Poll: Which factions would you like to see in a Battlefront game? (a sequel to Battlefront II rather than DICE's reboot) Vote Now!
Author has written 8 stories for Star Wars, Halo, Turok, Elder Scroll series, and X-overs.
September 2016 update: So, I'm still not doing well in my personal life, but what else is new. I'm going to try and start updating more often. Also, Disney is bogus for invalidating the EU. What passes for 'canon' now sucks. Some much of official canon now is based off of half-assed phone app games. It's ridiculous. I feel bad for the B1 grapple droid. Originally it appeared in Jedi Power Battles, but it appeared in this newer phone app game, but they used the model for the plasma battle droid for the grapple droid. So now, officially anyway, the B1 grapple droid is apparently what the plasma battle droid used to look like. It just, frustrates me. Anyway, just to make sure there is no confusion, my B1 grapple droids in my story are based off the ones from Jedi Power Battles i.e. "Legends" article of the B1 grapple droid if you look them up on Wookieepedia. I don't mean to sound like an jerk but I clearly put more effort into my fanfic than people who are paid to create Star Wars content. A lot of OOM-9's Revenge will follow from things that are now considered "Legends." I spent a lot of time trying to make the story of OOM-9's Revenge reasonably fit into Star Wars lore, only for Disney to invalidate it. I will do some things differently in the story, because I don't always agree what with official canon says, especially since TCW is still canon and that whole show is just a Republic propaganda piece. My story already doesn't fit into the lore considering the battle droids in OOM-9's Revenge aren't a bunch of bumbling idiots with high-pitched squeaky voices.
I've been feeling a bit validated regarding the HouseKarl battle droids and Z1 special ops battle droids in my story OOM-9's Revenge. It has recently come to my attention that there are B1 electrostaff droids in Kinect Star Wars. I found some videos of them in action on Youtube, they act very similar to the HouseKarls. And I found out that in one of the Battlefront Extreme mods for Battlefront II, someone added a Shadow Droid, which is a black B1 that can turn invisible with a stealth mode. And then there's the canon character Mr. Bones, a hyper-violent and dangerous B1 battle droid on par with my own characters. I guess my ideas for battle droids aren't really all that out there or unreasonable.
In response to the recent reviewer Anon on OOM-9's Revenge: You could say that the size and movements of the scorpion droids are similar to Scorponok from the 2007 Transformers movie. Though the scorpion droids don't have the drill claws and cannot tunnel underground the way Scorponok does. Also, to be more specific, the scorpion droids are larger than Scorponok. In chapter 41 it is stated that the scorpion droids stand 1.98 meters tall (excluding the tail). That is the same height of dwarf spider droids (excluding the antenna). Clone troopers stand at 1.83 meters tall. Dwarf spider droids and scorpion droids are taller than humans. Scorponok from the 2007 movie is shorter than the humans (the top of his body excluding the tail). So there is quite a size difference between the scorpion droids and Scorponok, but it's not an unreasonable comparison. An extra little note I'd like to add (that I didn't put in the Author's Notes) is that when my beta reader read chapter 41, when he got to the scorpion droids, he told me he immediately thought of Scorponok from the 2007 movie. A hope you are able to find this answer to your review, Anon reviewer of OOM-9's Revenge. There is no way for me to contact guest reviewers. I'll answer all guest reviewers questions on my profile page and leave them up for a while. One time in OOM-9's Revenge I tried answering a guest review with a review to the story, but that's just going to make a mess and make me look like I'm trying to pad reviews to my story (which I'm not trying to do). When I think about it, the track Scorponok from the Transformers movie OST would make a really good fit for the scorpion droids' theme.
In response to Glycogen on OOM-9's Revenge: Super tactical droids will be in the story but it's still going to be a while before they make an appearance.
In response to Glycogen on OOM-9's Revenge again: Kul Teska is a rather tall guy. Though I came up with Dr. Quartz first. I first published OOM-9's Revenge in June of 2009, and Quartz shows up as early as chapter 2 (though I was writing the story even longer ago than that as I didn't immediately start posting it to the internet). Republic Heroes didn't come out until October of 2009. I guess Skakoans with gatling guns is a cool concept. I may include Kul Teska in OOM-9's Revenge at some point.
In response to a guest's comment on OOM-9's Revenge: Zako very well could become more of a cyborg as a result of his bomber crashing. Or he might walk away without a single injury, that often happens when main characters in Star Wars crash their ships. Or he might actually be dead. This is why I like working with minor characters and OCs in a story that loosely stays within Star Wars lore. Everyone knows characters like Anakin and Obi-Wan make it to Episode III, so it gets boring knowing they're always going to survive. But no one can be sure how long my characters will last. They might make it all the way to the events of Episode III and the end of the Clone Wars, or they might not. They may even survive past the events of Episode III. There's no telling what's going to happen. Knowing that the characters actually have a chance of dying at any time hopefully makes the story more exciting.
