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Author has written 31 stories for Harry Potter, and Pokémon.
Hello to you, the avid readers of fanfiction. I myself have been a reader of fanfiction for about seven years, and have only just started to write my own stories in the past two years. I hope you enjoy them.
I will mostly write Harry Potter and Pokemon fanfictions, though I will do others should inspiration strike. (And a Jurassic Park story is currently demanding to be written!)
TO ALL WHO SHOW DISTAIN FOR THE HARRY/HERMIONE PAIRING, I STRONGLY SUGGEST THAT YOU FOLLOW THIS LINK!
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Fanfiction Pet Peeves
Okay, after seeing this on many an author's profile I thought I'd add such a thing to my own.
Really the only thing that I find massively annoying are those I term "morons". These are the kinds of reviewers who will wait until chapter 10 of a story (or later) to complain about a reoccuring theme in the story that has been present ever since the first few chapters. Usually this complaint is about the pairing of the story (which is usually in the summary of the story) or about the fact that the story contains character bashing (or what they percieve as character bashing).
I always make it clear early on in my stories what the pairing will be (if it has been decided upon) or if there is any level of "bashing" of a character, usually within the story itself or in the form of an author's note.
You can probably guess, then, how annoying it is to get a review for Chapter 18 of my story "Harry Potter: Junior Inquisitor" that does nothing more than complain about the character bashing in the story, even though it was made abundantly clear in Author's Notes and nearly every preceeding chapter that Dumbledore, Snape, Ron, Hermione and the Order were not going to be shown in a good light. I mean, I really don't know how much clearer it could have been but the fact that this person waited until Chapter 18 to complain says a lot about them.
Usually they hide away in the form of an unsigned guest review and this one was no exception. There are some people, however, who do exactly the same thing while having a profile.
I don't get the mentality of these people who bypass the summary, character listings, the first few chapters and several authors notes and still complain. Even using the phrase "Don't like, don't read" doesn't get them off your back. Okay, so it is used too much by people with bad spelling, but in its correct usage it is pretty clear - if you don't like the pairing of this story then don't read it. If you think the sun shines because Dumbledore wants it to then can't stand to see it any other way then don't read a story with such a plot line. It really is that simple, but some idiots just don't seem to get it.
It has been stated by JK Rowling that Hogwarts has a capacity for around 1000 students.
However, Harry's year group is believed to constist of 42 students: five boys and girls to each house and two extras randomly placed into one of the four. If the same can be said for the years above Harry at least, Hogwarts only has around 294 students during Harry's first year (give or take). That's leaves at least 706 empty spaces in Hogwarts. Although young wizards are free to be educated at home by their parents, or go abroad to schools like Durmstrang to be taught, that alone cannot count for such a loss, and it much be contibuted to Voldemort.
To put it another way, the 1000 potential holding capacity, divided by seven years means that there should be around 142-143 students per year; that's a loss of one hundred students from Harry's school year group alone.
Looking at that result, there should be 35/36 students per house per year; in Harry's year, there seem to be confirmed ten students in Gryffindor.
This also means that there should be 17/18 boys and 17/18 girls in each house per year. In Harry's year, his house has five boys: Harry, Ron, Neville, Dean and Seamus, and, apparently, five girls: Hermione, Lavender, Parvati, and two unnamed girls who are apparently there, but are never named in the books or the films (though one of the Harry Potter games names one of the two Fay Dunbar)
This dramatic decline in the student population is backed up by the books, as when viewing Snape's pensieve memory in Order of the Phoenix, Harry notes around 150 students sitting in the Great Hall doing their Charms OWL exam.
This points to a population loss of more than two thirds, not only through deaths, but also due to people simply not having children.
Scary how long the effects of a war can be felt and seen, isn't it?
My favourite pairing has to be Harry and Hermione. Throughout the first five books, Hermione seems to be Harry's rock; she's the one to come up with solutions to his problems, she stands by him all the time, does far more for their adventures than Ron ever did, and seems to be the only character to go to great lengths to make sure that Harry is not tortured, maimed, killed or driven to insanity. Sure Harry is a little dense towards her, but hey, he's a teenage boy with an emotionally-repressed childhood; you work it out.
A couple of reviews I got for "Damn Wizards" call into question the belief that Hermione lives in worship of authority figures. These reviews suggested that Hermione is acutally manipulative and on occasion ruthless in her actions. While I can agree that Hermione can and will manipulate a situation to her advantage, I wouldn't necessarily call her ruthless, and she doesn't necessarily drag Harry into her coersion. More often than not, Harry's the guy who says "This needs to happen" and then Hermione is the one to say "Alright then, how about we do it like this?"
If you look at it, Hermione is perhaps the biggest driving force behind Harry, often being the one to force him to take a pro-active stance on things. In Chamber of Secrets its finding out what Malfoy knows. In Goblet of Fire its training for the tournament. In Order of the Phoenix its countering the Ministry and Umbridge's control over Hogwarts.
Then Half-Blood Prince happens, and that whole dynamic of their relationship appears to have mostly disappeared, apart from the occasional prompting to get the memory from Slughorn. She is not interested in Harry's legitimate concerns about Draco. She snipes and belitttles him over a graffiti-covered potions textbook (which in and of itself raises questions about Harry, who suddenly appears to have forgotten everything he's learnt about the magical world in previous years if he's so willing to use this book) and she spends her time pining over Ron. So much of Hermione's character is either dropped or turned sour in order to make way for Ginny (this is also done to James, Sirius and Remus in order to convince us that Snape isn't all that bad) and that's why the Harry/Ginny relationship doesn't work to me.
"Behind every great man is a great woman" I believe is the quote. And for the first five books, the great woman behind the great man that is Harry was Hermione. Too bad JKR decided to fight against Hermione's character and force them to become one big happy Weasley family rather than let Harry and Hermione's relationship evolve in the way that so many of us for so long thought that it would.
I also like the Harry/Luna pairing. She was exactly the right person for him to talk to at the end of Order of the Phoenix, she has a kind of loyalty to Harry not seen from anyone except Hermione, and Harry genuinely does like having her around. It's always a fun pairing to read and, to me at least, it makes more sense than Harry/Ginny ever did.
Hermione and Luna are both like kindred spirits to Harry. Whilst both of their upbringings were not as loveless as Harry's, they certainly were as lonely. All three exhibit the results of their upbringing in how they behave; Hermione through her studies, Luna through her dream-like persona and Harry by not wanting to bring attention to himself.
Two other good pairings are Harry/Susan and Harry/Daphne. Neither are things you might think of looking at the books, given how Susan appears only in books 1, 5 and 6, and Daphne is barely mentioned in book 5, but here on Fanfiction there are plenty of well-written, believable stories centering around these pairing; Susan as a loyal Hufflepuff with a good knowledge and understanding of how the Ministry works and about the pure-blood elitism; and Daphne is always a good partner of a disillusioned/bad boy Harry.
In the canon of the books, the Hufflepuffs always seemed to be amongst the first to think badly of Harry, an ally from that house is something that Harry could have done with. And the idea of Harry having a Slytherin ally is always an appealing one (unless the ally is Draco; that usually ends up annoying me).
I will read Harry/Ginny so long as it is written well, but it is not my preferred choice. The pairing in the books does promote the old saying "if you want someone to like you, just be yourself" Harry certainly barely notices Ginny until around the middle of fifth year, which is when he, as well as we the readers, get a few glimpses of her real personality. However, Ginny receives little development as a character; she's revealed to be a bit of a troublemaker, like the twins, which is nice, but she's also shown to be more than a bit mean, which kind of leaves a bit of a bad taste.
Worse than that, though, is when she uttered one line at the end of Half-Blood Prince:
"I knew you wouldn't be happy unless you were hunting Voldemort." (Harry Potter and the Half-Blood Prince, Chapter 30, page 603 (bloomsbury hardback edition)
Clearly this girl doesn't know Harry at all.
Perhaps worse still is the next thing she says:
"Maybe that's why I like you so much."
What the hell it that?
Pretty solid evidence that she is in love with the hero-image rather than the person beneath, I'd say. Okay, she might have been saying that to protect her feelings somehow, but sheesh! Incensitive or what?
When Slughorn introduced it, I thought that Amortentia would have some major impact on the plot, like Liquid Luck eventually did, and like Polyjuice already had. So when Harry gets this "chest monster" thing, I was suspecting that perhaps Ginny, or someone wanting him to fall for Ginny, was giving him some of the potion. I thought that there was going to be a big "betrayal" storyline, instead Amortentia was reduced to being a mere plot-device to get Ron poisoned. Don't get me wrong, it worked as that plot-device, but suddenly there was the realisation of "Huh. So that's how JKR describes being in love?" Of course there can be jealousy, but a raging monster?
The problem with some Harry/Ginny fics is that sometimes they portray Ginny as Hermione with a tough-girl attitude. It's not always a bad thing, but when the story states something along the lines of Harry found Ginny to be just as smart as Hermione usually gets me thinking well why doesn't this author make this a Harry/Hermione story then? i don't mean to, it just happens. As I said, sometimes it works, other times it seems like the girl says exactly what Hermione would say in the situation, but the name says this girl is Ginny.
Also, I'm not a fan of Ginny befriends Harry earlier and thus everything is so much better stories. Don't ask me to justify it, I just don't like them.
I hate the Ron/Hermione pairing. It doesn't work, I'm sorry, I have recently read the first three books for the first time in years. Of the three, Ron and Hermione get on best in book 2. In book 1, Ron's a prat to Hermione. In book 2 there's a few hints of a possible relationship. Book 3 on the other hand swings things about all over the place, one minute they're the best of friends, and then they hate each other. Only in book 2 can I honestly say that there is maybe an attraction between the two, and then only minimal. After book 3, the whole Ron/Hermione thing was pretty much dropped for the most part, the Yule Ball being the only real hint. Then it came back in book 6 and felt really forced.
Ron: good guy, bad guy, I don't mind either way. I like a bit of Ron bashing as much as anyone who likes Ron bashing, but if the story has a good, loyal Ron, I'm happy to read that too; he just never really did anything to make up for fourth year and seventh year. And I cannot for the life of see why Rowling dumped him on Hermione.
Molly: Don't get me wrong, I think its great that Harry found the long-desired mother figure in her, and, let's face it, "Not my daughter, you bitch." is and always will be one of the most brilliant moments in the series. I guess that I always thought that Bellatrix was a kill for Hermione (as the female lead and Harry's staunchest ally) or Neville (for his own, obvious reasons) or Tonks (again for obvious reasons), or Ginny (because she doesn't really do anything... ever) but I can totally see why JK Rowling went the way she did.
I don't have a problem with Molly being Harry's mother figure, I think the problem is that she's the only mother figure, not only to Harry but in the series in general.
