PJO: Desperation
Eight years, eight long years. Humanity is at its brink and horrors run rampant across the globe. Only a select few can stand and fight now. Only they can take the place of those who have fallen.
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THE OLYMPIAN GODS:

ZEUS

History:

Zeus is the God of the sky, the supreme God of the Olympians, and ruler of mankind. He was the last child of the Titans Kronos and Rhea, and had five older brothers and sisters. Zeus married his sister Hera, but had many love affairs with goddesses and mortals. He punished anyone who lied, though he tried to be fair and keep a balanced view of events. He was responsible for the weather, and when in high spirits, blessed the world with fine weather; in a bad mood he created rain, wind, lightning, and thunder. But even Zeus could not influence the decisions of the Fates. Zeus's symbols are the scales and a thunderbolt. His sacred animal is the eagle.

Overview:

We'll start at the top, with Zeus, ruler of Olympus, lord of the friendly skies. Powerful, impulsive and passionate, Zeus rules with his master bolt. To be a child of Zeus is to be a child of the sky. Since Zeus is king of Olympus that would make you prince/princess. Who wouldn't want to be that? You're at the top of the food chain you might say. You're so popular you're prom king/prom queen, quarterback and valedictorian all rolled into one. But being at the top of the food chain comes with a price - with great power comes great responsibility right? As Zeus's child all the eyes of Olympus would be on you. They would expect nothing less from the kid of the thunder God. That's alot to live up to. And then there is the matter of his jealous wife Hera - something tells me she wouldn't exactly be a nurturing stepmom. She might turn you into a cow or something just to spite Zeus for cheating on her again. Hera just isn't the type you can win over so easily. If ever. So while being a prince or princess may sound appealing, the thought of hoofing around as a cow chewing cud may not sound too pleasant to you.

Half-Blood Abilities:

Minimal weather abilities that are linked to your emotions. Half-Bloods of Zeus who have reached a peak of one of the basic emotions (Anger, Happiness, Fear and Sadness.) will have the ability to change the weather in the area they're currently in. Anger = Thunder, Lightning. Happiness = Sunshine and clear skies. Fear = Windy weather. Sadness = Downpour of rain. (Of course, due to the enchantments at Camp Half-Blood no weather can be changed there.) If ever in Zeus's domain, the sky, the Half-Blood will feel a great surge of power and have an advance in their abilities. Also, able to shoot a bolt of lightning from the sky (Not from eyes, hands, weapon, etc.) This bolt of lightning is not life-threatening and only can be life-threatening when surged with great power. Can direct and control aircrafts with the mind. Also able to send shock-waves from their hands into any contact they make. These abilities cause fatigue against the Demigod.

POSEIDON

History:

Poseidon was the God of the Sea. He was the son of Titans Kronos and Rhea, and brother of Zeus and Hades. His weapon was a trident powerful enough to shake the Earth, causing storms and earthquakes. Poseidon had a throne in Mount Olympus and an undersea palace where he usually lived with his wife Amphitrite. His symbol is the trident, and his sacred animal is a dolphin and the horse.

Overview:

So here's Poseidon, or as Chiron calls him "Earthshaker, Stormbringer, Father of Horses." He is all those things and more - he is the God of the Sea. Do you really love the ocean? I'm sure if you wanted to you could be part mermaid/merman and spend half the year in the water with your mermaid girlfriend/merman boyfriend, freeing dolphins from tuna nets and riding on the backs of humpback whales. Wouldn't it be neat to have your own seahorse? And even on land you'd still be one with the water. When you get hurt all you'd have to do is jump into the shower and you'd be all healed up. With the Sea God as your dad the world would be your oyster! But Poseidon isn't perfect either. He doesn't have the strongest relationship with his family. He's a prideful God, that Poseidon. Just imagine what it would be like to have a dad who never says sorry, always thinks he's in the right - not too much of a stretch to some people but for others it may not be too appealing to have a dad like that.

Half-Blood Abilities:

As a child of Poseidon you have the power of the sea in your hands. Metaphorically speaking of course. Able to find a surge of strength and healing abilities in water; Half-Bloods of this God can bend water to their will as well as talk to horses. In water, Half-Bloods have the choice of getting wet, staying dry, breathing underwater or creating an bubble of air around themselves and others. All underwater creatures from the vicious sharks to the tiniest guppy are at your command. Also able to steer ships just by the mind and can swim as fast as an Olympic swimmer.

HADES

History:

Hades, ruler of the Underworld and God of the dead, lived with Peresphone, his wife, in the Underworld. His weapon is the Helm of Darkness which is a ski cap that transforms into an elaborate bronze war helmet and gives him the ability of invisibility and shadow travel. This helmet was made for Hades by the Cyclopes. Hades keeps the dead in order and makes sure each soul is rightly judged before sending them off to their punishment. The symbol of Hades is a helmet which helped him to stay invisible.

Overview:

Next we have Hades, God of the Underworld. As such, Hades controls all the earth's precious metals. You would be decked out with the world's greatest jewels and could most likely buy your way into anything you want. If Hades were your father, you wouldn't be afraid of Death. Death would be like your British manservant, your very own butler. You could say "Serve me," and Death would. You could even bring back any lost loved ones from the dead - although not without a heavy price, but still. That's quite the perk. You might actually like living in the dark, without sunlight or flowers. No monster would think of messing with you, although most are very bold to try. To everyone who has a bad impression of the God of the Dead he isn't that bad at all to begin with. I mean as soon as you get past those eyes that portray intensity, manic fire that makes you suspect Hades is either a genius or a madman, you can see that this God is the most honorable of the Big Three. Hades didn't break the sacred pact intentionally like Poseidon and Zeus and when Percy returns his Helm of Darkness, Hades returns Percy's kidnapped mother. He didn't have to do that. The guy has a sense of fair play, even if it is kind of twisted - after all he did kidnap his wife to get her to marry him. But who's to say you're a fan of Hell? I mean who wants to grow up in Hell? Maybe the dreary darkness, dead eerie people and a massive three headed dog isn't for you.