In response to the guest commenter on OOM-9's Revenge regarding General Grievous: Grievous has many military victories but also a lot of defeats. But I would have to disagree that Grievous is a good leader. He may be a competent military officer and successful tactician and strategist, but he is not a good leader. He often kills his own subordinate out of sheer frustration (both droids and organics). At least with characters like Emperor Palpatine or Darth Vader, you had to at least screw up first before they killed you. With Grievous (and Ventress), droids and soldiers get killed simply because they are in reach (sometimes they are the ones responsible but other times Grievous is just angry). If you look at it from the perspective of the rank-and-file soldiers of the CIS, they probably really hate Grievous and only follow him because he has the backing of Count Dooku. This story is more about the common troops of the CIS, 'normal' organic soldiers and battle droids, not the top of the heap like Dooku, Grievous, or the Separatist Council. I've been very fair to Grievous. He's had several defeats, and sometimes he might get mentioned in the story in a less than positive light (which is understandable since the battle droids and lower-ranked soldiers despise him, and in fairness Grievous also despises the military force that he is in charge of). But I haven't made up any fanon battles for Grievous to lose or anything. And the few times he has actually appeared in the story, I have depicted him as competent. I've never shown him to run away or lose a battle.
In response to Whyeren's comment on OOM-9's Revenge: Thanks and congratulations on being the first reader to recognize that quote.
In response to a guest's comment on OOM-9's Revenge: Sorry for the long delay in updates for the story. I've been trying to get back into the habit of writing regularly but I can't in good conscious give a timetable for an update. Just know that I do have a chunk of the next chapter complete and I'm not going to abandon this story.
I can also be found over at DeviantART, where I also go by ZakoBattledroid. I also have a few journals over on that site that explain some of my thinking behind my stories. I can only put so much information on as author's notes and there's no sort of "journal" feature on this site and my profile page is getting large enough as it is. I'm also on Star Wars HQ, Tumblr, Know Your Meme, and Youtube, where I go by the same pen name. Come talk to me if you want to.
As my pen name suggests, I'm a fan of the Zako Soldiers from SD Gundam Force and the battle droids from Star Wars. I also like the grunts from Halo, the sligs from Oddworld and the ChassisBots from Timesplitters 2. I just seem to have more fun writing and reading about rank-and-file mass production troops than overpowered heroes. Though in my stories the mass production troops come off as overpowered.
Watching the Star Wars movies, the droid army always seemed interesting to me. A lot of fans don’t like the prequel movies and have utter contempt for anything in them. I thought the droid army had an interesting artistic design. They were something new and different yet still felt like Star Wars. An art book for Episode I shows that the battle droids started off as looking like robotic stormtroopers, and went through several incarnations until they arrived at their final design. Time and effort went into their design as opposed to the clones, which are just stormtrooper armor spliced with Boba Fett armor in (in my opinion) what looks to be a lazy attempt to appeal to the fans. I know I’m in the minority in this. Most people only have disdain for the entire CIS faction. The battle droids are written off as moronic mecha mooks too dumb to live. I didn’t get that vibe from them (at least in the movies). Sure they were odd and a little ineffective, but they knew how to do their jobs. They had annoying uniformly squeaky voices in Revenge of the Sith, but I think people are associating annoying voices with stupidity. If you ignore the voices, the droids aren’t actually incompetent. There was that scene with R2-D2 burning two super battle droids to death, but that just seemed like forced comedy that fell flat. People claim that the droids can’t shoot straight and use inferior weaponry. But the E-5 blaster rifles shoot just fine when the good guys steal them. And more than half the time in the movies, the battle droids are firing at Jedi, who are deflecting their shots back at them. And the other half the time the characters the droids are firing at have plot armor. Plus the droid army gets labeled as the ‘bad guys’ and are therefore designated as inferior (the Imperials also unfairly suffer from this). But the droids did okay the few chances they were shown fighting other generic cannon fodder. In earlier games like Star Wars: The Clone Wars (2002), droids and clones fought each other in huge battles all over the place, with infantry of both sides taking massive casualties. The dynamic between the clones and droids changed in the animated television series Star Wars: Clone Wars (2003-2005). The series had a greatly exaggerated animation and combat style and the Jedi and clones were portrayed as unstoppable. Then the Star Wars: The Clone Wars (2008 television series) took it a step further: portraying nearly the entire Republic military as a relentless force of Mary Sues while the battle droids were painted as a group of bumbling idiots whose sole purpose was comedic relief. It never made any sense to me that anymore would manufacture robots that stupid. People may point out that the CIS leadership was cheap and produced inferior soldiers to save money. But there’s a limit to how low you can go. Eventually you’d reach a point that you’d save money having somewhat competent troops that don’t get destroyed at the drop of a hat. I can’t take seriously that anyone would manufacture combat droids to be that stupid. But I’m not being fair. Star Wars is meant to be marketed to children (especially the television shows). So I can’t really take it seriously at all. In some books like the Revenge of the Sith novelization or Labyrinth of Evil the CIS droids are portrayed as much more competent and dangerous. In the videogame Jedi Power Battles, the old B-series droids are strong enough to send Jedi flying with powerful uppercuts and are a legitimate challenge (all without any dumb droid humor). The worth of the droids really depends on what you’re looking at, but it seems that the droids being useless idiots is the accepted view of the fandom, even if it makes no sense. With OOM-9’s Revenge, I hope to present an alternate perspective to the Star Wars universe and show the CIS in a more believable light.