As far as father figures go, Harry's had Arthur, Sirius and Remus. To a certain extend Hagrid can be considered an uncle, and Dumbledore, despite everything, is kind-of the closest thing Harry has ever known to having a grandfather.
Molly is the only mother figure. McGonagall is kind of, though maybe more of a grandmother type, but there were only two points in the series where Harry really, desperately needed her support (you and I both know exactly when these are) but she lets him down completely. Granted she stood up for him against Umbridge during careers counselling, but she ignores him completely about the Philosopher's stone, and when he gets detention when baited by Umbridge, she tells him to keep his head down.
The key problem with McGonagall is her inability to think for herself. I cannot think of a moment where this was made clearer than when the newly selected champions, their headmasters and a few others were talking in the small room off of the Great Hall. To give her her due, McGonagall clearly is on Harry's side in this matter, but there is something that she says in this scene that is actually quite shocking -
"Dumbledore, you know perfectly well you did not make a mistake!" said Professor McGonagall angrily. "Really, what nonsense! Harry could not have crossed the line himself, and as Professor Dumbledore believes that he did not persuade an older student to do it for him, I'm sure that should be good enough for everybody else!"
Really? That's your take on the situation, Minerva? Dumbledore thinks something, so the headmasters of two other schools, two high ranking Ministry officials, two other Professors and three Champions must therefore be entirely satisfied that the truth of the matter has been settled? Dumbledore thinks it, therefore it must be true. Well, if that is the case, why wasn't this argument used on every other student and teacher in the castle, the entire Ministry and the Daily Prophet. I mean, that would have cleared everything right up now, wouldn't it? (sarcasm)
Anyway, another mother figure for Harry would not have gone amiss. I don't care what people say; neither Fleur nor Tonks became mother figures (if they had, reading stories where Harry is paired with one (or both) of them would not nearly be as fun!)
Dumbledore: This guy has a lot to answer for. I know that a lot of people adore Dumbledore but there is no escaping the fact that, like it or not, Harry was Dumbledore's weapon against Voldemort, and that's all there is too it. Dumbledore's goal from teh get-go was to turn Harry into a martyr and have him walk in front of Voldemort's wand. That was his sole plan.
To me, Dumbledore had far too much power. I can only assume that his positions of Chief Warlock of the Wizengamot and Supreme Mugwump of the International Confederation of Wizards were purely ceremonial as they clearly provided nothing in the was of useful resources for the war effort. Though there again, those resources might have been there but insted Dumbledore did not bother to make use of them.
Dumbledore was far too used to being listened to without question, this much can be seen first in his constant insistence that Harry trust Snape without providing a reason (this in the face of Snape's entire attitude which positively scream "do not trust this man!"). However a more pronounced example can be found at the end of Goblet of Fire. When the Minister refuses to believe Harry when he says that Voldemort is back, Dumbledore simply insists that he believes Harry and therefore expects Fudge to automatically do so as well. Other than the tatoo on Snape's arm, absolutely no effort is made to provide evidence to Harry's claims and, as the Minsiter quite rightly pointed out, Harry could easily have gotten the names of those he accused of being Death Eaters from a book. Also, with so little apparently being known about the Dark Mark tatoo, Snape's "evidence" is flimsy at best. That Dumbledore then immediately started throwing out demands that to Fudge sounded both crazy and politically suicidal (like removing the Dementors from Azkaban) only compounded the problem. If fact, reading that scene again it actually comes across as though Snape, McGonagall and especially Dumbledore are trying to intimidate the Minister into their way of thinking when he doesn't immediately agree with every word coming out of Dumbledore's mouth.
This, coupled with how the Order of the Phoenix seems to barely function at all after Dumbledore's death, does not paint a particularly pleasant picture of the man. Others appear so used to him doing their thinking for them that they go to pieces when he is not around, and he is so used to this that when someone comes along who doesn't treat every word out of his mouth as if it were pure gold resulted in very bad consequeses for not only himself and Harry but the war effort and the Wizarding World as a whole.
Snape: Just as bad, if not worse than Dumbledore. That he was in love with Harry's mother is not romantic, it doesn't redeem him, and to be honest it's downright creepy. He was supposed to be the spy in Voldemort's ranks, but for some reason we never discover anything that he found out. Just a brief mention of some kind of Death Eater plot foiled by the Order working on information from Snape was all that was needed, but that never happened. The murder of Amelia Bones, Head of the DMLE, or the murder of Order member Emmeline Vance, the collapse of the Brockdale Bridge, the freeing Bellatrix and co. from Azkaban, the plan to lure Harry to the Department of Mysteries... the list goes on: where were Snape's spying skills? And placing the sword of Gryffindor at the bottom of a frozen pond: it's a contender for the crappest idea in the series. There are many Severus Snape fans out there who often cite the chapter "The Prince's Tale" from Deathly Hallows when defending him. Well to them I say this: read Prisoner of Azkaban again, and I mean really read it. I recommend listening to the Audiobook as narrated by Stephen Fry because he brings the characterisation out really well. This book clearly shows more than any other that Snape is not suitable to be a teacher, much less be anywhere near children!
JKR considers Snape to be brave, but not actually a hero. I notice that a lot of fans of Snape don't like that, but I wholeheartedly agree with it. Although we don't see the results of Snape's spying skills (that bit at the beginning of Deathly Hallows was not spy work but a condender to the shittest plan in the series), he did spy, and that takes bravery. He warned Dumbledore about Voldemort being after the Potters, again brave (more on that later though) but where was he heroic? When he saved Harry from falling off of his broom perhaps? Or was he just doing what every single teacher in the stands should have been doing? Was he being heroic when he completely failed to reign in the likes of Draco Malfoy? Was he being heroic when he carved George's ear off with a Sectumsempra in an attempt to save him from a killing curse (something meant to be unblockable by anything other than Priori Incantatem)? Was he being heroic when students under his care were tortured and maimed by the Carrows and the Slytherins? Was he being heroic when he utterly failed to teach Harry Occlumency? Was he being heroic when he failed to just simply keep his mouth shut when around Sirius? When was he heroic? The only time his actions benefitted Harry were mostly due to circumstance (giving him the sword and giving him the memories) and the end results of both of those instances were down to luck as Harry nearly drowned when reclaiming the sword (it was only Ron strangely just happening to be there at the time that prevented this occurring) and it was mere luck that Harry was searching for the snake at the exact moment that Snape was attacked by it, otherwise Snape would have died with Harry none-the-wiser.
One thing that nobody who is a Snape fan ever bothers to pay attention to is the fact that after getting his O.W.L results at the beginning of HBP, Harry, although disappointed that he does not meet the requirements to take the N.E.W.T lessons needed to become an Auror, is happy at the idea that he does not have to deal with Snape. Now, if that is the case, one has to wonder just how many other students, in all the years that Snape was potions professor, gave up their dreams of becoming Aurors, Healers or Potioneers simply because they could not stand Snape any longer? Cornelius Fudge is often blamed for the lack of new Aurors, but does the blame solely lay with him? No matter what age you are, everyone out there can agree that if learning something is tortuous (as Harry, Ron and Neville found Potions class to be under Snape's tetulage) then you are immediately not so keen to learn it, (on a personal note, I am reasonably good with computers, but I despised those classes in school because I dreaded being in the same room as the teacher of the subject. Also when I was in Middle School, I was decent at French and found it reasonably interesting. When I went up to High school the teacher I have was a mean old cow and my interest in the subject rapidly disippated. Opposite to that, my teachers in High School for Maths, Biology, Physics, Geography and Spanish were nice and suddenly my interest in and appreciation for these subjects increased tenfold.) It is the same with Harry, Ron, Neville and a good number of others. They dread potions solely because of the teacher (if you go back and read about Harry's first trip to Diagon Alley, one of the things he is most facinated by is the apothecary, which sells potions and their ingredients. It is not until he encounters Snape that he comes to dread the subject). Several other teachers in the series are guilty of this too: all the students hated Defence Class until it was taught by Lupin. Those who loathed Divination loathed it because of Trelawney, and those who loathed History of Magic loathed it because of Binns (Harry even states and one point that History could have been interesting had someone else taught it). One of the best ways to learn is to want to learn it, and the best way to stop wanting to learn something is the way in which you are taught.
On a related note, one should ask just how much was the Ministry's early fall to Voldemort due to internal corruption and how much of it was to do with the fact that most of the Aurors would by now have been Slytherins: note that Snape had been teaching potions for ... years and that without Harry and Ron changing their minds the N.E.W.T. level potions class of Harry's sixth year would have consisted of four Slytherins (Malfoy, Nott, Zabini and, possibly Parkinson), four Ravenclaws (Michael Corner and three unknowns), one Hufflepuff (Ernie Macmillan) and one Gryffindor (Hermione). (Do we take this as the norm? Well given Snape's well-established reputation within Hogwarts, probably). Make of those figures what you will, but given how Gryffindors are supposed to be brave and chivalrous, and Hufflepuffs loyal and just, you'd think a few more of them would be taking the neccessary subjects to become Aurors.
James: Following the end of Deathly Hallows, so many people seemed to start to hate James and I for one cannot see why. You only have to look at his actions the night Voldemort turned up at his door to know that he is one of the most selfless characters in the series. The case against him is extremely biased if you look at Snape's memories alone. We see, what, three memories where James and/or Sirius are mean to him (I don't count the incident on the train as both James and Snape were as bad as each other in that instance). Across seven years, how many of their unpleasant encounters were begun by Snape? We don't know because we only see things from Snape's point of view and anyone who might have said otherwise are, rather conveniently, dead by this point.
James hated Snape at school because Snape was heavily into the Dark Arts. Why do people hate James for that? At a time when the whole country was gripped in a civil war against those who use the Dark Arts, how is hating anyone who goes around reading about and even practicing the Dark Arts irrational? How is it illogical to hate someone who hangs around with soon-to be Death Eaters Avery and Mulciber (the latter of whom tried to do dark magic on fellow student Mary Macdonald, which Snape acutally considered to be just a laugh and says so to Lily when she brings it up)? James' loathing of Snape is well founded. (I do find it ironic that many of those who think that James bullied Snape just because he was different also think that Draco is just misunderstood. Yeah, Draco, the one who actually does bully people for being different.) Judging from what happened with Mary Macdonald, and the fact that Snape considered it to be just a laugh demonstrates to me that he was a bully himself. He even actively called Muggleborns "Mudbloods" (It wasn't just Lily that one time).
With reguards to chacter development, one key thing that I particularly loathed about the series as a whole is that books three, four and about 90% of book five have themes surrounding Harry finding parental figures in the form of Sirius, to a lesser extent Remus and to an even lesser extent Dumbledore, and being guided through life by them, learning lessons that the Dursley's never taught him. The last ten percent of book five and almost the entirety of book seven are about destroying the reputations of all three of those men AND Harry's actual father, all in an effort to try and convince us that Snape is just misunderstood.