Half-Blood Abilities:

Half-Bloods of Hades inherit the power of sending Monsters to the Underworld with one stab of their weapon. They can summon skeletons from the Underworld to do their bidding. Although summoning a dozen skeletons is their max limitation and the more skeletons that are summoned the more fatigue the Half-Blood endures. Also able to summon a short session with any spirit they want to talk to, with the right offering (Such as cheeseburgers.) Can only command Monsters that are from the Underworld such as Hellhounds, Furies, etc. Can shadow travel (this takes tremendous concentration however and cannot be done easily during a fight. Doing so will reduce accuracy tremendously) and finally open a large crack in the Earth that will lead you to a freefall into Underworld though doing so will tire the Half-Blood considerably. When in their father's domain, the Underworld, will have a surge of power. Children of Hades have the ability to manipulate precious metals and ore, and have a deep connection with the ground, allowing them to create small weapons like daggers within a few seconds or longer for larger weapons. This can fatigue them relatively quickly however. They can feel vibrations in the earth with a higher degree of sensitivity than any mortal.

ARES

History:

Ares was the God of War. He was the son of Zeus and Hera, and half-brother to Athena. Ares was a difficult character and unpopular with the other Gods and Humans. He often fought with Artemis, Goddess of the Hunt, and with his sister Athena. Ares's symbols are the spear and dogs. Ares had no wife and was constantly under the spell of the Goddess Aphrodite, much to the annoyance of her husband Hephaestus. Ares and Aphrodite had four children together. Ares also has had many children with mortal women. If you've ever witnessed a fight, don't think for a second Ares wasn't the one who caused the fight to happen by simple emotion manipulations.

Overview:

Ares is the God of War, and he thrives on rage and aggression. Ares is the adrenaline that pumps in your veins when you're hopping mad and looking for a fight. If Ares were your dad, at least you'd know how to handle yourself in a brawl. you'd be so tough, nobody would try and mess with you. Toughness can be a good thing, maybe you'd like to be tough? However, Ares is known for his brawn, not his brains. And as Annabeth says inThe Lightning Thief, "Even strength has to bow down to wisdom sometimes." Can you imagine what it would be like to have the God of War for a dad? Forget about organized sports: Ares would be the dad running along the sidelines screaming at the referee and cussing other parents out. Forget about bringing a boyfriend/girlfriend home: Ares would probably beat your boyfriend to death with a mallet for even thinking about dating his daughter. Or cause your girlfriend to suffer from an emotional breakdown just because your dad can't keep any bad opinions to himself. And the fights you would get into! You and Ares would battle all the time over your curfew or lack of killer instinct. Maybe this is too much of a headache for you?

Half-Blood Abilities:

Children of Ares have a very aggressive aura about them that can slightly make those around them feel it too. Being a weapon specialist, Half-Bloods can easily handle any weapon they get their hands on. Their andrenaline rush gives them a surge of strength and being in a battle, which is Ares domain, gives them a small upperhand when your Dad is on your side of the fight. However, Ares isn't exactly that generous and most of the time will let you handle your own fights to prove yourself worthy of being his son/daughter.

APOLLO

History:

Apollo was the God of the sun, prophecy, music and healing. He was the son of Zeus and the mortal Leto, and the younger twin of Artemis, the Goddess of the Hunt. Famous for playing the lyre, Apollo also had the gift of prophecy. His symbols are the lyre and laurel tree.

Overview:

Then there's Artemis's twin brother Apollo, the sun god, god of order and reason. Apollo has proven he's loyal to his sister, which is a plus. And you could ride around in his fiery chariot, sitting shotgun, and make the sun rise. (Even though when that happened in Greek Mythology things never turned out so well.) The sun would rise and fall on your shoulders. Well, on your dad's shoulders. Also, you'd be excellent at archery, most likely, and possibly the lyre. Apollo is also the god of poetry, which could be a cool thing. Although you might get tired of his reciting bad poetry all the time like he doesin Percy's books. Apollo is also prophetic, meaning he knows the future. It'd be pretty sweet if that talent was passed onto you. You'd know your whole life before you even lived it. You'd know everybody's life. You have your own hotline where people called you for advice. Although you wouldn't want to end up like Cassandra though - Apollo gave her the gift of prophecy, but when she didn't return his love, he made it so no one would ever believe her predicitions. That would pretty much suck. What's the point of being a know-it-all if no one ever believes you? Although Apollo can be a great dad he is known for his over-the-top punishments. Maybe having a dad who disciplines too hard isn't too swell.

Half-Blood Abilities:

As a child of Apollo your OC is naturally gifted with the skills of an expert archman. Music is fluent in your fingers as you can pick up any instrument and create a nice melody. Poetry could also be another skill, as well as the knowlege of healing, although it's optional in this case. Being able to see glimpses in the future is also plausible although not always so accurate. The future can always change as decisions can always be changed. However this ability will give your OC a very bad headache after each attempt to look into the future. Flaming arrows/weapons can also be done as a child of Apollo.

HERMES

History:

Hermes was the God of travelers, merchants and thieves, and the messenger of the gods. He was the son of Zeus and the mountain nymph Maea. Hermes had wings on his sandals, which made him the speediest of all the Gods. He was the only Olympian God allowed to visit Heaven, earth and the Underworld. His symbol is a winged stick with snakes wrapped around it called a caduceus.