Another thing I’ve noticed is that it is the Rebel soldiers that are the least effective out of the four factions in the movies. At some point or another the droids, Imperials, and clones are all shown to be able to effective in combat but the Rebel troops are never good at fighting. The fleet troopers onboard the Tantive IV get slaughtered by the stormtroopers. The soldiers on Hoth get decimated by the Imperial walkers (though to be fair there wasn’t much they could do). On the Forest Moon of Endor, the Rebel soldiers are also ineffective. It’s the Ewoks that do most of the fighting. The stormtroopers get a lot of crap for being beaten by the Ewoks, but the Ewoks do the Rebels’ fighting for them. The best some of the Rebel troops do is survive the battle.
I remember the first time I saw Episode I in theaters. The movie failed to make me care about the main cast of characters, but I did enjoy the droid army. They were a refreshing change from the Empire. I do like the Galactic Empire, they had a lot of cool stuff, but they were horribly inept in the original trilogy. The Imperials were only ever shown to be effective under the leadership of General Veers at the Battle of Hoth and at the beginning of the first movie during the fight on the Tantive IV. But other than that, they were terrible at fighting and were constantly defeated, despite their massive, impressive superweapons. The Death Star was blown up by a single fighter, the AT-ATs get lassoed by tow cables, the stormtroopers get clubbed to death by Ewoks, the Executor gets taken down incredibly easily, the Death Star II gets blown up. And there's the stuff in the EU (which has been reduced to the status of fanfiction now, I guess), the Tarkin, the Galaxy Gun, the Sun Crusher, the Darksaber, the Eclipse, the supervirus of the week. The list went on and on. Some gamechanging superweapon was churned out only the be almost immediately stopped before it could really do much, often this was done by the same small group of heroes. The formula got really repetitive and old to me (though I did like the World Devastators, at least they were creative). In Episode I, the droid army didn't really use some trite superweapon. The Lucrehulk ships were gargantuan, being bigger than most capital ships and even some space stations, and making the Imperial star destroyers look like peons. But the Lucrehulks weren't used as superweapons. They didn't burn Naboo from orbit, they took control of the planet using the droid army. That aspect was a nice change of pace. And the battle droids actually managed to kill people on screen. They couldn't get the Jedi or those with plot armor, but really, who can? The battle droids even took cover when it was available. There's no cover on an open grassy field, so they just flooded the area with troops because they could. The actions of the droids seemed to be based on their current situation. I don't know why people think they were so stupid (ignoring the dumb forced comedy, that happened mostly in Episode III). The clone troopers act the same as the battle droids do. They change their behavior based on the situation. The clones are good a shooting the Jedi in the back, but the Jedi weren't expecting their allies to suddenly turn on them. When the 501st marched into the Jedi Temple in Episode III, they did it parade-style in massive numbers, similar to how the battle droids flooded into the Geonosian arena in Episode II. In the beginning of Episode III, a bunch of security battle droids fight Skywalker and Kenobi on the Invisible Hand. Later in the movie, a bunch of 501st clones fight Yoda and Kenobi at the Jedi Temple. The battles are nearly identical, just swap Skywalker for Yoda. A limited number of droids (or clones) take on two powerful Jedi. Both sets of soldiers has a habit of running towards the enemy as they fire and they both met with failure. The clones aren't any better than the droids in the slightest. I don't see how there can be a consensus that the droids are inferior to clones, or anyone else for that matter.
Regarding DICE's reboot of Star Wars: Battlefront. Does anyone know what is going on with that game? Is the Clone Wars era even going to be included in the game? Everyone Battlefront game has had both the Clone Wars and Galactic Civil War eras but I'm starting to worry about DICE's reboot. They've revealed next to nothing about the game, which makes me wonder if they're going to completely change the game to the point that it's unrecognizable as a Battlefront game. And if that is indeed the case, why call it Battlefront at all? Why not something else like Star Wars: Galactic Warzone or Star Wars: Modern Generic Shooter?