What annoys me most about this is the sheer number of Snape fans who despise James because of how he acted towards Snape in school. They completely gloss over the fact that James actually was a hero. It was he (along with Lily) who defied Voldemort three times. It was he who fought against the Death Eaters. It was he who tried to take on Voldemort so that Lily and Harry, his loved ones, had a marginally larger chance of escape. Everyone goes on about how Lily gave her life for Harry, but James did it too. James wanted to give them a chance, his motives were self-less, as oppossed to Snape's which were selfish (don't forget, it is clearly stated in "The Prince's Tale" that Snape only wanted Lily safe, not those she loved and cared for. He does ask Dumbledore to "hide them all", but only after it is made clear what Dumbledore thinks of him for his selfish request).
Draco: Quite why JKR decided to let this little bastard live is beyond me. The little tosser was asking for a "Reducto" right between the eyes from the first moment we meet him right up until the end. Hermione's greatest moment in Prisoner of Azkaban was giving this prat a clout and it's a shame Harry and Ron pulled her away instead of lending her a hand. Many of Dumbledore's actions in Half-Blood Prince were aimed at bringing Draco "back to the light" (can one come back to the light when they were never there?) but ultimately it was not worth it as the little bastard never did anything to redeem himself. I remember when reading Harry hit him with "Sectumsempra" in Half Blood Prince I thought "Ha! Got the bastard... no, wait... nope, here comes Snape to save the him and... yep... Harry in detention for the rest of the year, fan-bloody-tastic." Harry got the bastard, and he was punished for it. Suddenly the wizarding world being a bunch of cowards waiting for someone else to take care of their problems makes sense.
There are actually quite a lot of similarities between Snape, Draco and Barty Crouch Jr. All the torturing and killing was fine with them until the tables were turned. Crouch Jr was caught and begged his dad and screamed for his mum when he was caught torturing the Longbottoms. Draco took great pleasure in the idea that the likes of Hermione would be hunted down like animals, then when his father failed Draco was made to step up or risk his family. Suddenly things were'nt funny anymore now that it was happening to him. Snape gleefully took what little of the prophecy he heard straight to Voldemort, probably happily imagining what reward Voldemort would grant him. Then Voldemort went for Lily. I see no way that Snape would have said anything at all had Voldemort gone after the Longbottoms.
Sirius: I love the character, but what purpose did he really serve that wasn't filled in another way? Father figure was already taken by several characters, and proof that the Ministry is made up of incapable morons was already well established with Hagrid in the Chamber of Secrets and then by Buckbeak in Prisoner of Azkaban. He gave Harry a bit of hope for all of half an hour, and then that was it. Harry and Sirius spend very little time together, and I've got to wonder if Harry was really upset about Sirius' death, or if it was more about what Sirius represented; a link to his parents. I mean really, how much time does Harry spend with Sirius? An hour or so of blind panic at the end of PoA, a couple of secret meetings in Hogsmeade and a fireplace chat in GoF, and a couple of weeks of summer and Christmas in OotP. That's it. Harry did not have time to get to know Sirius, or really learn anything about him, the sadness he feels must be about what Sirius represented and the guilt Harry felt about how he died. In honesty, without the extra information given by JKR, we learn about as much about Sirius as we do Mad-Eye and Kingsley, and although they are important they are not really key to the overall plot. At least Remus and Tonks were given some kind of story arc throughout the series.
The Order of the Phoenix: Pretty much compromised from the start. They seem just as bad as the Aurors for responding rather than acting. They were given five tasks throughout the series:
1) Protect Harry whilst he's at Privet Drive: failed.
2) Protect the Prophecy: failed (granted Voldemort never heard it, but his Death Eaters still got to it. Also suffered one imprisonment, one death and one near death that would have been a death had it not been for Harry).
3) Protect Hogwarts whilst Harry and Dumbledore went to find the locket: succeeded (though the Death Eaters still got in, and the Order failed to capture/kill any of them)
4) Protect Hogwarts during Voldemort's invasion: succeeded (though most of the castle was destroyed, and many of the staff, order, and older students are killed; would have been clueless without Harry raising alarm)
5) Protect the world from Dark Wizards: kind-of, sort-of did (though most seemed to hide until Harry raised the alarm about Hogwarts being attacked)
Not exactly a gleaming record.
Also not that great with plans. Seven Potters. Really? The fact that so few of the Order were killed in that little fiasco seriously reduced how dangerous the Death Eaters seemed in my opintion.
Occlumency has got to be one of the biggest discrepencies within the series, for three reasons:
1) You need to control your emotions. Really? So then why can Harry, who had to hide his emotions regularly at Privet Drive not do it, but Draco "Wait until my father hears about this" Malfoy can?
2) Harry was able to learn how to fight off mind control so well that he could throw off Voldemort's Imperius Curse, and yet he struggles to block attempts to read his mind? That does not make sense to me.
3) Learning it does not seem good for your mental disposition. The two characters who have been able to do it for a long time have major flaws in their character: Dumbledore keeps everything to himself for as long as possible (and we all know how that worked out), and rather than control his emotions (like you're supposed to) Snape simply kept everything bottled up and unleashed it upon his students, which isn't healthy.
The Deathly Hallows
The three items known as the Deathy Hallows were a strange last-minute addition to make to the series, even if they do serve essential functions in the end. Those functions, however, were not necessarily what they first appear to be.
The most obvious is the Invisibility Cloak. That this one was already Harry's was an obvious attempt to make the three items tie in with previous events in the books, and was therefore the most used.
The Resurrection Stone, however, was Dumbledore's insurance policy on his plan for Harry. Yes, it is nice that Harry gets to see his family before walking off to his "death" but the circumstances surrounding Harry's being able to see them gives an entirely different angle to the event. That the Golden Snitch, which contained the stone, was only to "Open at the Close" proves that giving Harry the stone was in fact Dumbledore's final guilt trip on Harry. Obviously with the Wizarding World being as fickle as it was, Dumbledore needed a final way to coerce Harry into walking to his death, seeing his deceased family was a clever way to do it, but also ultimately a cruel and despicable thing to do to Harry (not that Dumbledore ever really cared for Harry's well-being anyway).
The Elder Wand, on the other hand, and the hugely convoluted sub-plot that went with it was actually a rather strange thing to throw into the mix. The power that Harry supposedly has was meant to be love, which he would use to end Voldemort. So why did Harry require a mystical all-powerful wand with fickle loyalties in order to do the job? That its power was "accidentally" transferred to Harry seems more to be an attempt to make up for the fact that, after fourth year, Harry's power and skill seems to wane considerably. Throughout HBP and DH, there is one thing missing: the kid who drove off one hundred dementors with one patronus, and made Voldemort's wand submit to his in the cemetary. Where was that guy? I can't find him.
Harry Potter and Sexual Discrimination.
Lately I have observed that some authors of Harry Potter Fanfictions like to spin a tale of woe surrounding the women of the magical world, having them have to face the struggle in a male-dominated world. I find that this occurs particularly frequently when describing the back-story of Amelia Bones. However, does this have any basis within the Harry Potter Canon? Well from what I can tell, no. Research on the Harry Potter Wikia (frankly a virtual paradise of background information for any Harry Potter fanfic author) reveals that there does not seem to be much in the way of sexual discrimination within the Wizarding World. One thing I have seen crop up in far too many fanfictions is the idea that there has never been a female Minister for Magic. The books themselves prove this to be an incorrect statement, as in Order of the Phoenix, we learn of Millicent Bagnold, who was the Minister before Cornelius Fudge. Reading of the background information, we find that she took the post in the middle of the first war with Voldemort. She was still in charge of it when Voldemort fell in 1981, and she must have been doing a semi-decent job somewhere along the line as she remained in power for another nine years, retiring in 1990, one year before Harry comes to Hogwarts. Interestingly she was in the top job was Sirius Black was wrongfully imprisoned (a crime all too frequently seen being lumped solely upon Fudge).
Clumping together what we are told in the books and what we learn from background information (such as Pottermore and JKR's official site) we know the names on only fourteen Minister's for Magic for Britain (fifteen if you count Thicknesse, which I don't). Of these fourteen, four most certainly were witches. I've already mentioned Millicent Bagnold, so let's look into the other three. Artemisia Lufkin was Minister between 1798 and 1811 and was the first female Minister (note that she beat Thatcher by almost two centuries!). She must have been good at her job as she stayed in power for thirteen years. For this she is one of the most notable people to have been sorted into Hufflepuff. Ottaline Gambol is a significant witch, not because she was a Minister for Magic, but because she was the person who suggested, and made happen the controversial idea of using a muggle means of transport, the steam train, to take the students of Hogwarts to and from their school. So there you go. The Hogwarts Express was the work of a woman! Evangeline Orpington is not so well known. She held the top job "somewhere between 1819 and 1980" and was, according to Mr. Ollivander at any rate, one of the most accomplished Ministers ever. (Accomplished at what, exactly, is not embellished upon).
Lets look to the Ministry itself. Mnemone Radford was the first official Obliviator for the Ministry. Madame Edgecombe (mother of Marietta) was mentioned to work for the Floo Network Authority. She must have been a high ranking employee as she was a key player in helping Umbridge monitoring the Hogwarts floo network. Griselda Marchbanks was the Governor of the Wizarding Examinations Authority (and a member of the Wizengamot). Mafalda Hopkirke worked for the ImproperUse of Magic Office. Amelia Bones is (or was) the head of the Department of Magical Law Enforcement (and a member of the Wizengamot). Other female DMLE employees of note include Aurors Nymphadora Tonks and Alice Longbottom, both heroes of the wars against Voldemort.
Hogwarts was founded by four people, two of them witches; Helga Hufflepuff and Rowena Ravenclaw. When Harry attends Hogwarts, two of the Heads of House (the highest ranking positions below Deputy Head) are held by women: Pomona Sprout and Minierva McGonagall, both of whom are highly respected in each of their fields. And McGonagall is the Deputy Head as well. In fact during Harry's time at Hogwarts, there are a total of 24 confirmed teachers at Hogwarts (counting Dumbledore, Grubbly-Plank and the line of Defence Teachers, as well as Umbridge and the two Carrows, even if what they did can't really be classified as "teaching"). Of those 24, 11 are female (Minerva McGonagall, Pomona Sprout, Sybill Trelawney, Rolanda Hooch, Aurora Sinistra, Charity Burbage, Wilhelmina Grubbly-Plank, Bathsheba Babbling, Septima Vector, Dolores Umbridge and Alecto Carrow).
There have also been a fair number of past and present Headmistresses of Hogwarts, including Minerva McGonagall, Dilys Derwent, Phyllida Spore, Eoessa Sakndenberg, Rowena Ravenclaw and Pomona Sprout (obviously) and Dolores Umbridge (sort of). This may not seem like many given Hogwarts; thousand year history, but not that many heads of school are named. Also don't forget that Olympe Maxime made Headmistress of Beauxbatons.
