Author has written 9 stories for TV X-overs, Stargate: SG-1, Star Wars, Merlin, Dragon Age, and Battlestar Galactica: 2003.
Well I'm a 22 year old British Environmental Earth Science graduate of Aberystwyth University looking for work related to my degree while I hold down a part time job at my local Tescos to bring money in while I search
Fortunatly for you guys this gives me quite a bit of free time and I thought that I would write down some of the things that randomly pop into my head
I like most science fiction and fantasy tales including Narnia, Stargate, Star Wars, Babylon 5, Battlestar Galactica, Lord of the Rings, Star Trek, Harry Potter and others
I'm gay, have a massive crush on Bradley James and my favoriate pairings are Arthur/Merlin (Bradley James/Colin Morgan) High King Peter/Prince Caspian (William Moseley/Ben Barnes), Wyatt Halliwell/Christopher Perry (Wes Ramsey/Drew Fuller), Boone (Ian Somerhalder) and Samuel Anders/Lee Adama (Michael Trucco/Jamie Bamber) so you can be dam sure that most of my stories are going to be slash. If you don't like that dont read them, its an extraordinarily simple concept
PLEASE READ WHAT'S UNDER THIS!!
I am the boy who never finished high school, because I got called a fag everyday
I am the girl kicked out of her home because I confided in my mother that I am a lesbian.
I am the boy tied to a fence, beaten to a bloody pulp and left to die because two straight men wanted to teach me a lesson
Re-post this if you believe homophobia is wrong. Please do your part to end it
Long Live The Republic Series
Squadron: 4 wings, 4 fighters/bombers to a wing 16 fighers/bombers to a squadron
Republic Strike Group: 1 Firestorm Heavy Cruiser (Command) and 4 Firestorm Heavy Cruisers (Standard) escorted by two Icestorm Light Cruisers and 4 Hurricane Frigates each. The Icestorm escorts are themselves escorted by two Hurricane Frigates each. Total Strike Group numbers = 5 Firestorm Heavy Cruisers, 10 Icestorm Light Cruisers, 40 Hurricane Frigates
PKSB: Peacekeeper Starbase
PKO: Peacekeeper Outpost (Supply, Repair, Defence, Scientific, Mining, Intelligence)
PKCC: Peacekeeper Command Carrier
PKC: Peacekeeper Cruiser (Firestorm, Icestorm or Phantom)
PKA: Peacekeeper Acclamator
PKF: Peacekeeper Frigate
PKCH: Peacekeeper Cargo Hauler
RHS: Republic Hospital Ship
RCH: Republic Cargo Hauler (civilian)
RPL: Republic Passenger Liner (civilian)
RPT: Republic Personal Transport (civilian)
RSF: Republic Security Force (system defence forces and convoy escort companies)
Armour Strengths: Rated 1 to 20 with 1 being the least durable and 20 the most durable
1.) Civilian galactic standard armour (GA and GRP)
3.) Tau'ri trinium/carbon armour (Civilian)
5.) Goa'uld armour
6.) Military galactic standard armour (GA)
8.) Asgard standard armour (Beliskner)
10.) Asgard naquada/trinium/carbon armour (O'Neill) + Tau'ri trinium/carbon/collapsed-core molybdenum armour (Military)
20.) GRP collapsed-core molybdenum armour (Military warships and support ships only)
Shield Strengths: Rated 1 to 20 with 1 being the least powerful and 20 being the most powerful
2.) GRP Defence Screen
3.) Galactic Standard Shields (GA)
7.) Goa'uld Shields (System Lord)
8.) Tau'ri Shields (1st generation - Hammerheads and Forays)
14.) Asgard Shields
Note that shield power is also proportional to the size of the ship generating it. The Defence Screen of a Command Carrier is going to be more powerful than the shield protecting an Al-Kesh. This scale is best used between ships of comparable size eg: Imperial II SSD/Firestorm/Ha'tak/Beliskner/ etc...