I'm a huge fan of Battlefront. I've been playing the old games since the day they came out. I still play them. OOM-9's Revenge uses the weapons and the marine battle droids from Battlefront II. I'm just worried that the lack of any clear information about the game is because DICE wants to avoid alerting oldschool Battlefront fans that their reboot game might be nothing like the previous Battlefront games. I guess this is all just speculation on my part, but that what it looks like to me at this point in time. I hope I'm wrong, I doubt it though. It would suck to wait for a new Battlefront game all these years only for the new one to have nothing in common with previous installments other than the title. And to be completely honest, I really don't care for DICE at all. They only ever focus on graphics, and in my opinion, they don't know how to make a fun game. And then there's the fact that they consistently release shoddy, half-finished products. EA often gets a lot of the blame for this, as they should, but I think DICE should take a little more credit for the "games" they release. Why consumers are willing to purchase half-completed products is beyond me. Maybe consumers just don't have a choice anymore, since the entire videogame industry has fallen this way. Or maybe people are just ignorant and don't know any better.
I wish Free Radical's Battlefront had been completed. The leaked footage of that game looked fun. How a game like that couldn't be completed yet a mess like Star Wars: The Clone Wars: Republic Heroes could is beyond me.
And from recent news I've been hearing, DICE's Battlefront is likely to be primarily a first-person shooter. It's difficult to get any clear information about this game. I hope there's third person perspective. A large reason why Pandemic's Battlefront was so successful was because you could see your soldier. That's not something you could do in a lot of games. You could see that you were a stormtrooper, scout trooper, TIE pilot, B1 battle droid, super battle droid, droideka, clone trooper, rebel pilot, etc. With first person there's just a gun in the lower right-hand corner of your screen, where's the fun in that? Some people prefer that perspective, but that was never what Battlefront was about.
Update regarding DICE's reboot: And now I'm hearing that DICE's reboot is going to be first person only. I knew DICE was too lazy to provide the same amount of variety that Pandemic's Battlefront games had. The original Battlefront came out in 2004, a decade ago... after all this time and with all that technological advancement, DICE is going to provide fewer options and content. Go figure. I hate being right. I wouldn't have anything to complain about if DICE just changed the title. They have no right to call it a Battlefront game if it has nothing in common with previous installments. They're just trying to cash in on the name in order to make more money.
I remember something like this happening in the not-so-distant past. In 2008, Propaganda Games came out with a reboot of the Turok series. The 2008 Turok reboot had nothing in common with the older games except there was a guy named Turok and he killed dinosaurs. They took out everything that made the old Turok games so much fun. The 2008 Turok game wasn't so much bad as it was mediocre. It pretty much personified every generic trend that was going on in gaming, particularly with first person shooters. And as a result, it was boring and forgettable.
The same can be said for Gears of War: Judgment. Major core elements that made the Gears series stand out were stripped away. And the results are very telling, few people play Judgment, especially in comparison to Gears 3.
Looks like Battlefront is set up for the same treatment. DICE is king when it comes to mediocrity. And a person might wonder why DICE is still around, when so many other more innovative developers are long gone. There is a reason why EA gutted Pandemic but keeps DICE around. It's called "planned obsolescence." EA and DICE produce mediocre games on purpose. This is done so players will buy extra DLC to try and make the game more interesting. But even more than DLC, the games are designed to be dull and mediocre in order to encourage gamers to buy the game they throw out next year. They keep the consumer base bored so that gamers are constantly going out and buying the next game in a vain attempt to find something fun to play. That's why games come out so regularly these days, and why they all play and feel pretty much the same and why options in games keep getting reduced. It's all meant to keep people bored and buying the next thing that comes out. Because if they ever made a game that's fun to play, people might play it for several years, and that might mean gamers don't go out and buy the next game or they might wait. There's no money to be made with fun games that people want to play for an extended period of time (like Pandemic's Battlefronts).
That's all I have to say on this for now. I'm just going to have to wait and watch for news on what DICE does next to make their version of Battlefront conform with every other modern generic shooter on the market.
I know I come off as ranty on this particular subject, but I've been a big Battlefront fan since the original came out all those years ago. I've been hoping for another new Battlefront game some day, but DICE only seems interested in releasing a FPS with a coat of Star Wars paint. And DICE's altering of Battlefront's core game mechanics is going to make it even less likely that a true Battlefront sequel will ever be released in the future.
And now I hear that there's going to be a Battlelog-type feature for Battlefront. As information about this game slowly trickles out, I keep losing hope. Too bad a bunch of Battlefront fans can't band together to create some kind of fan-made Battlefront sequel as a protest against DICE.