The Order of the Phoenix, too, was a recruiter of women, including Lily Potter, Alice Longbottom, Minerva McGonagall, Nymphadora Tonks, Molly Weasley, Arabella Figg, Emmeline Vance, Dorcas Meadowes, Hestia Jones, Marlene McKinnon, Fleur Delacour and Hermione Granger (near enough).
Dumbledore's Army had many female students, including Hermione Granger, Ginny Weasley, Luna Lovegood, Cho Chang, Parvati Patil, Padma Patil, Lavender Brown, Susan Bones, Hannah Abbott, Angelina Johnson, Alicia Spinnet, Katie Bell and Marietta Edgecombe (with others such as Leanne joining in the final year).
At Hogwarts, girls are treated equally, with one boy prefect and pone girl prefect being chosen for each house, and a Head Boy and Head Girl in seventh year. In Quidditch only Slytherin seems to keep the girls out (though one of the films had one in goal, I think). Gryffindor and Ravenclaw were even captained by females, Angelina Johnson and Cho Chang respectively.
There's even an all-female Quidditch Team called The Holyhead Harpies.
When it comes to villains, the females aren't exactly lacking either. Alright, there's not so many of them named, but the ones that are make their mark on the series: Pansy Parkinson (sort-of), Alecto Carrow, Bellatrix Lestrange and Dolores Umbridge. Need I say more?
All in all, I'd say women do very well in the Wizarding World. They are certainly well represented within the Wizarding Society, and they were certainly attaining equal footing long before their Muggle counterparts were.
I love the pokemon franchise, there are just two things that I hate:
That Ash has never won a league (what the hell was that at the end of the Sinnoh League? Epic performances from Heracross, Sceptile and Pikachu, admittedly, but Swellow, Torkoal and Gible were there just to take the hit)
And that after all this time, and despite all these advancements in game technology, we still cannot teach our Pokmeon more than four moves. What the hell?
So, in my pokemon stories, you will find the pokemon using at least six moves. Seems only fair to me. Also, Junichi Masuda, a game director and composer for Grame Freak stated that while developing Pokemon Ruby and Sapphire versions, Game Freak considered changing the number of Pokémon the player can have and the number of moves a Pokémon can learn; however, the idea was later scrapped.
Perhaps if they ever do a Generation 6, they'll finally increase the number of moves a pokemon can have and let me carry more of them... how about ten? Seems like a nice, round number, don't you think? Seriously, there are currently 649 pokemon out there, and I can only carry six!
Okay, I don't want to get into a rant here, but who the hell keeps messing with the TM list in each generation? Granted its always good to get new moves, and new TM's to teach those moves, and yes, some of the old ones had to go (Generation 1's TM07 Horn Drill and TM 37 Egg Bomb, for example) but damn it! There were some good ones, and I want them back!
Generation 1: Mega Punch, Mega Kick, Razor Wind, Body Slam and Take Down and Double-Edge (because I should be able to teach those three to any pokemon I want!) BubbleBeam (I can teach Squirtle Bubble, but not upgrade it to BubbleBeam? Why?), Submission, Seismic Toss (because Ash's Charizard can still use this!), Mimic, Swift, Skull Bash, Sky Attack (I always taught this to Pidgeot just before the league, why have I got to struggle in vain at the Battle Frontier in HG/SS when the main story is now over?), Psywave, Substitute.
Generation 2: Headbutt (because this game mechanic is not as irritatingly slow as Honey!) Rollout, Zap Cannon (or let my Espeon learn Charge Beam!), Sweet Scent (makes Safari Zone and Wandering Pokemon less tedious) Dragonbreath (for the same reason as Seismic Toss, and it can Paralyze) Mud-Slap (just to upgrade Eevee and Pidgeotto's Sand Attack), Ice, Fire and ThunderPunch (same reason as Sky Attack) Fury Cutter (because it was awesome)
Generation 3: Water Pulse, Giga Drain, Shock Wave, Iron Tail and Steel Wing (who the hell decided to get rid of these? That was a very annoying surprise in Generation 5!)
Generation 4: Brine, Dragon Pulse, Drain Punch, Silver Wind, Avalanche, Stealth Rock, Dark Pulse, Sleep Talk (More bad removals!)
They should have put Flash back as a HM, and kept Rock Smash as a HM, to free up two more slots. Given how useful it is, Dig should be a HM, and Heabutt could be too. And Sweet Scent. You know what, all field moves should be HM's; there I said it. It just makes sense. Then there would be more room for other TM's, and they could increase the number, maybe 150 of the things.
And, let's face it, there are moves that we have to jump through hoops for that could just be TM's, just to have done with it (is anybody else fed up with searching for those elusive Heart Scales? And let's face it, as much fun as the Battle Frontier can be, my monsters need moves like Ice Punch, Zen Headbutt, Sky Attack, Heat Wave, Earth Power, Iron Head and Signal Beam before I face the Elite Four! Plus it's really irritating to find that after battling God knows how many people, you only get one (count 'em ONE) point, and the move you want costs 64)
So, without further delay, my list of moves that should be TM's by now:
Fire, Ice and Thunder Fang, Zen Headbutt, Heat Wave, Earth Power, Ominous Wind, Iron Head, Signal Beam, Crunch, Bug Bite, Vacuum Wave, Heal Bell, Synthesis, Ancient Power, Aqua Tail, Bounce, Gunk Shot, Iron Defence, Low Kick, Outrage, Pain Split, Seed Bomb, Super Power, Twister, Air Slash, Dragon Dance, Metal Claw, Yawn, and countless other moves, because, let's face it, there are many Pokemon out there that look like they should be able to use a move but cannot (like Charmander and Bite: It clearly has sharp teeth, why can it not learn Bite by Level Up and only through breeding? The fact that it can learn Fire Fang means it makes even less sense!)
I'm done ranting on that subject now... I think.
How to make a well-rounded team.
*Please Note, this is based on playing the actual storyline of the games, not WiFi battles.*
With seventeen elemental types out there, and innumerable type combinations floating around, it can be difficult to build a create the perfect team of six. I think that when building your team, you should divide the types available into six "primary", five "secondary" and "other". The "primary" are obviously the six main ones you should look for, and I think these are Water, Fire, Electric, Psychic, "Earth" and "Shadow". "Earth" represents both rock and ground, because your team should have either one or the other, and both types can effectively use moves of the other type: e.g. Sandslash with Rockslide, and Sudowoodo with Earthquake. It does not matter which of the two you use, so long as they have the moves and remember their differences in weakness; rock is weak to steel which ground is strong against, whislt ground is weak to ice, which rock is strong against. "Shadow" represents Ghost and Dark. Again it does not matter which you use, as both types can learn moves of the other type, but remember their weaknesses; Dark is vulnerable to Fighting, which Ghost resists.
Water type Pokemon are the most common type available, and are one of your options for a starter pokemon in every generation thus far. A water type is an essential part of the team for dousing fire types and drowning rock and ground types.
Fire type pokemon are admittedly rather rare when compared to others, in fact it is one of the rarest in the games, with Diamond and Pearl being notorious for giving you a choice of only two. As with water, a fire type has been an option for a starter in every generation so far. A fire type is essential for burning up grass types, roasting bug types, and melting ice and steel types.
Electric type pokemon are more common than fire types, and are an essential part of any team. With the exception of Ground, Grass, Electric and Dragon types, a good electrical strike with work wonders on your opponents, but overall a good electric type is essential for dealing with all the water and flying types looking to come your way.
Pychic type pokemon are powerful, there's no two ways about it. It may only be super effective against Fighting and Poison types, but with the exception of Dark and Steel types, a good Psychic move with seriously damage just about anything your opponent thows at you.
"Earth" pokemon deal massive physical damage. A ground type will deal massive damage to fire, rock, steel and poison types, whilst stopping an electric type in its tracks completely. In generation 1, before the introduction of the Dark type, there was a huge type imbalance revolving around the Psychic type, and I found one of the best ways to deal with this was to use a Rhydon or Dugtrio to throw an Earthquake at them. It was definitely the best way to see off your rival's Alakazam in the battle for Champion, anyway. The biggest drawdack to a ground type is the flying type which cannot be hit by a ground type move, but most will learn Rock Slide or Stone Edge to get around that. Rock on the other hand flattens Fire, Flying, Bug and Ice, dead handy and can utilise Earthquake to destroy an electric type just the same, but is weak to the steel type that ground had the advantage over.
"Spooky" pokemon are the best way to counter a psychic type. Ghost moves like Shadow Ball and Shadow Punch, and Dark moves like Dark Pulse and Night Slash rip through Psychic's defences like nobody's business, and that reason alone is enough to have one on your team.
The "secondary" types are useful, but should only be accuired once you have gained access to the primary onces. These types are Grass, Fighting, Ice, Flying, and Steel.
Grass types are common, and as with fire and water have been available as starter pokemon in every generation. A grass type beats the snot out of Water, Ground and Rock types, basically destroying everything that fire is weak to, but these jobs can be done by electric and water, so for that reason I relegate the grass type to "secondary". The best use for a grass type is to deal with those pain-in-the-arse water-ground types like Quagsire and Whiscash that give electric types such a hard time. That said, there is an abundance of other pokemon that can do this for you, as many can learn Giga Drain, Solar Beam, Grass Knot and Energy Ball through TM (Ninetales, Rapidash, Alakazan, etc.) whilst others can learn Grass moves through level up (Mismagius and Gardevoir with Magical Leaf, Gallade with Leaf Blade)
A Fighting type is one of the best counters to a Dark type, but again many pokemon can utillise a fighting move, such as Brick Break, Close Combat and Focus Blast without being a fighting type themselves. The only other major use for a fighting type it to counter a Normal type, as fighting is the only type Normal is weak to. Apart from that, there is Rock, which can be taken out by Water and Ground, and Steel and Ice, which can be dealt with by Fire and, in the case of Ice, Rock moves. A Fighting type is useful against the powerful Aggron and Tyranitar, dealing double-super-effective damage to both, but again, any pokemon with Brick Break or Focus Blast will probably sort that out for you anyway.
Ice types ruin Grass, Ground and Flying opponents, but all of this can be done by others. The real plus to an Ice type is the ability to deal with Dragon types, and that most fully-evolved Dragon types (Dragonite, Flygon, Salamence, Altaria, Garchomp and the legendary Rayquaza) will receive double-super-effective damage makes them even more appealing. The reason I call them "secondary" is because whilst just about all Water types can learn an Ice type move, like Ice Beam or Ice Punch, far fewer Ice types that are not part Water learn Water type moves, especially now that Water Pulse has been removed from the TM list as of Generation V. Aslo Ice has more weaknesses than Water, being vulnerable to Fire, Fighting, Rock and Steel whilst Water is only weak to Grass and Electric.
