracked Glasses x1.

Gold: 0 | Silver: 0 | Copper: 0.

-Status-

Mothers Love Protection.
+50% resistance to dark magic.
[Temporary Effect]

Destinies Chosen.
+95% resistance to death magic.
[Permanent Effect]

Heroism.
+10% Weapon and Spell damage when defending an ally.
[Permanent Effect]

Blood Ward.
Reinforces and empowers all buffs.
[Temporary Effect]

Malnourished.
Stamina is drained 10% faster whenever it is used.
[Temporary Effect.]

Cursed Scar.
-Health, Mana and Stamina are drained 10% faster in the presence of Lord Voldemort.
Allows you to speak Parseltongue.
[Permanent Effect]

Tracking Charm.
Alerts the caster of your position at all times.
[Temporary Effect]

Loyalty Curse.
You are more liable to obey and trust the caster.
[Temporary Effect]

Tampered Blood Ward.
Reinforces and empowers all debuffs.
[Temporary Effect]