Author has written 2 stories for Katawa Shoujo, and Yu-Gi-Oh GX.
I am a british geek who doesn't have wonky teeth, doesn't like tea or crumpets and knows nothing about advanced manners. How the fuck was I born here? XD
MY LAPTOP IS BROKEN, SO NO NEW CHAPTERS UNTIL IT IS FIXED OR REPLACED.
I like many things, the most obvious being Yu-Gi-Oh. I do watch the anime, but I only really enjoy the original japanese (I am still learning Japanese though, so I watch with english subs) The original was OK, GX was amazing (I grew up with it - the undubbed season four is my favourite), 5D's is Yu-Gi-Oh at its peak but ZeXal has sent the francise down the shitter.
Another thing I enjoy are nicepeter's 'Epic Rap Battles of History' on YouTube. I find them amusing and my favourite line is Adolf Hitler telling Darth Vader, "You need to wash up dawg, step in my shower!" XD
The reason I made this account is to upload some of my own writing of Katawa Shoujo. It adapts the negative Hanako ending so that Hisao realises how he feels about Hanako at the end and stops the door closing, tries to comfort her and her throwing him off causes an impact that gives him a heart attack.
I am not a student in Literature, but find my writing is like Olly Murs' music. I do what I can and have major success occasionally, but usually end up with crap. I will only upload what I see to be, at the very least, decent. I am very self-critical, so you should see some good writing uploaded.
I might create another file called XXXatuAppraisal (you can guess what will be uploaded... XD), but I need to check to see if it's allowed. I have also had thoughts about uploading an Avatar/Katawa Shoujo crossover; where Hisao is the next avatar (earth nation), but unable to bend except in the avatar state.
I have - at your request -uploaded the deck that the OC Noah Sapsford ues in my story "YuGiOh GX Revised". It is just below, so stop reading this paragraph and look down. ... ... Why are you still readung? LOOK THE FUCK DOWN! XD
I originlly uploaded this as a story, but it got removed. So the deck my OC uses will be posted here. Any synchro/xyz/tuner monsters and theirsupport are blanked out in the story (literally blanked - they're said to be blank cards) unti th OC gets his memorie back.
The OC also has cards that exist in his deck. They are:
Vanity’s Angel - Light/Fairy - 1200/2100 - Level 4
Vanity’s Chaos - Light/Fairy - 2100/1600 - Level 5 - Can’t be normal summoned or set. Must be special summoned by banishing one Dark/Fiend and one Light/Fairy from your grave and cannot be special summoned any other way. When this card is sent to the graveyard, special summon the monsters that were banished to summon this card.
Vanity’s Ensemble - Light/Fairy - ?/? - Level 4 - When this card is normal summoned, send one Dark/Fiend and one Light/Fairy monster from your hand/field to the grave. The base atk/def of this card is the total atk/def of the monsters sent to the grave by this effect.
Vanity’s Faith - Light/Fairy - 700/200 - Level 2 - Once per turn, select a number between 1 and 8. The level of all ‘Vanity’ monsters on the field becomes that chosen number.
Vanity’s Fusionist - Dark/Fiend - 1400/900 - Level 3 - When this card is normal summoned, you can add one “Polymerization” or one card with ‘Fusion’ in its name (except “Diffusion Wave Motion”) from your deck to your hand.
Vanity’s Hand - Divine/Divine-Beast - 4000/3950 - Level 10 - Cannot be normal set. Cannot be special summoned except by its own effect. Cannot be normal summoned except by offering “Vanity’s Fiend” and “Vanity’s Ruler” as tribute while “Vanity’s Emptiness” is on the field. Your opponent’s monster effects that activate on the field or in the graveyard are negated. If this card is sent to the graveyard, destroy all cards on the field. This effect cannot be negated. After that effect resolves, you van banish 3 ‘Vanity’ cards from your grave to special summon this card.
Vanity’s Pawn - Light/Fairy - 500/300 - Level 2 - If you control no monsters, you can special summon this card (from your hand).
