Author has written 14 stories for Song of the Lioness, Harry Potter, Fullmetal Alchemist, Lost Odyssey, Final Fantasy XII, Professor Layton, Criminal Minds, Sherlock, Persona Series, Misc. Games, and Final Fantasy XV.
Birth of the Lioness - SotL
How the descend into madness started. A very rushed but whimsical piece in the end. Plot explanation was never my forte...
Narcissus - SotL
Old, cringingly bad story, but I don't want to take it down, because everybody has to write a kick-ass female assassin, at least once.
However We Know the Landscape of Love - HP
This is a love story of a girl building her own growth on others' tragedy, and of blind faith. Larka is someone that I could really fall in love with.
Remus Lupin, The Faultless Man - HP
Okay, yes, plot has always been my downfall, so marry me. Arlene is very hard to writea spoiled sweet person who is superficial but not dumb, and so genuine that you can't help but like her. Actually scratch that, it's hard to write a likable OC, period.
The World Ends With You - HP
The angst monster has to come out somehow, and if Sirius/Remus isn't angst-baby, I don't know what is. Also sort of a take on let's see how effed up I can get these two boys.
Rising to Die - Lost Odyssey
An exploration into a character’s past. I’m fond of minor characters: more room to mold them.
Ulysses - Fullmetal Alchemist
So much about writing minor characters. Too angst-ridden, but Edward doesn't do anything halfheartedly, including angst. It was fun being maudlin/schmaltzy without inhibition. Also stream of consciousness is only doable for me in small quantities.
The Halcyon Days - FF XII
I always felt like Ashe needed closure at the end of the game, but would never really get it. When writing it, I felt like Ashe was too...well, too nice, too mellow, too politically benign, but I found that I couldn't write her any other way. I guess a princess might be hard and cutting as a diamond, but a queen grows to be a steel blade made of smiles.
Failing Galatea - Professor Layton
There is so much subtext in a Professor Layton game. The relationship between Luke, Flora and Layton seems to me to be so complex and full of worship and rebellion and failure. The end was rather abrupt, but I sort of wanted Layton to come to a realization that he might have been a brilliant archaeologist and a great puzzle-solver, but best intentions lead astray. The piece hinted at certain adult wiles that Layton prevented Luke and Flora from seeing in him. It needs more flesh though. I feel like this one had the most potential in all my stories, andfittingly perhapsfailed the most.
Life of the Mind - Criminal Minds
I just couldn't get out the image of Reid doing something extraordinarily mundanelike picking up groceriesand yet fail at being mundane entirely. Surely this would draw some sort of attention? (I admit to having a soft spot for the adorkable.) And how fitting is Arendt to the theme of Criminal Minds?
The Meaning of Ithaca - BBC Sherlock
It's an extremely Johnlock non-Johnlock story; explores what it means to need and love somebody as much as John does Sherlock, and what that means to the rest of his life, especially with Mary/Marigold. Complete, but AU where series 3 is concerned...
ouroboros - Persona 3
Taking the idea that the female protagonist is stuck in the game doing New Game Plus over and over againand the changed personality that comes with it.
Seeking Clarity - Sorcery!
A sequel that includes a prequel of the female protagonist, including her relationship with the tall, dark, black-clad, black-masked assassin that she sort of romanced along the way (rather bizarrely). Does Flanker remind you of Westley from Princess Bride or whatAlthough I assume that very few people know this source material: Steve Jackson's Sorcery! series, developed into an iOS game by inkle. Whoever likes fantasy/adventure and hasn't played Sorcery!, well, GO PLAY IT. It honestly is just such good storytelling.
Fiction becomes a weird way to countenance yourself and to tell the truth instead of being a way to escape yourself or present yourself in a way you figure you will be maximally likable. This process is complicated and confusing and scary, and also hard work, but it turns out to be the best fun there is.
David Foster Wallace