Overview:

Since Hermes is the God of travelers and mischief, if you were his kid you could do all the traveling and mischief-making you ever wanted to do and know that your dad was watching over you, really proud. You could be next to Amelia Earhart, the next Marco Polo. But then, look at the way Luke turned out. He's no Amelia Earhart. I know it's unfair to do like the Oompa Loompas do and automatically blame it on the parent, but something had to have gone wrong parenting-wise, no? Still, after all Luke has done, Hermes cares for him and wants him saved. I'm not sure alot of the other Gods or Goddesses would do the same for a wayward child. Hermes encourages Percy and his friends to take risks, to carve out their own paths - to not always obey the rules but to make their own. He doesn't talk down to Percy the way some of the other Gods do; he treats him like an actual person. And for a God of mischief and thievery, he's pretty wise. Although on a sour note, this dad will most likely never have time for you with all the errands Hermes is on. So if this sounds like a sure-shot for you, choose Hermes.

Half-Blood Abilities:

These children are the most mischievous of the bunch. They have exceptional thieving abilities as well as the skill to always find themselves in some sort of trouble. Children of Hermes are great vengeance takers! Pity the poor soul who gets on a Hermes child's bad side. Also, they have a perfect sense of direction and so could never get lost. They nearly know their astrology by heart and possess above average athletic abilities. Can find a surge of strength when on a road since it's their father's domain.

DIONYSUS

History:

Dionysus, the God of wine, was the son of Zeus and the princess Semele. He was known for his lightheartness and always offered to help anyone in need. He did not live in Mount Olympus but constantly traveled the world to discover the secrets of winemaking. His symbols are grapes and ivy and his sacred animal is the panther.

Overview:

And let's not forget Dionysus, God of wine and fertility. He is Apollo's brother, and also his opposite in nature. Instead of reason and moderation, Dionysus is all about pleasure and chaos. Hence the wine. Let the good times roll, that's what Dionysus would say. How amazing would it be to conjure up beverages whenever you wanted? A chocolate milkshake or Cherry Coke slushee right out of thin air. Not a bad trick. It would certainly make you popular at parties and weddings. Never being able to get drunk could be a perk if you become a drinker when you reach the legal age to drink. Dionysus has one ability that is similar to the Goddess of Harvest, Demeter. Dionysus can look at a dry, yellow land and snap his fingers to make it more fertile and able to grow grapes and other crops for made for wine. How about that huh? Are you party-hard enough to be a child of Dionysus?

Half-Blood Abilities:

Able to conjure any drink the Half-Blood wants into their hands with ease. Also can grow only vines from the ground and will them to do any action the Half-Blood wants. Immune to getting drunk, although I don't recommend drinking for your OC. Has a natural people attraction aura and can be easily comforted around people. Feels a bit stronger in their father's domain, parties and winemaking.

HEPHAESTUS

History:

Hephaestus was God of fire and crafts and of blacksmiths. He was the son of Zeus and Hera and was married to Aphrodite, the Goddes of Beauty. He was kind and lovable, but also ugly and lame. He had a fiery workshop beneath a volcano in Italy where he worked with the Cyclopes to create thunderbolts for Zeus. The symbols of Hephaestus are fire, the axe, the tongs, and the hammer.

Overview:

Then there's Hephaestus, and, well, there's not a whole lot alluring about Hephaestus. Not much at all. Not to be shallow, but he's not exactly known as the most attractive guy on Olympus, and I'm sure his kids aren't winning any beauty pageants either - they're all burly from working in the metal factory. Yes, he could teach you how to be a mason or a weapons builder, but you may not have interest in being a blacksmith. Maybe you're more interested in the magical tools? Every cool magical tool in Olympus was forged by Hephaestus. He made Hermes' winged helmet and sandals, Cupid's bow and arrow, Apollo's chariot. Maybe he could mae you a magic typewriter or something, or a gold pair of sunglesses that turns you invisible when you put it on. That might be cool. But it would be depressing to have a dad whose wife runs around on him all the time. His life is kind of depressing, period. There's the whole being-thrown-from-Mount-Olympus-by-his-parents thing, which is why he's crippled. He's had some tough breaks, which is sure to affect him as a father - maybe he's been hardened, but maybe not. Maybe he's a compassionate father because of everything he's had to endure. Maybe you want to find out?

Half-Blood Abilities:

Hephaestus's children are excellent blacksmiths and can create almost every weapon in the book, with a magical ability. They can easily repair weapons or add a little something special to it. Looking for a custom made weapon? Then you'd want the job done by a child of Hephaestus. Being in a workshop gives these children a surge of strength as this is their father's domain.

ATHENA

History:

Athena was the Goddess of wisdom, skill, and war. She was a child of Zeus and Metis, Zeus's first wife, and was born fully grown, springing out of Zeus's head, wearing full battle armor. She taught humans skills such as weaving, sewing, farming and metalwork. Her symbols are the olive branch and the owl.

Overview:

When it comes to wisdom, there's no one wiser than the Goddess Athena. As her child, you too would be wise. Also, you'd have cool gray eyes just like your mother. You would always have a plan, always know just what to do. You would certainly be good in a crisis, just like Annabeth. If you chose to live in the mortal world, you could be the Secretary of State, or Scrabble World Champion. I can tell that Athena is a good mom, the way she looks out for Annabeth's best interests. Right off the bat she says that Percy is bad news and could mean danger for her daughter, and even though that kind of thing is hard to hear, she's just trying to be a good mom. But it could also get annoying having a mom who knows everything, sees everything. A girl/boy should be allowed to have a secret or two.

Half-Blood Abilities:

Never doubt a child of Athena to go into battle without a plan. A child of Athena has average skills in almost all types of subjects. Battle, weaving, farming etc. Being the wisest of the bunch, children of Athena are greatly sought out for advice. You know those 100 tiny puzzle pieces that usually takes Mortals hours to finish? Yeah, a child of Athena can complete a puzzle like that in minutes. Being a Goddess of battle they also have a great insight of the playing field and immediately come up with fool-proof plans to try and defeat their opponents.