Flying types are abundant from the get-go in every game, from Pidgey and Spearow, through Hoothoot in Johto, Taillow in Hoenn, Starly in Sinnoh through to Pidove in Unova and are usually the first pokemon caught in-game. Again the reason for Flying being secondary is beacuse all those it is strong against are taken out just as easily by others (Grass and Bug by Fire, Fighting by Psyhic). Arguably one of the best flying moves to have on your side is Aerial Ace, and a huge number of non-flying type pokemon can learn it, from Quilava and Arcanine, through Sandslash to Oshawott, Corphish and Sneasel.
Steel is useful for few reasons; smashing through Rock and Ice types, resisting Poison and Psychic types. Some, such as Metagross, can be a paint o bring down, but so many have double-weaknesses: Aggron and Bastiodon to a Fighting type, Ferrothorn, Scizor, Forretress, Escavalier and Durant to fire types. Even those without a double-weakness like Steelix stand little chance against a well-aimed Flamethrower or Focus Blast.
The types I refer to as "other" are, sadly, ones that probably do not deserve too much consideration when putting your final team together. They are, of course, Normal, Poison, Bug and Dragon.
Normal type pokemon deal no super-effective damage against anything with their Normal type moves, but can learn just about anything thrown their way. This makes them very useful, but why have a Jigglypuff that knows Flamethrower when a Charmander with utilise the move better? In some cases, a Normal type can be used in place of another type, I myself sometimes throw in a Tauros knowing Earthquake and Stone Edge in place of an "Earth" type, and Ursaring, as shown by Paul's Ursaring in the anime, can use fighting type techniques to great effect. The reason I relegate the Normal type to "other" is because everything can learn Normal type moves, be it Headbutt, Slash, Take Down, Quick Attack or Hyper Beam, everything else can learn these moves and use them to great effect.
Poison type pokemon are a strange group. Of their moves, Toxic is probably the most useful, and pretty much anything capable of learning TM's learns Toxic. The Poison type is super-effective against grass, a job already done by Fire, Ice, Flying and Bug, and can deal no damage to a steel type whilst being vulnerable to Psychic and Ground, two of the most important types of moves to have. Poison is a type destined to always be overlooked.
Bug type pokemon are common, and are strong against Psychic and Dark types. Pretty good really. Unfortunately they are vulnerable to Fire, Flying and Rock, and most of them have type combinations that do them no favours. Scizor, Ferrothorn, Parasect, two of the Wormadams, Escavalier, Leavanny and Durant will die a horrible fiery death when faced with anything weilding Flamethrower or Flare Blitz, and Butterfree, Scyther, Ledian, Beautifly, Masquerain, Ninjask, Mothim, Vespiquen, Yanmega and Volcarona stand no chance against a Rock Slide. Not only that, but several of them, like Beedrill, Venomoth, Heracross, Ariados and Scolipede are typed in such a way that puts them at a massive disadvantage to a Psychic type. When introduced in Generation II, Megahorn was the best thing to throw at a Psychic type. Unfortunately Megahorn was at the time unique to Heracross and, unless you happened to get in first, maybe with a Quick Claw, that Alakazam as taking you down.
Dragon types are cool. That's about it. They take forever to raise, moves of their type are only super-effective against themselves, and most of them when fully evolved have no chance when an Ice Beam is thrown their way. They can learn a variety of moves like the normal types, but really its not worth it. Want a Dragon type move? Well Charizard, Arcanine, Gyarados, Lapras, Feraligatr, Milotic, Sceptile, Steelix, Aerodactyl, Aggron, Tyranitar, Rampardos, Lucario and Rhyperior are just some of those who can do it for you. Of all of them, Kingdra is probably the best way to go without delving into the ranks of legendaries. At least Kingdra can be usful as your Water type. Seriously, by the time you catch that Dratini in the Kanto Safari Zone, or gotten access to that little room in the back of Meteor Falls where you can find Bagon, all my other pokemon are usually so much higher in level than they are, and it doesn't take a lot for the other wild pokemon in the area to beat these two down to pulps, so you need to backrack to an area with weaker pokemon, which give less experiance points and that is irritating because Dragon Types require so much more experiance to level up, during which time your other pokemon get neglected. At least once you get the Super Rod in Generation 2 (and their remakes) you can catch Dratini and Dragonair at a far more reasonable level. They slow up game play so much.
So what makes a good team? Well its dual typing, but be careful. Swanna might seem like a good choice, as its water moves and flying moves kills two birds with one stone, but one good thunderbolt will kill you outright.
Houndoom works well. Its typing does not really counter its weaknesses (you can roast bug types, but are still vulnerable to ground, rock, water and fighting), but it also does not have double weaknesses, like a Quagsire which is a wonderful counter to a Raichu, but will be blown away by an Energy Ball.
Looking to the games HearGold and SoulSilver, a good team there would consist of the following:
Lapras - Water/Ice - Water Pulse, Ice Beam, Body Slam, Sing
Donphan - Ground - Earthquake, Stone Edge, Thunder Fang, Iron Defense
Houndoom - Fire/Dark - Flamethrower, Crunch, Sludge Bomb, Howl
Machamp - Fighting - Cross Chop, Rock Slide, Bulk Up, Submission
Jolteon - Electric - Thunderbolt, Shadow Ball, Headbutt, Double Team
Alakazam - Psychic - Psychic, Recover, Light Screen, Energy Ball.
Seems like a nice, well rounded team, don't you think? You'll notice how they are not all the most powerful of moves, as with more power comes less accuracy, and that several of them have moves of the other types, Donphan and Machamp both have Rock moves, whilst Jolteon and Donphan both have Electric moves. Always a good idea to cover yourself that way.
The Anime first aired in Japan around Sixteen years ago. In that time, Ash Ketchum has been the star. Counting evolutions, Ash's Pokedex completion currently stands at 69. Given that there are currently more than 650 known species of pokemon known, that is a disappointingly small number, really. In fact, that is only slightly more than the number required to gain the National Pokedex on FireRed and LeafGreen.
For the most part, Ash seems to specialise in pokemon that are known as Sweepers; they are fast and can hit hard, but are not meant to take much damage. This is evidenced by the sheer number of his Pokemon that have a first priority move in amongst many powerful others; many of them (Pikachu, Pidgeot, Quilava, Swellow, Sceptile, Staraptor and Unfezant) use Quick Attack, whilst Infernape knows Mach Punch and Buizel and Oshawott know Aqua Jet. Pignite also sort of fits as it uses Flame Charge, which increases the user's speed every time it is used.
Despite this, Ash is also shown to work reasonably well with slower, but more solid pokemon, like Snorlax, Torkoal and Kingler, though he is seen to struggle to do well when utilising the likes of Muk and Torterra.
Pikachu - Ash's cute and loveable stater Pokemon is more recognisable than he is. Pikachu is Ash's sole electric type, and that doesn't look to be changing any time soon. Fast and powerful, any team that Ash puts together will normally have Pikachu in there somewhere (notably excetion: Silver Conference battle with Gary). From the moment he used them, Thunderbolt and Quick Attack have been a constant part of Pikachu's moveset (keep in mind that Thunderbolt was first used episode five and Quick Attack was first used in episode fourteen of the original series. Pikachu's other two move slots seemed to consist of generic moves, with Double-Edge, Tackle, Leer and Thundershock popping up seemingly at random. Somewhen along the way, Thundershock was replaced permanently by Thunder, and Agility became more and more frequent as the placeholder for move four, particularly in major battles. When Ash headed off to Hoenn, Pikachu's Agility seemed to be replaced by Iron Tail, and for a while Pikachu stuck with that four-move collection: Thunderbolt, Quick Attack, Thunder and Iron Tail. Onehundred and fifty episodes in to the Advance Generation, and Thunder was replaced in a memorable moment when Pikachu accidentally combined Thunderbolt and Quick Attack together to form Volt Tackle. And that was Pikachu's movepool set for the rest of the Adavanced Generation, and the entire Diamond and Pearl saga. Thunderbolt, Quick Attack, Iron Tail and Volt Tackle with the ability of Static was Pikachu's signature move set, and was used by the Pikachu belonging to the trainer Red in HeartGold/SoulSilver, and was the moveset of an event distribution Pikachu. Quite an effective moveset it was too, but there has been a change. Volt Tackle is now gone, replaced by Electro Ball. Don't get me wrong, it's nice to see Pikachu using a new move, but why get rid of Volt Tackle, the signature move to the Pichu/Pikachu/Raichu family. To be honest I'd have thought Iron Tail would've been the one to go as its no longer a TM in generation V, but then that would create an imbalance, three electrical moves and one normal one. It's a shame that the generation V games did not increase the number of learned moves to six, because then Pikachu could have kept Volt Tackle, and maybe brought back Agility into things (Electro Ball's power does increase with greater speed, after all).
Butterfree- Ash's first capture was quick to evolve and quick to leave. A shame really as there was so little time get to know it. Made for a really emotional episode when it left, though. Butterfree's movepool left a lot to be desired; Tackle, Stun Spore, Sleep Powder and Whirlwind. Like this Butterfree did not have a lot going for it, and with the exception of the pollen-related moved it was rather similar to Pidgeotto (fly into them or blow them away). A Butterfree's movepool in Generation 1 was limited, and psychic type moves were only shown minimally (Sabrina's Kadabra and Mewtwo being the main excetions). There was not a lot for Butterfree to do then, and without Psychic moves, most of what it could do could also be done by Pidgeotto. Granted it could also have used grass moves like Mega Drain and Solarbeam, but health draining moves like Absorb, Leech Life and Mega Drain were ignored in the anime for a long time for the most part, and Bulbasaur would gain Solarbeam later. With the writing and battle animations improved, Butterfree could come back now with a new moves (Shadow Ball, Energy Ball, Psybeam for example) and fit into a position comfortably. Perhaps this could be a story line should the writers ever decide to take Ash off to the Sevii Islands (it's nice to this that that's where Butterfree went). Sadly there was a reason why Butterfree left, and it's similar to the reason why we hardly ever saw Misty's Goldeen; there was nothing for it to do. I still want it to come back though.
