Author has written 40 stories for Once Upon a Time, Star Wars, Kingdom Hearts, Final Fantasy VII, Tangled, Professor Layton, Chronicles of Narnia, Sandlot, Phoenix Wright: Ace Attorney, Star Wars Rebels, Sonic the Hedgehog, Night at the Museum, Final Fantasy XIII, RWBY, Final Fantasy IX, Aquarion, Avengers, Avatar: Last Airbender, Pair of Kings, Harry Potter, Final Fantasy XV, Noragami/ノラガミ, Heroic Legend of Arslan/アルスラーン戦記, and Rise of the Guardians.
Kingdom Hearts – Dual Destinies OC FORM
Rules: Read and follow all of these roles when filling out and submitting your OC form. Failure to comply will result in an immediate rejection.
1) You must PM both me your completed OC form with the subject “Kingdom Hearts: Dual Destinies OC.”
2) I want original characters so please don’t submit a character with the same name of a character that you’ve used to submit to some other SYOC and please do not use the character you’ve submitted to this story for another story if they have been accepted or if we are thinking of using them.
3) You must fill out every field but erase everything in the parenthesis before submitting the form. If you have any questions, just ask before submitting the form.
4) Do not change or delete any fields on the form unless you feel it absolutely necessary and provide an explanation for why you chose to do so.
5) Do not use a keyblade that already exists or one created by someone else that you found on the internet. I want everything about this character to come from you. If you cannot create a Deviant Art account, we will find a way to work this out.
6) No overpowered characters! They need to have a balance of strengths AND weaknesses. On that same note, no Mary Sues/Gary Stues. Give these characters dimension. We don't want a bunch of loner, silent bada* characters. Give them personality and flaws and things about them that make them unique!
7) If you submitted a character to Legacy918 or Katon Dragonfly, you are free to submit it to me so long as it is human or very human-like in appearance. A mermaid character would not be all that useful on missions and it’d be too complicated if a Keyblade-wielding lion hung out at the Land of Departure.
8) I have the right to reject your OC as well as the right to change something about your character.
Fighting Outfit: (This is your character’s main outfit. Magic users don’t have to wear robes and a hat, ninjas don’t have to wear a gi, etc. but we would like their outfit to give off a feel of what their character class is.)
Behavior: (How does your character behave in different situations and in specific situations?)
Likes: (What do they like? How much do they like it?)
Strengths: (What are they strengths in terms of personality? We don’t want to see things like “fire magic” or “ranged combat.” There’s a section made specifically for combat abilities.)
Goals: (What does your character ultimately want to accomplish? You can put a goal that they have outside of being a Keyblade Master. It could be something related to their life before becoming a Keyblade wielder.)
Romance: (Yes? No?)
Home World: (To make my life easier, let’s stick with the worlds revealed up to Dream Drop Distance because the sleeping worlds in that game will have been brought back to the Realm of Light by the time KH3 is over. You may have your character originate from newer worlds as they are introduced and built upon like the Tangled and Big Hero 6 worlds. Note: the twin’s will be from a world we’ve created but it will be the only fanmade one.)
History: (Just their past and how Ventus, Aqua, Terra, Lea, and/or Riku find them.)
Job: (Most Final Fantasy games have a class system in which each playable character falls under a specific “job.” Such jobs include Knight, Black Mage, Summoner, Ninja, and more, each with a set of strengths and weaknesses, equipment, and abilities. By giving your character a job, I can better get a sense of their role in a team and their general fighting style. The magically-inclined jobs tend to stay at the back of the action, supporting their allies by either buffing them or attacking/debuffing the enemies. There are higher level jobs that have characteristics of lower levels jobs like the Paladin which is a mixture of Knight and White Mage or the Red Mage which is basically a Knight that can use both White and Black Magic. These jobs are cool because the character can do more things however a Red Mage cannot defeat a Knight in a sword fight or a Black Mage in a contest of magic. By giving your character a mixed class, they learn a wider variety of abilities and spells but learn less of each type than their pure counterparts and to a lesser level so we strongly advise you to think about what definite role you want your character to play in a team.)
Keyblade Name: (What’s the name of your character’s keyblade?)
Fighting Stance: (Make sure to be descriptive like how they stand and where they put their hands.)
(For this section, rate each one on a scale of 1-10 but don’t make your character over powered 1-3 is poor, 4-6 is decent, 7-9 is proficient, and 10 is their excellent. Your character should not have perfect 10’s across the board. That’s a quick way to get them rejected. The points allotted to each stat should reflect your character’s class. For instance, Mili would have high Magic and Mana and low Attack and Stamina, however no one is allowed to give their character a 0 in any stat. They have to have at least 1 point in each stat.)
Attack: (This is just their physical strength. How hard can they hit?)
Spells Levels: (Okay so this is a little complicated. You need to not only write the spells that they know like Fire, Thunder, Blizzard, Cure, Gravity, Aero, etc., but also write the level so for fire, Fire, Fira, or Firaga. Heavy magic users can have high levels of most or even all magic. Weaker magic users shouldn’t have that many spells and for some jobs, they shouldn’t have magic at all.)
Summons: (Unless your character’s job is a Summoner, they should not have more than one summon. Most characters shouldn’t have any summons. For this story, we’ll go with charms so unless you’re using the summons that appear in KHII, which are Chicken Little, Genie, Stitch, and Tinkerbell, name the summon’s charm and describe the picture on it. You are free to come up with a summon of your own from the Disney universe but don’t go with something unreasonable like Scar or one of the Titans from Hercules.)
Glider: (Not every student is at the same level so please mention if they can transform their Keyblade into a glider yet or not. If so, what does the glider look like? If they cannot use a glider, do they learn by the end of the story? If they do, at what point do you think that they should learn?)
Armor: (Like with gliders, some students may not have armor so indicate whether they do or do not yet. If they do have armor, describe it. If not, do they learn? If so, at what point?)
Armor Piece: (A piece of their armor MUST be present on their fighting outfit if they do have armor so describe the piece and where they wear it.)
Shotlock: (Only one Shotlock per character but they are not absolutely necessary. Only use them if you deem it necessary and if having one fits with the character. You are free to use any of the Shotlocks listed further down this form. If there is a Shotlock exclusive to Ventus, Aqua, or Terra that you feel would be appropriate for your character, feel free to select it but explain why.)
Special Abilities/Attacks: (Different characters have unique attacks like Sora's Strike Raid, Riku's Dark Shield, and Mickey's Pearl attack. Don't go crazy with a bunch of broken attacks, but you're free to give your character abilities and attacks that will enhance their fighting capabilities. We’d like to see a mix of abilities that exist in Kingdom Hearts or Final Fantasy and some that you come up with yourself. Please indicate where the ability originates from. If it’s an original ability, give a break description of it.)
NOTE: Now it’s expected that most, if not all, people that submit a character without one of the above skills or equipment will say that they want their character to get it later on. That being said, please do not get upset if we decide to not give your character the desired item at all by the end of the story. The reason for this is that it takes time to develop a character learning how to get a new power or ability and we do not want to stray too much from the actual plot for every character that is requested to gain an ability or abilities to learn them.