APHRODITE

History:

Aphrodite was the Goddess of love and beauty. She was married to the lame smith Hephaestus but she loved Ares, the god of war. Aphrodite was the most attractive Goddess on Mount Olympus. Her symbols are the seashell and the mirror. Her sacred animal is the dove.

Overview:

With Aphrodite, the Goddess of love and beauty, the perks are pretty obvious. If you were her daughter/son, I bet you would be so unspeakably beautiful boys/girls would forget their own names. They would forget place and time all because of your pretty - no, dazzling - face. That's tempting. But then again, would you want to be so wrapped up on your looks that you didn't care about anything else? Physical perfection can be boring too. And what if you didn't turn out gorgeous like your mother? If you didn't live up to her expectations of what beauty looks like, she might not want to claim you as hers. But apart from the vanity factor, would you want a mother that claims to hold love above all else? Can you deal with having two step-dads? Hephaestus and Ares seem plausible enough. Speaking of Ares, what does she see in him anyway? Wake up and smell the ambrosia, Aphrodite - your man Ares is a creep. Watching her hang out with that guy would get really frustrating to some, I'm sure. She's a goddess, millions of years old; she should have outgrown that whole bad-boy complex by now.

Half-Blood Abilities:

Able to gossip 24 hours a day, a child of Aphrodite is the Demigod you'd want to seek out for the latest drama update in Camp Half-Blood. Having striking good looks can help make opponents and monsters hesitate in dealing a blow. (If said Demigod or Monster is weak-minded of course.) To add on that, an Aphrodite child can usually get what he/she wants by just a simple bat of their beautiful eyes. (Once again, if they're weak-minded this will work.) One thing's for sure, anyone would need to put forth the extra effort to concentrate and focus on breathing when around a child of Aphrodite.

DEMETER

History:

Demeter was the Goddess of agriculture, a daughter of the Titans Kronos and Rhea. Her daughter Persephone was taken by Hades to live in the Underworld as his wife. Demeter was the source of all growth and life on Earth, who taught humans how to cultivate and grow crops. Her symbol is an ear of wheat.

Overview:

Then we have Demeter; not a very powerful Goddess but a semi-important one nonetheless. Demeter is the Goddess of nature and the outdoors. Are you a camping kind of girl/boy? Can you really take interest in gardening and agriculture? As Demeter's daughter/son you could grow wheat and flowers and all sorts of pretty things. Only thing is, due to Demeter's previous daughter, Persephone, Demeter would probably be suffocating and over-protective because big sis Persephone is gone half the year in hell. You would probably be sitting around in your room tending to your plants and wishing you were allowed to go out at night like all your other friends. And you could forget about dating - after what happened with Persephone, I'm sure Demeter would veto any kind of boy/girl action. What fun is being a half-blood if you're not even allowed to be out and about using your powers? Still, like Athena, Demeter will always have your best interests at heart.

Half-Blood Abilities:

Children of Demeter have the natural ability of the green thumb. Able to grow any type of plant into it's most luscious form or will any sort of crop to your command. This may come in handy when you want to throw poppyseeds into the pants of your enemy and create a garden straight from there. Do not underestimate yourself, children of Demeter can stop whole fields of crops from growing if they wanted to.

ARTEMIS

History:

Artemis was the Goddess of the Hunt and the moon. She was the daughter of Zeus and Leto and older twin of Apollo, God of the sun. Artemis brought fertility and loved to hunt with a bow and arrows. She leads a large group of Huntresses who join her in the Hunt and follow her way of life. Her symbol is the bow and her sacred animals are the snake and the deer.

Overview:

Then we have Artemis, Goddess of the Hunt and the moon, and all-around warrior woman. To be a daughter of Artemis is obviously impossible. She has sworn to be a maiden forever - in other words no kids and no family, just her pack of loyal huntresses. But maybe you want to become a Huntress? You'd be really good at archery and hunting - so this leaves no room for the animal rights activists. You could wear fur as fashionably as Artemis herself. Atleast this Goddess is as loyal as it gets and is a woman of her word. She doesn't discriminate against mortal or immortal. All are welcome (though it's true she isn't too crazy about boys joining her band of Hunters.), so long as you choose her path: to never grow up and be young forever, just like Peter Pan. That sounds nice but also awfully permanent. Maybe you don't want to be a young girl/boy forever?

Huntress Abilities:

A Huntress is an expert archwoman with graceful, almost elven strength and speed. Being immortal has its perks as you'll have a lifetime of experience in the Hunt. All wildlife animals can be swayed by a Huntress's excellent mimic of the said animal's call. Large and ferocious animals like wolves or tigers are easily tamed by these girls. Also very acrobatic and flexible, a Huntress can be very useful on a Quest due to their impeccable tracking skills.

THE MINOR GODS:

ERIS

History:

Goddess of strife or discord. Eris was the daughter of Nyx (night) and the mother of Toil, Pain, Strife and Lies. She was also the sister of Ares, the war god. By stirring up jealousy between the three great Olympian goddesses, Aphrodite, Athena and Hera, she was partly responsible for the Trojan war. Her symbol is the golden apple of discord.

Overview:

So here is Eris, a goddess of mayhem if you ask me. Being her son/daughter would be pretty fun if you like to see towns set themselves on fire and everyone running around in panic as most people become crazed in discord. Having a mom who wants to see you in fights, setting up schemes to take down your school or switching around the medicine labels in a hospital can be pretty sweet if you have a delinquent mindset. Maybe it's odd to see your mom smiling proudly everytime she has to go to one of those parent/teacher conferences. It's good to know that atleast Eris has your back but maybe you're not the type to cause everyone problems. Eris isn't exactly the perfect rolemodel and she doesn't always express affection to her family in a positive way.