Pidgeot - Pidgeot was what Charizard took a long time to be: strong, fully evolved but still cabable of listening to Ash. Pidgeot as a Pidgeotto was sadly underused, mainly as a scout to search the area for Team Rocket after their latest theft. Despite the limited screen time, Pidgeot is notable for one key reason: it was loyal to Ash and was the only one of his original six captures that he was never on bad terms with. As to its moves they were... not the greatest. Gust is an okay move as a Pidgeotto but you want something more with Pidgeot. Unfortunately it wasn't around long enough to learn more. Interestingly when it fought Fearow as Pidgeot, its Gust attack move closely resembled Razor Wind, which would have been an interesting replacement. Quick Attack is a move known by any of Ash's pokemon that are capable of learning it, Whirlwind and Sand Attack were hardly notworthy, but Pidgeot did show two moves that make you realise its full potential. Wing Attack, though weak at the time, was the strongest move a Pidgeot could learn in Generations II and III via level up and was used several times. It has since become a staple of Swellow's move set. Double-Edge, on the other hand, was and still is one of the most powerful Normal type moves around and showed just how strong Pidgeotto was (it knocked down a friggin' Rhydon with it!). Too bad it was just a one-time move. Perhaps the most memorale thing about it though is that fact that Ash is obviously a liar! He told Pidgeot that he would come back for it when he was finished in the Orange Islands, but he still hasn't done so. Keep in mind that he has visited home after each region, and even travelled through Kanto again to face the Battle Frontier. Pidgeot was a good pokemon and could now become so much better, especially after the introduction of the move Hurricane. Come on Ash, go find it!
Bulbasaur - The first of the three Kanto starters that Ash caught was quick to cement its place as a powerful battler on Ash's team, it is also the only one that has stuck around. After Charizard and later Squirtle left, I think that we were all afraid of what was going to happen to Bulbasaur. However, the writers seemed to realise something; extra Pokemon were kept in storage. This was nothing new, as Kingler, Muk, Tauros and Snorlax were already there, but it was a relief when, after leaving Butterfree, Primeape, Pidgeot, Lapras, Charizard and Squirtle elsewhere, Ash finally realised he could but his permanent team members in storage too. True, Charizard and Squirtle later came back several times, but still! Ash's Bulbasaur is well-remembered for refusing to evolve and proving that even unevolved pokemon can be powerful, a point it made well by learning Solarbeam in the same episode. I think we've all wondered how Ash would've handled Bulbasaur as an Ivysaur. He would probably have done well, but had he evolved into Venusaur... we might have the answer to that in Torterra. As to moves, Bulbasaur's main four are simple grass type attacks from Generation I, Vine Whip, Leech Seed, Razor Leaf and Solarbeam. All strong, but there's nothing to counter a resistance. When first caught, Bulbasaur knew Tackle which was later upgraded to Take Down, which was used probably once. A shame really as it was a strong move that wasn't grass type. Bulbasaur also once or twice used Sleep Powder, a handy replacement for what was lost when Butterfree left, but it was not kept around. Bulbasaur has also had one or two WTF moments with his moves, most notably Whilwind and Dig. Bulbasaur cannot learn either of these moves leagally in game, but Dig was a bit more realistic a move than Whirlwind. Small and powerful, Bulbasaur set the bar high for future gras types on Ash's team.
Charizard - Ash's first fire type has a notorious reputation, and has it for a reason. Loyal as a Charmander, this guy had a massive personality change the second he evolved into Charmeleon, and instantly became an angry, lazy pokemon that did not believe Ash to be worthy of it and refused to listen to him. This seemed to change three episodes later when he evolved into Charizard to battle an Aerodactyl. For all of ten seconds Charizard seemed like it would respect Ash, but it would be a long time before this was true. Charizard's refusal to obey Ash was frustrating, not only for Ash but for those watching. It was great when the pair worked together to defeat Blaine and his Magmar, but that would be as far as this went until near the end of the Orange League. I remember watching Ash's battle against Ritchie. The moment he sent out Charizard I thought "Well, he's lost." and sure enough, Ash went out due to a forfeit. The episode where Ash finally gains Ash's loyalty was a long time in coming and a welcome relief, to be honest, and Ash finally got a powerhouse to use in battle. Of all of Ash's pokemon, Charizard has used the most moves. Many, like Take Down, Mega Punch, Rage and Skull Bash were used probably once, but others stuck around. During the Kanto and Johto sagas, Ash's pokemon were prone to throwing out random moves but there were hints of actual movesets. As a Charmander and Charmeleon, his only set move was Flamethrower, though Fire Spin cropped up one or twice. As a Charizard, Seismic Toss joined Flamethrower as a set move and quickly became Charizard's signature finishing move. Use of Fire Spin became more common and appeared to become a set move towards the end of the Johto Saga, joined by Dragon Rage. When Charizard returned to face Noland and his Articuno, Fire Spin was replaced with Overheat and Dragon Rage was replaced with Dragonbreath, both interesting moves, but I think that Charizard should have learnt Blast Burn rather than Overheat, would've been more fun, and helped it stand apart from the other two fire types featured heavily in the Avanced Generation; Ash's Torkoal and May's Combusken/Blaziken. When Charizard came back once again to face Brandon, Overheat seemed to have been replaced by Steel Wing, a good move, really, when you consider the negative effects of Overheat. Charizard was Ash's first real powerhouse and set a high bar for those that followed. Infernape and Sceptile certainly equaled Charizard, but sadly Torterra fell short. Charizard recently returned to Ash's side in the Unova region. And while many, myself included, rejoiced at this, there was a surprise in store. Charizard's moves have changed once again. Dragonbreath has gone, replaced by Dragon Tail, which is quite a nice change. However the remaining three moves are disappointing. For some reason Charizard refuses to let go of Flamthrower in favour of something else (and consider that his guy can learn Fire Blast, Heat Wave and Blast Burn!) and Steel Wing and Seismic Toss have both disappeared. That's right - Charizard had lost is signature finishing move! But wait - it gets worse. Steel Wing has been replaced with Wing Attack and Seismic Toss has been replaced by Slash. Yeah - you read that right - Wing Attack and Slash. I'll admit that they looked pretty good in the episode, but that does not change the fact that Ash's Charizard now has the moves expected of one that has just recently evolved from a Charmeleon, not the veteran fighter of the Kanto, Orange Island and Johto leagues as well as the Battle Frontier. The good news is that Charizard is going to be sticking around for a bit longer, so hopefully something will be done to rectify this travesty!
Squirtle - The first of what were to be quite a few water types to join Ash's side, Squirtle is also the only one until the capture of Palpitoad to learn the powerful Hydro Pump. A mischeivous natured Pokemon, Squirtle became the joker of Ash's team. Once Charmander evolved, Squitle and Bulbasaur's dynamic was developed and they became best friends, which led to a rather poignant moment when Squirtle left to rejoin the Squirtle squad. Squirtle was also the first of Ash's pokemon, aside from Pikachu, who seemed to have anythnig like a set four-move move set, originally Water Gun, Skull Bash, Withdraw and Hyrdro Pump. It took a while to learn these moves, but it was set, with only BubbleBeam, Bubble and Tackle cropping up from time to time. Squirtle's current moveset was revealed when he returned to face Brandon, the only change being Rapid Spin replacing Withdraw. Ash's Squirtle never showed an incling to evolve, and it might be best that he didn't, what with Gary owning a Blastoise. Again, Torterra can be pointed to in this case, both Ash and Paul possess a Torterra, and they can only use so many moves each before they seem the same. Could have been fun for it to become a Wartortle, though.
Kingler - I think that, of all of the pokemon that Ash currently has access to, Kingler is one of the least used, though Muk and most of the Tauros might have been used less. All three of these seem to be trump cards, something to be used completely at random, but with very little development. A memorable battle debut where it evolved from Krabby into Kingler, a match against a Cloyter and Arcanine, and a fight against Misty's Poliwhirl and Psyduck are the extent of Kingler's battling experiance. A shame really, as all of its appearances have shown it to be powerful, but Ash has never really given himself much of a chance to bond with it. Crabhammer, Vicegrip and Harden, sound familiar? Yeah, Corphish. Bubble, Water Gun, Leer and Stomp seemed to be random, one time moves, Kingler was the first of Ash's pokemon to use Hyper Beam, and was the second pokemon in the entire Anime behind a wild Gyarados to use Hyper Beam at all. Perhaps if the writers did in Kanto what they did in Hoenn, and given Ash only one of the starters, we'd have seen more of Kingler. We certainly would have had Ash behaved in Kanto like he now does in Unova, rotating his team. This guy needs more use.
Primeape - The angry pokemon before Charmeleon became an angry pokemon, Primeape was around for all of four episodes and pretty much resented Ash for most of that time. Its short temper was enough to make Ash decide to not use it in battle against Erika (if only Ash showed that kind of brain power when facing Ritchie), Primeape's time was short but memorable. Thrash, Scratch, Mega Kick and Seismic Toss was a half decent moveset at the time too, but Ash was never going get control of this pokemon. He might manage it now, though. Primeape was sent into training, the first pokemon to be so, and its a path that Charizard, Squirtle and Gliscor follow later. It's a shame that Primeape has never come back.
Muk - Like Kingler, Muk is hardly ever used. A victory against a tricky Bellsprout, a scuffle against Team Rocket's Victreebel and Lickitung, and a bit of sparring with Gary's Scizor and Blastoise is the extent of Muk's battle experiance. It is notable that the only one of these it was was against Bellsprout. In its debut, Muk was the powerful leader of a group of Grimer. Due to this, it's time in Ash's ownership seems to be a bit of a disservice to it's initial reputation, though admittedly its penchant for giving hugs is a fun trait to give it. Despite being around for so long, Muk has only every used three moves; Body Slam, Poison Gas and Sludge Bomb. All quite solid moves, but Muk never gets the chance to use them. Muk is also subject to anime physics in that it never takes physical damage, due to its unusual body structure, an interesting little thing to note, and rather ture to real life. After all, can you really damage mud by punching or cutting it?
Tauros- Ash owns thirty of these, but hardly ever uses them. Its not even clear if he uses the same one each time. Tauros is noteworthy for two reasons; they were all caught in a banned episode that never aired in outside Japan, so their arrival was rather sudden, and Tauros, or at least one of them, is the only one of Ash's Pokemon to ever use a one-hit knock-out move; Fissure. That move made one appearance, and since then Tauros' moves have consisted of, like Muk, just three: Take Down, Horn Attack and Double Team. Despite the lack of moves and lack of use, Tauros is strong, defeating Drake's Venusaur and putting up a good battle against his Dragonite, and also fought Anabel's Metagross to a draw. It also defeated the Tauros of Fernando, a one time character who's Tauros was previously undefeated with a ten battle win streak in a Tauros battling competition. Curiously after this battle, Ash got several offers to trade for his Tauros, amongst them were Onix, Nidoqueen and Rhyhorn. Why Ash refused all of these offers for his Tauros is beyond me, given he has thirty of the things! Tauros is another pokemon that needs to be used more, Earthquake, Stone Edge and Zen Headbutt are all moves it could now learn, and probably should.