Goa'uld Ha'tak: 700m long by 650m wide and 315m high. 60 ship to ship plasma cannons and limited anti starfigher energy weapons. Carrys 3 Death Glider fighter squadrons and 1 Al-Kesh bomber squadron, 2,000 troops
Goa'uld Al-Kesh: 35m long by 20m wide and 15m high. 1 double barreled staff cannon turret and energy bombs. Can carry a significant number of troops, hyperspace capable, shielded
Hammerhead Cruiser: 600m long by 250m wide and 250m high (widest and tallest points) 2 Super Heavy Turbolasers, 30 Turbolasers, 20 Flak Guns, one fighter squadron, 600 crew, 50 marines. Red parts coloured a deep blue, cream parts remain cream. Guns on either side of the bridge remain (Super Heavy Turbolasers) but loose the two on either end of the hammerhead, bridge replaced by viewing room C&C deep inside vessel
Foray Destroyer: 300m long by 50m high and 150m wide (widest point) 12 Turbolasers, 20 Flak guns, 200 crew, 20 marines. Loose the two main guns, Red parts coloured a deep blue, cream parts remain cream
Galactic Republic of Planets - Space
Vengance Command Carrier: 6km long by 800m wide and 1km high. 1 Heavy Ion Beam, 450 HL7 Turbolasers, 120 Flak Guns, 1 Shadow Stealth Fighter Squadron, 3 Howitzer Bomber Squadrons, 6 Tsunami Space Superiority Fighter Squadrons, 10 Tornado Interceptor Squadrons (Total 20 Squadrons), 8,500 crew and 2000 space marines. Imagine jet black hull, lose UNSC logo, lose the piece of hull below it
Firestorm Heavy Cruiser: 1200m long by 150m wide and 200m high. 1 Standard Ion Beam, 75 HL7 Turbolasers, 45 Flak Guns, 1 Howitzer Bomber Squadron, 2 Tsunami Space Superiroity Fighter Squadrons, 3 Tornado Interceptor Squadrons (Total 6 Squadrons), 1,650 crew and 450 space marines. Imagine jet black hull, lose the pods on the sides and extend the amour plate around the holes in the hull
Icestorm Light Cruiser: 800m long by 100m wide and 135m high. 1 Standard Ion Beam, 50 HL7 Turbolasers, 20 Flak Guns, 1 Tsunami Space Superiority Fighter Squadron, 2 Tornado Interceptor Squadrons (Total 3 Squadrons), 1,250 crew and 250 space marines. Imagine jet black hull, lose the pods on the sides and extend the amour plate around the holes in the hull
Acclamator Assault Ship: 800m long by 450m wide and 200m high, 10 HL7 Turbolasers, 50 Flak Guns, 20,000 troops, multiple armoured vehicles and gunships, 600 crew and 50 space marines. Jet black with the command tower removed
Phantom Stealth Cruiser: 400m long by 50m wide and 60m high. 10 HL7 Turbolasers, 20 Flak Guns, 1 Shadow Steath Fighter Squadron, Intelligence gathering equipment, multiple stealth field generators 600 crew and 50 space marines. Jet black, lose the windows
Hurricane Frigate: 100m long by 10m wide and 25m high. 4 HL7 Turbolasers, 8 flak guns, 75 crew and 15 space marines. Imagine jet black hull and lose the extra bit of hull under the bow. Flack Guns more or less where the current guns are.