Half-Blood Abilities:

Children of Eris all have a replica golden apple that when held by a non-Eris child will give the victim an immense amount of bad luck. The Half-Bloods of this God also have slight emotional manipulations and can flare up irrationality in any OC if concentrated enough. Be very suspicious of Half-Bloods of Eris for they exceptional in their cunning, stealth, deception and persuasive skills.

BOREAS

History:

Boreas was the Greek god of the cold north wind and the bringer of winter. His name meant "North Wind" or "Devouring One". Boreas had three other siblings named Notus (South Wind), Eurus (East Wind) and Zephyrus (West Wind). Boreas is depicted as being very strong, with a violent temper to match. He was frequently shown as a winged old man with shaggy hair and beard, holding a conch shell and wearing a billowing cloak. His symbol is the conch shell.

Overview:

Boreas is ironically hot-headed for a God of the North Wind that brings winter. He's the type of father that does everything old-school and think he's always right on everything he says. If you were to ask him to help you on your Calculus homework, Boreas is most likely to turn it at all angles before smirking and creating a frivolous idea of how to solve the equation at hand. However Boreas can be fickle sometimes and won't help you every time you're in trouble. It must be a very good reason to make the North Wind God change directions for you. If you can handle your home being cold all the time then choose Boreas, the North Wind god.

Half-Blood Abilities:

Half-Bloods of Boreas can whip up blizzards or make snow fall in summer if in a dire situation or angry enough. These blizzards can blind their enemies or bury them. While this can be held up for ten minutes before they become fatigued, Half-Bloods of this God can also be blessed with speed if their father wills it.

KHIONE (also Chione)

History:

Khoine is the Goddess of Snow. She is the daughter of Boreas, the North Wind, and Oreithyia, his frozen wife. Her brothers are the winged twins, Calais and Zetes, who accompanyed Jason on the 'Argo'. Her sister is Cleopatra. Khione's story is a heartbreaking one. She was playing by the Nile River, when a mere peasant violated her. She attempted to flee to Olympus, only to have Zeus cast her back unto the ground as snow. She is almost always trapped in Olympus, doing her job and sprinkling snow unto the ground.

Overview:

Khoine is a kind, soft woman. She will always have kind words waiting for you, but she will always seem somewhat...sad, which may cause you to worry about her. She is a very busy mom, so the most you may see her is when snow falls over your home, and even then she'll have to rush back to Olympus to make sure snow is falling where it should, so you may have to make your own dinners, and tuck yourself in most nights.

Half-blood Abilities:

A child of Khoine will be able to make it snow if they concentrate hard enough, though this snow can only last for around an hour before the child starts to get fatigued. When their emotions run high enough, or if they are in an intense battle, they can sometimes whip up a blizzard, though this can only last around 10 minutes. They will feel a burst of energy whenever snow is falling.

NYX

History:

Nyx was the Goddess of the night. She lived in Tartarus, in the depths of the Underworld and shared her house with her daughter Hemera, who was her opposite and symbolized the day. A shadowy figure, Nyx stood near the beginning of creation and her appearances in mythology are sparse, but reveal her as an exceptional power and beauty. Her symbol is a starry night sky.

Overview:

Nyx, the goddess of night, is a kind woman who gets along well with her sister, Hemera. She's the kind of mom that's more active in the night then in the day. Imagine a nocturnal life. Can you really get used to a night-life? And let's not forget to mention you're violent moreover evil siblings like Hypnos (sleep), Nemesis (retribution) and Thanatos (death). That's alot of 'evil' to look up to. But maybe you're the darkness type to be a child of Nyx.

Half-Blood Abilities:

As a child of Nyx you have the ability to bring darkness into a room at your own will. Sucking the light from lamps, torches or any other object that brings light. Night-vision can be quite convenient at times as well as minimal dreaming abilities. These Half-Bloods can enter the Dream Realm and watch the dreams of others but cannot interfere with it. Most strongest at night, they can also elude their enemies by literally disappearing in the shadows (Shadow-Traveling). But they can only do so at night as they are specifically vulnerable during the day. Shadow-Traveling is deterred if the OC is wounded or not concentrating hard enough.

MORPHEUS

History:

The God of dreams and the son of Hypnos, the God of sleep. He sends images to humans in dreams and can shape people's dreams. He can also put whole sections of a city into a dreamlike state. His symbol is the swirling vortex.

Overview:

Morpheus can be a very quiet sort of guy. He's the sort of father that doesn't display affection much as well as show any expression on his face other than passivity. But atleast he's calm rather than violent like most Gods. Morpheus sends images of humans in dreams or visions, and is responsible for shaping dreams, or giving shape to the beings that inhabit dreams. He's responsible for nightmares and sweet dreams. That's gotta be pretty cool to know now why you got nightmares when you got in trouble with your mortal mom.

Half-Blood Abilities:

Like your father Morpheus, you are able to control the dream world. Controlling dreams is your specialty as you can create them or stop them. These Half-Bloods are a dark kind of telechenitic, able to create illusions that can alter your very actions, making you go insane enough to kill yourself. However these illusions can only be held up for ten minutes the most. If ever in a bad mood late at night these children may accidentally curse those around them in nightmares. But of course in doing all these actions leaves quite a fatigue behind as an after-affect.

HYPNOS

History:

Hypnos is the God of sleep and has a twin brother, Thanatos, who is the God of death. His mother was Nyx, Goddess of night and his palace was in a cave where the sun never shines. Hypnos is usually found asleep on a bed made of soft feathers with black curtains hanging all around him. His symbol is the feather.

Overview:

Hypnos, although powerful, is as lazy as they come. Imagine having a dad sleeping, all the time. Not much of a childhood if you're dad is knocked out on the couch most of the time leaving you to fend for yourself and make your own meals and take yourself to school. And it's only the rare moments that Hypnos wakes up to use the bathroom is when you share five minutes of awkward conversation with your dad. Having Hypnos as a father can be pretty lonely, but atleast having his abilities is convenient.

