Author has written 1 story for Sonic the Hedgehog.
Hi...I don't have much to say here. I'm an author. I like to write things just to express ideas I don't want to forget. I'm not a pro or anything, but I do...Almost my best? Meh, whatever. You're reading this, and I suppose that's nice of you, but it isn't required. My favorite fandom is Sonic the Hedgehog, so you'll most likely see more of those out of me.
I'm a college student. I graduated high-school recently, so yay me. I'll be busy with, ya know, life, so updating won't be as common as I'd like it to be, but as I've said, I'll do kinda my best.
I do hope you'll enjoy my stories and whatnot.
Friends are nice, yes? I enjoy friends, especially internet friends. (Because I'm too lazy to leave home) Would you like to become one of my internet friends? Simply PM me your name, phone number, address, social security number, and I'll tell you why you're a moron! But, seriously, PM if you want to become friends on things like Skype, Facebook, Kik, Oovoo, or anything else that has an instant message, because let's face it, messaging on here isn't as awesome. And I crave awesome.
So, I took this test to see what kind of character I'd be in an rpg like D&D. He's my stats!
Take the test yourself! True Neutral Human Bard/Sorcerer (1st/1st Level)
True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.