Author has written 2 stories for Code Geass.
2012/7/13: I am currently in the process of cleaning up the entire story. I'm surprised at the amount of mistakes I've found as I go through it. The purpose of this is to fix as many errors as possible, and make it generally better. No major story changes will take place as a result. There will be a few extremely minor retcons, none of which change the plot in any way. I am also removing a lot of technical details from the story itself, and will release a mini chapter that has all the specs of everything, since some people love it and some hate it. I'll leave a list of changes at the top of chapter 18 (which is coming along nicely). I will release chapter 18 and update every chapter at the same time, when all of it is done.
It's been over 3 months since the last update, but I now have a full time job AND school to suck up my time. The good news is that I have the rest of the story figured out, and it should be complete by the end of the year. I also thought up an extremely interesting original CG story line about a week ago that I may dive into after I finish Oath of Blood.
I would also like to ask anyone who sees this to please check out Supreme Commander Forged Alliance atThis is the community driven and supported multiplayer lobby for one of the best and most under rated RTS games ever made. You can also go here for supcom games casted by TA4Life.
So I finally decided to fill this blank space with something after all this time :) (warning: most of this will probably just end up being a collection random information.)
Oath of Blood is my first, and right now the only, published story. I'm honestly surprised at how good it turned out, considering it is actually the first story that I could get past ten pages. How it all started is actually an interesting story in itself. Oath of Blood is actually not the first time I tried to start writing.
When I was 9 I wrote a few oneshots for Zoids, but was nowhere near confident enough to post them anywhere. Years later I tried again, first for Gunslinger Girl, and then for Blood. Both suffered catastrophic failure and exploded just above the launch pad. Then I happened to come across Code Geass in mid 2010 in the form of an incomplete Supreme Commander mod by Chirmaya. After watching both seasons back to back, I went through over 100 stories above the 40k words mark. A couple months later I decided to write a Code Geass story, and it fell apart before it even had a name.
Two weeks later I ran into thiswhile waiting for a class to start, and decided to try again. I ended up writing most of the first two chapters that night. I went over it a few times, and decided for once that I thought it could actually go somewhere.
One of the biggest things I wanted to do with Oath of Blood was make it a bit more realistic. Code Geass tends to suffer from the same problem as every mecha anime in that knightmare frames are portrayed as unbelievably effective anti everything weapons. So I took a closer look, starting with the Glasgow. The Glasgow is less than five meters tall, weighs less than 8 tons, and is extremely fast. Main Battle Tanks weigh between 40-70 tons and are equipped with a main gun that can kill another tank from 2 miles away. The only way a knightmare can be so fast and agile is if it was lacking on armor. So I started to think about how a first rate modern military such as Britannia's would incorporate such a unit,and concluded that it would be more like a helicopter gunship than any existing ground unit. Much like any modern attack helicopter, knightmares would rely on their speed, agility, and ability to make use of cover, rather than thick armor, to avoid damage. After all, the targets they were designed to kill (tanks) would have no trouble shooting them down if they could reliably hit the gunships with their main cannons. (Sorry about the long technical rant, but I really do love details.)
Some of the music that helped make this happen: Trance Around the World (Above and Beyond), The Silent Force and The Heart of Everything (Within Temptation), Code Geass soundtracks, Gunslinger Girl soundtracks, Nada Upasana Pundarika (Demetori), and a lot of others from Yanni, Enya, and Ali Project.
Many of the combat scenes I write are inspired by actual battles, the Battlefield series, Raystorm(the old PSX game), and Supreme Commander Forged Alliance.
Because of the way I write, I often come up with a massive amount of scenes and concepts that don't fit into Oath of Blood. I have a lot of good story starters laying around, and I will never have the time to write them all. If anyone wants to try writing a Code Geass story, but needs somewhere to start, send me a PM.
Unsafe External Link