Half-Blood Abilities:

As Hypnos as your father you have the ability to put any Monster or Demigod to sleep. Taking full concentration and focus, you can snap your fingers and send them to the Dream Realm in a jiffy. However this ability can only be used 5 times in a row before you start to feel more tired than usual. Also those that you send to the Dream Realm will wake up an hour later unless you release them before that. Also to send someone to sleep you must take away another person's sleep. So everytime a child of Hypnos sends someone to the Dream Realm know that someone out there in the world is lying awake wondering why they can't fall to sleep.

ARIADNE

History:

A mortal princess before her marriage to Dionysus, Ariadne is now considered to be a minor goddess of Crete or Mistress of the Labyrinth. She aided Theseus, an Athenian hero, in his overcoming of the minotaur (her half brother). Legend has it that in Athens laid the Minos Labyrinth, and every nine years the people of Athens would sacrifice fourteen of their own to appease the Minotaur. Theseus had volunteered to slay the minotaur, and as a result had earned to love of Ariadne. She fell in love at first sight, and helped him by giving him a sword and a ball of red fleece thread, so that he could find his way out of the Minotaur's labyrinth. Her symbol is the ball of thread.

Overview:

A beautiful and pure woman, Ariadne seemed almost blinded by the idea of love. Giving her life to a man she barely knew, she was willing to deceive family in order to appease Theseus... but then again, her brother was a monster... so the question is, where do you draw the line between family and love. She offered Theseus help, in return that he would take her away to Athens. She was innocent to, perhaps, a fault when she believed Theseus' word, only to have him desert her in Naxos. It was there she was found by the god Dionysus, who fell in love with her. As many mistakes that she may have made, you can guarantee that the child of Ariadne would always feel adored no matter what. The words "I am proud of you," would fall from her lips nearly all the time. She may be taken for granted and taken advantage of because of this, however.

Half-Blood Abilities:

Children of Ariadne would be loveable people indeed, but don't let the doe-eyed deception fool you. They possess an excellent sense of direction and are all granted with balls of thread to lead you back where you came from. Excellent architects, sons/daughters of Ariadne would be able to create mazes leading one on a wild goose chase for years if so be the case. They can be crafty and witty when the time calls for it, honing terrific skills that might even have MC Escher stumped.

NIKE

History:

Nike is the goddess of victory, strength, and speed. She is the daughter of Pallas, a titan, and Styx, a minor goddess, and the sister of Kratos (Strength), Bia (Force), and Zelus (Zeal). According to myth, her mother brought she and her brothers to Zeus to fight on the gods' sides in the Titan War. She was given the role of divine charioteer in the war, a role which she appears in in most art, and she is also depicted with wings. Her symbol is the palm branch.

Overview:

Let's face it, Nike must be a very competitive person. On the upisde, she'll go to all of your games and cheer you on the best she can. On the downside, she's going to award the winner even if it's not you, which may be a crushing blow to your self-esteem. Then again, she watches professionals play millions of times a day, so what would your little league game be to her? With all the tournaments she goes to, it's definitely great to get a few free tickets to sporting events, but what if you're not into that sort of stuff? Maybe you're not the athletic type at all, maybe you prefer to sit at home quietly and read a book. Surely she wouldn't accept that, always trying to get you out on the sports field. Needless to say, there's a big downside to being Nike's child.

Half-Blood Abilities:

As a child of Nike, you should have above average strength, speed, and all-around luck when it comes to athletic games. They should feel compelled to watch battles and contests, and want to reward any and all victors. All children of Nike should get a burst of energy in the arena or battlefield, as that is their mother's domain.

AEOLUS

History:

This Aeolus was son of Hellen and the nymph Orseis, and a brother of Dorus, Xuthus and Amphictyon. He was described as the ruler of Aeolia (later called Thessaly) and held to be the founder of the Aeolic branch of the Greek nation. Aeolus married Enarete, daughter of Deimachus (otherwise unknown). Aeolus and Enarete had many children, although the precise number and identities of these children vary from author to author in the ancient sources. This Aeolus was perceived by post-Homeric authors as a god, rather than as a mortal and simple Keeper of the Winds. His symbol is the bag with a wind symbol stitched onto the material.

Overview:

Aeolos was a man always muttering incoherent things to himself. A bit fidgety at times and more concentrated at others. Aeolos is probably the most responsible father out of all the Gods. Being the Keeper of the Winds isn't an easy task and not a job to be taken lightly. However, Aeolos is probably the only one capable of keeping the Winds in their place. The Anemoi (group name of the Winds.) are known to bicker and Aeolos is known as the peacemaker between them. A great role-model for his children however, he might spend as much time with his children as Hermes does. (It'll be lucky if Hermes or Aeolos get to see their children.)

Half-Blood Abilities:

Children of Aeolos have minimal air-bending abilities. Able to throw gusts of winds at their opponents and send them flying back; however they cannot create tornadoes or use their air-bending to fly.

HECATE:

History:

Hecate is a chthonic Greco-Roman goddess associated with magic and crossroads. Hecate has been characterized as a pre-Olympian chthonic goddess. She appears in the Homeric Hymn to Demeter and in Hesiod'sTheogony, where she is promoted strongly as a great goddess. The place of origin of her following is uncertain, but it is thought that she had popular followings in Thrace. Her most important sanctuary was Lagina, a theocratic city-state in which the goddess was served by eunuchs. Lagina, where the famous temple of Hecate drew great festal assemblies every year, lay close to the originally Macedonian colony of Stratonikeia, where she was the city's patroness.In Thrace she played a role similar to that of lesser-Hermes, namely a governess of liminal regions (particularly gates) and the wilderness, bearing little resemblance to the night-walking crone she became. Additionally, this led to her role of aiding women in childbirth and the raising of young men. Her symbol is the crossroad sign.

