Author has written 10 stories for Suikoden, Mass Effect, Star Wars, and Dragon Age.
I've been playing RPGs since I was a kid and always had a vivid imagination when it came to filling in gaps left by the in-game stories, as well as just extending the stories and characters. So my favorite fanfic stories tend to be ones that use the familiar game story as a starting point but get very creative from there. And that's probably why those are my favorite types of stories to write. All of my novel length fanfic stories are 'campaign' stories with a lot of creative twists and original ideas inserted along the way to give them a fresh feel. I'll use some in-game dialogue, but even when I do I'll often alter it (change the setting, who says it, etc.), flesh it out with original content, etc. But I try to be original with dialogue and how I write scenes in general because let's face it, none of us want to read a story that's little more than a copy/paste of the game script and/or reads like a walkthrough.
Along those lines, my current writing efforts follow DA2. Something I put a lot of effort into is making sense of the nonsensical aspects of the story and filling in the plot holes left by the developers due to the rushed release. So hopefully as you read you'll find a more coherent version of the DA2 story that answers/fixes a lot of the story related things that bug us gamers. I'm also adding much more backstory and character development.
Due to length, I'm breaking my DA2 arc into three separate "books" that will correspond to the three acts of the DA2 story. Book 1, Hurtled into Chaos, is complete. Book 2, The Precipice of Change, is in-progress.
Misery Hawke artwork (thank you, thank you, thank you!!!):