Author has written 10 stories for Teen Titans, Harry Potter, Darkstalkers, Kim Possible, Game X-overs, Bayonetta, Naruto, Kingdom Hearts, BioShock, and My Hero Academia/僕のヒーローアカデミア.
I am a guy living in the midwest with an affinity for crossovers. I like various forms of Anime, manga, comics, cartoons, and videogames. My favorite characters are always the "anti-heroes" in various shows and such. Some of my favorites I've listed below.
Terra (Teen Titans), Blackwargreymon (Digimon), Shadow (Sonic Adventure 2), Ryoko (Tenchi Muyo), Vegeata (DBZ), Bass & Treble (Mega Man), Kazuma (S.Cry.Ed), Raziel (Soul Reaver), Desert Punk (Desert Punk), etc.
I like to come up with unique and or believable crossovers from any of the above and more. Some ideas I've been thinking about are summerized below. Anyone who wants to take up one these challenges is welcome to.
Chronicles of Narnia/American McGee’s Alice Madness Returns: After being left behind after the train crash, Susan Pevensie is depressed until she meets a girl with a much darker past than her and a very twisted, yet logical outlook on the world. How will the former Gentle Queen react to meeting Alice and entering her Wonderland? What will happen when she starts to look at all of Aslan’s actions with logic and not faith? How will the other Pevensie children deal with Alice, a girl with a will far stronger than theirs and a massive sadistic streak. What will they do when Susan chooses Alice over them? After all, why have a kingdom when you can have a Wonderland?
Transformers/Gurren Lagaan: After the Spiral Nemesis, Gurren Lagaan is sent drifting through time and space and ends up on Cybertron. With a will of his own and a personality that is a mix of all his previous pilots, how will this mech who wields Spiral power affect the conflict between Autobot, Decepticon, and Neutrals? How will Optimus,
The Dursleys must go to New York and bring Harry along.
Harry is no older than 5 years.
Must be caught up in a ghost attack – your choice as to what exactly
Dursleys must either die or disown Harry thinking he was the cause of the attack
Ghostbusters find Harry through his curse scar thanks to their PKE meters
They remove the soul fragment from the scar via their mood slime – look up Ghostbusters game for more info.
Is then raised by the Ghostbusters, can also include the Extreme Ghostbusters
Is raised at firehouse
Sees Jeanne as mother figure, Ghostbusters as uncles/aunt (Kylie)
Brings gear to Hogwarts, can operate in magic area
Must charge Dumbledore/school/ministry each time she busts a ghost/creature
Optional / Suggestions
Busting Voldemort's shade yr1,
Tom Riddle and Basilisk yr2,
Dementors yr3, charging school/Dumbledore/Ministry for each capture (ala Peter Venkman)
Ghostbusters have agreement with UN / ICW / American Ministry
Has collection of supernatural objects (like what you get in GB game)
Has supernatural pet/companion that goes with Harry to Hogwarts – can be whatever you want
Business savy Harry
Harry has gone on / helped on busts before going to Hogwarts.
Hogwarts ghostbusting team - your choice of members – would recommend Hermione and Luna at least.
Dumbledore, Ministry, Ron, Weasley bashing
Snape getting slimed
Slash yaoi – I have no problem with these, but please keep it straight if you're doing male Harry.
Some Sayings and Thoughts that I think are relevent.
"If ambidextrous means you're equally good with both hands, does being equally bad make you ambisinistrous?"
"The most dangerous form of madness, is the conviction that you're sane."
"Of course I'm paranoid, but am I paranoid enough?"
"Just because they are out to get you, it doesn't mean you're not paranoid."
"It's not the bullet with my name on it that worries me. It's all the ones marked To Whom It May Concern..."
"My shoulder angel and shoulder devil agree more often than not. Should I be worried?"
"You can be absolutely correct, and still be crazy."
"You know, for such an incredibly intelligent person, you sure do a lot of stupid things."
"Stupidity killed the cat. Curiosity was framed."
"When the birds go to war against the fish, the only winners are the cats."
"You should only stop learning when you're dead, and if what I've heard about the afterlives out there is anywhere close to true, not even then."
"We don't fight with our swords, we don't fight with our fists. We fight with our hearts" Am I the only one who thinks this could get really messy?
"Ahh... Chaos and mayhem everywhere, my work here is done."
"If it's stupid but it works, it isn't stupid."
"Meddle not in the affairs of dragons, for you are crunchy, munchy, and good with ketchup."
"Impossible just means no-one's managed it... yet."
"Having a good sense of direction is not the same as not being lost."
"Join the club, we've got jackets... those 'I-love-me' jackets that do up in the back..."
"Stupidity is the only capital crime. Fortunately, it's self-enforcing."
"You have a dizzying intellect... it goes around and around in circles until everyone falls over."
"It's all fun and games until someone gets hit in the groin ... then it's a party!!"
"All evil requires to win is for good men to do nothing." Interestingly, I have come to realize that the reverse is not true.
So many times, I have noticed, wisdom sounds like madness. Why is that?
When surrounded by insanity, even a child's mind can stand above the crowd.
Look straight ahead. Or askance – whichever way you choose, you must always look in the right direction.
"Seek and ye shall find," they say, but they don't say what you'll find.
Paths that end in trouble are all the same – they only appear different when you don't know where they lead.
Only the foolish believe that suffering is just wages for being different.
Only the insane equate pain with success.
Only the savage regard the endurance of pain as a measure of worth.
Only a few find the way; some don't recognize it when they do; some don't ever want to.
What is sought is most often found, if it is truly sought.
Every picture tells a story. Sometimes we don't like the ending. Sometimes we don't understand it.
When you're not on edge, you're taking up too much space.
Threats, promises and good intentions don't amount to action.
When something is written in stone, remember ... Stones too, can lie.
The only true kind of prophecy is the self-fullfilling one
Tips and Sayings about battle/survival:
1: Don't bring a knife to a gunfight... or rather, don't bring just a knife.
2: Battle plans never survive contact with the enemy... so be the enemy.
3: All else being equal, even the slightest edge matters.
4: Never trust someone who smiles all the time, they're up to something.
5: Speak softly and carry a big stick... heck, speak softly and carry a big gun.
6: Praise the Lord... but pass the ammunition.
7: If something seems too good to be true, it probably isn't.
8: 'Friendly Fire' isn't.
9: The price of liberty is constant vigilance. (Just ask Mad-eye...)
10: Expect the worst, the pessimist can only be pleasantly surprised.
11: Never stop your enemy from making a mistake
12: The loser is always the one who makes the last mistake
13: The enemy of your enemy is your friend ... sometimes
14: Just because someone is not your enemy doesn't mean you are not their's.
15: Fortune favors neither the good nor the evil ... it favors the prepared.
16: Remember kiddies, the smart man knows when it's time ... to run like a little bitch!