Overview:

Hecate is a wonderful and tender-hearted mother who loves all her children. This Goddess really aims high on the "Best Greek Mom" list and is known for her selflessness. Hecate is a great supporter and the perfect shoulder to cry on, which in all honesty every son or daughter could ever want out of their mom. She may not be as wise as Athena but her soothing words seem to be just enough to calm down a raging tantrum if you've ever reached one with your mother. Hecate is just that type of understanding mother, she knows what it was like to be a teenager.

Half-Blood Abilities:

Children of Hecate will always have a pull towards the right direction whenever they reach crossroads. This pull only tugs them in the direction of the destination they want to go to most. So concentrate hard!

PHOBOS

History:

Phobos is the personification of terror and horror in Greek mythology. He is the offspring of Ares and Aphrodite. He was known for accompanying Ares into battle along with his brother, Deimos, the goddess Enyo, and his father's attendants. Timor is his Roman equivalent. Considering the accounts in Greek mythology, Phobos is more of a personification of the fear brought by war and does not appear as an actual character in any mythology.

Overview:

Phobos is really proud of his frightening title as the God of Horror. This might not be a good choice of parentage if you like to bring your friends over your house. Phobos would scare anyone and everyone you bring over to his house just to keep his record going. As annoying as that may be, it's also a nice touch to fear absolutely nothing. You'd walk this Earth and smile at the face of danger or run into battle with no fear of death because you can't feel fear since it's genetically your domain. To be the master of fear is to know everyone's own nightmare. How sweet revenge would be for you if your father was Phobos.

Half-Blood Abilities:

All children of Phobos have the knowledge of anyone's greatest fear. (Just ask in parenthesis for the author to reveal their OC/s fear.) After children of Phobos figure out their opponent's fear they have the ability to create their fear and make it so real against all the senses. However, the illusion is easily dissipated if slashed through and will disperse like mist. On another note, not all OCs will cower in fear of their nightmare. Each OC has a different result when faced with their nightmare. Of course children of Phobos will experience fatigue if this ability is used too much.

TYCHE

History:

In ancient Greek city cults, Tyche (Τύχη, meaning "luck" in Greek, Roman equivalent: Fortuna) was the presiding tutelary deity that governed the fortune and prosperity of a city, its destiny. In literature, she might be given various genealogies, as a daughter of Hermes and Aphrodite, or considered as one of theOceanids, daughters of Oceanus and Tethys, or of Zeus. She was connected with Nemesis and Agathos Daimon ("good spirit"). Tyche appears on many coins of the Hellenistic period in the three centuries before the Christian era, especially from cities in the Aegean.

Overview:

Tyche is a very popular character in Greek Mythology. Also known as a good spirit of sorts. Your mother would be the perfect housewife and friendly neighbor in your neighborhood. Tyche's advice would always be listened to as her abilities and title seem similar to an oracles in a sense of destiny. If ever needing support or a shoulder to cry on, know that Tyche will always be there for her children as a doting mother.

Half-Blood Abilities:

Demigods of Tyche can sense and understand the destiny in others (although a headache will ensue after each time they attempt to figure out what an OC is meant for). They also have a good amount of luck in their life. Whenever in battle, children of Tyche can narrowly dodge attacks they shouldn't be able to dodge 3 times in a row (MAX!).

EPIONE

History:

In Greek mythology, Epione was the goddess of soothing of pain; in fact, her name actually means soothing. She was the wife of Asclepius and mother of Panacea, the goddess of medicines, and Hygieia, the goddess of health.

Overview:

Epione is most likely one of the most gentle and kind Goddesses you will ever meet so having her for a mother would be wonderful. She's soft spoken and rarely ever gets angry or frustrated with anyone she meets. Epione listens to her children instead of neglecting them as most Godly parents do. If your mother is Epione you will become a great advantage on the battlefield as number one medic.

Half-Blood Abilites:

Children of Epione have the ability to heal or soothe others wounds exceptionally. This practice is extraordinary and can even be done onto themselves. However, the larger the wound the more fatigue they will experience afterwards. When they heal or soothe their hands emit a bright light and warmth.

THE TWELVE TITANS (Plus One):

HYPERION

History:

God of light. With Theia, he is the father of Helios (the sun), Selene (the moon) and Eos (the dawn).

Half-Blood Abilities:

Being a child of the Titan of Light, you get a few nifty perks. One of which is to gain energy by being in light, particularly sunlight. Your body has its own little bit of photosynthesis in a way, allowing you to draw energy from UV light (like that of the sun). Not only are you energized like a solar panel in the sun, you can also create light to a certain extent. Such as making your hand like a flash-light in the dark or even making a large blinding flash of light that only lasts a second and drains quite a bit of energy if not out in bright sunlight but is good for distracting foes.

It is possible for them to even use light as a weapon if they are skilled enough with their abilities (serious skill. Like, at least ten or so years of training to even be average at this). By compressing surrounding light into a solid form, its no harder than metal however and can be blocked, they can create a rather handy weapon if they are in a pinch. This can be thrown or fired as an arrow as well, as it takes a few seconds for the light to dissipate completely. Small things like throwing knives or arrows up to large weapons like swords, spears, or axes. The larger the weapon, the more energy it takes to make it. So something like a sword can be pretty draining for an inexperienced child of Hyperion.

LAPETOS

History:

God of mortality and father of Prometheus, Epimetheus and Atlas.

COEUS

History:

God of intellect and the axis of heaven around which the constellations revolved.

CRIUS

History:

The least individualized of the Twelve Titans, he is the father of Astraios, Pallas and Perses.