Another update: Seeing what DICE's Battlefront is going to offer, and not offer, I don't really care anymore. I don't see how they could offer less than games that are a decade old. And Pandemic's Battlefronts were hardly revolutionary, so trying to offer the same stuff or at least options of equal value should not be asking the impossible. I just don't get it.
On Episode VII's stormtroopers. It's recently come to my attention that the aesthetic design for the new stormtrooper armor was inspired by Apple. I knew there was a reason I disliked the new design so much (though I'm people one of the few people that don't like this design). I've become very frustrated with Apple in recent years. They've sacrificed interface for a solely for a streamlined, futuristic design. Scroll bars arrows have been removed completely. They've dropped functionality for a rather ugly design. And now Star Wars reminds me of that. Great.
If anyone is interested in accuracy in Wookieepedia, that site has the Shielded E-STAP droid starbomber and Advanced E-STAP droid starbomber switched around. The Shielded version is physically the largest, not the Advanced version. The Advanced version is only the second largest out of the three E-STAP bomber types. I know this because I have Galactic Battlegrounds and can just play the game to know for sure. I’d correct the mistake myself, but I don’t know how to alter Wookieepedia and don’t have the time to bother to learn how. It's probably really simple, but I just have too many other things to do right now.
And speaking of Wookieepedia: If anyone still has Star Wars: Force Commander, they might want to use a screen capture program to get pictures of some of the pilots. I have Force Commander, but I no longer have a computer that can play it. I thought Wookieepedia might benefit from some of the images. There are no pictures of the AT-PT pilot, TIE bomber pilot, or Heavy Artillery pilot (and a lot of the others) on the internet at the moment.
Update: I uploaded a picture of the AT-PT pilot and TIE bomber pilot to my photo bucket. Check them out if you want.
I'm a fan of the old video games Body Harvest and Armorines: Project S.W.A.R.M. These two games came out in the late nineties and have fallen into obscurity. I can't even find any fanfiction relating to these games, not to mention fan art or even descent screen shots. At one point these games were included in Massively Screwed Up, but I cut them out in order to make the story shorter and more manageable. I've considered writing fanfics for these games, but I doubt there'd be much of an audience for obscure games that were released well over a decade ago. I think they were fun enough that they'd deserve at least one fanfic apiece, but I have enough stories to work on that I probably won't try writing any unless they're very short one-shots.
Back when they were included in Massively Screwed Up, the giant alien bugs from Body Harvest would have acted in a similar manner to how they acted in the game. They would have been a foreign entity (much like the reapers of Mass Effect) that came to harvest several planets in the galaxy. The CIS, Republic, Citadel, and smaller factions would all have to deal with the invaders, which may or may not have resulted in some factions teaming up to fight their common enemy.
In Armorines: Project SWARM, the alien bugs exhausted the resources of their homeworld and invade Earth. In Massively Screwed Up, it would have been the same. The alien bugs would have invaded Earth for its resources but would be beaten back, just like in the game. After a massive defeat by the Earth humans, and their own planet dying, the bugs were desperate when Count Dooku offered to help. In exchange for refuge on Separatist planets, the bugs would serve in the Separatist military. So besides the regular droid armies, the Separatist Covenant, and the Magog Cartel from Oddworld, the CIS military would have also had the bugs in their ranks. 2-3 characters in the story would have been the bug aliens. But a lot of this stuff would just be backstory, and they didn't play a big enough part in the story itself, which is part of the reason why I cut them out.
Ultimately, the aliens from Armorines and Body Harvest didn't even have specific names for their species. They're both just referred to as 'bugs.' If I wanted something specific, I'd have to come up with it on my own. And then there was all the different bug types within the species as a whole. It was all just too much to go through, and I'm probably the only person that remembers any of this anyway. I've already gone overboard with obscure stuff in my mega crossover and Body Harvest and Armorines would have just made things even more confusing for the reader.
And while I'm on the topic of Body Harvest and Armorines: Project S.W.A.R.M., I recently uploaded a few of images related to theses games to my photo bucket. One shows the alien hierarchy of the Body Harvest aliens, while a couple others show the one of the alien queens from Armories. The other has a picture of some of the alien bug combat troops. It's some pretty cool stuff. If you see the picture of the Armorines Guardian and Brain Bug, you might understand why I thought they guys would look natural alongside battle droids, grunts, hunters, sligs, and elites.
Update: I went ahead and included the bugs from Armorines into Massively Screwed Up. Though in the story, I cut out their history with the Earth humans. Now they are merely a species affiliated with the CIS. I figured I might as well go ahead and include them since I'm unlikely to ever write a story as crazy as Massively Screwed Up again.