Lapras - The first of two captures Ash made in the Orange Islands, Lapras' main purpose was to ferry Ash and friends between islands. Whilst this ability is obviously Surf, it is never stated to be so in the anime, many water pokemon are shown using surf in the field without using it in battle, just like many flying types use fly. Lapras' moves total the grand number of two. Yeah... two. Water Gun and Ice Beam. Acutally rather reasonable at the time the espisodes took place, the only other water moves that Lapras could have learnt at the time, outside of surf, were BubbleBeam and Hydro Pump, so Water Gun worked fine, though now Water Pulse and Brine would be preferred. Lapras was the first of Ash's pokemon to use an Ice type move, and used it to great effect. Sing, Body Slam, Confuse Ray, Thunderbolt, Dragon Rage and Psychic were all available for Lapras to learn at the time, but it never happened. Perhaps Lapras' limited movepool was indicative of the fact that it was a youngster during its time in Ash's posession. It was sad that Lapras was eventually left behind, but it seems that the writers decided that the end of Ash's island-hopping adventures also meant the end of Lapras' usefulness.
Snorlax- This guy joined Charizard in becoming one of Ash's big powerhouse Pokemon. Usually sleeping, always hungry, most of Snorlax's out-of battle appearances are comical. In battle however, Snorlax is a fierce and surprisingly agile fighter, putting up strong fights against the likes of Clair and her Dragons, defeating Greta's Hariyama and Medicham, and defeating Gary's Nidoqueen and Arcanine in their Silver Conference battle. Snorlax was a permanent member of Ash's team for a relatively short time, but long enough to establish the kind of bond that Ash does not seem to have with Kingler, Muk and Tauros. Snorlax is like Charizard in that it has used many moves in the past, including Headbutt, Tackle, Mega Punch, Mega Kick and Harden have all turned up in Snorlax's aresenal at one point or another, however Snorlax's main moveset seems to be Body Slam, Hyper Beam, Ice Punch and Rest, which is acutally a rather nice, well rounded set. Snorlax is strong and able to take hits, but it needs more use.
Heracross - Heracross has always been a powerful pokemon, not quite up to the standards of Charizard and Snorlax who came before it, but powerful none-the-less. As with other powerful pokemon Ash caught in his early adventures, it was only a matter of time before Heracross disappeared from Ash's main team and relegated to backup. Rather an injustice really, Heracross has used a lot of strong moves, including Take Down, Focus Punch and Megahorn, and always puts up a good fight whether he wins or loses, notable fights being against Gary's Magmar and Nando's Kricketune. That Heracross lost to Tobias' Darkrai was a bitter defeat, because Heracross' typing is the perfect counter to a dark type unfortunately Heracross' long-known drawback when facing up to psychic moves was shown here when Darkrai used Dream Eater. Heracross has used many moves, but most recently there were five. Against Nando he used Horn Attack, Sleep Talk, Focus Punch and Megahorn, against Tobias, Focus Punch seemed be replaced by Hyper Beam. Megahorn, once the signature move of Heracross, is its best move, for obvious reasons. Focus Punch is unbelievably powerful, but in-game I'd go for Close Combat over it. Thankfully for Ash Anime Psysics means that Focuc Punch is unaffected by the using pokemon being hit first. Sleep Talk was a surprise that turned out to be a fantastic move, excellent in countering both Kricketune and Darkrai, and probably something that Snorlax could do with learning. Horn Attack, although a strong move, should probably go. Megahorn is a more powerful version of this attack, and should have been the move that was replaced by Hyper Beam, rather than Focus Punch. Hyper Beam is a move that several of Ash's pokemon have utilised before Heracross. It made for an interesting move, but its a special move, which are not the strong point of a Heracross. If you're going to use a special move with a Heracross, it should be one they get a same type bonus from, like Focus Blast. Heracross is a very strong fighter amongst Ash's Pokemon, but it needs to be used more to get stronger.
Bayleef - When Bayleef first appeared as a Chikorita, they was one problem immediately noticable: Razor Leaf and Vine Whip. Sound familiar? Yep, Bulbasaur. Bulbasaur was still on Ash's team at this point, and here was his new capture, using two moves that were exactly the same. After that, what do you do to differentiate the two? Well that's easy; make Chikorita a girl and make it over affectionate to her trainer. Although I think we all wondered about Lapras, Chikorita was Ash's first confirmed female pokemon, and it was different to say the least. At the time, we were all wondering if Misty would ever become Ash's girlfriend. Well the writers gave him one... sort of. I don't think Ash ever quite returned her feelings. Thankfully Bayleef's moves turned away from the same path as Bulbasaur, with Body Slam filling up move slot three, and Sweet Scent, Headbutt and Tackle floating around for slot four. I think Bayleef needs to evolve. After all, who better to learn Frenzy Plant than the overly affectionate grass type? As a replacement for Vine Whip it would separate her from Bulbasaur further, and maybe Petal Dance to replace Razor Leaf as well.
Quilava- Let's face it, all three of Ash's Johto starters needed improvement, either through evolution of new moves, and the sqeaking fire echidna did both. Five hundred and seven episodes, or around a decade after its capture by Ash. Flamethrower, Swift, Smokescreen and Quick Attack were good enough during the Johto saga, but quite and meek Cyndaquil got loads better at the end of the Sinnoh saga, first revealing that Flamethrower had been joined by Flame Wheel in its moveset, then evolving into Quilava and getting a tougher attitude, before learning Eruption and, in the next episode, Aerial Ace. We did not see enough of Quilava to learn much about it, but it certainly seemed more confident that it was a Cyndaquil. Quilava did well to draw with Nando's Armaldo, a Rock/Bug type, unfortunately this battle was mosty skipped over in favour of a skit with Team Rocket, which I found annoying. Quilava's battle debut, and we don't see most of it. Disappointing.
Totodile- Um, yeah. Totodile really needs to follow in Chikorita and Cyndaquil's steps and actually evolve. Happy and always dancing, Totodile is a fun pokemon, but was never on par with Squirtle. Totodile seemed to have two set moves; Water Gun and Bite. Scratch, Headbutt and Scary Face made a few appearances, and later Scratch seemed to be replaced by Slash. Beyond that Totodile was not noteworthy in terms of attack power. I'd have liked to have seen Totodile in battle during the Sinnoh league, maybe with Aqua Tail and Ice Fang in its arsenal. Ash once pointed out a Feraligatr to Totodile and told him that that was what he'd look like once he fully evolved. Ironically Totodile is the only one of Ash's Johto Pokemon that was ever capable of evolving that hasn't. It would have been nice for Totodile to have evolved through Croconaw to Feraligatr, as it would match him with Charizard and Sceptile, all three of which are rather dragon-like. It also would have meant that Ash had one fully evolved starter from each of the first three generations with one being of each type. Totodile needs to be used a bit more (it hasn't really been used since Johto) and learn some more moves, and preferably evolve.
Noctowl - Apart from being able to use Foresight to fight ghost types, Noctowl was, for the longest time, not a notable Pokemon on Ash's team. Used for searching for things in much the same way as Pidgeotto, Noctowl also had far less impressive attacks, the only notable ones being Hypnosis, to put foes to sleep, Foresight, to seek and attack Ghost types, and Confusion, only notable in being the only damaging psychic type move any of Ash's Pokemon knew. Being shiny had little impact on anything, and it rarely fought in battle. Then it came to fight in the Sinnoh league and, like Quilava, became good. Air Slash was a special flying move unused by a flying type of Ash's before, whilst Sky Attack is one of the most powerful flying type moves available. And Extrasensory was definitely an upgrade on Confusion. Noctowl is still the only Pokemon that can use damaging Psychic type moves, which makes it stand apart from his other bird-like Pokemon.
Donphan- This Pokemon is one that represents two firsts for Ash; the first of his Pokemon to be born hatched from an egg in his care, and his first ground type. Phanpy was powerful from the start, knowing Tackle, Rollout and Take Down from the moment it hatched and later learning Defense Curl, Hidden Power, Earthquake and Hyper Beam, though it only used Take Down, Rollout and Defense Curl regularly. It was great when Phanpy rejoined the team on a permanent basis and later evolving into Donphan, but it never used moves of its type. Earthquake seems to have been completely forgotten. Recently something seems to have happened to Donphan, making it seem to be not so good. It seems to know nothing but Rollout, and easily lost to Conway's Dusknoir. However, Donphan is still very notable in being Ash's only ground type to not have a double weakness (Torterra, Gliscor and Gible are both doubly weak to Ice type moves and Palpitoad is double weak to grass type moves). Donphan is good, but needs to be developed more.
Wrackspurt Intervention - This was my first published fanfiction story and I have to say I'm rather proud of it. Basically Harry wants to stop Hermione from marrying Ron and puts his hopes in Luna to pull it off. Complete
Hogwarts Ruins - This story is still a work in progress, but basically Hogwarts Castle was abandoned after the Battle of Hogwarts, during which Harry was bitten by a Werewolf. Years later, Neville, Luna and others go back to survey they area. Will follow some of the plot of The Lost World: Jurassic Park. In Progress
Harry Potter: The Forgotten Brother - My first big story, still a work in progress. I know the whole Wrong BWL thing has been done many times before, but hopefully this one is different enough to stand out a little. Complete.
Reinforcements - Just a little one-shot into what went through the minds of those who came to Hogwarts aid during the final part of the Battle of Hogwarts. Complete
Hijacking the Kangaroo Court - Basically Harry stands up for himself during his trial before fifth year. Second chapter to come somewhen. Complete
The Father of the Bride's Speech - Just a look at Hermione's Father's views on Ronald Weasley. Adapted from a Rowan Atkinson sketch. Complete
Girl Talk. - Believe it or not, I like the character of Lavender, so here she is, steering Hermione away from "Won-Won" and into the arms of another. Definitely one for H/Hr fans and not Ron lovers. Complete.
Harry's Had Enough - During OotP, the world's attitude towards Harry finally gets to be too much for him. Complete, sequel up.
How Harry Potter and the Deathly Hallows Should have Ended. - I'm a H/Hr fan, and eventually most H/Hr fans will write something like this. Enjoy. Complete
Harry Potter and the Twelve Days of Christmas - A festive tale for the holiday season. Harry has to prove to Hermione's dad that he he loves her. Complete
Head Boy and Girl - A short one-shot looking at Harry and Hermione as Hogwarts' Head Boy and Girl Complete.
Damn Wizards - Harry is the Muggle PM, and has an axe to grind with the Wizarding World. Someone needs to force the Wizards to stand up and take responsibility, not just obliviate all the Muggles who saw. Sequel to Harry's Had Enough. In Progress.
You Owe Me - Harry gets mad at Fudge at the end of Goblet of Fire. See how things work out. Complete.
Why Time Magic Should Be Left Alone - In a war torn future, Harry, Hermione and Luna make plans to send themselves back in time to put things right. But what happens when they overshoot their mark? And I mean REALLY overshoot it. In Progress.