Vanity’s Resonator - Dark/Fiend - 1600/400 - Level 4 - Tuner - This card cannot be normal summoned if you control a non-‘Vanity’ monster. When this card is normal summoned, special summon one level 4 or lower ‘Vanity’ monster from your hand/deck/graveyard. The monster special summoned by this effect is destroyed in the end phase of this turn.
Vanity’s Soldier - Dark/Fiend - 2200/800 - Level 5 - This card cannot be special summoned. Your opponent’s normal summons are also counted as special summons (this does not mean your opponent can normal summon multiple times in one turn). Your opponent cannot set monsters.
Vanity’s Spy - Dark/Fiend - 0/0 - Level 1 - During your main phase 1, you can special summon this card from your graveyard. If you do, it cannot be used as material for a fusion, synchro or XYZ summon, cannot be tribute except for the summon of a ‘Vanity’ monster and is banished when it leaves the field. You can also banish this card directly from your grave to add one 'Vanity' monster from your deck to your hand (if this card is banished in this way, it cannot be returned from banished to the grave). While this card is banished, you can return one ‘Vanity’ card from your grave to your deck to return this banished card to the graveyard. Shuffle your deck afterwards.
Vanity’s Summoner - Light/Fairy - 0/2050 - Level 3 - FLIP: Normal summon one monster from your deck (do not tribute if the monster is level 5 or higher). If the monster is not a ‘Vanity’ monster, destroy this card.
Vanity’s Synchron - Light/Fairy - 0/100 - Level 1 - Tuner - Once per turn, target one other monster you control. That monster’s level becomes 6 until the end phase.
Vanity’s Traitor - Dark/Fiend - 1500/1500 - Level 3 - When a monster is summoned, place one “Vanity Counter” on this card (max. 6). During your main phase 1, you can detach 2 “Vanity Counters” to special summon a “Vanity Token” (Dark/Fiend - 1200/1200 - Level 3) to your opponent’s side of the field.
Vanity’s Underdog - Dark/Fiend - 1200/1150 - Level 4 - If this is the only card in your hand, special summon it. This summon cannot be negated. When this monster is special summoned this way, its base atk/def are double and you can add one ‘Vanity’ monster to your hand.
Vanity’s Warlock - Light/Fairy - 2400/1200 - Level 6 - This card cannot be special summoned. While this card is on the field, it is also counted as a spellcaster. The effects of all trap cards are negated (this effect cannot be negated). Continuous traps cannot be destroyed by spell cards.
Vanity’s Crucifix - Dark/Fiend - 2000/0 - Level 9 - This card cannot be normal summoned or set. This card can only be ritual summoned with “Ritual of Vanity” and cannot be special summoned any other way. This card cannot be destroyed by battle, spell cards or monster effects. You take no battle damage in battles involving this card. This card can attack your opponent directly.
Fusion of Vanity - Normal - Use this card to fusion summon a ‘Vanity’ monster. All fusion materials must be ‘Vanity’ monsters.
Ritual of Vanity - Ritual - This card is used to ritual summon “Vanity’s Crucifix.” You must also monsters from your hand/field whose levels equal 9 or more.
Vanity’s Calling - Normal - Add one ‘Vanity’ monster and one ‘Vanity spell/trap card from your deck to your hand.
Vanity’s Chapel - Field - All Light or Dark Attribue ‘Vanity’ monsters gain 600 atk and def. You can special summon ‘Vanity’ monsters that say “this card cannot be special summoned” in the card text. You are unaffected by “Vanity’s Emptiness.”
Vanity’s Duality - Normal - You can normal summon a second time this turn, but the second monster summoned must have a different attribute, type and level to the first monster normal summoned.
Vanity’s Equaliser - Normal - Target one face-up ‘Vanity’ monster you control. All ‘Vanity’ monsters you control become the same level as the selected monster until the end phase.
Vanity’s Forfeit - Quick-Play - Both players send two monsters from their hand/deck to the graveyard.
Vanity’s Identity - Normal - Target one ‘Vanity’ monster on the field. Change its type to one of your choice. This effect remains in effect for the rest of the duel.
Vanity’s Tuning - Normal - Add one ‘Vanity’ tuner form your deck/graveyard to your hand.
