Mass Foundations: Redemption in the Stars
Introduction: War Never Changes
War. War never changes.
Since the beginning, when our ancestors first discovered the killing power of rock, bone, and wood, blood has been spilt in the name of everything. Eventually, their lust for violence and destruction, dwindling resources, overpopulation, and an unsustainable society brought about its doom. On October 23, 2077, a war erupted between the United States and China, causing the world to be destroyed in a storm of nuclear fire and radiation.
Those that were fortunate enough to survive the Great War lived in Vaults, great underground shelters designed to protect its inhabitants from nuclear Armageddon. However, the Vaults were never meant to save anyone. Their true purpose was a twisted experiment, carried out by the Vaults. These social experiments tested the very limits of humanity's integrity in dire conditions. Some had failed in this experiment, becoming nothing more than vast tombs, while others eventually opened their doors to the wasteland.
Civilizations rose from the ashes of the Old World growing from small villages to great cities. As years passed, the American southwest was united under a banner of democracy, justice, and the rule of law, becoming the New California Republic. The Republic's need for resources grew as its population grew, so scouts spread east into the harsh Mojave wasteland in search of resources and new territory. They returned with tales of a shining city rebuilt from the Old World. The city, Las Vegas—now called New Vegas—was owned by the mysterious overseer, Mr. House, and his army of rehabilitated tribes and police robots.
The NCR mobilized its army and set out east to occupy Hoover Dam and restored it to working condition. However, they encountered another society, forged from slavery and the conquest of 86 tribes—Caesar's Legion. In 2277, they fought for the control of the Dam, and the Republic barely won the battle.
Four years later, a man known as the Courier was shot in the head and left for dead in a grave near Goodsprings by Benny. The Courier recovered from his injuries and set out to find Benny and reclaim his package—the Platinum Chip. When he arrive at New Vegas and took care of Benny, he discovered the purpose of the Chip and Mr. House's plans. With the Chip, House would upgrade his Securitron army, wipe out the armies of the NCR and the Legion, and take over the Dam himself. Choosing to side with the NCR, the Courier ended Mr. House's plan and aided them in the coming battle against Caesar's Legion, turning the tide at Hoover Dam, alongside the Boomers, the Enclave Remnants, the Great Khans, and the Brotherhood of Steel.
His other accomplishments including salvaging the Sierra Madre and stopping the mad Father Elijah from using the Cloud to wipe the slate clean. With the help of Joshua Graham, he banished the White Legs tribe from Zion Valley. He uncovered the secrets of Big Mountain and stopped the Think Tank from carrying out their plans onto the Mojave. Lastly, he prevented the ICBMs in the Divide from being launched with Ulysses' assistance, but at the cost of ED-E's life.
Years after the Second Battle of Hoover Dam, the Courier decided to improve on his Transportalponder after a near-death experience in the far reaches of the wasteland.