Tempest class dropship – Jet black. Landing gear to support ~12m off the ground. Bottom of forward triangle becomes ramp to deploy and load troops. Centre section of the forward slant is two sliding doors to open and deploy gunships
Earthquake Class Bomber: 4 gun mounts (2 types), 4 missile banks class 1 and 2 missiles and bombs loadable, Heavy shields, Heavy armour, Medium manuverablility, Medium speed, 1 Missile bank can hold one of the following… 15 Class 1 Missiles / 50 Class 2 Missiles / 8 Cyclops Torpedoes / 4 Helios Torpedoes
Tsunami Space Superiority Figher: 8 gun mounts (3 types), 4 missile banks class 1 and 2 missiles loadable, Heavy shields, Medium armour, Good manuverablility, Good speed, 1 Missile bank can hold one of the following… 15 Class 1 Missiles / 50 Class 2 Missiles. Imagine same armour as howitzer, no glowy bits
Tornado Class Interceptor: 6 gun mounts (2 types), 2 missile banks class 1 and 2 missiles loadable, Medium shields, Light armour, Very good manuverablility, Excellent speed, 1 Missile bank can hold one of the following… 15 Class 1 Missiles / 50 Class 2 Missiles. Lose the underside fins
Shadow Stealth Fighter: 2 gun mounts (1 type), 2 missile banks class 1 and 2 missiles loadable, very limited storage, Light shields, Minimal armour, Unsurpassed manuverablility, Excellent speed, Stealth system, 1 Missile bank can hold one of the following… 5 Class 1 Missiles / 16 Class 2 Missiles. Lose the glowy bits
Mercy Hospital Ship: 1km long by 200m wide (widest point) and 350m high. 100 Flak Guns and 1 Tornado Interceptor Squadron. Multiple landing bays and dozens of Thunder Shuttles. 500 crew, 200 space marines 8,000 medical staff with room for 12,000 patients. Imagine the hull is forest green in colour with two lilac coloured medical symbols on each side. The medical symbol is the galactic basic letter B and looks like an eye + pupil drawn with straight lines
Galactic Republic of Planets - Ground
Eagle and Kestrel class gunships – Coloured black and red. Completely enclosed to protect troops and serve as a boarding ship. Doors slide back to reveal troop compartment. Twin missile launchers above main body remain as do ball turrets in the wings. Two Subach HL7s added to wing tips. Forward turrets, both ball and guns removed and replaced by four Subach HL7s built into the main body that are forward firing. Kestrel class looses the troop compartment and carries a Raptor or a Turtle exposed with a ¬ shape where the troop compartment usually is.
Bright Sky Class Artillery + Command APC: Black and red much smother lines but retains the shape of a rectangle with flattened corners. Centre section should be exactly the same as the other two to give the body one shape not a collection of smaller ones. Both described in more detail in the chapter
Turtle class APC and Raptor class tank: Jet black with red markings,5 meters across and 4 high, sloped sides giving it a flattened octagon from the front, the similar shaped missile launcher is dead centre of the APC half buried in the forward hull not on the side as in image. Weapons controller compartments were on either side of it, four turreted pulse cannons on the four corners of the vehicle. The Turtle and Raptor differed in the back half, the Turtle had lost the ½ meter high turret and with it it’s generator and the 6 additional missiles stored and had instead replaced it with a compartment to hold 8 troopers and a rear door to offload them under the covering fire from the rear pulse cannons. The twin tracks were placed directly under the sides to give it a minimal targeting profile. Launcher carries 6 Harpoon air to air missiles.
Peacekeeper Troops: Standard 501st Legion clone trooper amour. The black underlay remains black, the white panels should be changed to blood red and the blue parts should be changed to gold for a commander, black for standard and heavy troopers and space marines, bronze for jetpack troopers and snipers or blue for engineers and pilots of gunships, tanks etc...
Astarii Lightstaffs: From left to right they are... 1: standard Astarii lightstaff (done in black and apropriate metalic colour with apropriate colour blade), 2: Visas Marr's lightsaff (bronze blades), 3: Bao Dur's lightstaff (bronze blades), 4: Mical's lightsaff (emerald blades), 5: James Koren's lightstaff (purple blades), 6: Mira's lightstaff (gold blades), 7: Atton Rand's lightstaff (gold blades), 8: unsed, 9: Brianna's lightstaff (silver blades)
Astarii Lightsabers: From left to right they are... 1: standard guardian lightsaber (sapphire blade) + Bao Dur's backup saber (bronze blade), 2: Visas Marr's backup saber (bronze blade), 3: standard consular lightsaber (white parts black, black parts white, gold parts metalic green, emerald blade), 4: James Korens backup saber (grey parts black, gold parts metalic purple, purple blade), 5: unused, 6: standard sentinal lightsaber (gold blade) + Mria's backup saber (gold blade), 7: Mical's backup saber (emerald blade), 8: Atton's backup saber (gold blade), 9: unused, 10: Brianna's backup saber (silver blade)
Executor Super Star Destroyer: 12km bow to stern, 1,500 Turbolasers, 500 Ion Cannons, 300 Torpedo Launchers and 40 squadrons
Imperial II Star Destroyer: 1.6km bow to stern, 100 Turbolasers, 20 Ion Cannons, 18 squadrons, 37,000 crew (5,000 minimum crew) and 9,700 stormtroopers