Vanity’s Weapon - Equip - You can only activate this card while you control a ‘Vanity’ monster. The equipped monster’s defence becomes 0. Then, the equipped monster gains atk equal to its original defence.
Vanity’s Blood - Normal - Activate only during your opponent’s end phase. Inflict damage to your opponent equal to half the damage you took this turn.
Vanity’s Fist - Continuous - Each time a ‘Vanity’ monster is destroyed; place one “Vanity counter” on this card (max. 10). During either player’s turn, you can remove 4 “Vanity Counters” from this card to destroy one card on your opponent’s side of the field.
Vanity’s Sword - Normal - When this card is activated, equip it to one ‘Vanity’ monster you control. When the equipped monster attacks and attack-position monster, it gains 1000 atk during the damage step only. When the equipped attacks a defence position monster with a lower def than the equipped monster’s atk, inflict piercing damage. Once per turn, the equipped monster cannot be destroyed by battle.
Vanity’s Shield - Counter - Activate only when a face-up ‘Vanity’ monster you control is selected as an attack target. Destroy the attacking monster and inflict damage to your opponent equal to the atk of the destroyed monster.
Vanity’s Damien - Dark/Fiend - 3000/1700 - Level 7 - 1 ‘Vanity’ monster - This monster can only be fusion summoned with “Fusion of Vanity” or its own effect and cannot be special summoned in any other ways. When this card attacks an opponent’s monster, it gains 500 atk during the damage step only. When this card attacks the opponent directly, it loses 500 atk during the damage step only. When this card is selected as an attack target, it loses 1000 atk during the damage step only. During the end phase of a turn in which this card has been destroyed by battle, you can pay 500 life points to special summon it from the grave.
Vanity’s Janus - Light/Fairy - 2600/1800 - Level 7 - 1 Light/Fairy monster & 1 Dark/Fiend monster - This card cannot be fusion summoned except with the specified fusion materials. When a ‘Vanity’ monster attacks a defence-position monster and that monster has less def than the ‘Vanity’ monster’s atk, inflict piercing damage. Once per turn, you can destroy one monster on your opponent’s side of the field and inflict damage to your opponent equal to the destroyed monster’s atk or def (whichever is greater), but this card cannot attack during the turn you activate this effect.
Vanity’s Defender - Dark/Fiend - 1300/3700 - Level 7 - “Vanity’s Resonator” & 1 non-tuner monster - Your opponent cannot attack any other ‘Vanity’ monster you control. When this monster is attacked; you can pay half your life points. If you do, this monster gains def equal to the amount you paid during the damage step only.
Vanity’s Warrior - Light/Fairy - 3700/1300 - Level 7 - “Vanity’s Synchron” & 1 non-tuner monster - This card cannot attack your opponent directly. You can tribute two other monsters you control to destroy all monsters on your opponent’s side of the field and inflict damage to your opponent equal to the total levels of the tribute monsters X300, but if you do; you cannot activate your battle phase this turn.
Vanity’s General - Dark/Fiend - 2800/1200 - Rank 5 - 3 Level 5 monsters - This card cannot attack unless you control another ‘Vanity’ monster. Once per turn, you can detach one material from this card to target one monster on the field and change its battle position.
Vanity’s Lord - Dark/Fiend - 3100/0 - Rank 7 - 3 Level 7 ‘Vanity’ monsters - All other monsters you control can attack directly. While this card is face-up on your side of the field, only one monster can attack during each of your battle phases. This card cannot attack unless you detach one material from it. While this card has no material attached to it, it can be counted as 4 level 8 ‘Vanity’ monsters for an XYZ summon.
Vanity’s Newborn - Light/Fairy - 1200/1100 - Rank 2 - 2 level 2 ‘Vanity’ monsters - Once per turn, you can detach one XYZ material to activate one of the following effects:
Vanity’s Saint - Light/Fairy - 3500/2100 - Rank 8 - 4 Level 8 ‘Vanity’ monsters - This card is unaffected by your opponent’s spell/trap cards. Once per turn, you can detach four material from this card to activate two of the following effects:
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