Author has written 3 stories for Tron, Deus Ex, Star Wars, Mass Effect, and Shadowrun.
IgnusDei's quest to become a successful concept artist began in 1999 with the release of Homeworld by Relic Entertainment. Inspired by the games' art direction and aesthetics, he taught himself how to draw and paint digitally, focusing on industrial mechanical designs due to his love of spaceships, robots, and all things related. He drew influences from other mechanical designers such as Rob Cunningham and Junji Okubo.
His skills earned him a spot on the production team of successful titles such as Deus Ex: Human Revolution and Sins of Solar Empire. His latest project, Xenonauts, came out in 2014.
Sadly, work dried up, and he can't support his hobby of writing novel-sized Cyberpunk stories. Please support him on at:
www dot dot com slash robotforge