I've drawn a few pictures for my stories. One note about my drawing of the Baron Battle Droid, they usually have two rocket launchers, one over each shoulder. I was lazy so I only drew one. The Baron Battle Droid comes from the computer game Star Wars: Galactic Battlegrounds and there are versions that have one missile launcher or two (though in OOM-9's Revenge most Baron Battle Droids mentioned in the story have two).
If you want even more pictures, you could try looking at my account over at Photobucket (where I go by ZakoBattledroid). I noticed that a lot of these links no longer work. I'll have to fix that sometime. It's a lot of work and low on my list of priorities. So it would just be easier to go see my stuff on Photobucket. I also have a few screenshots of grapple battle droids, flame battle droids and plasma battle droids on my photo bucket. Images of these guys are hard to come by. They're not the best quality, since Jedi Power Battles is a rather old game, but they're better than nothing. I'll try to draw some pictures of the rarer battle droid types sometime.
New Years update: I've drawn a picture of GD-79. The link to his picture is under Chapter 38 in the link list below. Hopefully this is helpful to anyone who wonders what GD-79 and the B1 grapple battle droids look like. Happy New Years.
Massively Screwed Up
Longer stories with a large cast of characters sometimes include a dramatis personae- a list of characters in the story. This can be used as a general quick reference for readers. They are typically located at the beginning or end of the novel. But lists are not permitted to be uploaded as chapters on this site. So, they have to go up on my profile page.
OOM-9: CIS general (command battle droid)
EEK-176: CIS senior commander (command battle droid)
SSA-719: CIS captain (security battle droid)
KJZ-8267: CIS lieutenant (pilot battle droid)
3B3-888: CIS sergeant (B1 battle droid)
Karl Zako: CIS commander (male human)
Ashley Katen: CIS major (female human)
Melissa Sledge: CIS captain (female human)
Dr. Gatling Quartz: CIS scientist (male Skakoan)
Dr. Destroyer: CIS Force-sensitive scientist (male Ithorian)
OOM-8: CIS commander (command battle droid)
KLO-657: CIS commander (Z1 special ops command battle droid)
TH-1066: CIS commander (tactical droid)
GD-79: (B1 grapple battle droid)
DSD-08: (dwarf spider droid)
8EX: (B2 super battle droid)
5TE: (B2 super battle droid)
Z23-Y75: CIS commander (command battle droid)
CDC-76: CIS commander (command BX droid commando)
RKT-421: (rocket battle droid)
Veronica Vex: CIS officer (female human)
Zada Zincer: Baroness of Zakkudos (female human)
Zok Zuuk: CIS Senator of Zalost system (male Neimoidian)
Vulpus: CIS commander (male human)
Trench: CIS admiral (male Harch)
Lok Durd: CIS general (male Neimoidian)
Grievous: Supreme Commander of the Droid Armies (male Kaleesh, cyborg)
Dooku: Head of State of the CIS, Sith Lord (male human)
Palpatine: Supreme Chancellor of the Galactic Republic, Sith Lord (male human)
Zif Korlo: Jedi (male Neimoidian)
Krane: Republic commander (male human, clone)
Mr. Purple: Republic 187th trooper (male human, clone)
Dr. Vellenjer: Republic scientist (Verpine)
Del Nittin: Jedi Knight (male Jawa)
Obi-wan Jakoby: Jedi Weapon Master (male human)
Ace: Republic commando (male human, clone)
Jack: Republic commando (male human, clone)
Kicker: Republic commando (male human, clone)
Tai: Republic commando (male human, clone)
Lancer: Republic commander (male human, clone)
Minecar: Republic lieutenant (male human, clone)
Gnasher: Republic sergeant (male human, clone)
Klo Toon: Republic captain (male Kel Dor)
Screwball: Republic pilot (male human, clone)
Black: Republic 189th commander (male human, clone)
Night: Republic 189th captain (male human, clone)
Shade: Republic 189th lieutenant (male human, clone)
Shock: Republic 189th sergeant (male human, clone)
Coal: Republic 189th private (male human, clone)
Cody: Republic 212th commander (male human, clone)
Bultar Swan: Jedi Knight (female human)
Pong Krell: Jedi Master (male Besalisk)
Mace Windu: Jedi Master (male human)
Kit Fisto: Jedi Master (male Nautolan)
Adi Gallia: Jedi Master (female Tholothian)
Barriss Offee: Jedi Knight (female Mirialan)
Luminara Unduli: Jedi Master (female Mirialan)
Yoda: Jedi Grand Master (male alien)
Anakin Skywalker: Jedi Knight (male human)
Obi-Wan Kenobi: Jedi Knight (male human)
Nem Bees: Jedi Knight (male Ortolan)
Disraeli: Republic captain (male human)
Filn Jervous: Republic captain (male human)
Wurtz: Republic admiral (male human)
I realize I have a lot of characters in my stories. It's difficult to have it any other way considering I keep writing stories from the perspective of cannon fodder. Characters with limitations that need to work as a team in order to succeed hold much more appeal to me.