CRONOS

History:

The leader of the Titans (Ex-leader in this RP), who overthrew his father Ouranos only to be overthrown in turn by his son, Zeus.

Overview:

Cronos is, in one word, an asshole. He's the type of man that doesn't like children to begin with and usually locks up any child of his. Being the imperfect father figure can cause his children to either get stronger or have mental issues from this experience of neglect. He expects nothing left but formidable strength of his children and will cast them aside if they prove themselves to be 'duds'.

Half-Blood Abilities:

Half-Bloods of this Titan have the ability of time control. Able to speed up, stop, and/or slow down time makes them a dangerous opponent. However after each lapse used to distort the balance of time the Demigod will feel some fatigue. On another note they can only hold up this ability for a few seconds max. Their repetition of this ability is 3 times in a row without suffering from complete exhaustion.

MNEMOSYNE

History:

Goddess of memory and remembrance, and mother of the Nine Muses.

OCEANUS

History:

God of the Earth-encircling river Oceanus, the font of all the Earth's fresh-water.

PHOEBE

History:

Goddess of the "bright" intellect and prophecy, and consort of Koios.

RHEA

History:

Goddess of female fertility, motherhood, and generation. She is the sister and consort of Cronus, and mother of Zeus, Hades, Poseidon, Hera, Demeter and Hestia.

TETHYS

History:

Wife of Oceanus, and the mother of the rivers, springs, streams, fountains and clouds.

THEIA

History:

Goddess of sight and the shining light of the clear blue sky. She is the consort of Hyperion, and mother of Helios, Selene and Eos.

THEMIS

History:

Goddess of divine law and order.

~

OURANOS

History:

God of the sky, father of all Titans.

MINOR TITANS:

ASTRAEUS

History:

In Greek mythology, Astraeus was an astrological deity and the Titan-god of the dusk. His original Greek name,Astraiostranslates as "dawn of the stars" (astra- meaning "stars"; the -eos portion meaning "dawn"), the time when the stars come out, or simply dusk. In Hesiod'sTheogonyand in theBibliotheca, Astraeus is a second-generation Titan, descended from Crius and Eurybia. However, Hyginus wrote that he was descended directly from Tartarus and Gaia, and referred to him as one of the Gigantes. Appropriately, as god of the dusk, Astraeus married Eos, goddess of the dawn. Together as nightfall and daybreak they produced many children who are associated with what occurs in the sky during twilight. They had many sons, the four Anemoi ("Winds"): Boreas, Notus, Eurus, and Zephyrus,and the five Astra Planeta ("Wandering Stars", i.e. planets): Phainon (Saturn), Phaethon (Jupiter), Pyroeis (Mars), Eosphoros/Hesperos (Venus), and Stilbon (Mercury). A few sources mention one daughter, Astraea ("stars", fem. personification. Sometimes: "justice"), but most writers considered Astraea the child of Zeus and Themis. He is sometimes associated with Aeolus, the Keeper of the Winds, since winds often swell up around dusk.

Overview:

Astraeus is a simple kind of father that smiles softly to his children all the time. This God was lucky to have such a happy and simple life with his wife Eos, goddess of dawn. Astraeus is usually soft-spoken but otherwise friendly and kind to only his kin or his kids. Being the father of the Anemoi (group name of the Winds), he has learned patience and usually stays calm during arguments. It's hard to annoy someone as soft as Astraeus but otherwise, this God will make a great dad.

Half-Blood Abilities:

Demigods of Astraeus have minimal air-bending abilities. Able to throw gusts of winds at their opponents and send them flying back; however they cannot create tornadoes or use their air-bending to fly.

ATLAS

History:

Son of Iapetus, condemned to carry the heavens upon his shoulders.

Half-Blood Abilities:

For Half-Bloods of this lineage they possess strength and endurance enhancement. Although these enhancements are not overwhelming advantages they do prove to help in a fist fight.

AURA

History:

Goddess of the breeze and the fresh, cool air of early morning.

EOS

History:

Goddess of the dawn.

EPIMETHEUS

History:

God of afterthought and the father of excuses.

EURYNOME

History:

Goddess of water-meadows and pasturelands, and mother of the three Kharites by Zeus.

HELIOS

History:

God of the sun and guardian of oaths.

KLYMENE

History:

Goddess of renown, fame and infamy, and wife of Iapetos.

LELANTOS

History:

God of air and the hunter's skill of stalking prey. He is the male counterpart of Leto.

Overview:

Half-Blood Abilities:

Children of Lelantos have superb stealth and tracking skills. They also have the ability to air-bend. Able to throw gusts of winds at their opponents and send them flying back; however they cannot create tornadoes or use their air-bending to fly.

MENOITIOS

History:

God of violent anger, rash action, and human mortality. Killed by Zeus.

METIS

History:

Goddess of good counsel, advise, planning, cunning, craftiness and wisdom, and mother of Athena.

PALLAS

History:

God of warcraft. He was killed by Athena during the Titanomachy.

PERSES

History:

God of Destruction

SELENE:

History:

Goddess of the moon.

STYX

History:

Goddess of the Underworld river Styx and personification of hatred.

GAIA

History:

Gaia is the primal Greek goddess personifying the Earth, the Greek version of "Mother Nature", of which the earliest reference to the term is theMycenaean Greekma-ka(transliterated asma-ga), "Mother Gaia", written in Linear B syllabic script.

Overview:

Half-Blood Abilities:

Children of Gaia have the ability to break the crust of the Earth and throw car-sized rocks/land at their opponents. In other words, they have earth-bending abilities. However, they can only work with Earth land so things like concrete would be incapable for them to bend. On another note, the largest crust they can break from the ground would be car-sized only. Fatigue reaches them after a battle or two of using their abilities.

9/2/2010 . Edited 1/5/2012 #1
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