Harry Potter and the Court of Magical Brethren - Harry is in new lands, meeting new peoples and experiencing new magics. He is about to embark upon an adventure the likes of which no human ever sees. On Hiatus
A Darkened World - Herminone left with Ron on that fateful night in the tent. Twenty or so years later, their daughter Rose has joined a ICW taskforce who carry out raids within the Voldemort-controlled Europe. But when a mission in England goes very wrong, Rose finds herself separated from the rest of her group and alone. She discoveres just what happened to Harry Potter. He is alive but has lost the will to fight. Can she re-ignite that spark, or is the supposed Chosen One doomed to continue drowing in the world of despair that his Horcrux-addled mind has created for him? Complete.
Auror Potter and the Creepy Case of Jack O'Lantern - A Halloween story in which wizards are paying the price for messing with nature. It is up to Harry Potter, the divorced head of the Aurors to solve this mystery before the creatures infect the whole world with their dangerous spores. In Progres.
Logic - At the Headquarters of the Order of the Phoenix, Harry has a question about the Fidelius Charm to ask Dumbledore. Unfortunately he is looking at the situation logically and, as Hermione explained in their first year, logic is a lacking trait for many a wizard and witch. Complete.
Bad Christmas Jokes - Six year old Lily Luna Potter doesn't quite understand the lyrics of two very well known Christmas songs. Groan-worthy humour ensues! Complete.
Harry Potter: Junior Inquisitor - My next large story. After the events of fourth year and the fallout from the Ministry, Dumbledore decides to change his story, but he fails to tell Harry about them. At his trail, Harry realises that he has been stitched up and decides that two can play at that game. With the Minister convinced that he has a new poster boy for his Ministry, and with a new set of adults to help him, Albus Dumbledore had better watch out, because Harry Potter is playing a very Slytherin game, one that will set not only Hogwarts but the entire wizarding world on its head! In Progress.
Ash vs Tobias: Redone - Title just about says it all, because, let's face it, that was the mosst unfair battle Ash has ever been in. In my version, Ash's pokemon are awesome (as they should be) First in what I hope will become a series. Complete
Sinnoh League Final Battle - Again, the title pretty much says it all. After claiming victory in the previous round, Harry faces his final opponent in the Sinnoh League Tournament. Features a vastly improved Torterra (whom the writers of the series seemed to hate), a bit of redemtion from Donphan, and new fighting skills from three of Ash's least used pokemon ever. Sequel to Ash vs Tobias: Redone. Complete.
Pokemon Johto Adventure - Based off of the games, follow Gold and Crystal through the Johto region, where they encounter the many wild pokemon there, do battle with the thief Silver, wage war against the evil organisation Team Rocket, battle for Gym Badges and try and earn the respect of two mysterious and powerful trainers known as Red and Leaf. On Hiatus.
Tricks of the Trade, Rewritten - A fun little story which looks at the Johto series episode Tricks of the Trade and explores the question of what if Ash traded twenty nine of his Tauros away? Complete.
Pokemon Rewrite - Indigo League - A rewrite of the entire anime, starting from the point where it began. Ash actualy learns his lessons, Gary is seen more often, the trainers who chose Bulbasaur and Charmander turn up from time to time, new pokemon are captured and others evolve. And most importantly - Ash has to actually win his gym badges if he wants them. In Progress
- To be written some time in the future.
The Battle for Little Whinging - After the D.A. is discovered, Fudge and Umbridge successfully get Harry thrown out of Hogwarts. Back in Little Whinging, Harry and the surviving muggles have to hold off the dark armies that Voldemort sends there.
The Herbology Assignment - Professor Sprout gives her sixth year students a simple project to do: go into the Forest, find a seed and grow it. Simple enough, right? Then why does Harry's plant look like a human embryo?
Wilderness - When they are six years old, deadly situations cause both Harry and Hermione to apparate to the same place: a forest on the mountainside, where they grow up.
Dark Jealousy - What happens when the taunting of Riddle's Locket proves too much for Ron? This will be a dark story.
Darkened Heart - Harry finds that Hermione died after the battle of the department of mysteries. He ends up shutting himself off from everyone, until Hermione's parents and sister extend a hand of comapassion. Together they struggle to heal, as Dumbledore's manipulations begin to unravel.
Old Harry - After a different Battle of Hogwarts, Harry leaves. Years later a young reporter thinks she has found him, but will he talk to her?
Notes from the Future - In a war-torn future, Harry sends a book through time to his younger self. When that younger self gets the book, he uses the notes inside to change the world for the better.
Magical Menagerie - Luna is concerned for magical creatures of the world whose populations are slowly declining. She turns to Harry for an answer.
The Gardener and the Librarian - A look at Harry and Hermione who did not go to Hogwarts.
Harry and Hermione vs Sexual Inadequacy - Not really sure where I'll go with this, but basically Harry and Hermione discover a potion to improve peoples sex lives and begin to sell it to muggles. I have no idea if this one will ever see the light of day.
The Biggest Betrayal - Harry suffers one of the worst betrayals in the world, and is now out for revenge.
Harry the Puppet - When Scrimgeour finds out about the prophecy, he has the Unspeakables take Harry and turn him into a weapon. When this is discovered, the ministry must fight off both Dumbledore and Voldemort as all attempt to control Harry the Puppet. Through it all, Hermione struggles to find a way to bring Harry back.
When Harry Hijacks the World - After the war, Harry takes control of the Wizengamot and the Ministry before declaring war on the Death Eaters, with capital punishment on the menu.
Harry Potter and the Dark Force Defence League - In a war-torn future where Harry has lost everything, he joins with the remains of the Dark Force Defence League who send him back in time. His mission? To become his own teacher and change the world for the better.
The Boy-Who-Draws - A story in which Harry is not the BWL, but with a twist: he really isn't the BWL. Quiet and unknown, Harry spends his free time drawing pictures in a special book. When his name comes out of the Goblet of Fire, Dumbledore instructs Hermione to befriend him. The consequences are ones that no one thought possible.
Harry Potter and the Muggleborn Liberation Front - Order of the Pheoenix clearly shows us that Lily had friends at school. What happened to them? Well in this story they find a young Harry and take him away from the Dursleys. What happens when an intelligent and skillful Harry Potter turns up at Hogwarts?
All on his Own - What happens when all of Harry's friends abandon him during fourth year? What happens when there are no sudden friendships with Daphne/Susan/Luna/Ginny/random Mary-Sue to help guide him? How does Harry Potter cope as he navigates the trecherous path that is his fourth year at Hogwarts all on his lonesome?
Terrible Times at Grunnings - At the beginning of the second book, the combined actions of Dobby and the Ministry merge together to cost Vernon Dursley a large business deal with a the very wealthy owner of a world renowned building firm. Who cares, it's just the Dursleys, right? Wrong! Grunnings Drills is actually a large company which employes many people, from factory workers and delivery men, to sales representatives, to administrative staff, cafeteria workers and cleaning staff. And Vernon Dursley, the Director of Sales, has just gone and lost them a massive contract. As a result, Grunnings is sinking fast, with shares in the company crashing in value and the company's existing clients starting to look elsewhere. Uncertainty is now in the air. With the company rapidly losing money and failing to secure new contracts, job safety is no longer guaranteed. He may have expressed it in the wrong way, but is it any wonder that Verson's pissed of with the Potter freak?
A Potter From Another World - The grand finale to his fifth year breaks Harry's will and he is no longer in any condition to fight. Now knowing the full contents of the Prophecy, the Ministry and the Order conspire to get themselves a "new" Harry by stealing one from another dimention. This "new" Harry is cruel, calculating, mistrustful, pissed at being summoned and wants to know how to bring his army to him. Rather than look after the Harry they had, they chose to seek out a new one. But can they live with the consequences of this choice?
Potter's Army - Ron and Hermione did not believe Harry when he told them his suspicions about Draco Malfoy in sixth year. But just because they didn't, does that automatically mean that no one else would have? He reconvenes the DA, minus a few members, and they agree with him - Draco Malfoy is up to no good, and after teh events of fifth year, no one is prepared to place their faith in the teachers again. The Room of Requirements quickly becomes a base of operations, with the students spending every free moment they can training, researching and inventing. Their ranks grow, and so do their resources. Harry comes to realise what a farce Dumbledore's "Special Lessons" are and stops going. If Dumbledore won't protect the students, then they'll do it themselves!
Unnamed Deathly Hallows Alteration - An alternate story to the second half Deathly Hallows. Picks up in the Godric's Hollow Graveyard. Nagini in disguise as Bathilda Bagshot wasn't the only one watching the graveyard that night. Its the Christmas holidays after all, and the Potters, Dumbledores and Bagshot herself cannot have been the only people living in Godric's Hollow. There were graves marked with the name "Abbott" after all. As Harry begins to fall for the trap, help arrives in the form of a group of D.A. members, as well as a few unexpected faces. With new allies on their side, and more voices of reason to help Hermione get Harry to focus in the task at hand, they renew their search with vigor. Voldemort really does not understand just how many enemies he has made.
Also there are plans for three different Chamber of Secrets alternative ending stories, one where Harry is attacked, one where Harry was expelled, and one where there was a fatality.
A Trip to Pal Park - Title says it all really. Ash, Brock and Dawn arrive at Pal Park in Sinnoh, meeting May and Misty there. They then embark on a pokemon catching spree.
Orre Mission - Ash heads off to the Orre region to investigate the Shadow Pokemon.
Jurassic Park 4 - It has been years since anyone has visited Isla Sorna or any of the surrounding islands. But when a group of young adults, looking for one last adventure before their final year at university decide to exlpore the islands, suddenly writing all those essays seem rather pointless. Expect Tyrannosaurs, Spinosaurs, Raptors and a bunch of new faces as they struggle to stay alive long enough to find a way off the islands.
Jurassic Park Europe - There is an island in the Azores where no one goes out of fear of the things that are said to lurk there. Given that this island was once purchased by the now defunct InGen as the loctation of the planned Jurassic Park Europe, some question if this is a coincidence. When an odd looking crocodile is washed up on a beach after a storm, a team of scientists is put together to go in and investigate the island and sort out what is going on once and for all!
Jurassic Park - New Dawn - When InGen went bust, they had to sell off the island in the Azores that they purchased for Jurassic Park Europe as well as the island near Guam that was the intended home of Jurassic Park Japan. With both the U.N. and the Costa Rican government looking patience with footing the bill of preserving Isla Sorna and its Dinosaurs, a European Company might just have the answer, especially when a Japanese business proposes a joint venture! Can these two companies succeed where InGen so spectacularly failed? Can the technologies of the 2010's avoid the same pitfalls that so easily brought that of the late 1980's to its knees? And what, after all this time, remains of the Dinosaurs of Isla Sorna? Are they all still surviving?
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