Since Massively Screwed Up has potential to be extra confusing, I'll organize the characters according to the fictional universe they originated from for the time being. As always, there are many obscure canon characters and OCs. If you're having trouble remembering or don't even know who someone is, most characters will have an article about them on the different wikis. Most of the OCs also appear in either OOM-9's Revenge or Yayap's Story (with the one major exception being Krunch, this is the first story he's appeared in at all). I'll put more characters in as they show up in the story. I went ahead and put the Collector General in the list even though he hasn't appeared in the story yet. I figured it was obvious he was going to be in the story since he's one of the characters on the cover.
Massively Screwed Up
OOM-9: CIS commander general (command battle droid)
EEK-176: CIS senior commander (command battle droid)
SSA-719: CIS captain (security battle droid)
KJZ-8267: CIS lieutenant (pilot battle droid)
3B3-888: CIS sergeant (B1 battle droid)
Karl Zako: CIS commander (male human, bio-linked cyborg)
Ashley Katen: CIS major (female human)
HK-47: mercenary bounty hunter (assassin/protocol droid)
4-LOM: bounty hunter (modified protocol droid)
Zuckuss: bounty hunter (male gand)
Zaeed Massani: mercenary bounty hunter (male human)
Tali'Zorah vas Neema: machinist (female quarian)
Lena'Xel vas Ebon Hawk: machinist (female quarian)
Penn'Norek vas Ebon Hawk: captain, Ebon Hawk (male quarian)
The Collector General: leader of the collectors (unique collector)
Yayap: CIS special ops grunt (male unggoy)
Zakap: CIS special ops grunt (male unggoy)
Curlap: CIS ultra grunt (male unggoy)
Mehmep: CIS heavy grunt (male unggoy)
Gagaw: CIS major grunt (male unggoy)
Nomnom: CIS minor grunt (male unggoy)
Deadside: CIS special ops hunter (mgalekgolo)
Abe: former Rupture Farms employee (male mudokon)
Krunch: Magog Cartel security (male slig)
Kremlo: Magog Cartel commander (male slig)
Aliens vs. Predator
Grid: (male xenomorph drone)
Ellen Ripley: (female human)
Jones: (male cat)
William Gorman: Colonial Marines lieutenant (male human)
Zoe Kennedy: Colonial Marines private first class (female human)
Dr. Terrence Kyne: Chief Science Officer of the Ishimura (male human)
Zach Hammond: Chief Security Officer of the Kellion (male human)
Isaac Clarke: CEC engineer (male human)
Kendra Daniels: computer specialist of the Kellion (female human)
Chen: pilot of the Kellion (male human)
D. White: First Officer of the Ishimura (male human)
Chic: Second Officer of the Ishimura (male human)
Alissa Vincent: Chief Security Officer of the Ishimura (female human)
Jacob Temple: Second Engineer of the Ishimura (male human)
Dr. Elizabeth Cross: (female human)
Dr. Challus Mercer: Second Science Officer of the Ishimura (male human)
The Hunter: (unique necromorph)
My Little Pony: Friendship is Magic
Lyra Heartstrings: (female unicorn pony)
Rainbow Dash: (female pegasus pony)
Vinyl Scratch: (female unicorn pony)
Claw: (male encada arthrocopteran)
Krieg: (male encada arthrocopteran)
Krang: (male encada arthrocopteran)
Here's a basic timeline of events leading up to the beginning of Massively Screwed Up. A lot more about the crossover universe will be explained soon in upcoming chapters but I thought that a simple timeline might be a useful, easy-to-access resource.
Massively Screwed Up: Timeline
The asari begin to explore the mass relay network, and eventually discover the huge Citadel space station at a hub of many mass relays.
The salarians discover the Citadel and open diplomatic relations with the asari.
The turians are granted a seat on the Citadel Council in recognition for their service in the Krogan Rebellions.
The Galactic Republic makes contact with the Citadel.
The Trade Federation is founded.
The Geth War: the quarians are reduced to living as space faring nomads aboard the Migrant Fleet. As punishment for creating the geth, the Citadel Council closes the quarian embassy on the Citadel. The geth isolate themselves behind the Perseus Veil.
January 7: Ellen Ripley is born.
The events of the movie Alien occur. Ripley and Jones enter hypersleep on the Narcissus.
April 11: Jane Shepard is born.
The Trade Federation discovers Oddworld.
The First Contact War: war between the turians and Earth humans.
The Systems Alliance Parliament is formed.
The Blue Suns mercenary group is founded by Zaeed Massani and Vido Santiago in the Skyllian Verge.
The Systems Alliance is granted an embassy on the Citadel. The Earth humans are recognized as a growing power in the galactic community.
After a disagreement between Vido Santiago and Zaeed Massani over hiring batarians into the Blue Suns, Vido betrays Zaeed and leaves him for dead. All records of Zaeed's involvement in the Blue Suns are erased.
The Trade Federation begins a massive military buildup in response to unrelenting pirate attacks on their trade convoys. OOM-9, EEK-176, SSA-719, KJZ-8267, and 3B3-888 are created on Eos.
The Naboo Crisis: the Trade Federation blockades and invades Naboo as protest of the Galactic Republic calling for the taxation of trade routes to outlying star systems.
The Citadel-Covenant War begins: The Covenant discovers a Systems Alliance colony planet, and the war that breaks out drags the Citadel into the conflict. The Galactic Republic offers no assistance to the Citadel against the attackers.
The events of Halo: Combat Evolved take place.
The Great Schism, also known as the Covenant Civil War, takes place. The Covenant is dividing into Loyalists and Separatists.
The Citadel-Covenant War ends.
The Confederacy of Independent Systems is founded. The Covenant Separatists join the CIS.
The Covenant Loyalists join the Galactic Republic.
The Clone Wars begin: war between the CIS and Galactic Republic. The Citadel remains neutral to both sides.
The events of Mass Effect occur.
One month after the Battle of the Citadel, the Normandy is attacked and destroyed by an unidentified assailant, resulting in the death of Jane Shepard.
Tali'Zorah joins a pair of quarians that go hunting for geth.
Massively Screwed Up begins.
Separatist Military Ranks and Organization
Here's a list of Separatist Military ranks I made up since there is no comprehensive canon list of Separatist military ranks. It's based off of ranks I've seen used for the Separatists before (and I fill in some of the blanks). I use this for both OOM-9's Revenge and Massively Screwed Up. The organization comes from The Essential Guide to Warfare.
Supreme Commander of the Droid Armies
CIS Army Organization
Company: 112, plus support droids
Battalion: 784, plus support droids
Vanguard: 1,232, plus support droids
Regiment: 4,368, plus support droids
Division: 21,840, plus support droids
Corps: 109,200, plus support droids
Army: 218,400, plus support droids
Chief Warrant Officer
Master Chief Petty Officer
Senior Chief Petty Officer
Chief Petty Officer
Petty Officer 1st Class
Petty Officer 2nd Class
Petty Officer 3rd Class
CIS Navy Organization
Section: 2-4 vessels (led by a captain)
Flight: 4-16 vessels (led by a commodore)
Squadron: 12-64 vessels (led by commodore)
Task Group: 36-640 vessels (led by rear admiral)
Task Force: 72-1,280 vessels (2 task groups, led by vice admiral)
Fleet: 200-4,000 vessels (3 task groups, led by an admiral)
So, currently in OOM-9's Revenge, the 8th Fleet has 12 Lucrehulk-class ships as of Chapter 46. Two Lucrehulk droid control ships: the Scrapyard and the Magna Musai. Ten Lucrehulk battleships: the Glaciarium, Saak' ak, Profit, Blue Garage, Dormant Scorpion, Karlsruhe, Work Wheel, Hexus, Hollow Shell, and Vicegrip.
According to Star Wars: Episode I Incredible Cross-Sections (by way of Wookieepedia) states that a Lucrehulk ship can carry a compliment of over 329,600 battle droids. That number is just for soldiers to be deployed to fight on the ground, it's not counting the actual crew of the ship. So take that number times the 12 Lucrehulk ships in the 8th Fleet and that equals 3,955,200 soldiers. That's not even including vehicles and aircraft, just soldiers. And that number only takes into account the Lucrehulk ships. There are still troops carried by the Karajor, the Banking Clan frigates, the Commerce Guild destroyers, the two Separatist supply ships: the Reinforcement Bonus and Ghost Economics, the Techno Union ships, Trade Federation freighters, super freighters, repair ships and missile frigates. Given all of that and the 8th Fleet is easily carrying around more than 4 million soldiers. Divide 4 million by the standard number for a droid army (218,400), and that means that the 8th Fleet is carrying around over 18 droid armies. Phew! That's certainly nothing to sneeze at. It's no wonder they keep winning their battles. The 8th Fleet has been adding ships throughout the story, so it's safe to assume they would receive more ships in later chapters. Their numbers keep going up.
And in Massively Screwed Up, the 8th Fleet is substantially larger and includes other, more exotic ships from the Covenant Separatists and the Armorines bugs in addition to the regular Star Wars CIS ships.